Soccer Drills Diary Table Page 8
 
Pages on Soccer
Hts and wts of players on Brazil,  Germany national soccer teams, and goalkeeping rules notes:
table log of  soccer air-dribbling flight drill workouts
Dimensions of soccer field, goalie habitats,
jpeg marked scale map of soccer field, notes on dimensions of field...
https://www.angelfire.com/ma/vincemoon/airattack.htm
 


DATE

RESULT/ACTIVITY

COMMENTS

BALL USED-ball
inflation
 
SHOES USED
















 
Wednesday
August 29 07


Produced a page re meal-times
sleep-times and practice-times
for athletes

I realized that I was in a state of confusion regarding question such as the amount of time that should separate practices from meals or bed-time. I did some research on the internet and came up with a page you can find at: https://www.angelfire.com/ma/vincemoon/practices_meals_for_athletes.htm.
 
Looks like a typical practice routine would be as follows: up 730 AM; breakfast 745-815; morning practice 915-1130; lunch 1215-115; afternoon practice 300-500; dinner 600-700; evening practice (optional)  830-915; lights-out/in-bed 1115 PM.
 

















 
Thursday
August 30   07


Swam 1300 yds in 30 minutes
 
Investigated minute by minute structure of soccer practices

RE a Search for Info re the Minute-by-Minute Structure of Soccer Practices
 
I did alot of searching on the internet, hoping to find some info regarding how soccer practices are structured on a minute-by-minute basis, and how this changes throughout the year and throughout the season.
 
I could find surprisingly little info on the subject; I found more re such practices for little kids as opposed to adults. This tells me the coaches of the world are out of touch with each other re the minute by minute structure of practices.
 
At the same time,  with regards to what little info I could find,  the various sources were very similar in doctrine to the point I suspected that one source was plagiarizing another source without giving credit.
 
So I suppose that the soccer coaches are out of touch with each other re the minute-by-minute structure of soccer practices, and at the same time are adhering closely to what little info is publicly available. Meaning there is reason to suspect that the coaches are excessively unaware of,  and insufficiently influenced by, new and unusual minute-by-minute practice plan structures, for example those adhered to by coaches in distant localities.
 
My goal was to come up with info that would help me to correct deficiencies in the minute-by-minute structure of my own practices.
 
The general rule out there judging from what little I could learn on the internet, appears to be that before the practice there should be 15-30 minutes of jogging and stretching.
 
My reaction to this, is that these minutes of jogging and stretching cut into minutes that could be better used on other activities; and, the kind of stretching they advocate is the kind of stretching that the latest research shows actually slows sprinters down instead of speeding them up.
 
Not only that, but  IMHO, all this stretching and jogging produces a player who cannot perform his tricks unless he has gone through a lengthy warmup--whereas omitting such jogging and stretching helps to produce a player who can perform his tricks without a warmup--which is important, because often in soccer games, one has to perform tricks without having a chance to warmup, or after one has cooled down from whatever warmup one has received, or at a time when you have not performed the trick in question for a long time.
 
Which reminds me that one of the internet sources--I forgot which--said that players should learn how to perform their tricks in game-like conditions featuring physical fatigue, because the techniques a player develops are different when he has to perform while fatigued as opposed to while well rested. Likewise you could say that performing tricks without the benefit of any warm-up at all, trains one in the art of performing tricks at times when in this way or that one has not had a chance to warm oneself up for success in performing the trick.
 
The fact is, that I have made great strides in terms of being able to perform very difficult tricks, less than 5 minutes after my workout starts, without the benefit of any kind of warm-up at all.
 
Seems to me, that if I simply go out and perform whatever drill I am performing, the first few reps of the drill I am performing are at least as good a warmup as merely jogging around like a pack-animal. The first reps tend to be, naturally, somewhat slower and clumsier than the subsequent ones. These first few reps can replace both the stretching and the jogging advocated as warmup for practices.
 
But I will admit there are exceptions--for example henceforth I intend to before drills involving kicking the ball, stretch by depressing the left toe to as low a level as possible relative to the left heel.
 
Then there is the issue of the cool-down. The word out there is that if you neglect the cool-down period, you can end up afflicted with all kinds of stiffness and soreness that impairs your performance in the next practice. Well--I confess that I have been quite afflicted by such post-practice soreness and stiffness, so I have decided to give implementing a cool-down period a shot. The advice out there is that this cool-down period should consist of  jogging and stretching for approx 10 minutes.
 
While going through the internet literature on the subject,  a thought in my mind was: 'these soccer coaches go on endlessly about how each of a million different activities produces such wonderful benefits; but at the same time they forget that individuals possess limited amounts of time and energy, and so therefore spending time and energy on activity number one thousand uses up time and energy that could be better spent on activity number ten thousand and three.
 
The point is, if all of these one million activities are so great, then obviously there is a danger that spending too much time on some activity will reduce the amount of time that could be spent on some other activity that produces even greater benefits in terms of soccer performance.
 
I could find lots of coaches extolling the tremendous benefits to be obtained from each of a million actiivities such as anaerobic training, aerobic training, ball drills, weightlifting, stretching, plyometrics and on and on and on; but I found very little re exactly when in a given practice, and in which practices during the course of a season/off-season, and for how many minutes in a practice, these one million different activities the coaches gush/enthuse about should be performed.
 
Which tells me that coaches are basically adhering to what they have read from the little info available re such matters, or what they have seen coaches they respect/admire doing. Which in turn tells me that there must be lots of room for improvement in terms of how much of what blessed/glorious gushed/enthused about activity is performed when in which practice.
 
At this point I intend to procrastinate attempting to work activities such as weightlifting into my practice schedule.
 
I came up with little info, despite utilizing the considerable level of cunning I have builted up from executing tens of thousands of search-engine searches on various subjects--but one thing I can report is that a good old-fashioned library would be a better place to look for info re the minute-by-minute structure of soccer practices than the internet; simply watching respectably coached teams practices would also be better than the internet.
 
At least I am now able to produce a list of links related to the search for the info I was looking for on the internet. The info returned by the search-engine links especially, can be expected to change from month to month as the content listed by the search engines changes to include new entries.
 
Here is the list of links produced as a result of my attempts to find info re the optimal minute-by-minute structure of soccer practices:
 

Bookmarks Re Minute-by-Minute Structure of Soccer Practices

amazon.com Reviews for Great Soccer Drills The Baffled Parent's Guide Books Thomas Fleck,Ronald W. Quinn
Baton Rouge Soccer Association
Can You Help Me - LSLNET.COM
Can You Help Me Training Secrets - LSLNET.COM
Coaching soccer
football practice dribbling warm-up miles scrimmage hour - Google Search
football practice dribbling warm-up miles scrimmage hours - Google Search
football practice dribbling warm-up miles scrimmage min - Google Search
football practice dribbling warm-up miles scrimmage mins hrs - Google Search
football practice dribbling warm-up miles scrimmage minutes - Google Search
football practice dribbling warm-up scrimmage minutes - Google Search
football practice dribbling warmup miles scrimmage mins hrs - Google Search
football practice dribbling warmup scrimmage minutes - Google Search
football practice plan - Google Search
football practice routine - Google Search
How to Organize a Youth Soccer Practice
http--flagstaffsoccerclub.com-micro-forms-Micro_Soccer_Practice_Plan.pdf
http--sancarlosayso.org-coaches-SCAYSO.Coach.Binder.pdf
http--www.aafla.org-3ce-CoachingManuals-cmsoccer.pdf
http--www.la84foundation.org-3ce-CoachingManuals-LA84soccer.pdf
http--www.soccerpracticebooks.com-practice08.pdf
mins soccer practice warm-up scrimmage cool-down - Google Search
minutes sitesoccerhelp.com - Google Search
minutes soccer practice site.edu - Google Search
minutes soccer practice warm-up scrimmage cool-down - Google Search
Oregon Youth Soccer Association 1997 Coaching Manual
Scott Carlson - EzineArticles.com Expert Author
Soccer & Football Coaching, Drills, & Training in the UK & Europe & America
Soccer Coaching, SoccerHelp
Soccer Coaching
Soccer Dribbling Training
Soccer Drills & Practice Plans-Soccer Practice Plans
Soccer Drills & Practice Plans
soccer practice - Google Search
soccer practice min hrs - Google Search
soccer practice minutes hours - Google Search
soccer practice plan - Google Search
soccer practice plan soccer practice plan minutes sitesoccerhelp.com - Google Search
Soccer Practice Plans & Drills
Soccer Practice Plans and Drills for Volunteer Coaches
soccer practice routine - Google Search
soccer practice routine minutes hours - Google Search
soccer practice routine warm-up minutes hours - Google Search
soccer practice routine warmup minutes hours - Google Search
soccer practice warm-up minutes hours - Google Search
soccer practice warm-up scrimmage minutes hours - Google Search
soccer practice warmup miles scrimmage mins hrs - Google Search
soccer practice warmup minutes hours - Google Search
soccer practice warmup scrimmage mins hrs - Google Search
soccer practice warmup scrimmage minutes hours - Google Search
Soccer Training Skills - Soccer Practice Routine
soccer workout plan - Google Search
Teaching the Basics Introduction
Ten Ready Made Practice Sessions by Jason Vittrup
U7-U8 Player (1 and 2 grades) Development Handbook
U9-U10 Player (3 and 4 grades) Development Handbook

















 
Saturday
Sept 1, 07

 
Swam 950 yds in 27 minutes;
 
Studied Tactics in 'Championship Manager'


Tactics in Championship Manager 2007 (CM 2007) Personal Computer Soccer Games Simulation Software
 
There is conditioning, the practice schedule, the minute-by-minute structure of practices, the ball skills practiced in the practices--and then there is tactics.
 
I previously learned much regarding what kind of situations I as an aerial-dribbler-type player/individual should prepare myself for through drills, as a result of learning via various softwares, the skill of producing diagrams and animations that represent soccer formations/plays.
 
My expectation is that eventually insights gained into tactics through the study of tactics in CM 2007, will also improve the level of wisdom I put into the design of ball-skills-training-drills. My first move in the chess-game that is the study of soccer tactics was to study tactics in 'Championship Manager 2007'  (CM 2007). My estimate was that CM 2007 would excel all other possible sources of info with regards to soccer tactics; after studying tactics in CM 2007 I still believe in this estimate.
 
Games like CM 2007 are more expensive than books; more money is put into them than is put into books; the total sales of such games is greater than with books; the producers of such games have a strong financial incentive to create a high quality tactics component that accurately reflects soccer tactics in the world; the top talent involved in the creation of games such as CM 2007 is better paid than most soccer coaches, and is in many ways more skilled compared to most soccer coaches.
 
NOTE: a program similar to  CM 2007 named 'Football Manager 2008' (http://fm08.footballmanager.net/en/article/100/index.html) is scheduled to be released before Christmas 2007; 'Football Manager 2007' (http://www.sigames.com/downloads.php?type=view&id=381) also similar to CM 2007 is already out; and there exist a supposedly North-American-oriented incarnation of CM 2007 which is named 'Worldwide Soccer Manager 2007' (http://www.sigames.com/downloads.php?type=download&id=374&file=462). Apparently these games are all produced by SIGA  and 'Football Manager' is sort of 'Championship Manager' going by a new name.
 
NOTE: CM 2007 can be a program that is slow/difficult to get going to the point where it produces the animated games you expect it to produce. It can be a scary and frustrating affair trying to get your first game going with CM 2007 if you do not know someone who knows how to play it.  It would be wise to arm yourself with patience hope and a calm temperament.
 
Problems with CM 2007:
 
Inexplicably apparently you MUST give a hypothetical manager a name and some other characteristics before you begin to use the game, this hypothetical manager is used to play the game.
 
You have to tell the program to do things of the type that are usually done by (change-able) defaults in somewhat similar programs.
 
In my experience with the trial version if you choose to coach a national team, say England in a game against some other nation CM 2007  will sort of get you half-way through the process and then stop without officially notifying you that such games can be played in the paid-for version but not in the demo version.
 
Setting up a game can take less than five minutes but there are quirks such as the fact that in the process of setting up a game one stumbles into, unbelievably, being forced to  answer a make-believe emails that you as coach in the CM 2007 recieve in order to proceed into playing the game--and it is confusing as to which buttons expedite this process.
 
The beginning start-up screens can temporarily freeze before the program succeeds in going on to produce a game, giving you the impression that the game is so to speak broken and will not work.
 
The help section leaves many matters unanswered.
 
The somewhat amateurish look of the program gives one the impression that it cannot actually do the things you expect it to, or has serious defects, or is prone to dysfunction.
 
The game can only be used in full-screen-type mode which can render buttons at the lower edge of the CM 2007 screen that are used to perform essential tasks, almost invisible.
 
CM 2007  can be at times slow to perform certain steps leaving one mystified as to whether it will actually perform these steps that it is supposed to perform.
 
The first time a CM 2007 game is played out, most of the minutes of the game are presented via text descriptions as opposed to the movement of animated characters representing players; then after this first run the entire game will play in animation; but there was nothing I saw in the help section or elsewhere to explain that this is the case.
 
Once a game has been played you cannot change the tactics as you could before it was played so you might end up ignorant of the fact that it is possible to customize team and individual tactics in various ways; but I saw nothing in the help to inform me regarding this.
 
In retrospect it is somewhat of an admirable achievement that I was able to learn how to use this CM 2007 game without knowing anyone who knows how to use it.
 
So beware, show patience.
 
Components of CM 2007 Tactics
 
1 Once you start  the preparations for a given game there is a tactics tab, the tactics page has some tabs. At tactics-tactics, (or at tactics-set instructions-player instructions) you can  load any one of several formational diagrams featuring preset run-arrows; these diagrams such as 4-3-3, 4-4-2 etc show the formation that your team will use in the game.
 
The players in the formation diagram are named and numbered and can be moved about via click/drag in the diagram to produce a formation somewhat different from the loaded formation it is based on.
 
The preset run arrows show  a spot on the field or a team-mate a given player is supposed to tend to dribble towards during the game.
 
Using right-click/drag you can draw run arrows and feed arrows from players who for a given formation by default do not have such arrows proceeding from them; by right-clicking on a player you can open a dialog box allowing you to modify these lines.
 
You can click/drag intersections and other points in the diagrams and the lines connected to the intersections/points will stretch.
 
The feed arrows you can draw from players in the formation diagram represent areas of the field and/or(?) fellow players you want a player in the diagram to move the ball to.
 
Thus we see what was hidden in the soccer-diagram-creating programs looked at previously, which is that a fundamental of tactics is that run and feed lines are drawn from the players in the formation. This has practical application via taking screenshots of the diagram, and then using these screenshots separately outside the program. Idea: assign each player on one's team the name of a player on the team diagrammed in the CM 2007 game in order to render such screenshots optimally useful.
 
NOTE: For a while I thought that it was at least with the demo version not possible to add these run and feed lines to a player in the formation diagram. The help section far as I could tell did not explain this. I had to scour the net to find out that you add these lines through right-click/drag.
 
It is supposed to be possible to save and re-load both these diagrams and the games played using them.
 
2 By clicking on the name of a player in the lineup in the tactics-tactics page (or at tactics-set instructions-player instructions), you can give that player individual instructions re various aspects of the game:
 
Pass: mixed, direct, short, long, or team (apparently 'team' means team passing instructions apply to the individual player)
Closing down -- stand-off, own-half-only, always, or team
Tackling -- easy, normal, hard, or team
Mentality -- normal, ultra-defensive, defensive, attacking, gung-ho, time-wasting, or team

Cross-From -- mixed, from-deep, or byline
Cross Aim -- mixed, near-post,  centre, far-post,  or man
Cross Height -- mixed, low, or head-height
 
Long Shots -- yes or no
 
Run with Ball -- yes or no
Free Role -- yes or no
Hold Up Ball -- yes or no
 
In addition players can be instructed to behave in various ways on set pieces such as corners, free-kicks and throw-ins.
NOTE: some of the terms are mystifying to myself and probably many others but are not explained in the CM 2007 help.  I need to research the exact meaning of terms such as: direct (as opposed to indirect) pass, closing down, stand off, byline.
 
3 At tactics-set instructions-team instructions teams in general can be instructed to behave in various ways:
Passing -- mixed, short, long, or direct
Closing Down -- stand off, own half only,  or always
Tackling -- easy ,normal, or hard
Mentality -- normal, ultra-defensive, defensive, attacking, gung ho, or time-wasting
 
And teams can be instructed to behave in various ways on set pieces such as corners free kicks and throw-ins
 
4 Once you hit the confirm button to confirm your tactics you go to a 'team talk' page where you can do various things:
 
You can choose from 4 different one-liner speeches to give to your team as a whole
 
You can choose from 4 different alternatives for a speech to give to each individual player
 
Re each player on the other team: you can via-diagram, by clicking on opposing players in a diagram showing both your players and the other team's players on the field,  tell your players, regarding each individual on the other team to do one of five things: give him the normal treatment, take him on, go in hard, intimidate, or close down. Icons that appear near each targetted player on the other team tell you what kind of treatment you have ordained for the given player.
 
NOTE: I need to research out the exact meaning of these terms: take him on, go in hard, close down.
 
You can by clicking on the diagram choose from zonal, none, or man-to-man for each player on your own team with regards to defense.
 
For man to man coverage for each match-up you can choose between rough-up, loose, or tight coverage, and draw lines connecting players on your team to players on the other team to designate who will be marking whom. The color of these lines reflect whether the marking of the player has been designated to be rough-up, loose or tight.
 
Once you proceed to the next steps after setting such marking instructions etc., before you start the game you can edit other tactics but you cannot edit the stuff you did at the 'team talk' page, regarding defense and how individual players on the other team are targetted. However at half time you can revise the targettings instructions etc. made at the  'team talk' page before the game.
 
A practical application is that you can use separate software to take screenshots (basically photos of what is onscreen) showing diagrams featuring icons showing the kind of treatment you have designated for each player on the other team and the kind of defensive work you have designated for the players on your team. Repeat idea: for this to work with the specific players on the team you are coaching,  give each player on your team a name corresponding to the name of one of the players on the team you are coaching in the CM 2007 game.
 
I never saw tactical diagrams of the type you find at 'team-talk' in CM 2007, in all the years I have had an interest in soccer.
 
