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What information do you have for the stop spell?



Stop spells allow you to add status effects* to your target [in this case, the target's motion suddenly stops remaining completely motionless as the target goes through a jump in time amounting to about 1 hour [unless a normalize or heal spell is used to remove it].]

General spell statistics
CategoryNegative special effects
Elemental propertyNonelemental*
Magic attack powerNot an attacking spell
Effective onanything [though it may not seem like it with rocks, feathers, etc., that's because they don't move]
Prerequisits to learning
  1. Be able to convert spell power to shock waves
  2. Have at least 14,000 spell power
  3. Be able to pinpoint an exact location
  4. Level must be higher than 4800**
Equip effects***:Strength and attack go down slightly; Magic and spirit go up quite a bit, and the rest remain the same
AP cost1 quadrillion


Table Footnotes:
* Stop is neither of the ten elements mainly because it's not an attacking spell. The ten elements are described in detail here.
** These are all status terms. To learn more, go to this page.
*** Equip effects are minor changes to your primary stats [and rarely secondary and quaternary stats]. To learn more, go to this page.
AP cost is how many ability points the ability will take to learn. To learn more, see this page.
A quadrillion is 1E15, which is a 1 followed by 15 zeros. To learn all these large number names from the millions and billions you know to the centillions and probably beyond, refer to the FAQ page for details.

This table below describes the stop spell in very high details.

Effects when castedAverage damage*Root Value**Video downloads?***
a small pocket watch 1 foot across appears over the target(s); second hand comes to a complete stop after 2 seconds of moving at a constant rate; watch disappears after 1 more secondN/A7.5 trillionNot Yet


Table footnotes:
* Stop is not an attacking spell.
** Root value is the amount of spell power it would take to cast that spell if your spirit stat was equal to zero.
*** These single-level spells either have a video or not.

Footnotes:
* Status effects are minor ailments that make things happen to you that aren't supposed to normally. To learn more, read this part of the Status System report.