Cue Brick
Manufacturer: Konami, 1989
Design staff:
Game planners: N. Toshiaki, K. Kunihiko
Game programmers: T. Tokusan, T. Koji
Sound programmer: K. Satoru
Graphic designers: M. Saruchan, Maruyakikun, Y. Oyajin, K. Caro
Sound designers: N. Kazuo, O. Masanori
Description:
You need to shift blocks so that a ball rolling along a path can
roll across every block that has a path drawn on it.
Tips:
In the Japanese version, Stop is a counter you can trigger anytime,
starting at 200, so basically 20 seconds.
In the World version, you start with 3 stop bonuses, and each of
them can stop the game 4 seconds. The World version has a practice
mode too.
Video link: click
here.