General Note: You can see what a competent technical writer I am in this log entry (the pro tech writers revise their work via lots of drafts, this is just one draft proofread twice). As a matter of fact on the verbal section of the  Graduate Record Examination (GRE) taken by the most ambitious US college graduates, my score was higher than the score of 95 percent of the test takers. Nevertheless seems you can count on employers to be mindlessly obsessed with credentials, experience, and the hiring of persons whom the rude label as 'dorks'. It took me approx 2.75 hours or 165 minutes to produce the approx 2150 words in this Sept 1 entry. That comes to approx 5.4 400 wd book-pages, this daily rate kept up over a year would produce approx 2150 book-pages in a year. Filmically speaking, the 2150 words in this log entry could be expected to produce 22.7 minutes of film-that would be enough to produce one 2.5 hour movie every 6.6 days.
                                                                                                                                                                                          

















 
Monday
Sept 3, 07
 
Analysis in light of tactics, of various possibilities for Air-dribble-off-rebound drills
 
KICK BALL AT WALL & COMMENCE AIR-DRIBBLE ON CONTACT WITH REBOUND DRILLS RE-EXAMINED IN LIGHT OF STUDY OF SOCCER TACTICS
 
Studying soccer tactics, I began to appreciate the importance of the multitude of ways in which I could encounter a ball in the course of a game, and commence an air-dribble in some direction. And I began to appreciate the importance of running to the ball before touching it and commencing an air-dribble as opposed to waiting for it to come to me.
 
Mentally I linked this with the kind of practice I have been doing in which I kick the ball at a wall, wait for the ball to rebound back to me, and then commence an air-dribble in some direction upon contacting the rebound.
 
I realized that there exists a multitude of ways in which I can do the drill in which I kick the ball at the wall and then commence an air-dribble off the rebound. I guessed that some of these ways of doing the rebound drill would be better than others in terms of preparing me for the various situations that I might encounter in a game. And I understood that it would be worth it to put a few hours into analyzing the various rebound-drills to see what kind of game situations they would prepare me for.
 
So I did the analysis; it turned out to be a monumental task, but I'm sure I am now better prepared for the task of achieving excellence in soccer than I was before I did the analysis. My idea is, if I am superior to the average player in terms of analytical ability, why not cash in on such superiority?
 

One way to do the rebound drill is to kick the ball at the wall so that the line of the ball is perpendicular to the wall and bounces straight back at me. Then once I contact the rebounding ball, I can commence an air-dribble in various directions. I can (I labeled this A1) run at the ball and air-dribble straight forward; I can run at the ball and upon contacting the ball commence an air-dribble in the 10:30 (imagine the times on a circle-shaped clock) direction at a 45 degree angle relative to the line of the ball which comes in from 12:00 on the imaginary clock dial--I label this A2; I can run at the rebounding ball and upon contacting it commence an air dribble at a 90 degree angle relative to the ball which is coming in from 12:00, moving with the ball on the air-dribble towards 9:00 (A3); I can run at the ball and commence an air-dribble towards 7:30 relative to the ball coming in from 12:00 (A4); and I can run at the ball and commence an air-dribble towards 6:00 relative to the ball coming in from 12:00 (A5).
 
Similarly, I can kick the ball at an angle so that the path line of the ball as it heads towards the wall is not perpendicular to the wall, and then run at the rebounding ball and commence an air-dribble in some direction. If I kick the ball at a point on the wall that is not straight ahead of me but to my left, the ball will bounce at an angle so that I can run forward and have to run to my left to intercept it before I commence an air-dribble. Then once I intercept the ball I can commence an air-dribble in various directions: I can move straight towards the wall (12:00 on the imaginary clock), I label this B1; and I can move towards 10:30 (B2), 9:00 (B3), 7:30 (B4), 6:00 (B5), 4:30 (B6), 3:00 (B7), or 1:30 (B8) on the imaginary clock after I contact the ball. I label these different possibilities as B1, B2, B3, B4, B5, B6, B7, and B8.
 
Similar to the B series, is the series I labeled the C series. In the C series, I kick the ball at an angle at the wall, but instead of running forward and to my left to intercept the ball, I run to my left, in a line that is approximately parallel to the wall I am kicking at to intercept the ball. Then I take off on the air-dribble in one of several possible directions: towards the wall I kicked the ball at, 12:00 on the imaginary clock (C1); in the 10:30 direction (C2); in the 9:00 direction (C3); in the 7:30 directon (C4); in the 6:00 direction (C5); in the 4:30 direction (C6); C7 in the 3:00 direction (C7); and in the 1:30 direction (C8).
 
For A 1-5, B 1-8, and C 1-8, for each of these alternatives, there are various possibilities for how the angle at which I meet the ball and the angle at which I take off on an air-dribble could play out in a game. For example, look at a simple alternative such as A1: I kick the ball straight at the wall, run towards it, and then upon intercepting the rebound dribble straight at the wall. In a game, the A1 type situation could occur in various different ways. The A1 situation could occur with the ball coming at me in a line that is parallel to the sideline. It could occur with the ball coming at me in a line that is parallel to the goal line. It could occur with the ball coming at me from the direction of the opposing team's goal or from the direction of my goal. It could occur with the ball coming at me from the left or the right sideline.
 
Imagine a diagram representing A1, with the top edge of the page facing straight ahead towards 12:00 on the imaginary clock. Imagine that the page is tilted so that the top of the page points to the left at a 45 degree angle towards 10:30 instead. I looked at A1 from 8 possible angles: with the top edge of the page with the A1 diagram on it pointing straight ahead towards 12:00; and with the top edge of the diagram page facing towards 10:30, 9:00, 7:30, 6:00, 4:30, 3:00, and 1:30. With regards to A 2-5, B 1-8, and C 1-8 I did the same thing, I looked at each of them from 8 different possible angles.
 
With A 1-5, B 1-8, and C 1-8, I looked at 8 different possible angles for each; and then I rated for each of the 8 possibilities whether the possibility was a low priority, a medium priority, or a high priority. I found that there is a wide range of variability in terms of the extent to which a given alternative such as A1, B3 or C5 etc. produces high priority situations when looked at from the eight different angles. I scored each of the alternatives according to the number of low, medium, or high priority situations the given alternative produced when looked at from the 8 possible angles. I gave an alternative such as A 3 B6 C2 etc. a score as follows: 0 points for a low priority situation, 0.5 points for a medium priority situation, and 1.0 points for a high priority situation, and a total score. I came up with the following results:
 
 
KICK BALL AT WALL & COMMENCE AIR-DRIBBLE ALTERNATIVES TABLE

ALTERNATIVE

LOW
PRIORITY

MEDIUM
PRIORITY

HIGH
PRIORITY

TOTAL
SCORE




A1

3

5

0

2.5




A2

6           

1

1

1.5




A3

5

2

1

2.0




A4

5

0

3

3.0




A5 

5



2.0 




A SERIES TOTAL

24

10

6

11




A SERIES AVG

4.8

2.0

1.2

2.2




B1

5

3

0

1.5




B2

6

0

2

2.0




B3

6

1

1

1.5




B4

5

2

1

2.0




B5

5

3

0

1.5




B6

5

3

0

1.5




B7

7

1

0

0.5




B8 

5



1.5 




B SERIES TOTAL

44

16

4

12




B SERIES AVG

5.5

2.0

0.5

1.5




C1

6

1

1

1.5




C2

5

1

2

2.5




C3

4

2

2

3.0




C4

4

1

3

3.5




C5

5

2

1

2.0




C6

5

2

1

2.0




C7

5

3

0

1.5




C8 

8



0.0 




C SERIES TOTAL

42

12

10

16.0




C SERIES AVG

5.25

1.5

1.25

2.0




ALL SERIES TOTAL

110

38

20

39.0




ALL SERIES AVG

5.24

1.81

0.95

1.86











 
 
NOTE: These various alternatives have mirror-image twins. For example, the ball can be kicked at  the wall so it strikes the ball to one's right instead of to one's left. However, these mirror image possibilities will have the same low-medium-high ratings as their twins. These run-at-ball altternatives also have twins featuring the ball not being run at but waited for--these wait-for-ball possibilities should be similar to their run-at-ball twins in terms of low-medium-high priority ratings.
 

















Friday
September 7 07
Waltham Y Pool
 
145 PM to 330 PM


Swam 1250 yds in 45 minutes (3.6 minutes per 100 yd cycle);
rested 15 minutes
swam 1200 yds in 45 minutes (3.75 min per 100 yd cycle)
Stroke: alternating 50 yds breast 50 yds crawl
Total 105 minutes 90 minutes swimming.
Total 2450 yards=1.39 miles
 

Idea today was to simulate soccer game  conditions while swimming. Thus non-stop swimming  for 45 minutes representing first half; 15 minute break; and then 45 more minutes non-stop swimming.  Did not feel winded after first or second half hardly even breathing hard.
 
Did not do flip turns during crawl segments.
 
That 'best looking man in the world' look that I have sometimes seen in the Waltham Y mirror after swimming was not there today. Various possible reasons  for this water in pool was quite warm today.
 
There are various reasons for the not having practiced soccer for several days. I have been trying to change my times for getting up and going to sleep it has been hard for me. I had a stressful social encounter which started off the days without practicing soccer. Maybe I knew on the inside that there was intellectual work re soccer that had to get done that would not get done if I tired myself out by practicing soccer.
 
The idea is to get the body and the mind ready for the soccer practice schedule by at first swimming at the times scheduled for soccer.
 
Also in actual soccer games there is alot of incidental physical contact of the type that it seems I am able to dominate more if I get my body in shape through swimming, which utilizes all the muscles of the body.
 

Swimming in racing swimsuit
















 
Saturday
September 8 07
Waltham Y Pool
 
1115 AM to 100 PM
 
530-603 PM


1115 AM:
Swam 1550 yds in 45 minutes (2.9 minutes per 100 yd cycle);
rested 15 minutes
swam 1550 yds in 45 minutes (2.9 min per 100 yd cycle)
Stroke: alternating 50 yds breast 50 yds crawl
Total 105 minutes 90 minutes swimming.
Total 3100 yards=1.76 miles
 
Then later in evening at 530 PM
swam 1100 yds in 33 minutes (3.0 mins per 100 yd cycle)
1100 yds = 0.63 miles

 
Did not do flip turns during crawl segments.
 
That 'best looking man in the world' look that I have sometimes seen in the Waltham Y mirror after swimming was as yesterdaynot there today but I looked better than I did yesterday. Friday night I got the first good night of sleep I have had in a long time.
 
The so-called medical professionals have in books and elsewhere blabbed on and on about insomnia. As far as I can tell they have missed the main point: insomniacs feel tired so they do not exercise; and they assume that exercise will not help because though tired they cannot sleep; in this they fail to recognize the truth which is that an activity such as long distance swimming in sufficient amounts will cure their insomnia, this having to do with the fact that the kind of fatigue that results from insomnia, is different from the kind of fatigue that results from long-duration aerobic exercise such a I have been doing.
 
One hour -- world record, 13.11 miles in one hour running
 -- http://www.trackandfieldnews.com/tfn/records/records.jsp?listId=1
 
One hour swm covering 6135 yards is a world record would be approx 4601 yards for 45 minutes.
 -- http://www.usaswimming.org/USASWeb/_Rainbow/Documents/243b158f-f94c-4d4b-9a33-6dc544315b2e/distance_rec_07.pdf
 
1550/4601 = 0.34
0.34 * 13.11 = 4.46
 
Alternating 50 yds breast 50 yds crawl yields a speed that is 90 percent of what the speed would be doing just the crawl--the guy who set the world record swimming 6135 yds in 60 minutes used just the crawl; so:
 
4.46/0.9 =  4.96
 
Thus initially I compute that the 1550 yds in 45 minutes swum using alternating breast and crawl is the approx equal of 45 minutes of running at 5.0 mph, and is the approx equal of running 3.75 miles in 45 minutes which is a 12.0 minute per mile pace--and this equivalent of 3.75 miles at a 12.0 minutes per mile 4.96 mph pace was done twice.
 
Yesterday the swimming on average in each 45 minute half was the approx equivalent of running 2.95 miles at a 15.3 minute per mile pace, 3.93 mph.
 
Thus in one day there has been radical improvement in terms of the average speed and the distance covered over the 45 minutes. That is always the way it is when I return to swimming.
 
At 530 PM I was planning on again swimming for 45 mins resting 15 mins and swimming another 45 mins. But the lifeguard said that it thundered outside and so the pool had to be shut down for 30 minutes, after 30 minutes the pool was still shut down, so I quit.
 
About half way through these last 33 minutes I began to feel more normal and in touch with civilization than I have for a long time. I figure that the  so-called experts have missed how aerobic exercise done for long durations during the hours during which society is up and about, is able to help a person to become more normal and more connected.
 
I was wondering if there was any significance to the lifeguard pulling me out of the pool after 1100 yds. Christ had 12 apostles one of whom was Judas. But I figure such speculation is just a silly thing that has infected me due to me reading the silly speculation that makes omens out of coincidences that you find in the modern religious websites and lit.

















Sunday
Sept 9 07
Waltham Y Gym 120-520 PM
 
Pool
600-745 PM


4 hours figuring out how to do various drills
 
Swam 1550 yds in 45 min, 15 min break, then 1525 yds in 45 min (alternating 50 breast 50 crawl)
 
 
Practical Specs for Implementing Drills Discussed on Sept 3
 
In the Monday Sept 3 entry I discuss  some new drills I have been developing, being spurred on to this by the observation of actual soccer games,  soccer game simulations, and the study of tactics.
 
I had concluded that one possible drill was the C series; on Sept 3 I wrote: "In the C series, I kick the ball at an angle at the wall, but instead of running forward and to my left to intercept the ball, I run to my left, in a line that is approximately parallel to the wall I am kicking at to intercept the ball. Then I take off on the air-dribble in one of several possible directions".
 
The question remained, exactly how far from the wall should I be, and how far left or right of the target should I be when I do the C series?
 
Based on experimentation this afternoon I concluded that on the C Series, I should kick at a target on the wall that is higher than 9 feet vertically; I should kick from a point that is: 5.5 yards to the left or right of this target, and 10 yds away from the wall that the target is on. I found that this kind of placement typically results in me reaching the ball at approx 90% of max sprint speed and then contacting it after it has bounced once.
 
I looked at the various drills in the A B C and D series, how they compare with one another, how they are similar to each other and how they differ from each other. I concluded that on the C series I should do C-4, which involves me keeping the ball moving in basically the same direction it was moving before I contacted it, so as to head for 730 on the imaginary clock dial if I kicked to my left when I kicked the ball at the wall (or 4:30 if I kicked to my right) assuming that the wall that the ball bounced from is 12:00 on the imaginary dial.
 
When the diagram illustrating the C-4 is rotated you get a relatively large number of high priority situations; deviation from the exact prescribed C-4 pattern once the air-dribble is started still produces a relatively large number of relatively high priority situations.
 
This solution to the practical implementation of the C-series drills, is a solution that produces practice contacting bouncers and then commencing an air-dribble. I wanted also to be able to do the C-4 with me contacting the ball coming towards me before it bounced and sometimes at least having a chance to make the first contact with my head. Based on experimentation this afternoon I concluded that the solution for C-4 no-bounce is: throw ball (overhead soccer style with both hands on ball) at a target on the wall that is more than 10 feet high from a point that is 2 yards to the left or right of the target and 4 yards away from the wall that the target is on. Then run to the right (or left) to intercept the ball before it hits the ground and commence the air-dribble.
 
NOTE: the C90 and C180 drills that were practiced earlier fall into the A-series category not the C-series category in terms of categories described in this entry. They were given their acronymal C90 C180 names earlier before the latest structure of A B C and D-series was developed.
 
I also invented another series not mentioned on September 3 called the D series. This series features me kicking the ball straight at the wall (not at an angle), then running in the direction the ball is moving after it bounces off the wall, and then contacting the ball and commencing an air-dribble. After experimentation today  I concluded that on the D series for bouncers I should kick the ball at a target on the wall from a point that is 5 yards away from the target.
 
As for the D-series drill that produces practice contacting the ball before it bounces and starting an air-dribble, I concluded the set-up should be as follows: throw ball soccer style straight (not at an angle) at the wall from a point 2 yards away from the wall, then turn, meet up with the ball before it hits the ground, and commence the air-dribble.
 
I concluded that the most important drill in the D-series is D-2, which features me moving off to the left or to the right at a 45 degree angle, relative to the direction the ball is already moving, on the air-dribble once I contact the ball.
 
Sept 3 I also discussed the "B series": "I can kick the ball at an angle so that the path line of the ball as it heads towards the wall is not perpendicular to the wall, and then run at the rebounding ball and commence an air-dribble in some direction." Based upon experimentation this afternoon I concluded that for practicing B type situations with the ball bouncing before I reach it, the setup should be as follows: kick the ball at a target on the wall whose center is 11 feet above the ground,  from a point that is 4 yards to the left or right of the target and 15 yards away from the wall that the target is on.
 
This left the problem of how to set things up for B-series drills in which I contact the rebounding ball before it hits the ground. Based on experimentation this afternoon I concluded that the setup should be as follows: throw the ball soccer-style at a target on the wall that is higher than 10 feet above the ground, from a point that is 2 yards to the left or right of the target and 6 yards away from the target the wall is on.
 
For the B series I concluded that the most important drill in the B-series is the B-2, which features me upon contacting the ball commencing an air-dribble in the same direction that I was moving in before I contacted the ball.
 
The A series involves me kicking the ball straight ahead at the wall, running towards the ball, and then upon contacting the ball after it rebounds from the wall, commencing an air-dribble in some direction.  The C90 and C180 drills I was doing earlier are like this except that they involve me waiting for the ball to rebound to me instead of running at the ball. I did not experiment with regards to the setup for the A-series this afternoon. I assumed that the setup should be the same as it is with the C90 and the C180, featuring me kicking the ball at a target 11 feet above the ground from 16 yards away.
 
That still leaves undone the question of what the setup should be for A-series drills in which the ball is contacted after it rebounds from the wall before it hits the ground.
 
For the A series I concluded that the most important drill is the A4, which involves me upon contacting the ball commencing an air-dribble  in almost the same direction the ball was moving in after rebounding from the wall, that is at a 45 degree angle relative to the direction the ball is moving in when I first contact it after it rebounds from the wall. 
 
Other Subjects
 
 Today I did alot of the kicking the way I used to as a boy, I approached the ball at a 45 degree angle from the side not from straight behind and struck the ball with the front-top-inside of the foot. Though I have not been practicing this style of kick, I was surprised at the accuracy and power I showed with it, hitting the 3 foot wide 5 foot high target 16 yards away a high percentage of the time, this despite not having recently practiced it.
 
I have been practicing the approach-the-ball-from-straight-behind hit-ball-with-top-of-front-of-foot method, for tactical reasons and because when doing the windsprints that are combined with the shooting at the wall, in the condition of fatigue this produces approaching the ball from straight behind seemed less tiring. But today I developed painful (when foot hits ball on kick) abrasions on the top front of the index toe on the left foot that inhibited the straight from behind type of kick.
 
