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What information do you have for the life spell?



Life spells allow you to raise a living thing from the dead. Unlike life-cure, the target only gains one hit point instead of 95%.

General spell statistics
CategoryRestorative
Elemental propertyNonelemental*
Magic attack powerNot an attacking spell
Effective onany living thing that is dead. Using it on a living thing that isn't dead results with "spell failed: target is already alive" appearing in front of the spell caster.
Prerequisits to learning
  1. Be able to convert spell power to shock waves
  2. Have at least 1600 spell power
  3. Be able to pinpoint an exact location
  4. Level must be higher than 4000**
Equip effects***:Strength and attack go down slightly; Magic and spirit go up quite a bit, and the rest remain the same
AP cost80 trillion


Table Footnotes:
* Life is neither of the ten elements mainly because it's not an attacking spell. The ten elements are described in detail here.
** These are all status terms. To learn more, go to this page.
*** Equip effects are minor changes to your primary stats [and rarely secondary and quaternary stats]. To learn more, go to this page.
AP cost is how many ability points the ability will take to learn. To learn more, see this page.

This table below describes the life spell in very high details.

Effects when castedAverage damage*Root Value**Video downloads?***
surroundings fade to 1/3 the brightness including the target; a small yellow angel 2 feet tall comes from above; angel waves its wand 3 times in a figure 8 pattern [1.5 laps] then does a small jerk downward on the final part of the second lap; small red sparkles appear over the target for 3 seconds; angel disappears at the same moment a green 1 comes from the target; after the green 1 disappears, the surroundings return to normalN/A15 trillionNeeds to be redone


Table footnotes:
* Life is not an attacking spell.
** Root value is the amount of spell power it would take to cast that spell if your spirit stat was equal to zero.
*** These single-level spells either have a video or not.
This low root value may seem attractive [with a maxed spirit, it's just under 120,000], however, life has it's disadvantages over life-cure:

  1. A life spell only gives the target a single hit point, and when in battle, is ultra risky.
  2. If a life spell were cast in a battle, and if the enemy attacks the weak target, the target will die making the cure spell ineffective [failing].
  3. Life-cure has the option to stop time where life and cure can't. Life-cure can instantly get the target to good condition with almost no dangers of losing out again [unless the enemy gets a lot of one hit knock outs].


Footnotes:
There are no footnotes for this page.