Super Puzzle Fighter 2 Turbo
Manufacturer: Capcom, 1996
Design team:
Game designers: Murasaki Umagoyasi, SPP Iorya
Programmers: Knight Rider Giu, Cham Cho Choy, Shinchan, Eternal
Sailor, Team Dirtyberet
Scroll designers: Nissui, Iwai, Meiko. K, Saru, Hisoya Akemi, Ojiji,
S. Kuwatch, Takky, Konsutantinkun, Hiro
Character designers: Edayan, Goidanokei
Object designers: Masarusan N, Ino, Aska
Sound designer: Hiroaki Kondo (X68K)
Sound assist: Satoshi Ise
Music & Arrangement composers: Tatsuro Zuzuki (Tatsuro-), Isao
Abe, Yuko Kadota, Syun Nishigaki, Setsuo Yamamoto, Takayuki Iwai
(Anarchy Takapon)
Producers: Noritaka Funamizu, Saddy
Sound staff: Hideki Okugawa, Ryoji Yamamoto
Design staff: Daigo Ikeno, Masae Okano, Satoshi Ukai, Shinchiro
Komizu
Producer: Yoshimi Ohnishi
General producer: Noritaka Funamizu
Supervisor: Yoshiki Okamoto
Description:
A superb puzzle game for 1 or 2 players, based upon Capcom's
legendary "Street Fighter" series. Puzzle Fighter's gameplay is
reminiscent of Sega's superb 1992 puzzle game, "Puyo Puyo".
Players take on the role of one of the famous Street Fighter
characters, which are represented visually between the 2 play areas
in the middle of the screen. Players must then manipulate falling
coloured gem blocks, matching the colours to gems already in the
play area; before finally destroying them with orbs of a like
colour. Whenever a player destroys a number of blocks, their
on-screen Street Fighter counter-part will be shown attacking the
player's opponent character. The fighting move used is dependent on
both the colour and number of blocks the player has destroyed.
Notes:
The title is derived from "Super Street Fighter II Turbo", but most
of the graphics, sounds, and presentation is inspired by "Street
Fighter Alpha".
Devilot (secret character) is from "Cyberbots - Fullmetal Madness"
(on the S-008 Super-8).
In the background of Chun-li's stage, there is "Son Son" flying
around on a cloud.
Sakura's stage is based on Ryu and Guy's stages from "Street Fighter
Alpha - Warriors' Dreams".
Ryu's stage (in SPF2X) is a variation of this, with a bunch of
strange stuff in the background.
Ken's stage is based on Ken and Nash's stages from "Street Fighter
Alpha - Warriors' Dreams".
Dan's stage (in SPF2X) is a variation of this stage, set at a
different time of day.
Gouki's stage is based on his "Street Fighter Alpha 2" stage.
Tips:
To play as Akuma (Gouki): Move to Morrigan if you're player one or
to Felicia if you're player two. Move the joystick Left, Down, Left,
Down, Left, Down and then hold Left and press any button. Player two
should move the joystick Right, Down, Right, Down, Right, Down then
hold Right and press any button.
To play as Dan: Move to Morrigan if you're player one or to Felicia
if you're player two. Press and hold Start, move the joystick Down
13 times and then hit any other button.
To play as Devilot: Move to Morrigan if you're player one or to
Felicia if you're player two. Press and hold the Start button and
move the joystick Down 13 times. Wait for the clock to reach 10
seconds and then hit any other button.