While I was practicing this young bespectacled black man named "Nigel" asked me for info re soccer leagues. I told him that I could email him info re such matters. He gave me his email address. Before I lose it slash forget it: WarrickN@yahoo.com .
 
It tooke me 82 minutes to write/type up this highly technical 1493 word Sept 9 soccer log entry.
 

Ball Adidas Replique 7.5 psi
 
new blue soccer socks
 
Adidas Bracara shoes with 2 layers cushioning added
















 
Tuesday
Sept 11 07
Waltham Y Gym
2:00 - 3:50 PM
 
C4-Right 10/5.5
45 mins
15 min break
C4-Right 10/4.5
45 mins
 
New C4 Drills Done For First Time
 
Method: was to kick at  the previously used 3 foot wide 5 foot high banner hanging on the wall, whose center is 11 feet above the ground. The ball the first 45 minutes was kicked from a point on the ground 5.5 yards to the left of the target, and 10 yds from the wall (of course the point on the wall the target is on, that is closest to the point the ball was kicked from). The second 45 minutes everything was the same except the point the ball was kicked from was 4.5 yards to the left of the target. After kicking the ball at the target I ran to my right to intercept the rebound and attempt to commence an air-dribble in the general direction the ball was moving when I intercepted it. Then I walked back to the starting point taking the ball with me.
 
Intervals: 5-10 secs at the starting point between attempts plus the 10 sec walk back to the starting point..
 
Speeds estimates: I estimate I ran to intercept the ball at 90% of maximum sprint speed first half and 85% maximum  sprint speed second half. The air-dribble runs when they succeeded after interception were on average 85% max sprint speed.
 
C4-right 10/5.5 1st 45 mins 205-250 PM: The first 15 minutes, and also afterwards, I was feeling somewhat down and surprised over my inability to master this C4 trick I was practicing. The scripture that reads "Awake, awake, put on strength, O arm of the LORD; awake, as in the ancient days, in the generations of old. [Art] thou not it that hath cut Rahab, [and] wounded the dragon?" (Isaiah 51:9) kept running through my mind, the "art thou not it that hath cut Rahab and wounded the dragon?" part. I kept kicking the balls too far away from me on making the intercept. I noted that at the 10/5.5 yds from target kicking distance, I end up sort of circling behind the rebounding ball when intercepting it, the ball going past me to my right as I ran towards it, with me then turning to catch it. Then finally at 2:20 I had my first success, kicking the ball with my left foot and then heading it.
 
Notes Transcription (words added at keyboard in parentheses):
 
220 first success kicked (ball with) left, (then used) head (to head ball). 227 success I circled around the ball, kicked the ball up with my right and started an air-dribble. 232--circled ball, (ball) up with left, ball hit inside header missed. This is improving shot off intercept. 235 cut (ball) in with left foot setting up one bounce air-dribble 2nd touch missed. 238 circled up with right (kicked ball with right foot) good (but) bleacher problem (ran into bleachers on air-dribble). 240 circled up with right started E4/R air dribble ran into wall (E4/R means ball kicked every 4 paces with right while kept off ground). 246 circled, (kicked ball with) left, started E2/L but directionally off to side (E2/L means ball kicked with left foot every 2 paces with ball kept off ground). 248 Circled, (kicked ball with) left, started E5, ran into wall (E5 means ball kicked every 5 paces with alternating left and right feet while kept off ground).
 
I ended the first 45 minutes feeling shocked that an air-dribble maestro such as myself should have such difficulties with C4. Most of the time the first 45 minutes the result would be that when I kicked the ball on intercepting it, the ball would fly off like a pass or shot. I felt like someone who had learned to ride a bicycle, having to learn all over again how to ride a bicycle. I marveled at how being able to do fantastic things on a self-originating straight line air-dribble did not translate into instantaneous big success on the intercepts of these rebounds off the wall which bounced generally once or twice before I got to them. 
 
End of first 45 I did not feel hot or winded or tired just slightly sweaty.
 
C4 Right 10/4.5 2nd 45 mins 305-350 PM:
 
Notes Transcription (words added at keyboard in parentheses):
 
(general note:) very little rest between runs...wall table obstruction bleachers table, wall disrupts (just about 10 yds after starting the air-dribble I would run into such obstacles) 307 set up E2L bouncer (upon intercept I succesfully began an E2L run featuring the ball kicked every 2 paces while kept in the air). 309 set up E2L air (same as 307 but no bounce on the air-dribble). 309 set up E6L air. 312 set up E6L bouncer. 318 set up E5 bouncer. 320 set up E5. 322 almost set up E4. 323 left --> stop header air (kicked ball with left and as forward movement stopped headed ball to keep control bakk did not bounce). 324 left set up long fast 3 touch E3 first real success (first time a tightly controlled longish several touch air-dribble done upon intercept) (E3 means ball touched every 3 paces with alternating left and right feet while kept off ground). 325 set up E6. 326 Set up E6 bouncer. 328 Set up E8?. 330 set up E6 table obstruction. 333 Perfect E6 2 hits stopped by wall (upon intercept I started an air-dribble run in which I was kicking the ball with my left every 7 paces while keeping it off the ground but I ran into the wall). These are all cutting in somewhat (I cut inwards with the ball in the general direction I came from upon intercepting it). 336 perfect E6 header, air bleachers wall/stop (upon intercept I started a perfect air-dribble of the ball kept off the ground kicked every 6 paces type but the second touch was with my head). 337 E2 mis-dribbled on second touch. 339 Perfect E6 to head (upon intercept I started an air-dribble run of the kick ball every 6 paces type but the second touch on the ball was with my head). 342 perfect E2L (upon intercept I started an air-dribble run involving the ball kicked every 2 paces with the left foot). 343 Perfect E6L (upon intercept started air-dribble run with ball kicked every 6 paces with the left foot). 344 Perfect E7 table disrupt ((upon intercept started air-dribble run with ball kicked every 7 paces). 346 set up E7 bouncer. 348 set up E6 bouncer.
 
After the second 45 minutes I felt slightly sweaty but cool, not winded, but tired. I was walking back to the starting point but the intervals of rest were very short.
 
At 324 PM in the second half, after a total of 64 minutes of practice, I finally began to get the magical-type results I always new I would be able to get, and felt I would be able to get very quickly
 
General Notes: Segments 1 and 2 the kicks were done with the top-inside-front of the foot, 45 degree angle approach to the ball the kicks were accurate and powerful felt comfortable with the style. I guess it was more accurate, natural, powerful, relaxed, compared to the new kick with top of front of foot approach ball from behind method. First segment was 12 yds run to side followed by 12 yds air-drib attempt after turn; 2nd segment was 10 yds to side 12 after turn. I should try 8 yds out 3.5 yds to side when kicking at target to truy to avoid running into obstacles after start of air-dribble. 4 PM the gym began to fill up with teenagers toddlers and parents. Weirdly the ball was 7.5 psi before the workout and 8.0 psi after the pounding it received during the workout.
 
Faces in the Crowd: the last 30 minutes of the second half, 3 grade school boys were in the gym with me playing football. Mustache-boy (the boy with a mustache). who had shaved off his mustache, wanted me to play. I gave an eloquent explanation of why I could not, he just snarmed, like someone having taken a bit of badly cooked or rotten food.
 
Typed/wrote up this 1442 word entry in 70 minutes.
 

Replique ball 7.5 psi
 
Bracara indoor shoes 2 layers sole padding
 
MAROON socks
















Tuesday
Sept 11 07

C4-Right (bouncer) Graphic
 
Graphical Representation of C4 (bouncer) Drill
 
I kick the ball at a point on the wall or player represented by the cone which is 10 yds in front of me and 4.5 yards to the right of me; 2 The ball rebounds off the wall or is passed back to me; 2 I run 10 yds to my right to intercept the bouncing ball; 3 I commence an air-dribble that somewhat changes the direction the ball was in before I intercepted it.  The smaller orange bordered circle represents a 12 yd radius from the point at which I intercept the ball (I can move off in various directions once I intercept it). The larger circle with radius 26 yds represents areas I can effortlessly chip the ball to after 12 yds of air-dribbling (these chips can hang high in the air allowing team-mates the chance to reach them without being called offsides).
 
Graphical representation C4 drill
 
Note: Above Graphic made using 'Drillboard' software; see previous entry. Unfortunately I could not find a way using Drillboard to rotate  the composite composed of the lines balls cone button so as to show how the entire thing would look at different angles.
 
C4-right (bouncer) Graphic Added Sept 20 '07
 
The yellow line shows the path of the ball after it rebounds off the wall during the drill or is passed to me during a game. The blue line shows my path as I run to intercept the ball. The reddish/orange line shows the path of the air-dribble after the ball is intercepted.
 
C4 (right) on field alternatives graphic
 
Note: Above graphic made with Microsoft Paint (to combine images and create images), HP Image Zone (to rotate images), MB-Ruler (for precise measurement of distances and angles), and Drillboard as source of field graphic
.

















 
Wednesday
Sept 12 07
Waltham Y Gym
2:15 - 5:15 PM

 
B2-Right 15/4
45 mins
15 min break
B2-Right 15/4
45 mins
30 min break
B2-Right 15/4
45 min
 
total 135 min B2-right 15/4


 
New B2 Drills Done For First Time
 
The B-2 drills reveals the importance of, and strengthens, the ability to turn a ball with the chest and then move on with it with foot thigh or head either after it bounces or before it hits the ground.
 
This entry is to a large extent simply a verbatim transcription of the notes I took during the practice. Thus you can have the thrill of seeing what is like a recording of a jet pilot's words while he is flying the plane.
 
Method: was to kick at  the previously used 3 foot wide 5 foot high banner hanging on the wall, whose center is 11 feet above the ground. The ball was kicked from a point on the ground 4 yards to the left of the target, and 15 yds from the wall (of course the point on the wall the target is on, that is closest to the point the ball was kicked from). After kicking the ball at the target I ran forward and to my right, diagonally,  to intercept the rebound at a point on average 4 yds to the right of the target and 10 yds from the wall. Then I  attempted to commence an air-dribble in the general direction that I was moving in before I intercepted the ball. Then while walking I retrieved the ball, sometimes walked to the table to make a note,  walked back to the start point.
 
Intervals: 5-10 secs at the starting point between attempts plus the 10 sec walk back to the starting point 5 secs ball retrieval 10 secs note taking..
 
Speeds estimates: I estimate on average I ran to intercept the ball at 85% of maximum sprint speed. The air-dribble runs when they succeeded after interception were on average 85% max sprint speed.
 
B2-right 15/4 1st 45 mins 215-300 PM: The first 20 minutes nothing I felt worth noting happened. There was nothing even close to success in terms of commencing an air-dribble off the intercept. There was lots of crouching down to head the ball in the direction specified in this drill which is the same direction I am moving in before the intercept. These headed balls would rocket off my head going too far. I miss-hit bouncing balls rebounding off the wall with my chest, thighs and feet. I felt dazed, sleepy, incompetent, tired, dissapointed. I had expected that the B-2 would be a breeze compared to the C-4.
 
One reason things were difficult the entire afternoon, is that I was kicking the ball using a style I call the Beckham-Penalty style and the ball was moving at the wall and rebounding back with tremendous force compared to the case with other styles of kicking I use. The Beckham-style produced low, hard, hard to handle rebounds off the wall.
 
On the internet at Google Video I saw a clip of Beckham scoring one of his  classic penalty kick goals. He kicked the ball with the middle-side of his foot with his toe pointing perpendicular to the direction of the kick swinging his leg like a golf-club.
 
I had to switch to the Beckham style because of soreness/abrasion on the front top-inside of my left index toe ( the area immediately behind and to the right of the toe-nail). 
 
I started out trying to use the style that worked well for me yesterday, the style that is ancient and traditional for me, approach from 45 degrees and strike ball with front-top-inside area of foot. I call this style the 'traditional', I estimate it is my tradition because it produces chips of the type left wingers send in and I played left wing in high school. But due to the toe abrasion the pain kicking this way was too much.
 
Weird. Previously I was kicking the ball approaching it from straight behind, and the index-toe abrasion resulted in this being too painful. Then I switched to the 'traditional', at first there was no pain but later the pain due to the same index toe abrasion became too much with the 'traditional' also. Hence the switch to the 'Beckham' style.
 
Then finally at 2:35 after 20 minute of floundering, I had my first success, heading the ball in the direction required by the drill, running 8 paces, and catching the ball with my foot
 
Notes Transcription (words added at keyboard in parentheses):
 
(for this entry I am providing a verbatim transcription of the notes I made with the words I added later in parentheses. Now you too can share in the thrill of macho fighter-pilot-in-flight lingo.
 
The notes describe chronologically step by step what happened after I intercepted the ball and began the air-dribble. Almost all of the runs that I bothered to note, were runs featuring me dribbling in the direction prescribed by the C4 drill method, which is the same direction I am running in prior to intercepting the  ball.
 
E2 E4 E6 means that I air-dribbled touching the ball every 2 or 4 or 6 paces. E4L for example means an air-dribble run segment during which the ball was touched every 4 paces with the left foot.  L means left R means right. Ft means foot. bounce/bouncer means the ball bounced once during the air dribble. Numbers by themselves such as 1,2,3, 4 mean one two three or four paces was taken. L or R by itself means ball kicked while in air with left or right foot.
 
235 head-E8 bouncer. 236 Head-E6 bouncer. 238 Hed-E6 bouncer. 240 Chest-E4L; E2L good extended; 241 Rite Ft-E6R bouncer. 243 Header-E8. 244 Chest E2L bouncer E2L. 250 Chest E4 bouncer foot E2L extended good hit wall obstruction. 252 Chest E5 bouncer. 253 lower chest E4 bouncer. 255 Chest E5 L bouncer...
 
(notes taken in 15 min break after 1st 45 min:) some very hard on target shots (kicks at the target on the wall); getting used to the (Beckham) method of kicks. A little sweaty not hot, but tired, yesterday again a tiring day to to disturbing messages left on my answering machine...Had trouble getting ball high enough on target, but no trouble with speed/power of shot/pass with the side foot kick style (Beckham-style). Felt sleepy, tired end of 2nd half which surprising. (the first 45 minutes produced) general success on beginnings of air dribble (after) intercept, Air drib in correct direction 1st half.
 
B2-right 15/4 2nd 45 mins 315-400 PM
 
Notes Transcription (words added at keyboard in parentheses):
 
back to side foot kick due to toe abrasion pain; 318 left thigh stop head 4 pace L perfect. 322 chest 4 step kick L no bounce everything recorded so far (and almost everything in the notes for the day) directionally correct (the air dribbles after intercept of rebound that are described in these notes almost always went in the direction specified in this drill, which is the same direction I am moving in before I intercept the ball). 327 chest 4 pace L, 2 pace, R wall obstruct perfect no bounce. 332 chest 5 pace left. 333 chest 2 pace left foot. 334 chest 4 hed 4 thigh good. 337 right thigh, 6 pace left foot no-bounce good. 338 chest 6 pace L now attempts sacrificed to determine when ball met (for a few attempts now the focus will be on determining at which point I intercept the rebound). 340 far edge free throw circle 1200. 341 2:00 free throw circle. Cannot make contact spot start air dribble simult (spotting the point where I intercept the ball and starting the air-dribble cannot both be done at the same time). 342 1:00 free throw circle. 344 ud beyond 2:00 on free throw circle. 346 200 on free throw circle. 347 1100 on DT circle. 348 1200 on FT circle. 350 300 on FT circle. 351 200 on FT circle. 352 1100 on FT circle thigh-1 pace L foot no bounce good. 354 not 1st time weirdly spinning bouncer lost me (the spin on some of these balls as the bounce when they rebound off the wall is intense the ball bounces weirdly so sometimes I even completely miss it...just think how bad things will be for the defense when they encounter ferocious back-spinning from me). 355 chest, 4 pace, R Ft no bounce. 358 Left thigh, 6, L Ft, no-bounce fast. 359 chest, 4, bounce, Left thigh.
 
(notes made in the 30 minute break after the second segment:)
12, 2,1,2,2, 11(-1), 12, 3, 2, 11
0,2,1,2,2,-1,0,3,2,-1  10/10=1
Looking at notes I calculate I am contacting (the rebounding) ball on average at point 4 yds to rite of target, and 10 yds from closest point on wall target is on. 2nd segment was Beckham penalty kick style side of foot. 1st, 2nd segs, air dribs, after contact typically 10 yds; (upon contacting the rebounding ball the resulting air dribbles would cover about 10 yards) but litle effort put into air drib beyond 1st 10 yds (my emphasis was on mastering the intercept and the first 10 yds after the intercept as opposed to producing long greater than 10 yd air dribble runs after intercepting).
 
B2-right 15/4 3rd 45 mins 430-515 PM
 
Notes Transcription (words added at keyboard in parentheses):
 
431 chest, 6, L, 6, L no bounce (What the numbers and letters mean is: I contacted the rebound with my chest, knocking the ball in the direction I was running when I intercepted it; I ran 6 paces; I kicked the ball with my left foot; I ran 6 more paces; I kicked the ball with my my left foot again; this all without the ball bouncing). 434 chest, 2, bounce, L, 4, L, good fast long. 436 chest, 6, R. 439 chest start, + head, + feet total 12 yd no bounce Air Drib, beginning to see the expected magic (this after doing the B-2 drill for 99 minutes.  on this 439 run after intercepting the ball I chested it, then headed it, then hit it with my foot  covering 12 yds in the intended direction with the ball not touching the ground). 440 left thigh, 5, R Ft, 5, L Ft, very fast 12 yd no bounce Air Drib magic. 443 chest, 6, L, 6, L fast 12 yd no bounce magic. 446 chest, 5, bounce, R-Ft, very fast. 450 fast low bouncer, <1' bounces, intercepted, up w left (foot), 6, L Thigh 6 L foot perfect magic, thought I'd never master the up w/ foot on these. 452 left hip, 2, L, 2, L, 2, L 2 L brilliant fast perfectly directioned tightly controlled magic no bounce 12 yds. 455 thigh, 6, bounce, Ft, tight fast directioned. 457 thigh, 6, bounce, ft, tight fast directioned. 500 headed out too far every time I intercept w/ head, goes out too far. 501 swinging toe inwards, front-top-inside-style (area of foot striking ball) as side of foot hits ball increases lift, accuracy 2 hard hits in row on target tis way (swinging the toe inwards as the side of the foot Beckham-style strikes the ball is producing good results, this inwards swing ot the toe is similar to what goes on when the front-top-side of the foot is used to strike the ball in what I term the 'traditional' style). 504 fooled by spin on bouncer. 505 now trying cross between beckham style toe perpend to target & front-top-inside stule: new style, toe 45 degrees (relative) to targ, side of foot hits ball (trying a style that is a cross between Beckham and 'traditional'). 508 R ft, 4 steps, L ft, no bounce one of few successes w/foot-intercept. 511 chest, 6 bounce, L, H, L 12 yds fast. 513 chest, 1, head, 1, L 5 bounce R. 514 chest, 7, bounce, thigh, 4 L ft.
 
