Level | Effects when casted | Average damage* | Root Value** | Video downloads?*** |
1 | A small pit grows under the target of a darker color with the target floating over it as if it didn't happen; a small vibration occurs and shakes the target; shaking stops after two seconds; the small pit disappears | 176,776 7/10‡ | 400 | Needs to be redone |
2 | Same as level 1 | 250,000 | 800 | |
3 | Same as level 1 | 353,553 2/5 | 1700 | |
4 | Same as level 1 | 500,000 | 3500 | |
5 | Same as level 1 | 707106 7/9 | 7200 | |
6 | Same as level 1 | 1,000,000 | 15,000 | |
7 | Same as level 1 | 1,414,213 9/16 | 32,000 | |
8 | Same as level 1 | 2,000,000 | 65,000 | |
9 | Same as level 1 | 2,828,427 1/8 | 135,000 | |
10 | a large pit 8 feet deep and 20 feet around appears under the target; the target falls into this pit; shaking ten times as violent occurs inside this pit for 2 seconds; sand soon falls into the pit making it one foot deep; sand swirls around slowly then fades away; pit with the target returns to their normal positions | 4,000,000 | 280,000 | Not yet |
11 | Same as level 10 | 5,656,854 1/4 | 575,000 | |
12 | Same as level 10 | 8,000,000 | 1,200,000 | |
13 | Same as level 10 | 11,313,708 1/2 | 2,500,000 | |
14 | Same as level 10 | 16,000,000 | 5,000,000 | |
15 | Same as level 10 | 22,627,417 | 10,000,000 | |
16 | Same as level 10 | 32,000,000 | 20,000,000 | |
17 | Same as level 10 | 45,254,834 | 40,000,000 | |
18 | Same as level 10 | 64,000,000 | 80,000,000 | |
19 | surroundings fade to 3/4 normal brightness; light emits from the ground while breaking apart in these areas within a 300 foot radius of the target; the ground vibrates twice as hard as for levels 10-18 and while vibrating, pieces of rocks go flying off in all directions; the vibrating lasts for 5 seconds then quits suddenly; after all particles that were flying land surroundings return to normal as if nothing happened | 90,509,668 | 170,000,000 | Not yet |
20 | Same as level 19 | 128,000,000 | 350,000,000 | |
21 | Same as level 19 | 181,019,335 59/60 | 720,000,000 | |
22 | Same as level 19 | 256,000,000 | 1,500,000,000 | |
23 | Same as level 19 | 362,038,671 29/30 | 3,200,000,000 | |
24 | Same as level 19 | 512,000,000 | 6,500,000,000 | |
25 | Same as level 19 | 724,077,343 14/15 | 13,500,000,000 | |
26 | Same as level 19 | 1,024,000,000 | 28,000,000,000 | |
27 | Same as level 19 | 1,448,154,687 7/8 | 57,500,000,000 | |
28 | Surroundings fade completely away; scenery appears as if there's one huge dust storm going on; sand piles up completely encasing the target in sand raising fast enough to encase the target in 4 seconds; the sand vibrates at the equivelent of levels 19-27; sand then seemingly liquifies after about 5 seconds of vibrations then fades away; extra scenery fades away; normal surroundings return to normal | 2,048,000,000 | 120,000,000,000 | Not yet |
29 | Same as level 28 | 2,896,309,375 3/4 | 250,000,000,000 | |
30 | Same as level 28 | 4,096,000,000 | 500,000,000,000 | |
31 | Same as level 28 | 5,792,618,751 12/25 | 1 trillion | |
32 | Same as level 28 | 8,192,000,000 | 2 trillion | |
33 | Same as level 28 | 11,585,237,502 24/25 | 4 trillion | |
34 | Same as level 28 | 16,384,000,000 | 8 trillion | |
35 | Same as level 28 | 23,170,475,005 23/25 | 17 trillion | |
36 | surroundings fade completely away leaving only the target; a nice rocky ground that is perfectly level appears with the target on it; the ground starts shaking very violently; after 4 seconds of increasing shaking, parts of the ground go flying off in all directions with the rate of that increasing for 3 seconds; then the shaking suddenly stops; all pieces of earth that went flying fall back some landing on the target; after another 3 seconds; extra scenery fades to black then the real scenery returns | 32,768,000,000 | 35 trillion | Not Yet |