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What information do you have for the poison series?



Poison spells allow you to attack your enemies with poison-elemental properties*. As with any elemental spell, be careful on what you use it on, otherwise you may end up healing your enemy instead.

General spell statistics
CategoryElemental attacking
Elemental property poison
Magic attack power250
Effective onobjects that are highly reactive to chemicals; any object entirely of fire, ice, earth, water, holy, and dark elemental properties
Prerequisits to learning
  1. Be able to convert spell power to shock waves
  2. Have at least 400 spell power
  3. Be able to pinpoint an exact location
  4. (optional)Be able to select an area [for mass-selecting purposes]
  5. Level must be higher than 300
  6. Magic must be higher than 5000*
Equip effects**:Strength and attack go down; Magic and spirit go up a lot, and the rest remain the same
AP cost***1.2 trillion


Table Footnotes:
* These are all status terms. To learn more, go to this page.
** Equip effects are minor changes to your primary stats [and rarely secondary and quaternary stats]. To learn more, go to this page.
*** AP cost is how many ability points the ability will take to learn. To learn more, see this page.

This table below describes the poison spell in very high details including the level-specific details.

LevelEffects when castedAverage damage*Root Value**Video downloads?***
1A small 30E000 blob of slime appears over the target barely covering it; blob disappears after 2 seconds176,776 7/10400Not Yet
2Same as level 1250,000800
3Same as level 1353,553 2/51700
4Same as level 1500,0003500
5Same as level 1707106 7/97200
6Same as level 11,000,00015,000
7Same as level 11,414,213 9/1632,000
8Same as level 12,000,00065,000
9Same as level 12,828,427 1/8135,000
10surroundings fade to 3/4 normal brightness; 30E000 slime starts falling from the sky over the area of the target as if it was snowing with minimal wind; intensity of the "slime snow" increases quickly for 2 seconds ending up with the target in green slime 2.5 feet deep; snowing effect suddenly stops; green slime fades after 2 seconds of no changes; surroundings return to normal4,000,000280,000Not Yet
11Same as level 105,656,854 1/4575,000
12Same as level 108,000,0001,200,000
13Same as level 1011,313,708 1/22,500,000
14Same as level 1016,000,0005,000,000
15Same as level 1022,627,41710,000,000
16Same as level 1032,000,00020,000,000
17Same as level 1045,254,83440,000,000
18Same as level 1064,000,00080,000,000
19Surroundings fade to 1/4 normal brightness; the ground below the target starts swaying around; after 1 second of this; target starts to sink in green slime until completely submerged; ground above returns to normal for 2 seconds; a geyser of this green slime bursts out with the target coming out after 2 seconds; slime fades away; surroundings return to normal90,509,668170,000,000Not yet
20Same as level 19128,000,000350,000,000
21Same as level 19181,019,335 59/60720,000,000
22Same as level 19256,000,0001,500,000,000
23Same as level 19362,038,671 29/303,200,000,000
24Same as level 19512,000,0006,500,000,000
25Same as level 19724,077,343 14/1513,500,000,000
26Same as level 191,024,000,00028,000,000,000
27Same as level 191,448,154,687 7/857,500,000,000
28Surroundings fade completely away leaving only the target; scenery appears of the target on a small ship and sparkling blue water; the blue water, after 1 second, slowly turns into green slime in 2 seconds; ship starts to sink with the target falling in; ship explodes apart very lightly then sizzle in the slime as if it was an acid; target continues to sink in the slime after this for 3 more seconds then the normal surroundings appear with the target standing the way it was as if the spell wasn't casted2,048,000,000120,000,000,000Not yet
29Same as level 282,896,309,375 3/4250,000,000,000
30Same as level 284,096,000,000500,000,000,000
31Same as level 285,792,618,751 12/251 trillion
32Same as level 288,192,000,0002 trillion
33Same as level 2811,585,237,502 24/254 trillion
34Same as level 2816,384,000,0008 trillion
35Same as level 2823,170,475,005 23/2517 trillion
36surroundings fade completely away leaving only the target; a large tank appears with the biohazard symbol on it with the target inside it; a 30E000 colored slime falls down from the sky filling up as if there was one huge tank; once the view appears as if you're under the slime's surface, and after 2 seconds of extra filling, a bottle appears above saying "ammonia" in big letters and two drops come out of it each a half a second apart; the symbol of death appears over the target from 3/4 the width of the "screen" to the full width fading away when near full width; all extra items disappear and the scenery returns to normal32,768,000,00035 trillionNot Yet


Table footnotes:
* The values indicated in here refers to having a maxed magic stat of 999,999,999. It also assumes no critical hits, the damage variation was always 1, and that the target has normal elemental defense to poison.
** Root value is the amount of spell power it would take to cast that spell if your spirit stat was equal to zero.
*** Because multiple levels share the same spell effects, refer to the download of the lowest level in the group. Look at the Status bar of your browser to make sure it makes sense. If the video doesn't match the descriptions given [aside from the very minor differences like different colors used], alert me with a bug report so I know.
The "30E000" is a color notation code. See This report for more information and how to find that exact color.
All decimals are rounded to the nearest common fraction. To explain what "nearest common fraction" is, see the FAQ page.

You might be thinking how you gain newer levels for the spell. Simple, use it enough and/or gain experience otherwise. If you're asking about getting poison2 from poison, the ability needs to reach a certain level. To gain all levels of poison, your ability must be at level 858,993,459,200 or higher. To get level 2, you need to get it to level 50. For level 3, you need level 100, 200 for level 4, 400 for level 5, and so on. Just keep doubling it from there.

Footnotes:
* The 10 elements are explained in detail on This page.