General Notes: Ball at 7.5 psi probably bouncing harder faster and higher on basketball court than it would during a game and so this kind of thing could prepare me well once I adjusted to exactly how the ball bounces on good quality fields. The first 99 minutes I felt surprised at my incompetence; but by the time the 100th minute had rolled around I felt that soon I would be just as magical on the air-dribbles off the intercepts as I have become on the self-originating air-dribbles, with the best possible choice of various possible things to do with the ball during the air-dribble almost always being made.
 
Yesterday the little brown grade school boy scoffed at Beckham while watching me, but he did this at such a low volume I did not feel like reporting it. But later I felt like mentioning it. The boys were there while I was finally mastering the C4 trick. The C4 trick when well done, is an impressive trick, why should it be a sin for me to mentally note this?
 
Problem is, it is uncouth to compliment oneself. Therefore I can only relay what others say about me. But the 'gringo' boys are too quiet they never scoff at Beckham or Maradona while watching me.
 
Ball psi 7.5 before and after practice.

Faces in the Crowd: After I was done, a young black man wanted to play soccer with me I told him the truth I was done for the day.
 
I think it was the latter part of the first segment, a tall white woman with short straight black hair dressed in black, and a wide-eyed white teenager, and someone else walked in the gym and watched me for about five minutes. While they were watching, I intercepted the hard fast rebounding bouncer with my chest, knocked it to my side in the appropriate direction, caught the ball with my left  foot on a bounce on the sprint, took 2 paces caught it again before it bounced on the sprint. Can't say this was an example of choking while being observed.
 

Replique ball 7.5 psi
 
Bracara indoor shoes 2 layers sole padding
 
BLUE socks

















Wednesday
Sept 12 07

B2-right (bouncers) graphic
 
B2 Alternatives Graphic
 
This graphic shows the B2-right (bouncers) drill described in the previous entry, adjusted to various angles. The blue line repreents me running towards the ball rebounding off the wall. The yellow line represents the bouncing ball rebounding off the wall (or a pass sent by a team-mate). The orange line represents me air-dribbling 12 yds forward after picking up the bouncing ball on the angle. The angles and distances were drawn accurately as possible to reflect what actually happens when I do the drill. I can see looking at the graphics that it might be wise to somewhat adjust the angle I take off at after intercepting the ball. Could be that I have stumbled on to something because the first couple of yards after the intercept should be straight ahead before the turn is made.
 
B2 alternatives graphic
 
(made with Drillboard, Paint, and HP Image Editor. HP Image Editor Used to rotate the B2 diagrams that were made in paint)

















Thursday
Sept 13 07
 
Peter Gilmore Playground
Lowell & High
Waltham MA
710 PM-1000 PM

E4-L Study and Practice
 
170 minutes without break

 
E4 Left Chosen as Drill to be Emphasized in Light of Experiences with B2 and C4
 
Studying the logs from the previous practices involving C4 and B2 the previous two days, I was trying to figure out what pattern air-dribble do C4 and B2 most naturally fit into once the intercept of the ball rebounding off the wall has been made.
 
Looking at the notes showing what would happen after the intercepts, I found an average was E4.7, meaning on average, after the first touch on the rebounding ball I would take 4.7 paces and then kick the ball again with my left this while keeping the ball off the ground and moving at a sprint.
 
In other words, on average, while doing the C4 and the B2 the previous two days, and rounding off the 4.7 paces to five, I would make the first touch on the rebound with my left, step with my right (1), step with my left (2), step with my right (3), step with my left (4), and then kick with my right (5).
 
But during the 2 previous C4 and B2 days, E4 (the ball touched every 4 paces) and E6 (the ball touched every 6 paces) were more common than E5s, and left foot touches on the ball greatly outnumbered right foot touches on the ball.
 
So I concluded that what would best typify what naturally occurs on the air-dribble after an intercept of the type that occurs during C4s and B2s, would be the the E4 in which the ball is touched every 4 paces with just the left foot or the E6 the ball touched every 6 paces with only the left foot.
 
So I decided today to study and practice the E4-left. The method was to try to touch the ball every 4 paces with my left foot alone, although I would continue the air-dribble if the exact pattern was not adhered to.
 
I was going to do the A4 drill mentioned previously at the YMCA, but a last minute schedule change resulted in the gym being filled with Child Care toddlers, playing around in their gigantic castle that blows up like a balloon. So I had to go elsewhere. Maybe it was all for the best since the E4 work today done outdoors might otherwise have been under-emphasized and procrastinated.
 
The method was to spot where the second kick of the E4 run would be and  stop the run on the second touch of the ball, and later to stop the run on the third kick of the ball so as to concentrate on taking ball height and distance measurements.Thus I was able to accurately note where the second kick of the E4 run occurred and the heights of the balls on the kicks, and at the same time I was able to avoid the psychological stress of lots of boys watching me mess up on air-dribble runs since I was trying to do an air-dribble run and notate distances and heights at the same time.
 
I applied the scientific rigor I had developed while working on things like the E10 (see previous entries) to the E4. First I set out to determine through test runs, how high and how far the ball should be kicked on the first kick of an E4 run. I concluded that on the first kick of the E4 the middle of the ball should reach 6 feet in height, and the ball should if unmolested by a second kick have a trajectory such that it would strike the ground approx 6 yards away from the point at which the first kick of the run occurred.
 
I found that the first kick on the E4 cannot be done with the ankle flip power alone though perhaps the first kick on an E3 could be done with the ankle alone.
 
I found my natural method on the first kick of the E4 combines body, leg, ankle flip, backspin.
 
I concluded after experimentation that on the second kick of the E4 the  middle of the ball should at the apex of the arc be at what is shoulder height for me, approx 5 feet high, and the ball should be kicked out in such a way that if unmolested by another kick it would strike the ground approx 7 yds from the point from which the preceding kick was made.
 
The paradox of the ball being kept lower on the kicks after the first kick compared to the first kick has to do with the increased speed with which ground is covered after the first 4 paces.
 
These optimal figures for height and distance are designed to produce maximum speed on the E4 runs.
 
Approx 845 PM I began to do full E4 runs without for study purposes stopping the run after the second or third kick .
 
I found that as I was  concentrating on producing an accurate first kick on the E4, I swiveled the body clockwise (I'm left footed) and used little ankle action, such is the method that became natural for me early on. But whatever method I used there was still backspin.
 
From 853-858 the notes verbatim (later translation in parentheses) were as follows:
 
853 very fast no bounce e4/5/6, tightly controlled, 20 yd (covered 20 yds very fast without the ball bouncing with ball tightly controlled, the number of paces between the kicks varied from 4 to 5 to 6 as I continued the air-dribble despite not adhering to the exact E4 pattern.).
856 very fast air no bounce tite e4-e6, tite control, 20 yd (20 yards were covered on the air-dribble very fast without the ball bouncing, the ball was tightly controlled, the number of paces between kicks varied between 4 and 6).
858 E4-E6, w head, tite, very fast 20 AIR no bounce (20 yards was covered very fast on the air-dribble without the ball bouncing, the head was used instead of the foot on one of the touches, the number of paces between touches varied between 4 and 6).
900 tite fast e4-e6 1 bo/20 yds + chest (20 yards was covered fast on the air-dribble, the ball bounced once along the way, the number of paces between touches was 4-6, the chest was used on the touch after the bounce).
 
At this point I found myself literally marvelling, that I could air-dribble the ball so fast, and keep it so tightly controlled over 20 yds. All the unglamorous and wearisome taking of measurements re how high and how far is optimum on the first and second kicks paid off.
 
I continued doing well up to 910 PM. At this point a teenage black guy, clean shaven, medium build and height, who had been playing basketball and sometimes watching me, began singing. He sang out loudly, as he looked in my direction: "check my stats...". I forget or did not understand what the next words were, I had never heard the song, I knew nothing re the song, but I felt it was a song about checking one's statistics and then going on to triumph. And what he the black guy singing had seen, was me checking my stats, making notes, and then going on to make some very fast long no bounce air-dribble runs.
 
'So check the rhymes and check my stats
And now you know, that Ced Gee is back
I'm still the Delta
It ain't nuthin Gee, it's just a small thing'
 
 
Phillies pitcher Brett Myer chose "Lights Out" by the music group P.O.D as his entrance song last month. The refrain of that song is: "It's Lights Out, Game Over. If you wanna you can check my stats. It's Lights Out, Game Over. Make way cause the kings is back."
 
"Myers said he was worried 'about how it would be received' and whether it might come off as too cocky, but every media member there assured him that closers are supposed to be cocky."
-- http://www.sportstalk950.com/Roster/700LevelSportsFanatics/tabid/118/articleType/ArticleView/articleId/51/Myers-Chooses-an-Entrance-Song-.aspx
I continued with the E4 runs until 10:00 PM.
 
The last half hour I was out there these clean-shaven white guys in their twenties (one of them was a light brown color), none over six feet tall, all wearing red T-shirts with "Y League" emblazoned and red shorts, came out to play basketball. They all made alot of loud happy healthy hearty hale-fellow-well-met noises. But the only thing any of them said to me, was that when the lights suddenly went out one of them shouted in my direction, "what's this a curfew?!?!"
 
At the end I felt as if I was allowing things that should not depress me to depress me. Unglamorous stuff like checking heights and distances is part of life. Performance falling off due to fatigue after a while is part of life also (fatigue impaired the performance on the E4 runs from 910-1000 PM). I had no breaks from 710 PM to 1000 PM and the checking distances stuff at the beginning involved lots of test runs. Sometimes we can improve ourselves by doing something like E4 air-dribble runs even when we are tired to the point our performance is impaired. Working to the point we are tired can move us ahead in life.
 
General Notes:
 
Looks like I am not messing up directionally, and most of the time there is no bounce only on a small minority of runs there is a bounce. It is not illegal for a ball to bounce during a game. So perhaps I should try emphasizing sheer speed and forget about the ball bouncing. Speeds now are varying from 75-95% of max sprint speed.
 
On the runs in which the ball bounces generally the time interval between the ball bouncing and me reaching it is small.
 
Seems you need more padding in the indoor soccer shoe on the outdoors concrete basketball court compared to the indoors wooden floored basketball court.
 
Faces in the Crowd: See above
 

Replique 7.5 psi
 
Adidas Bracara indoors with 2 layers padding
black soccer socks
















 
Friday
September 14
Waltham Y
415-600 PM

A4 Kick Rebound Turn Air-Dribble Drill
 
45 min
15 min break
45 min

Newly Developed A4 Drill Practiced For First Time
 
Method: The A4 was described in a previous entry. It involves kicking the ball at the wall 16 yds away, then charging forwards to meet the rebounding ball, and then upon intercept of the rebounding ball commencing an air-dribble run in the 7:30 direction given the target on the wall the ball rebounded from as 12:00 on the imaginary clock dial. The target was the 3' wide 5' high wall hanging whose center is 11 feet above the ground.
 
Reality: Today I found that typically (estimates): I would charge forward 5 yards at 75% max sprint speed after kicking the ball and meet the ball 11 yards from the target wall; the ball bounced once after rebounding off the wall before I contacted it; the typical succesful play involved me chesting the ball and then hitting it with my right foot, before it bounced, in the 7:30 direction given 12:00 as the direction of the wall I was facing; the air-dribbles in the 730 direction were at 70% max sprint speed; almost always the ball would not bounce between the first touch and the second touch.
 
415-500 PM 45 mins A4-left: the first six minutes I was able to turn the ball in the 7:30 direction relative to 12:00 where the ball was coming from, but I could not get a 12 yd no-bounce air-dribble going off an intercept until 4:41 26 minutes after I started. From 4:41 to 5:00 there were several more successes of this type, the intercept/turn followed by a 12 yd air-dribble all with the ball bouncing zero or once from the time I touched it.
 
15 min interval: the verbatim transcript of the notes I made during the interval with later additions in parentheses:
 
not winded slitely sweaty, slightly tired best approach appears to be chest stop -- ball turned or kept in front -- followed by turn w/ no bounce.
 
Accuracy on Beckham style kick improving and also the ability lift the ball hi, it continues to be powerful.
 
515-600 PM 45 mins A4-left: From 5:18-558 there were 11 intercept/runs that I classified as 'SUCCESS' or 'good (not quite as good as a success).
 
General Notes:
 
Kicking from 16 charging to 11 results typically in a ball that bounces once and is then chested. I should figure out what distance kick and charge results in balls that are headed.
 
The C180 drill developed previously is similar to A4 but involves after intercept moving towards 6:00 not 7:30 given the wall the ball rebounded from as 12:00, it the C180 does not involve charging at the ball, and it typically involves lots of headers because the ball is kicked from only 12 yds away.
 
Then again I was not using the Beckham-penalty side of foot style of kicking when I was doing the C180. The Beckham-penalty style of kicking results in the ball hitting the ball at a lower point vertically speaking. Today I noticed that my accuracy hitting the target on the wall with using the Beckham style of kick, is improving fast, as is my ability to hit the wall at higher points vertically, but I am still having trouble hitting the wall at points higher than 11 feet above the ground, when I kick at the target on the wall from 16 yds away using the Beckham style kick.
 
As the second 45 minutes drew to a close I felt: I am already close to mastering the A4 type skills, it is a matter of days spent practicing A4 not weeks before I mastered the A4 type skills.
 
I had several successes using a method which seems to be the best method: chest the ball, then kick it before it bounces with the right foot in the 730 direction given the wall as 1200 while turning to commence the air-dribble.
 
I would always stop the forward movement of my body right before contacting the ball.
 
Today I angled towards 730 instead of 430 because I am better turning counter-clockwise than clockwise; however today since I was turning counter-clockwise upon intercept, I had to use my right foot on the ball to start /continue the turn although I am left footed I had not foreseen this. I foresaw that turning counterclockwise would be easier but not that this would emphasize the right foot on the ball.
 
Today I noted the amazing potential versatility of the chest when used in soccer--this was new and a surprise to me. Previously I had dismissed the use of the chest as incidental slash unimportant, one reason  because playing on bumpy fields the ball bounces so weird that the use of the chest can be unwise. Today on various runs I: turned the ball at an angle on the first touch with the chest; stopped the ball with the chest without turning the ball keeping it right in front of me; knocked the ball straight upwards with my chest and then headed it; and, even to my surprise, with my chest knocked the ball in the 600 direction (given 1200 as the direction I was facing that the ball came from) to commence a nice air-dribble all without the ball touching the ground.
 
Today I was able to: turn the ball to 730 on the first touch with the head; head the ball straight up and then commence the air-dribble; and, turn the ball to 730 on the first touch with the left thigh. There were actually a few successes today turning the ball on the first touch with a crouching header (previously such had always produced error). I did not have success turning the ball with my feet. 
 
One success today involved me chesting the ball,  and then back-pedaling with my back facing the direction I was moving while air-dribbling, and then turning to commence an air-dribble all without the ball touching the ground.
 
A main point is that  I think I can quickly attain to those 'pro' level skills with the chest that I have been impressed slash overawed by; it is just a matter of getting practice with the chest on balls that bounce off smooth surfaces; but we neglect the chest because we play on bumpy fields.
 
Seems I run faster when air-dribbling than I do when running without the ball. Seems the mind being on the ball results in the full weight of the body somehow not pressing downwards to the ground.
 
There is an indecisiveness problem. The choices are: chest? thigh? head? foot? abort air-dribble/turn? Indecisiveness re such choices leads to failure.
 
Looking at my notes I would say that the air-dribble pattern that typically results starting with the first touch with the foot after the rebound is stopped, is the E3 wherein the ball is touched with alternating left and right feet every 3 paces.
 
I would guess that a good drill to develop A4 type skills would be: while keeping ball off ground make 180 turn, go 7 yards, make another 180 turn, etc.
 
Faces in the Crowd:
 
First 10 minutes second half there were some junior high school type girls in the gym playing with balls.
 
For the entire second half the now clean-shaven mustache-boy (his skin is white) and his 3 brown hispanic friends and his white friend (all boys) were playing basketball in the gym while I was using it. Mustache-boy wanted to at-length discuss my notes and again he wanted me to play with them. I tried to explain why I had to stick to my routine.
 
Mustache-boy introduced me to Edgar who is from Guatemala. Mustache-boy said Edgar is the best player on the Waltham High School team though he is only a freshman.
 
Mustache boy is white and speaks with an American accent but there is something India-Indian about his demeanor and appearance.
 
Towards the end of the second half I turned the rebound on one touch  without letting the ball hit the ground and then did a no-bounce 12 yd air-dribble in the approx 730 direction at approx 75% max sprint speed, something I did several times today. Then I turned to look at the boys. They had seen me as I did the great deed. Two brown hispanics boys smiled at me, an unfeigned smile, the expression on their face was not phony, they looked sort of somewhat admiringly amazed like they had just seen someone effortlessly steal a million bucks. But white Mustache-boy stared with a blank look on his face. Seems whites do not understand soccer well enough to appreciate a great trick when they see it.
 
A4 (right) graphic Added Sept 20 07
 
The yellow line shows the path of the ball as it rebounds off the wall during the drill or is passed to me during a game. The blue line shows me running towards the ball. The orange line shows the air-dribble after the intercept of the ball.
 
A4 (right) on field graphic
 
 
Replique 7.5 psi
 
Adidas Bracara indoors with 2 layers padding
Maroon soccer socks

















Sunday
September 16
Waltham Y Gym
445-630 PM
 
D2 (ball on right before cut) rebound air-dribble drill
 
55 mins cut to right
 
450 mins cut to left
 
D2 left and right graphic added September 20 07


Newly Developed D2 Drill Practiced For First Time
 
Method: The D2 was described in a previous entry. It was originally set to involve kicking the ball straight at the wall from a point 5 yards away from the wall, then running in the same direction as the rebounding ball, and then catching up to the ball and commencing an air-dribble at a 45 degree angle towards the left or towards the right. But after a few minutes of doing the drill I decided that the ball should be kicked from 6 yds from the wall not 5.
 
