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Tails' Skypatrol

-- Intro --
   Hey, beats me. There's this witch on a railcart, this wolf on a scooter, this bear (at least I think that's what he is) on a rocket, and this female rabbit in a flying carrot. The witch seems to be the leader of the operation...

-- Story --
(None Available)

-- Gameplay Info --
   You control Tails flying left to right through auto-scrolling levels, dodging obstacles, collecting items, and busting Badniks (by means of beaning 'em with a Ring). Think horizontal shooter meets Sonic and you're on the right track. Get hit by an enemy or projectile, and you'll fall...hit the ground, and it's lights-out. If you're quick, though, you can recover by hitting the action button before kissing dirt. The other way to lose lives is by getting smashed between the side of the screen and a wall, or by running out of energy on the flight meter. The flight meter can be replenished by collecting candy (mint candy, I presume). Items for the collecting include:
  • Crystals -- Look like Chaos Emeralds, collect for points
  • Candy -- Replenish flight meter
  • 1-Ups -- Oh, come now
  • Flags -- Temporary invincibility
  • Bells -- Mark your place in the level

   It's short, but it's actually kind of fun. The graphics are certainly above average for Game Gear, and the levels are plenty deep with lots of branching paths and some clever design. It isn't easy, though, and it can be quite frustrating to try and make it through to the end. Nonetheless, it isn't a bad start for our man Miles, and he certainly goes up a notch with his later GG solo run, Tails Adventure. To quote the little guy himself: "That wasn't too bad!"

 

Information

Review By:
Green Gibbon

Debut:
Japan: April 28, 1995 (Tails' Skypatrol)

Players:
1

Publisher:
SEGA

Developer:
SIM & JSH

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Codes & Cheats

(None Available)
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Music

(None Available)
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Pictures

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