Reality: Today I found that typically (estimates): I would kick the ball at the wall from 6 yds away; the ball would rebound off the wall and I would catch up to it at a point 16 yds aways from the wall after it had bounced once; then I would commence an air-dribble of up to approx 12 yds, towards the 730 direction in the first half, and the 430 direction in the second half, given the wall the ball was kicked at as being at 12:00. I used my 'traditional' (chipping) style of kicking the ball (not the Beckham style), I was hitting a point on the wall about 10 feet above the ground. The sprint to catch the ball was on average I estimate about 85% of max sprint speed, the air-dribble speed after intercept was also approx 85% max sprint speed. Today as I chased the ball before intercepting the ball, the ball was almost always to my right.
 
445-540 PM 55 mins D2-Right: This involved cutting at a 45 degree angle to my right upon intercept. There were plenty of successes with a no-bounce 12 yd air-dribble being executed upon intercept, almost every air-dribble run involved just one or zero bounces. I was just trying to do what was natural for me this time, and I found that the first touch on the ball would always be with my left foot. On average I would touch the ball during the air dribble using only my left foot taking 5.4 paces in between touches. The average run would involve a kick with the left, 5.5 paces, another kick with the left, and then after this, I would kick the ball with my left foot taking 4.6 paces not kicking the ball between kicks.
 
5 min interval between halves today
 
540--630 PM 50 mins D2-Left: This involved cutting at an approx 45 degree angle to my left upon intercept. I was just trying to do what was natural for me again, I found that typically on average: the first touch on the ball would always be with my right foot; this would be followed by 4.7 paces without touching the ball; then I would kick the ball with my left foot;  then during the rest of the air-dribble after the first touch on average I would take 2.6 paces without kicking the ball between paces,  kicking the ball with my left foot.  The level of success was not as high as the first 45 mins because this involved kicking the ball to my left with my right foot; the problems being that I am left footed, and the kick to the left with the right involves a change of direction of the type not practiced on straight-as-an-arrow air dribble runs.
 
General Notes:
 
Obstructions such as bleachers, wall, a pulley-machine, a low 8 foot high basketball hoop, limited the length of the air-dribbles to 12 yds but this could be extended by switching to volleying the ball off a different point in the gym wall.
 
I found that I was today, instinctively without conscious deliberation using pacing so as to meet/kick the ball with my right  foot when I would turn to my left, and with my left foot when I would turn to my right. The implication is that turning to the right by kicking the ball with the left foot and turning to the left by kicking the ball with the right foot should be more emphasized in practice than turning to my left by kicking the ball with my left foot or turning to my right by kicking the ball with my right foot. 
 
I was much better turning to my right than I was turning to my left today--and today the method the entire day was that the ball would be to my right as I would chase it before contacting it and turning to air-dribble off at a 45 degree angle.
 
Thus the wise approach for me is probably to have the ball on my left when chasing it down before contacting it and air-dribbling off to the left or right at somewhere around a 45 degree angle. That way, with the ball on my left as I chase it down, I can use my favored left foot to cut left, and I can also use my favored left foot to cut right when commencing the air-dribble off at an angle. I did not realize this before I started the practice--seemed the ball to my right after the rebound was natural since I was kicking the ball at the wall with my left foot.
 
Change of direction using the right foot during an air-dribble is an underdeveloped art with me.
 
This D-2 drill appears to be good for improving acceleration, speed over first 10 yds of sprint, and reaction time.
 
Again I had the feeling that I ran faster chasing a ball than I do not chasing the ball, seems when chasing the ball i sort of glide over the ground in such a way that the ground would testify that I am lighter than I am when not chasing a ball. 
 
Faces in the Crowd:
 
This clean shaven black haired stocky short white guy was in the gym shooting baskets with me part of the time.
 
D2 left and right graphic (added September 20 '07):
 
The blue line shows my movement prior to intercepting the ball. The yellow line shows the ball as it rebounds off the wall before I intercept it (drill) or the ball passed by a team-mate. The reddish/orange line shows my movement after I intercept the ball on the air-dribble.
 
D2 on Field Graphic
 
 
 
Replique 7.5 psi
 
Adidas Bracara indoors with 2 layers padding
black sweat
socks


















Monday
Sept 17 07
Waltham Y Gym
4:45 - 6:30 PM

C4-to Right (AIR-variant) 4/2
45 mins
 
15 min break
 
C4-to Left (AIR-variant) 4/2
45 mins
 
 
 

New C4 Air-Variant Drills Done For First Time
 
Method: was to throw the ball soccer-style at a point above the previously used 3 foot wide 5 foot high banner hanging on the wall, whose center is 11 feet above the ground. The ball the first 45 minutes was thrown from a point on the ground 2 yards to the left of the target, and 4 yds from the wall (of course the point on the wall the target is on, that is closest to the point the ball was thrown from). After throwing the ball I ran 6 yds to my right to intercept the ball before it bounced and commenced an up to 20 yds in length air-dribble in the 4:30 direction given the point on the wall the ball was thrown at as 12:00.
 
The second 45 minutes everything was the same except the point the ball was thrown from was 2 yds to the right of the target point, I ran to my left 6 yds to intercept the rebounding ball before it bounced, and commenced the air-dribble in the 7:30 direction given the point on the wall the ball was thrown at as 12:00.
 
Intervals: 5 secs at the starting point between attempts plus 10 sec taking notes + 15 seconds retrieve-ball and walk back to starting point.
 
Speeds estimates: Generally this was 80% on the run to intercept the rebounding ball before it bounced and 70-95% on the air-dribble after intercept.
 
C4-Air Variant--to right-4/2 445-530 PM: My idea is that when a drill is done for the first time, the log should show a detailed annotated verbatim transcription of the practice session notes which can serve as reference point for later judging improvement in the drill.
 
Notes Transcription (words added at keyboard in parentheses):
 
(
How to Read these Notes: These heiroglyphics describe step-by-step what happened after I kicked/threw the ball at the wall. At first I left the paces run before making first contact with the rebounding ball out of the notes.
 
H=header; bo=ball bounced; rite=correct; (somenumber)% = speed as percent of max sprint speed; on=correct; Thigh=ball hit with thigh; (somenumber) = number of paces run without touching the ball; L=ball kicked with left foot; R=ball kicked with right foot; " = same as above; RF=right foot; bouncer=ball bounced; off=incorrect; dir=direction; LF=ball kicked with left foot; non bounce = ball did not bounce; no bounce = ball did not bounce; (number like times shown on a clock) = a direction given the point on the wall the ball was kicked at as twelve o'clock; bo=ball bounced; obstruction = ran into some obstacle such as bleachers or wall;
no bo = ball did not bounce; good = correct; AD = air dribble; some number followed by 'PM' = a direction as on a clock again; zero/no bo = ball did not bounce; Ft = ball kicked with foot did not remember which foot; --> = to/towards; long = ball hit too far; ?? = dont remember what happened at this point; on target = the air-dribble was in the correct intended direction as prescribed by the drill
)
 
447 H 8 bo, L direction rite
449 H-6 bo, R direction rite
451 H - 8, bo, R 90% on AD dir rite
452 H - too far, direction on
453 H " same as above
454 H, 6 bo, Thigh, 4, L, 1, L obstruction bleachers
456 from begind RF on bouncer off
457 H, 6, bo, RF off dir rite
458 H, 6, bo, LF off dir rite
459 8, bo, RF off from behind
500 H underlead
501 4, H, too far dir rite
502 4, H, 6, L off non bounce dir on
503 4, H, 4, RF (off) no bounce dir rite;
504 4, H, 6, RF off no bounce dir on;
505 4 H too far dir rite
507 4, H, dir completely opposite
508 4, H, 6, bounce, RF off, dir 530
509 4, H, 4, H, 4, H, 4, H dir 300 (this was a long no-bounce air-dribble upon intercept of the rebounding ball that went in the 3:00 direction given the point  on the wall the ball was kicked at as 12:00)
510 4 H, 10, bo, RF, obstruction AD 90%
512 4 H, 10, bo, RF
514 4 H dir off
515 RF off
516 RF off
517 4, H, 4, LF, 1, RF off no bo dir good
519 4, H, 8 bo L, L, 3, L obstruction 90% speed
520 4, H, 4, RF off;
521 4, H off, to 3 PM some balls simply impossible to mount AD to 430 PM
523 8 bo R 3 L 3 L 1 L
524 4 H, underlead off
525 4 H, 8 bo, L 4 L
526 RF miss;
527 4, Rite Thigh effortless line drive to 3 PM Hit wall 20 yds away shoulder high;
528 4 RF line drive rite long, effortless 20 yd line drive
530 4, H, dir 330, long line drive
 
530-545 Break.
 
Slitely sweaty, slitely tired, slitely winded...Several of these were fast 15-20 yd 1 bo air dribs in the correct intended direction.
     Hitting space between 'Food And' line & 'vending' Line = circle behind catch w/ RF (this refers to how the wall being hit at a lower point with the ball results in the first touch on the rebound being with the right foot)
     Problem w/ window above area on wall hit w/ throw-in (a window above the target area restricts the available target area)
     Latter part 1st half Black Buddha, girl-friend black boy
     Throw in has alot to do w/ this. (skill in hitting exactly the right spot on the wall, at exactly the right velocity, has alot to do with the ensuing level of success off of the rebound).
 
2nd half
     Rite to Left
 
(C4-Air Variant--to left-4/2 545-630 PM)
 
548 4 H 4 H 4 RF off; dir rite zero bo
550 4 H 4 F 1 H no bo dir rite
552 4 H off --> 6 PM
554 4 H off dir rite
556 4 H off --> 9, too far
558 4 H, dir off to 11 PM
559 4 H, 8 bo, Ft dir perfect
     Black Buddha run around chair (unintelligible) 1st part 2nd half
559 4 H, 6, H, 6, H, 6, Ft off dir on 70% speed, but long no bounce
602 4, H, 6 BO, Ft, dir on 1 bo 95% speed;
603 H Dir off --> 1000 pm;
605 4 H, 10 bo, L 3 L obstruct, 90% speed;
606 4 H 6 H 6, Ft off dir on 85% speed long air
608 H straight uppish, 6, H, 6 bo ft; slow --> fast, dir on
610 H, dir rite, long;
611 H, Dir rite, long;
612 H off --> 1000
613 H off --> 900
614 H, 6, H, 4, H, 4, H, 4 H 70% speed very long no bounce
616 H, long off to 630
617 4 H 6 H6 H6 - low hoop obstruct off --> 800; 60% speed
619 4H, 6 H, 6, H ?? on target 75% speed;
621 4H, 8 bo, RF obstruction 85% speed
622 4 H long to 8 PM
624 4, H, 6, L, L (this L circled)  would have been long fast 85% speed no bounce, bleacher obstruct (if the bleachers were not there I would have hit it with the left foot before it bounced on the last touch
625 4 H 6 L off long to 9 PM 80% speed;
626 H long-->530 PM
627 H long --> 700 PM
628 4, H, 10, bo, obstruct 70-95% speed (this ball would have been reached after bouncing once at a fast sprint but an obstruction such as wall, curtain bleachers etc got in the way)
629 4, H, long --> 1000 on clock
 
End of Verbatim transcription of notes with later annotations in Parentheses
 
General Notes:
 
At the beginning of the second half I felt that this running to my left to intercept the ball was more natural for me than running to my right, and I produced at least a couple of long fast zero bounce air dribble runs in the correct direction after intercepting the rebound with my head, the future looked like it was very quickly brightening. But soon fatigue caught up with me and began to compromise the achievement level.
 
The second half was similar to the first half in that there were several long fast one bounce runs with the ball under control and air-dribbled over the 15-20 yds covered, these ended generally due to running into obstructions. sometimes due to ball being kicked too far.
 
This C4 Air Variant is the toughest drill I have done. I am not missing or off target that much directionally speaking but I am hitting lots of balls too far to keep up an air-dribble.
 
The future re what I can do after I intercept the rebound off the wall seems to be: soon I will be able to consistently head the ball in the intended direction, sprint 8 yds, and then before it bounces pass it or shoot it; then a little later I will be able to consistently produce fast 1 bounce 15 yd air dribbles in the intended direction.  I suppose team tactics can be devised that make use of whatever level of skill I or some other player is currently at.
 
I was surprised how often I screwed up when after starting an air dribble in the direction prescribed in the drill, I had to use my left or right foot on the ball. These runs differ from the usual straight ahead air-dribble-run drill in that they begin with the ball being headed; which implies that in straight ahead air dribble drills I should sometimes try to replace the second kick of the run with a header.
 
I noticed that in these C-4 Air Variant runs, and unlike my experience with the D2, I was not unconsciously automatically adjusting my paces between touches of the ball so as to get my left foot on the ball more than my right. This due to differences between the two.
 
Looks like I did better in the second half than in the first but during the practice I did not feel this to be the case probably due to constantly-increasing-expectations syndrome.
 
Faces in the Crowd:
 
Black Buddha was there in the gym with what seemed to be a black girfriend, running windsprints slowly, during the last half of the first half and the first half of the second. I think I heard the girlfriend say re me, "he's fast", at a time when I had in the course of the drill done some long fast sprints. I must admit I was sort of gliding along effortlessly at a high speed which is the way I get when I am chasing a ball--when I am sprinting without a ball my body seems about 50% heavier.
 
I never saw Black Buddha paying so much attention to me before. Seems something about the quick airiness and the (potential/simulated) teamwork and the speed and the long distances involved in this C4 Air Variant drill captured Black Buddha's imagination.
 
Black Buddha was wearing a T-shirt that had 'U-Mass Football' on the front and 'is it in you' on the back. Which brings to mind: U Mass has a pretty good, famous football team; Blck Buddha is about 6 feet four inches tall stocky muscular and not fat; and, the scripture about how if you do not have the spirit of Christ you do not belong to Christ is a scary scripture.
 
In the second half I was in the far corner of the gym and Black Buddha slowly walked all the way across the gym to me from the opposite corner. I was wondering what kind of trouble based on false accusations I was in now. Black Buddha then said some unintelligible things to me in a Jamaican sounding accent. Turned out he wanted to warn me that he and his friend were going to do windsprints featuring them running from the opposite corner of the gym to the corner I was in, circling the chair my clipboard and watch and pen etc was on, and then running back to their corner of the gym--and this they did a few times as we tried to stay out of each other's way...they reminded me of dolphins playing with people on a boat as they did these corner to corner windsprints involving circling my chair.
 
And second half a white couple moved to another basket to get out of my way when I politely asked them to. And about 620 PM as I felt I was beginning to screw up due to fatigue the volleyballers began arriving...but in retrospect the notes do not show me screwing up that bad at the end.
 
This approx 2194 word soccer log entry typed/written up in 118 minutes.
 

Replique ball 7.5 psi
 
Bracara indoor shoes 2 layers sole padding
 
black sweat-socks
















 
Tuesday Sept 18 07
415-615 PM
 
Wednesday Sept 19 07
445-630 PM

Thursday Sept 20 graphic work done
 
Tuesday: Modified B-2 off the basketball backboards
 
Wednesday: B-3 Air Variant, modified B-3 air variant
 
Thursday morning:
added D2 on field graphic to entry for Sept 16; added A4 on-field graphic to entry for Sept 14; added a second C4 graphic to entry for Sept 11.
 
B3 Graphic Added Sept 24 07
 
 
Tuesday Sept 18 Modified B-2 Air Variant left and right

Tuesday Sept 18, I attempted the B-2 Air variant drill, in which upon intercept of the rebounding ball before it bounces, I air-dribble in the 1:30 or the 10:30 direction (given the point on the wall the ball was kicked at as 12:00) (depending on my start point relative to the point on the wall the ball rebounds from). I started by throwing the ball at a point on a basketball backboard, because this drill is impossible if the ball is thrown at the gym wall, a point 2 yards to the left of the point 6 yards in front of the center of the basketball backboard. This was the B-2 right air variant.
 
I found that if the direction maintained was the 130 as specified in the B2 drill specs, I ran into the gym wall too quickly. I switched to a different basketball backboard and changed the direction upon intercept from 1:30 to 2:00 on the imaginary clock dial. I switched from 2 yds to 3 yds to the left of the point 6 yds in front of the backboard. This new distance I found to be so far as to produce excess inaccuracy on the throw-in. I switched back to 2 yds to the left 6 yds out. Then I switched to 5 yds out 2 yds to the left, which made things a little easier.
 
The first 50 minutes ended and after a 5 min break I switched to B-2 left air variant for 55 minutes, throwing the ball at the backboard on an 8 foot high basket, from a point 2 yds to the right of the point 2 yds in front of the baclboard. I had to use the small size backboard because the normal height basket was in use. Again I modified the B-2 so as to upon intercept air-dribble in the 10:00 direction instead of the 10:30 direction.
 
At the conclusion of the practice I felt that even this modified B-2 thing (an improvement under the circumstances over the original B-2) was resulting in too much running into obstacles too quickly after intercept of rebounding ball; not enough running after intercept of rebounding ball; and too much having to resort to weird things like throwing the ball at the backboard of an eight foot high basketball backboard from 2 yds in front and 2 yds to the side. These factors combined to make the B-2 a physically and emotionally demoralizing experience.
 
I felt that I had to study my notes at home to see if it would be OK to replace the B-2 with the B-3. I concluded that the B-3 would be acceptable. The B-3 is the same as the B-2 except that after intercepting the rebounding ball, one runs towards 9:00 on the imaginary clock dial for the B-3 left and towards 3:00 on the imaginary clock dial for B-2 right given the point on the wall the ball rebounds from as 12:00 on the imaginary clock dial.
 
By 6:15 PM the gym was crowded with kids and the big blow-up-like-a-balloon castle the kids play in was making tons of noise I felt I could not go on.
 
Wednesday B-3 Air Variant left and right
 
New B3 Drills Left/Right (Air Variant) Done For First Time
 
Method: was to throw the ball at  the previously used 3 foot wide 5 foot high banner hanging on the wall, whose center is 11 feet above the ground. Aiming for a point approx 12 feet above the ground seemed to work (the line with 'corp' on it on the vending banner).
 
For the B-3 Air Variant (Right) the first 45 minutes The ball was thrown at the wall from a point 2 yds to the left of the point 6 yds in front of the point on the wall the ball was thrown at. After throwing the ball at the target I ran forward and to my right, diagonally,  to intercept after running 4 paces the rebounding ball before it hit the ground, at a point on average 3 yds to the right of the point 3 yds in front of the point on the wall the ball rebounded from. Then I  attempted an air-dribble in the 9:00 direction (given 12:00 for the point on the wall the ball rebounded from on the imaginary clock). Then while walking I retrieved the ball, walked back to the start point, and usually stopped at a chair near the start point my clipboard was on to make notes.
 
For the B-3 Air Variant (Left) the second 45 minutes the ball was thrown at the wall from a point 2 yds to the right of the point 6 yds in front of the point on the wall the ball was thrown at. After throwing the ball at the target I ran forward and to my left, diagonally,  to intercept the rebounding ball before it hit the ground, after 4 paces of running at a point on average 3 yds to the left of the point 3 yds in front of the point on the wall the ball rebounded from. Then I  attempted an air-dribble in the 4:00 direction (given 12:00 for the point on the wall the ball rebounded from on the imaginary clock). Strictly speaking for the B-3 (left) the air-dribble should have gone in the 3:00 not the 4:00 direction but I had to change this because the approx 8 yr old girls and their teachers/parents took over half the gym. Again, after each run while walking I retrieved the ball, walked back to the start point, and usually stopped at a chair near the start point my clipboard was on to make notes.
 
Intervals: 5 secs at the starting point between attempts plus 5 secs ball retrieveal, 10 sec walk back to the starting point 5 and 10 secs note taking..
 
Speeds estimates: The run before the intercept was at about 75% max sprint speed. See transcription of practice session notes below re speeds thereafter.
 
Next I show a verbatim transcription of the practice notes, with later additions in parentheses.
 
(The notes describe chronologically step by step what happened after I intercepted the ball and began the air-dribble. Almost all of the runs that I bothered to note, were runs featuring me properly dribbling in the direction prescribed by the B-3 drill method, which is 3 or 9 on the imaginary clock dial)
 
(B3-right Air Variant 6/2 1st 45 mins 445-530 PM):
 
447 H 6 RF off 12 yds 95% sp on targ
449  " 90% speed
450 H, 6, bo, LF 3, LF 1, LF1 80% 12 yd
454 on Targ 95%, H 6 H to 3 PM marker at 12 yds (no bounce)
455 H, 8, LF invol shot 12 yds no bounce onT 95% speed
457 H6, H3, H 15 yds 85% speed no bo onT
459 H up 6, H, 6 bo R 15 yds 80% speed
501 H up, H forward overled
off targ ignored (mostly the runs not on target were not noted)
502 H6 H6, H6, H 6 bo rf 20 yds no bo 60% speed
503 black bespectacled and hispanic playing basketball from start
505 moving from 6 out 2 left to 3 out 3 right  4 paces avg before contact
506 H 8 bo R 1 R 2 L 20 yds 1 bo 85% speed, on targ
509 H6 L, 8 bo obstruct 92% speed, 25 yds, 1 bo on targ
511 H 6 R 4 L 3 L 25 yds 80% sp, no bounce --> 4 oclock
515 H 6 RF off/shot 92% 12 yd 0 bo
517 H 6 H 6 - zig zag L obstruct 15 yd no bo 50% sp
518 Right Thigh ball on targ line drive bounced 10 yds away
520 H 6 R 3 L off 15 yds 90% no bo on targ
521 H 8 bo L 1+skip L 20 yds 92% 1 bo on targ
523 tons of kids suddenly in gym
524 H 6 H 14 yds 95% speed no bo these are sometimes paces of (greater than or equal to sign) 6 (feet) apparently
526 7 8 year old girls, teachers, parents, mats. I am interrupted, unscheduled (I did not realize some kind of interruption was on the schedule).
 
(Modified B3-left Air Variant 6/2 2nd 45 mins 545-630 PM):
 
(Since I now only had half the gym, I decided to modify the B-3 so as to head off in the 8:00 direction on the imaginary clock instead of the 9:00 direction upon intercept of rebounding ball, given 12:00 as the point on the wall that the ball hit when it rebounded).
 
550 H on target long
553 H on targ long
554 H on targ long
556 H 6 bo, Ft 3 Ft on targ
558 H on targ, long
559 H 6 L 6 H 6 L obstruct 20 yds 65% speed no bounce on targ
601 H 4 R off, 95% speed 10 yds no bo --> 830 PM
603 H on targ long hit target cone 12 yds away
604: H6 R off --> 730 10 yds no bo 70% sp approx on targ
606 H6H6H6L4L on target 20 yds no bo 70% speed
608 H off --> 11 OCLOCK off-dir not alwez skipped (I do not always simply skip reporting runs which were not on target directionally speaking)
609 H 6 R 2 L 2 R obstruct-curtain- 20 yds A D no bo 85% speed on target. NOTE-these runs speed up on the 2nd touch, giving avg speeds
612 H 6 H obstruct-bleachers-11 yds no bo 80% sp --> 830 approx on targ
613 H 6 bo L off shot 12 yds on targ 90% sp
615 H 6 bo L 3 L 65% speed --> 7 PM approx on targ
616 H 6 bo L 3 L-thigh-shoulder-head approx on targ 730 pm, 70% sp
618 H off --> 630 hard went 15 yds line drive before hitting ground
620 approx on targ 90% 1 bo 12 yds (didnt remember details)
621 H off --> 11 PM some rebounds impossible to do this trick with; wisdom=knowing when to abort the attempt
623 H 6 bo ft, off a low header on a low ball surprise not that bad on targ
625 H off to 10 PM tough ball on rebound (this rebound off the wall was hard to handle)
626 H6 L6 H 4 Ft off but 90% sp 15 yd Air Drib on targ (no bounce)
627 H off --> 630 pm, sailed as line drive 15 yds before it bounced
629 H 6 underled L off/shot
 
there are times when I can pass or shoot or let ball bounce but cannot continue air-drib. I can recognize such situations & respond appropr (appropriately). But the point of this skill developm (development) drill is to try to continue the air drib
 
2nd half of course more difficult (because of heading away from wall not parallel to wall upon intercept).
 
General Notes:
 
Today I could clearly see significant improvement in terms of the ability to keep the air dribble going with the foot after heading the ball.
 
The first 45 minutes I felt that I was consistently able to air-dribble the ball from the intercept point to a point 12 yds away fast, on only one bounce or without a bounce.
 
The 2nd 45 minutes I felt I did a pretty good job of beginning to master something exceptionally difficult.
 
This B-3 thing might, especially when modified so the air-dribble runs away from the wall the ball rebounds from instead of parallel to it, actually be more difficult than the C4 Air Variant which I said was the most difficult thing I ever did.
 
Faces in the Crowd:
 
The first half this clean shaven white black haired teenage boy who looked hispanic and a black guy wearing specs were shooting baskets. The black guy wearing specs was the  type of bespectacled black guy re whom all you can tell re his age is that he is between 17 and 45.  I thought I was doing well, but I realized I would be feeling better if the hispanic guy had scoffed at some famous player while watching me.
 
When the little girls ( most of them were white) came in with their teachers/parents at the end of the second half, they showed not interest in pulling the curtain between the two halves of the gym or keeping me out of their half. I was wearing shorts no shirt because of the heat. Some of the little girls smiled at me, seemed that they find me attractive the same way attractive adult females find me to be attractive. I felt like they could discern priestly good qualities within me just by looking at me. I felt a  camaraderie with them in the sense that none of our bodies had been built up by lots of weightlifting but we, the girls and I, still had respectable bodies. To me they ( the girls) looked like quality kids, some of them were beautiful. I was thinking, there are these "sexy" pretty busty adult females who are derided for being sexy and busty--even though they, these sexy busty pretty adults, were at one time innocent angelic looking girls like these little ones in the gym, and even though they these sexy busty pretty adults are capable of having children that are like these innocent angelic looking little ones in the gym.
 
This approx 2328 word entry written in approx 120 minutes.
 
B3 Graphic Added Sept 24 07
 
The graphic shows the B3 bouncer as it would look if executed approximately like the B2 bouncer described in the Wednesday September 12 entries. The B3-Air Variant, is almost a twin of the B3 bouncer except the distance covered by the player (me) on the run before intercepting the ball, and the distance the ball travels after rebounding from the wall are shorter; and of course, the ball is intercepted with the head before it bounces as opposed to after it has bounced once. In the graphic below, you can see the path of the ball (passed by a team-mate during a game or rebounding off the wall during the drill) in the yellow line; my path or the player's path in the blue line; the exact line covered in the B3 drill in the middle orange/red line; and slight deviations from the B3 drill lines in the two outside orange lines.
 
B3 Graphic
 
 

Replique ball 7.5 psi
 
Bracara indoor shoes 2 layers sole padding
 
sweat-socks
















 
Thursday
Sept 20 '07
Waltham Y basketball court gym
430-630 PM

 
15 min determining distances for A-4 air variant
 
A4 air variant left: 45 mins
 
15 min break
 
A4 air variant right: 45 mins
 
 

 
Did A4 Air-Variant (left and right) for first time
 
Newly Developed A4 Drill Practiced For First Time
 
Method: The A4 (bouncer) was described in the previous Sept 14 entry. The Ar air variant done today involved throwing the ball (soccer style) at the 3 foot wide 5 foot high advertising banner target on the wall 7 yds away, then charging forwards 4 yds at approx 75% speed for 3 paces to meet the rebounding ball, and then upon intercept of the rebounding ball before it bounced ( using the head) commencing an air-dribble in the 4:30 direction (for the A-4 right) given the target on the wall the ball rebounded from as 12:00 on the imaginary clock dial. For the A-4 left the second half everything was the same except upon intercept of the ball the air-dribble went in the 7:30 direction of the imaginary clock dial.
 
I found that aiming for a point approx 12.5 feet above the ground on the wall produced good results.

Here begins the verbatim transcription of the notes taken in practice today with later additions in parentheses
 
(
How to Read these Notes: The shorthand describes step-by-step what happened after I kicked/threw the ball at the wall. I left the paces run before making first contact with the rebounding ball out of the notes.
 
H=header; bo=ball bounced; rite=correct; (somenumber)% = speed as percent of max sprint speed for entire air dribble or segment of air dribble; on=correct; Thigh=ball hit with thigh; (somenumber) = number of paces run without touching the ball; L=ball kicked with left foot; R=ball kicked with right foot; " = same as above; RF=right foot; bouncer=ball bounced; off=incorrect; dir=direction; LF=ball kicked with left foot; non bounce = ball did not bounce; no bounce = ball did not bounce; bo = bounce; (number like times shown on a clock) = a direction given the point on the wall the ball was kicked/thrown  at as twelve o'clock; bo=ball bounced; obstruction or obstruct = ran into some obstacle such as bleachers or wall; good = correct; AD = air dribble; air drib - air dribble; some number followed by 'PM' = a direction as on a clock again; zero/no bo = ball did not bounce; Ft = ball kicked with foot did not remember which foot; --> = to or towards; long = ball hit too far; ?? = dont remember what happened at this point; on target  or on targ= the air-dribble was in the correct intended direction as prescribed by the drill; onT = on target the ball air-dribbled in the correct intended direction as prescribed by the drill; up = ball kicked up towards ceiling); sp=speed; some number followed by 'yds' = the air-dribble covered this distance;

Started (practice session) w perfect pass to hisp teenager (first thing I did when walking out on to the basketball court was kick a ball rolling my way to this hispanic teenager with my right foot (I'm left footed) using the from-behind toe-ish-style. The ball went right to him waist high exactly where I aimed it to he seemed kind of astonished).
 
mustache boy & co ( these boys were there first half)
 
(as I started the practice I felt like this was the most difficult thing I have ever done, and I felt afraid that for the first time this would be something I would be unable to do. This was tough--charging forward at a ball coming straight towards you, and then heading the ball backwards behind me at an angle to start an air-dribble)
 
(A4-right Air Variant 45 mins 445-530 PM)
 
445 H off long --> 1130
446 H up H 6 bo ft, obstruct wall 15 yds 90% speed after 2nd H
447 H on targ long
449 H on targ long
450 H onT, 10, bo, L, obstruct 90% 15 yd
451 H onT, 8, bo, R, 1 L, onT 90% 15 yd
8th grade girls problem resolved ( these approx 8th grade girls wanted to play bball but were concerned about getting in the way. Eventually they went to the other side to disrupt the half court soccer game mustache bo & co were playing. I admired them ( the girls) & mustach boy & co for allowing this to be the solution as it did not disrupt me)
454 H 8 bo --> 330 PM; 80%;  L 6 L --> 430 pm 95% total 15 yds 1 bo onT
457 H 6 -65%- R 3 R -95%- 15 yds no bo --> 5 PM
459 H onT long went 12 yds before bouncing
501 H onT, long 15 yds line drive before bounce
502 H 8 bo --> 330 pm; L off  note--a curving route to 430 target may often be the solution
503 H 6 H 4, R cutrtain obstruct 15 yds 90% no bo exactly on target stepped on 12 yd 430 PM marker cone
506 H 6, onT, R--> 540, 6 bo 70% 15 yds
508 missed H went overhead
508 H 6 H 4 H curtain obstruct 15 yds, no bo, onT, 95% speed
520 H 6 onT but high, 6, R off
512 H off long --> 600, line dirve bo 10 yds away
514 H long approx onT, bo at 10
514 H off to 1 PM
515 H 6 --> 3 PM, H miss on attempt to turn
516 H onT line drive long bounced 11 yds away exactly onT though.
518 same as  above;
519 H onT, 7, L, ball hit (my) face, line drive into wall but 15 yds 95% speed no bo onT
520 H --> 530 line drive hard long bounced 15 yds away
522 H off --> 1 PM
523 H line drive onT bo at 10 yds long
524 H, 6 R 6 bo L 6 bo 20 yds 90% sp 2 bo onT
525 H 6 R off/shot long, 85% sp
527 H off to 1 PM some balls impossible to do this, should go up first I guess good tactix should take into account what commonly goes wrong
528 H 6 --> 330 PM, L 6 --> 430  L 6 L curtain obstruct, ended up onT, tremendous 95% speed no bo 20 yd curving (what happened here was that first I was off in the 330 direction on the imaginary clock dial given the point the ball bounced off the wall from as 12:00; then I turned towards the intended 430 direction on the imaginary clock dial, going at the 430 direction was the object of the drill but I did it this time in a kind of curving flight path)
 
--------------------
 
Curtain drawin kids on other side; half time: no doubt, trying to do something very difficult time after time for 45 mins, while every detail is recorded, is phys (physically) & ment (mentally) tiring
 
(A4-left Air Variant 45 mins 545-630 PM)
 
545 H long line dr (drive) exactly onT bo 11 yds away
547 H 8 bo L 6 L obstruct 20 yds 1 bo 95% sp onT
548 H off --> 1100
550 H 6 R 6 R (circled R which means that the ball would have been kicked with the right foot if not for the obstruction) obstructed last R bleachers --> 830 15 yds no bo 95% sp
552 H off --> 1200
553 H 8 bo L off long but 15 yds at 95% sp 1 bo onT
554 H off --> 430, spinning bounce --> 600 pm
556 H 10 bo L obstruct --> 600 95% 1 bo 15 yds
557 H up 4, H 4 R off/shot but 12 yd no bo 95% speed after 2nd touch onT
558 H 6 L 1 L chest off but 12 yds 95% sp no bo exactly onT
600 H 6 H 4 H obstruct kids 95% sp 1 bo onT
601 H 6 bo L 4 H 4 L 20 yds 1 bo 90% sp onT
603 H 6 bo L 4 L obstruct curtain 95% sp 1 bo onT
605 H 4 up H 6 R off/shot --> 9 pm, 90% sp after 2nd touch
606 H 6 L 4 L 4 L4 L 1 L 25 yds no bo 85% sp onT note--ft after head improving
608 kids started adding/moving cones ( they customized the cone marker setup for my drill)
610 H 6 L off --> 9 PM worries about kids around woman placed herself, her kids, her baby, her baby carriage in exactly the wrong spot near wall
612 H, 6 bo L 6 L (circled L meaning ball would have been gotten to with the left foot if not for the obstruction) obstruct curtain would have been 95% sp --> 7 PM 1 bo 20 yds
614 H 6 R off
615 H off line drive --> 630 bounced 15 yds away
616 H 6 bo L 4 L 20 yds 95% sp onT 1 bo
617 H off --> 1200 worries about kids running around, real problem
618 H 10 bo L 6 L 20 yds 1 bo onT 95% sp
620 H 8 --> 830, L --> 730, 8 L off - 15 yds 80% sp no bo onT curve
622 H off --> 10 PM
623 H off --> 6 pm kid noise has become very loud
625 H 6 H a little long almost a 15 yds 95% sp 1 bo onT
625 approx a dozen screaming kids rip curtains open,  simultaneously run out on to my half of the basketball court for some reason ( this reminded me of how when one team beats another in an important match/game, sometimes the fans rush out on to the field as the game ends, sometimes interfering with the last few seconds of the game)
628 H 6 L 4 H 1 H 20 yds onT 95% no bo ended w/ kids obstruct
630 H off --? 630 kid madness getting to me
 
End note
 
developing ability to scoop up bouncer & go 12 yds at approx 100% speed titely controlled on ( no bounce) Air Drib
 
sound of ball being kicked, and of running very loud w/o earplugs (I wear earplugs during the practice)
 
(end of verbatim transcription of notes taken during practice with later additions in parentheses)
 
General Notes:
 
After the practice I drove to Whole-Foods slash Bread & Circus to get some healthy food into my body I knew I needed it. They say a soccer player in traning needs 10 thousand calories per day I have been getting much less. I figure my body metabolism has been becoming slow to compensate for the high stresses inflicted upon it combined with low caloric intake, which gets rid of fat. However there are good points to the fast metabolism  high caloric intake slash high level of activity  approach also. The high metabolism type is good at burning up fat. I looked and looked and ended up buying their marinated london broil, took it home and broiled it at 15 mins on each side like the butcher told me. Then after getting it out of the broiler it was dried out and I poured peanut oil on it, the london broil soaked up the peanut oil like a sponge. Then I ate it it tasted great all 1.26 pounds of it. But I could have eaten 4 pounds of it.
 
To my surprise today I showed that on the A4 drill after intercept I can consistently travel 15 yds in the prescribed by the drill direction (430 or 730 given the point the ball rebounds from off the wall as 12:00) at a high speed with the ball bouncing only once but kept under control.
 
The second half was better than the first half but during the practice this did not seem to be the case. Again, constantly rising expectations.
 
Faces in the Crowd: The little girls of the type seen yesterday were back, they were learning cheerleading, over and over I heard their innocent unpolluted lungs shout out some chant that ended with (children are charming when they shout) "Superstuff" (some of them shouted 'superstars'). Seems these were little 8 year old types learning how to be cheerleaders.
 
At first it seemed that the fact that these cheerleading girls had been written about yesterday, hence committed to history, had resulted in a kind of dulling of the interaction of myself and them. But when they all poured into my half of the court running all over  the place at the end, as occurs after a team wins big in basketball or soccer, it not longer seemed that the relationship had been dulled.
 
Note: this soccer log entry approx 2100 wds in length, hard to say exactly how long it took, ate dinner while writing it up.
 

Replique ball 7.5 psi
 
Bracara indoor shoes 2 layers sole padding
 
light brown sweat-socks
















Friday
Sept 21 07
415-600 PM
Waltham Y Gym
D2 Air Variant (right)
45 mins
 
15 mins break
 
D2 Air Variant (left)
45 mins
 
nc
 
D2 Air Variant Drill Practiced For First Time
 
Method: The D2 Air Variant as practiced today, involved: 1) throwing the ball straight at the wall--not at an angle--from 2 yds away from the wall to hit the wall at a point 11 feet above the ground; 2) turning to run away from the wall, in the same direction as the rebounding ball, approx 4 yds using 4 paces; 3) heading the ball before it hit the ground and commencing an air-dribble in the 730 direction for the D2-right and in the 430 direction for the D2-left (given the point on the wall the ball rebounded from as 12:00 on the imaginary clock dial,  from the persective of the point at which the rebound was intercepted).
 
Air dribble as explained previously means running while keeping the ball off the ground but under control, like normal dribbling except the ball never touches the ground. I estimate I ran the 4 paces before intercepting the rebounding ball at on average 80% max speed for the first 4 paces of a run.
 
Seems that this throw 2 yds from the wall approach could be modified to throw 3 or 4 yds from the wall and you would still have a good drill, but more difficult.
 
Here begins the verbatim transcription of the notes taken in practice today with later additions in parentheses
 
(
How to Read these Notes: The shorthand describes step-by-step what happened after I threw or kicked the ball at the wall. I left the 4 paces run before making first contact with the rebounding ball out of the notes.
 
H=header; bo=ball bounced; no bo = ball did not bounce during run; rite=correct; (somenumber)% = speed as percent of max sprint speed for entire air dribble or segment of air dribble; on=correct; Thigh=ball hit with thigh; (somenumber) = number of paces run without touching the ball; L=ball kicked with left foot; R=ball kicked with right foot; " = same as above; RF=right foot; bouncer=ball bounced; off=incorrect--there was something wrong with the touch on the ball preceding the word 'off'; dir=direction; LF=ball kicked with left foot; non bounce = ball did not bounce; no bounce = ball did not bounce; bo = ball bounced; (number like times shown on a clock) = a direction given the point on the wall the ball was thrown at as twelve o'clock; obstruction/obstruct = ran into some obstacle such as bleachers curtain or wall; good = an especially good run; AD = air dribble; air drib - air dribble; some number followed by 'PM' = a direction as on a clock again; zero/no bo = ball did not bounce; Ft = ball kicked with foot did not remember which foot; --> = to or towards; long = ball hit too far; ?? = dont remember what happened at this point; on target/on targ/onT = the air-dribble was in the correct intended direction as prescribed by the drill; up = ball kicked up towards ceiling); sp=speed; some number followed by 'yds' = the air-dribble covered this distance;  underled = the contact with the ball followed by the word 'underled', resulted in the ball being underled for the subsequent contact with the ball as I ran in some direction;
)
 
(D2 Air Variant Right 42 mins 418-500 PM)
 
1st 5 min skipped (not noted)
423 H 8 bo L 4 L chest obstruct 25 yds 1 bo 85% onT
425 H 6 --> 630 L 6 --> 730 L off, but onT 20 yds 95% sp no bo
427 H 8 bo, L-thigh, 1, L off 20 yds 1 bo onT 90% sp
429 H 8 bo --> 600, L obstruct (ball) hit b-board
431 H 8 bo L 6 L obstruct 20 yds 1 bounce onT 85% sp
432 H 6 H off underled but 12 yds 0 bo onT 95% sp
434 H 6, L 4 L obstruct bleachers 20 yds no bo 95% sp --> 7 PM approx onT, zero bounce
Note- cone moved, putting it back (the orange cones marking direction and distance proceeded in after intercept of rebounding ball had been somehow moved out of place I took time to move it back into place)
438 H 6 H 6 R off but 15 yds 85% sp approx onT, no bo
439 H 6 underled R off
441 H 5 H 5 L obstruct-bboard--> 700 PM approx onT, 95% sp 15 yds zero bo
443 H 8 bo --> 830, R off
444 H 6 H 4 H 4 L off, but 15 yds no bo onT 85% sp
446 H 6 H 6 H underled but 95% sp onT zero bo 15 yds
447 H 6 long --> 630 PM
449 H 6 --> 700, L 4 --> 800, R 1 R --> 730, 20 yds zero bo, onT zig zag 85% sp
451 H 6 H 4 H 4 H underled, but 20 yds 95% sp zero bo onT
453 H 6 H 4 H 2 H 2 H 2 H off but 20 yds zero bo 85% sp onT
455 H 8 bo L-thigh, 2, R-thigh, 2, L-thigh off but 20 yds onT 80% sp 1 bo
457 H 6 bo L 6 L obstruct bleachers onT 95% sp 20 yds 1 bo
459 H 6 L 12 L obstruct wall 25 yds, no bo, onT 95% sp
_______________________
 
1st half ball hit wall 11' above ground, thrown from 2, caught (with a soccer-legal part of the body) 6 yds from wall after 4 paces...word 'cares' hit on vending sign first half ( the first half I aimed on the throw at the word 'cares' on the vending machine banner on the wall)
 
(D2 Air Variant Left 42 mins 518-600 PM)
 
520 H 6 bo, L, 2, Thigh 1 chest curtain obstruct 20 yds 1 bo 95% sp onT
522 H 6 bo, Thigh, 2, L, 3 L obstruct 20 yds 1 bo 90% sp onT
524 H off long -->
525 H off up
526 H bo chest, 1, shoulder, 1, L off, 15 yds 1 bo 95% sp onT
527 H off underled, 4 H off underled
528 H 6 H 6 underled but (almost like) 12 yds no bo 95% sp onT
529 H 6 H 4 H 4 obstruct curt (curtain) but 20 yds zero bo 90% sp onT
531 H off --> 330 bo 8, L off long
532 H 8 bo chin 6 bo R obstruct but 20 yds 95% sp onT
     now adjust (adjusting) marker cones
535 H 8 R 8 L off but 12 yds zero bo 85% sp zig zag
537 H 8 off --> 3 PM
538 H 8 bo R 8 bo L off but 15 yds 95% sp --> 330 pm
540 H 6 H off underled
541 H 6 bo chest 1 face 1 shoulder 1 foot but 95% sp 1 bo onT 15 yds
543 H 6 L off onT
544 H 6 L 8 R 20 yds 98% sp no bo onT tremendous
546 H 6 R off (shot) but 12 yds no bo onT 98% sp
548 H 8 R stopped ball 1 yd to side (with my right foot I at the end of this run grounded the ball by kicking it a yard to the ground a yard to my right at a low velocity)  but 12 yd no bo onT 98% sp
549 mis-throw these usually not reported today (today on attempts when the throw at the wall to start the run was off, I did not bother reporting the run)
550 H 4 H 4 H 4 H onT 60% sp these headers all underled
552 H 8 L 8 R, 97% sp, approx onT, 15 yds no bo good!
556 H 6 H 4 L 3 R 3 curtain obstruct, 93% onT 23 yds no bo good
557 H 6 --> 330, bo L 6 --> 430 R obstruct 90%, 1 bo curve 20 yds onT
note--not wiping sweat from head (while doing these air-variants this week, I have not been using a towel to wipe the sweat from my head)
559 H 8 bo L 1 L 1 L 95% sp onT 20 yds 1 bo, last L segment tite fast (the last segment featured me at max sprint speed covering approx 10 yds while keeping the ball off the ground,  kicking the ball with my left, taking a step with my right, kicking the ball with my left, taking a step with my right, and again kicking the ball with my left before I ran into the curtain dividing the two sides of the gym)
 
end note had hamburger, 4 pc chick mcnugget 1/2 hour before practice. Such food before practice seems to make me sluggish.
 
Affected by overconfid (overconfidence) re d2 being relatively easy?
 
(end of verbatim transcription of notes taken during practice with later additions in parentheses)
 
General Notes: 
 
During the practice I felt as if I was having an off day. The evening before I enjoyed drinking approx 32 oz burgundy wine (in the past I have not appreciated wine much) but seems I paid for this by feeling down today. As of now I am not sure if I just felt like I was having a bad day, or indeed actually was having a bad day. I do feel that the left foot and the right foot were not working as well on airborne balls today as they were yesterday.
 
The air variant drills done on the previous days this week were more difficult so maybe this was kind of like playing some scrub team the week after playing the top ranked team in the nation.
 
I felt surprised that the difference in terms of difficulty between the D2 done today and the other air-variants was not as great as I thought it would be.
 
Seems the head was used more on the D2 than on the other air variants.
 
I demonstrated that I can on the D2 consistently get to a point 15 yds away from the intercept point at a high speed, the ball bouncing no more than once along the way, with the direction I air-dribble towards under control, with me going where I intended to go.
 
Faces in the Crowd: basically none, I drew the curtain to separate my side of the gym from the other side of the gym so as to mimimize ball recovery times.
 
Note: this soccer log entry approx 1766 wds in length, did not keep track how long it took.
 
Replique ball 7.5 psi
 
Bracara indoor shoes 2 layers sole padding
 
black sweat-socks

















 
Sunday
Sept 23 07
Waltham Y Gym
505-750 PM
 
Monday Sept 24 07 B3 Graphic Produced


B3 Graphic Added to Sept 19 Entry
 
C4-Air-Foot (right)
45 mins
5 min break
C4-Air-Foot (right)
45 mins
20 min break
C4-Air-Foot (right)
30 mins
 
 
nc
 
 
B3 graphic added to Wednesday Sept 19 Entry
 
New C4 Air-Variant-FOOT Drills Done For First Time
 
Method: was to throw the ball soccer-style at a point on the previously used 3 foot wide 5 foot high banner hanging on the wall, whose center is 11 feet above the ground. The ball was thrown at a point on the banner 9.5 feet above the ground, in between the line that says "the" and the line that says "community".
 
The ball was thrown from a point on the ground 2 yards to the left of the target, and 4 yds from the wall (of course the point on the wall the target banner is on, that is closest to the point the ball was thrown from). After throwing the ball I ran 5 yds to my right to intercept the ball before it bounced with my FOOT and commenced an up to 25 yds in length air-dribble in the 4:30 direction from the perspective of the intercept point, given the wall as 12:00.
 
Intervals: 3 secs at the starting point between attempts plus 10 sec taking notes + 15 seconds retrieve-ball and walk back to starting point.
 
Speeds estimates: I estimate on average I ran the 5 yds parallel to the wall to intercept the rebounding ball at 60% of max sprint speed.
 
Here begins the verbatim transcription of the notes taken in practice today with later additions in parentheses
 
(
How to Read these Notes: The shorthand describes step-by-step what happened after I threw or kicked the ball at the wall. I left the 4 paces run before making first contact with the rebounding ball out of the notes.
 
H=header; bo=ball bounced; no bo = ball did not bounce during run; rite=correct; (somenumber)% = speed as percent of max sprint speed for entire air dribble or segment of air dribble; on=correct; Thigh=ball hit with thigh; (somenumber) = number of paces run without touching the ball; L=ball kicked with left foot; R=ball kicked with right foot; " = same as above; RF=right foot; bouncer=ball bounced; off=incorrect--there was something wrong with the touch on the ball preceding the word 'off'; dir=direction; LF=ball kicked with left foot; non bounce = ball did not bounce; no bounce = ball did not bounce; bo = ball bounced; (number like times shown on a clock) = a direction given the point on the wall the ball was thrown at as twelve o'clock; obstruction/obstruct = ran into some obstacle such as bleachers curtain or wall; good = an especially good run; AD = air dribble; air drib - air dribble; some number followed by 'PM' = a direction as on a clock again; zero/no bo = ball did not bounce; Ft = ball kicked with foot did not remember which foot; --> = to or towards; long = ball hit too far; ?? = dont remember what happened at this point; on target/on targ/onT = the air-dribble was in the correct intended direction as prescribed by the drill; up = ball kicked up towards ceiling); sp=speed; some number followed by 'yds' = the air-dribble covered this distance;  underled = the contact with the ball followed by the word 'underled', resulted in the ball being underled for the subsequent contact with the ball as I ran in some direction;  long-ball kicked too far; (example): L long bo 15 yds away 530 means the ball was kicked out too far, in the 530 direction on the imaginary clock, and bounced on the ground 15 yds from the point I kicked it; if a bounce is not mentioned that means the ball did not bounce during the air-dribble; (example): 60%/80% sp means the speed on the air dribble was 60% of maximum sprint speed for the first part of the air dribble and 80% of max sprint speed for the second part of the air dribble.
)
 
(C4 Air Variant -Foot- to Right 45 mins 520-605 PM)
 
520-5 1st 5 min skipped (not noted)
525 L 4 H 4 bo L obstruct 15 yds 70% sp --> 600
526  12 yds line dr, bo --> 500
527 L 10 bo L off onT 90% sp
529 L 6 H 4 H 15 yds onT 95% sp obstruct
532 L long chip bounced 20 yds away --> 600 pm
533 L off --> 800
some ot these balls hard to do this trick w/, but pt (point) of drill is to learn this trick
535 L long line drive bo 20 yds --> 530 pm
536 L long bo 12 yds --> 530
537 L 8 H underled onT
538 L off --> 1100 pm
539 L long bo 25 yds --> 530
540 L long chip bo 25 yds onT
541 L 3 H 3 bo R 3 H 2 R 2 L --> 500 pm 50% sp 15 yds
542 L long chip bo --> 500 20 yds
544 L 6 L 6 L obstruct but 15 yds no bo --> 330 pm 90% sp
546 L long hard roller --> 5 pm
547 L right-hand 6 L off onT
548 L obstruct ceiling
549 L 8 bo H 2 H, 15 yds onT 95% sp
551 L long bo 20 yds --> 5 pm
note-less time to judge ball trajectory than in game (I am reaching the ball just about 7 yds away from the point at which it hit the wall, in a game there is more time to judge the trajectory of the ball)
552 L long bo 15 yds onT
553 " same as above
554 L long roller --> 600
556 L off --> 200
556 L 8 H 8 4 L obstruct, 20 yds no bo onT 50% sp
558 L off --> 730 short & slow
559 L off --> 530 line drive bo 15 yds away
600  " same as above
601 L face --> 200 wall obstruct
603 L long bo 15 yds away --> 600
604 L long bo 10 yds (away) --> 330
605 L 4 H 4 H obstruct kids but 12 yds no bo onT 50% sp
 
(C4 Air Variant -Foot- to Right 45 mins 610-655 PM)
 
611 L 8 L obstruct-kid worries-but 12 yds no bo exactly onT 98% sp
612 L off --> 600 long bo 10 yds away
613 L off --> 100 long
614 L 8 L off but 14 yds 98% sp no bo onT
615 L long --> 530 bo 20 yds away
616 L long --> 600 bo 20 yds away
617 L off --> 1200
618 L long --> 530 bo 15 yds away
620 L 6 H 5 H 4 H 3 H 25 yds no bo 50%/90% sp onT
622 L long --> 400 bo 15 yds away
623 L 10 bo H obstruct wall --> 530 95% sp 15 yds 1 bo
625 L 6 L off --> 300 pm
626 L long bo 20 yds line drive --> 600
note - may be rushing in ball's direction too quickly then stopping ( re the initital run to the right to intercept the rebound)
628 L long bo 20 yds line drive --> 600 same as 626
629 L long line drive hit b-board 20 yds away, hard effortless shot by mistake, onT
water, clean up spill (drank some water cleaned up water spilled on ground)
632 L onT bo 13 yds away
633 L off --> 1100
635 L 8 H 4 H, headers underled lots of backspin on ball but 12 yds no bo onT 60% sp
636 L 8 H 5 H 3 L off, 15 yds no bo 50% sp --> 530
638 L long chip --> 600 bo 20 yds away
639 L 6 H 6 L off, but 15 yds 75% sp onT no bounce
641 L 8 L off but 12 yds no bo onT 80% sp
642 L long chip --> 530 bo 15 yds away
644 L 6 H 4 H 3 R 3 L 2 L obstruct gum floor fan but, 60/95% sp, 25 yds, no bo, onT
647 L 8 bo R 4 H obstruct wall but 20 yds 1 bo 95% sp onT
(drank some) water
650 L 8 L 8 L obstruct wall; awesome 25 yds no bo 99% sp onT
652 L long --> 530 bo 20 yds away
the throw at wall has alot to do w/ this
653 " same as above
654 L 10, R 1 right shoulder, obstruct wall; but, 97% sp, approx onT, --> 500, no bo, 20 yds, impressive
 
After 2nd segment notes:
2nd segment better than 1st I could tell, despite constantly rising expectations syndrome.
 
Looking back to the C4/B2/A4 bouncer drills, I remember that sometimes it takes me more than two 45 min segments, or approx 120 mins/ 2 hours, to begin to get the hang of a new trick.
 
The run to intercept the ball on the rebound on avg is at approx 60% max speed.
 
The L/R ft (foot) on ball improved 2nd half of 2nd segment.
 
A couple of approx 10 yr old boys were playing B-ball & soccer in the gym 2nd half 1st segment, 1st half of 2nd segment; black buddha was shooting baskets for about 5 mins during each segment. When I got hot 2nd half 2nd segment nobody in gym. Felt tired, but not hot/sweaty/winded after 2nd segment.
 
The temptation is to quit the practice while you're ahead so you can feel good for the next 24 hrs, temptation is to avoid practicing when tired (because when tired there are mistakes), but such is somewhat foolish, because generally the more practice, the faster the improvement, the more practive, the better you feel after practice.
     & re the depressive personality:...(getting depressed over things that should not be depressing is a problem, however, people who get depressed when they do not do well at practice, spur themselves on to improvement, because people do not like to get depressed, a thing called the pleasure-principle exists)
 
(C4 Air Variant -Foot- to Right 45 mins 720-750 PM)
 
720 L hard line drive bo 15 yds away --> 530
721 L 10 bo, L-thigh, obstruct wall, 90% sp --> 330 pm would have been 1 bo 25 yds
723 L 12 bo, H obstruct wall, 95% speed, 15 yds, 1 bo --> 330
725 L 6 L 6 L 1 L 1 L obstruct - kid worries - 20 yds no bo 90% sp --> 330
727 L 6 H 4 H 4 grounded with L 15 yds no bo 80% sp, --> 530 pm
728 L long --> 330 pm bo 15 yds away
729 L long line drive --> 500 bo 20 yds away
731 L 9 bo H obstruct bleachers 15 yds 1 bo onT 95% sp
732 L long --> 530 bo 8 yds away
734 L 8 H 4 H onT 12 yds no bo 80% sp headers underled, strong backspin on ball
735 L long bo 15 yds away --> 530
736 L long bo 20 yds away --> 530
737 " same as above
738 L off --> 130
739 L long --> 600 pm, bo 8 yds away
740 L 8 bo H H H 3, L, 20 yds 2 bo 92% sp onT
741 L long --> 530 chip bo 20 yds away
743 L 8 L 8 bo L obstruct wall, but 25 yds 1 bo 95% sp --> 400 approx onT
745 L 8 H 8 H obstruct bleachers, 15 yds no bo 90% sp onT
746 L high 10 bo H obstruct wall 20 yds 98% sp 1 bo approx onT --> 500 pm
747 L long --> 600 pm, bo 15 yds away
749 L 9 H off but 12 yds onT 98% sp no bo
750 L long --> 600 bo 15 yds away
 
(end of verbatim transcription of notes taken during practice with later additions in parentheses)
 
General Notes: 
 
This was the most difficult drill I've done so far. At first the first 45 minutes I felt like I had finally run into something that I cannot do. But by the end of the second 45 minutes I felt like: difficult as this C4-Air-foot thing is I will eventually be able to master it--it will take longer to master than the other drills, but eventually I will master it.
 
Today the only thing done was the C4-Airfoot-right variant involving me running to my right to intercept the ball after it rebounded off the wall. This is because the right variant involves me using my left foot. With something this difficult, I figure learn how to do it with the favored foot first, then later apply lessons learned to learning how  to do it with the less favored foot. Also, learn how to do it running in the direction before intercept of rebound that you are best at, then later learn it runnng the opposite direction before rebound intercept (it  would be possible for me to intercept the ball with my left foot when running to my left to intercept the rebound of the ball, today I was runnng to my right to intercept the rebounded ball with my left foot.).
 
The notes re what happened when something went wrong, the ball was not kicked to where I wanted to kick it, can be of use in the sense that the things that by nature I naturally do by mistake, I can learn to do on purpose.
 
I estimate that it will take me 3-10 hours more of practicing the C4 Airfoot Right before I have mastered this trick. I still feel kind of down over failing so many times with it, but it is a difficult trick. Now 3.5 hours after practice ended I finally realize, that I should be happy, happy as someone who has achieved something great, because although the first 45 minutes I felt stumped, by the end of the 2nd 45 minutes I knew that eventually I will master the C4 Airfoot Right--and the reality is that when I do master this difficult and depressing C4 Airfoot Right, I will be at a unique and high level of greatness...I will be getting to the point where I will not have to worry about people failing to recognize that I am a world class player (and that means alot it means relaxation).
 
Faces in the Crowd: . See verbatim section of notes.
 
Note: this soccer log entry approx 2399 wds in length, minus the redundant 'how to read the verbatim notes' section which is now 407 words that is 1992 words, written/typed up from 908 PM - 1038 PM Sunday Sept 23, which is 90 minutes.  
 
 
Replique ball 7.5 psi
 
Bracara indoor shoes 2 layers sole padding
 
light brown sweat-socks


















 
Tuesday Sept 25
400-600
Waltham Y Gym


B3-Air-Foot-ToRight
45 mins
15 min break
40 mins
 
B-3 Air Variant-FOOT running to right 
 
New B3 Drills (to Right) (Air Variant-FOOT) Done For First Time
 
Method: was to throw the ball at  a point beneath the previously used 3 foot wide 5 foot high banner hanging on the wall, whose center is 11 feet above the ground. Aiming for a point approx SEVEN feet above the ground seemed to work (the line with 'corp' on it on the vending banner).  What worked best was a point 1 foot right of the "target" which was at the horizontal center of the banner.
 
     B-3 Air Variant FOOT (Right) was executed both the 1st and 2nd segments. The ball was thrown at the wall from a point 2 yds to the left of the point 6 yds in front of the point on the wall the ball was thrown at (exactly speaking 1 foot right of this point). After throwing the ball at the target I ran forward and to my right, diagonally,  to intercept after running 3 paces the rebounding ball before it hit the ground, at a point on average 1.5 yds to the right of the point 3 yds in front of the target point (the ball was thrown 1 foot right of the 'target' point. Then I  attempted an air-dribble in the 3:00 direction (given 12:00 on the imaginary clock  for the wall the ball was kicked at from the perspective of the point at which I made the first touch on the rebounding ball).  Then while walking I retrieved the ball, walked back to the start point, and usually stopped at a chair near the start point my clipboard was on to make notes, before making the next run.
 
Intervals: 5 secs at the starting point between attempts plus 8 secs ball retrieval, 10 sec walk back to the starting point and 15 secs note taking..
 
Speeds estimates: The run before the intercept was (had to be) at about 7-90% max sprint speed, producing a high degree of difficulty. See transcription of practice session notes below re speeds thereafter.
 
Next I show a verbatim transcription of the practice notes, with later additions in parentheses.
 
(
How to Read these Notes: The shorthand describes step-by-step what happened after I threw or kicked the ball at the wall. I left the 4 paces run before making first contact with the rebounding ball out of the notes.
 
H=header; bo=ball bounced; no bo = ball did not bounce during run; rite=correct; (somenumber)% = speed as percent of max sprint speed for entire air dribble or segment of air dribble; on=correct; Thigh=ball hit with thigh; (somenumber) = number of paces run without touching the ball; L=ball kicked with left foot; R=ball kicked with right foot; " = same as above; RF=right foot; bouncer=ball bounced; off=incorrect--there was something wrong with the touch on the ball preceding the word 'off'; dir=direction; LF=ball kicked with left foot; non bounce = ball did not bounce; no bounce = ball did not bounce; bo = ball bounced; (number like times shown on a clock) = a direction given the point on the wall the ball was thrown at as twelve o'clock; obstruction/obstruct = ran into some obstacle such as bleachers curtain or wall; good = an especially good run; AD = air dribble; air drib - air dribble; some number followed by 'PM' = a direction as on a clock again; zero/no bo = ball did not bounce; Ft = ball kicked with foot did not remember which foot; --> = to or towards; long = ball hit too far; ?? = dont remember what happened at this point; on target/on targ/onT = the air-dribble was in the correct intended direction as prescribed by the drill; up = ball kicked up towards ceiling); sp=speed; some number followed by 'yds' = the air-dribble covered this distance;  underled = the contact with the ball followed by the word 'underled', resulted in the ball being underled for the subsequent contact with the ball as I ran in some direction;  long-ball kicked too far; (example): L long bo 15 yds away 530 means the ball was kicked out too far, in the 530 direction on the imaginary clock, and bounced on the ground 15 yds from the point I kicked it; if a bounce is not mentioned that means the ball did not bounce during the air-dribble; (example): 60%/80% sp means the speed on the air dribble was 60% of maximum sprint speed for the first part of the air dribble and 80% of max sprint speed for the second part of the air dribble; dk = ball was kicked immediately after it touched the ground after having been in the air, drop-kick style;
)
 
(B3-right Air Variant FOOT 6/2 1st 45 mins 415-530 PM):
 
415-420 Not noted
should have worn shinguards  alot of drop kick off shin type touches
420 L 6 wall obstruct 200
421 L long --> 200
422 L long --> 100
423 L 8 bo H 4 obstruct  -->  430
424 L 8 L  -->  200 wall obstruct
425 L/dropkick=dk/ long roller  -->  730
426 L roller long  -->  500
427 L long chip bo 20 yds away  -->  330
428 L long  -->  100 hit wall
429 L 10 bo L 2 R 2 L 2 R 2 L3, 1 bo 20 yds 60% sp  -->  600 (this showed how the E3 pattern though it has not been practiced for a while is executed with competence)
430 L 10 bo, whould have been L at 20 obstruct bboard,  -->  330
432 L long  -->  230
433 L long  -->  430
434 L 10 bo H obstruct wall 20 yds, onT, 95% sp, 1st close to success
435 L 8 bo chest off but 12 yds onT 95% sp, 2nd close to success
438 L 8  -->  400, H  -->  300, 5, L-thigh, 1, L-thigh, 1, L off, but zig zag 15 yds onT 1 bo 60% sp, 3rd close to success
440 L 10 bo H off, 95% sp 15 yds  -->  400
441 L long onT bo 15 yds away
443 L, 11 bo H, obstr wall, 20 yds 95% sp only 1 bo  -->  330
444 L long hard effortless line dr bo 20 yds away  -->  400
446 L long  -->  200
447 L 4 bo  -->  200; then several touch AD onT (--> 300) 20 yds 2 bo (2 bounces over the 20 yds) 60% sp close to success
449 L miss
451 L off  -->  130 long ctg ( counting) paces to ball
452 L miss / paces to ball = ptb = 3
453 L off  -->  430 ptb=3
454 L off long  -->  200 ptb=3
455 L long  -->  400 bo 15 yds away ptb=3
456 L 8 bo  -->  400, R 6  -->  300, L 6, R 2 L, zig-sag 15 yds 1 bo 90% sp onT; success or close to success
458 L 8 bo obstr curt ( curtain)  -->  600
459 9 L long onT hit wall 20 ds away w/o (without) bo (bounce), effortless
 
(500-520 Intermission)
 
20 minutes after start there was definite significant improvement. The last 9 mins even counting the paces run to reach the ball, was enough of a distraction to impair performance. This is the toughest drill so far, but there is observable defninite gradual improvement in terms of frequency/magnitutde of error.
 
The 3 paces taken to reach the ball after the throw have to be long fast, 70-90% speed paces, which makes this drill tough. But when its mastered I'll really have something.
 
The 3 paces take me to a point 1.5 yds right of target, (not counting aiming ball 1' right of target, & 3 yds from target wall ("target" is the exact center of the banner, I ended up aiming ball a foot to right of "target").
 
Ball thrown with right foot forward.
 
(B3-right Air Variant FOOT 6/2 2nd 45 mins 520-600 PM):
 
520 L 8 L off, but 12 yds exactly onT 95% sp, first undoubted success seems ball should be thrown at wall a little softly
522 dk (drop-kick, ball hit ground just before foot hit ball) L off --> 230
523 L off --> 200 might (could) have been zig zag --> 300 onT but wall obstr
524 L off --> 430 long bo 15 yds away hard effortless
525 would have been L 10 bo H 20 yds 95% sp only 1 bo --> 130 but wall obstruct
forced break to 534, 'Strong & Heart Kids' scheduled for 600, arrived at 530, insisted on taking over 1/2 gym (had to move to far left corner area of gym)
535 good start (good first kick on rebound) w/ (with) L --> 230 (not kicked too far) (but) obstructed by bboard (basketball backboard) suspension bar
538 same as above obstruct wall
539 L /ball kept low/ 1, L 8 H 4 L 1 L: Tremendous success, 95% sp, onT no bo. Significant ball kept low on first L?
541 L 8 obstruct wall --> 730 could have been fast titely controlled curve success --> 300
542 L off roller --> 430
543 throw off
544 L off roller  -->  430
B3 Air-foot-right should be easier (because I am left footed and will be moving to my left to intercept rebound)
546 L 3 H 3 H 6 L obstr wall, 20 yds 95% sp exactly onT no bo, tite well controlled fast start, great.
547 8 bo thigh 2 L obstr wall, 95% sp 1 bo (only one bounce the entire air dribble) over 20 yds exactly onT
548 L 3 L 6 L 3 L-thigh, 20 yds no bo 95% sp exactly onT titely controlled, great
throwing ball at wall a little more softly than is natural seems to produce good results
551 L onT long bo 15 yds away
552 could have been: L 12 then something  -->  230 but wall obstruct (the ball was kicked well on the first touch but the angle was such that the air-dribble encountered the wall)
553 L dk (dropkick) ground little bouncers dribble onT 20 yds (the ball hit the ground a moment before I kicked it and I started a controlled ground dribble in the correct direction
555 L onT, long bo 15 yds away
557 L long bo 15 yds away  -->   430
558 L 8 bo L-thigh, chest, 2, L obstr wall but 20 yds 97% sp onT only one bo, good
 
-------------------------------------
 
(end of 2nd segment)
 
end, this drill hard as it is will eventually be mastered, w/ (with) spectacular results.
 
Seems presence of BBOARD obstr (obstruction) 6 yds from start forced me into a good, tight, first L in 2nd half. (the presence of the basketball backboard obstruction seems to have forced me into making the first kick on the rebounding ball in the drill, tight, not kicked so far as to hit the basketball backboard)
 
General Notes:
 
Looks like the trick is ( in this drill ) to keep the foot angle as it first strikes the ball on the first touch with the foot on the ball, sort of loose, by keeping the ankle sort of loose, so the ball will not be kicked too far away.
 
Seems that being forced to change to a different area of the gym helped me to break bad habits displayed in the first segment.
 
I wonder if the fact the ball is white with black figure-8 shaped markings, and is appearing to my eyes in front of gym walls that are painted white, is producing impairment of performance through camouflage effect.
 
Faces in the Crowd:
 
Black Buddha was there in the first part of the first half while I was messing up. He kept retrieving balls kicked too far for me, I told him that I was trying to master a new tough drill so alot of balls would go to far into his side of the gym, so he should not bother with retrieving them for me. Before Black Buddha left he was sitting on the bleachers in the gym talking on his cell phone. When I finally got hot (performance got good) at the end of the 2nd segment there was nobody around I had drawn the curtain between me on one side of the gym and the kids on the other.
 
 
This approx 2062 word entry minus 427 redundant words re how to read the minute by minute notes, equals 1635 word entry written/typed in approx 61 minutes. Getting more words done per minute, less verbose.

 
Replique ball 7.5 psi
 
Bracara indoor shoes 2 layers sole padding
 
black sweat-socks



















 
Wednesday
Sept 26 07
300-500
Waltham Y
 Gym


A4 Air FOOT (air dribble to right after intercept of rebound)
45 mins
 
15 min break
 
A4 Air FOOT (to right) 45 mins
 

A4 Air-Variant using FOOT (air dribble to right) done for first time
 
Method: The A4 (air-head) drill was described in the previous Sept 20 entry. The A4 air variant done today involved throwing the ball (soccer style) at the 3 foot wide 5 foot high advertising banner target on the wall 7 yds away, then charging forwards 3 yds at approx 50-80% speed (varies depending on methodology) using 3 paces to meet the rebounding ball, and then upon intercept of the rebounding ball before it bounced ( using the left foot) commencing an air-dribble in the 4:30 direction (given the wall the target is on as 12:00 from the perspective at the point of intercept).  
 
At first I found that throwing the ball somewhat softly at a point on the wall 6.5 feet high produced a rebound difficult to handle with the foot. Then I changed to hitting the wall when throwing the ball at a point 9.5 feet above the ground this produced better results. Then I added the innnovation of waiting until the ball hit the wall before charging forward to intercept the ball with my foot; this further improved results since when I charged forward before I hit the ball this would result in getting too close to the ball making hitting the ball with the foot awkward.
 
The idea today was to try to make first contact with the ball with the foot every time. I felt this would develop the aspired after skill faster than at this early point, allowing for variation in terms of which part of the body the ball was first contacted with.
 
Meaning of air dribble: for example if I head the ball in a given direction, and then take 4 paces, and then kick the ball before it hits the ground in the same direction, and then take 3 paces and kick the ball again before it hits the ground, and then take 2 paces and miss, and the last time I touched the ball was 15 yds from the start, that would be a "15 yd no bounce air-dribble".

Here begins the verbatim transcription of the notes taken in practice today with later additions in parentheses
 
(
How to Read these Notes: The shorthand describes step-by-step what happened after I threw or kicked the ball at the wall. I left the 3 paces run before making first contact with the rebounding ball out of the notes.  if a bounce is not mentioned that means the ball did not bounce during the air-dribble.
 
H=header; bo=ball bounced; no bo = ball did not bounce during run;  bouncer=ball bounced; no/non bounce = ball did not bounce; zero/no bo = ball did not bounce;  rite=correct; (somenumber)% = speed as percent of max sprint speed for entire air dribble or segment of air dribble; (example): 60%/80% sp means the speed on the air dribble was 60% of maximum sprint speed for the first part of the air dribble and 80% of max sprint speed for the second part of the air dribble; on=correct; Thigh=ball hit with thigh; (somenumber) = number of paces run without touching the ball in between touches; L=ball kicked with left foot; R=ball kicked with right foot; " = same as above; RF=right foot; off=incorrect--there was something wrong with the touch on the ball preceding the word 'off'; dir=direction; LF=ball kicked with left foot; (number like times shown on a clock) = a direction given the point on the wall the ball was thrown at - from the perspective of the point first contact was made with the ball-- as twelve o'clock; obstruction/obstruct/obstr= ran into some obstacle such as bleachers curtain or wall; good = an especially good run; AD = air dribble; air drib - air dribble; some number followed by 'PM' = a direction as on a clock again; Ft = ball kicked with foot did not remember which foot; --> = to or towards; long = ball hit too far; ?? = dont remember what happened at this point; on target/on targ/onT = the air-dribble was in the correct intended direction as prescribed by the drill; up = ball kicked up towards ceiling); sp=speed; some number followed by 'yds' = the air-dribble covered this distance;  underled = the contact with the ball followed by the word 'underled', resulted in the ball being underled for the subsequent contact with the ball as I ran in some direction;  long=ball kicked too far; (example): L long bo 15 yds away 530 means the ball was kicked out too far, in the 530 direction on the imaginary clock, and bounced on the ground 15 yds from the point I kicked it;dk = ball was kicked immediately after it touched the ground after having been in the air, drop-kick style; whb= would have been;
)
 
(A4-air dribble to right and backwards after intercept of rebound using left foot) Air FOOT Variant 45 mins 415-500 PM)
(Aiming for 430 on imaginary clock dial)
315 start aim 6.5' wait till ball hits wall before running forward (seems to be) a good idea (I started out aiming for a point 6.5 feet above the wall with the initial throw; during the first 5 minutes the idea of waiting until the ball hit the wall before charging at it seemed a good idea but I did not immediately implement the idea. Did not note 1st 5 mins of runs).
 
321 off long --> 1100
322 L 8 bo L 8 bo 15 yds 50% sp onT, ball thrown 9' high, softly (for now the ball is being thrown 6.5' high usually the ball was thrown unusually high this time)
323 long bo 12 yds away --> 600
325 long bo 12 yds away -->  730
326 Aiming for 'strong' line on Carolyn Mark Ain banner ball thrown soft: (from now on  throwing the ball softly at a point 9.5 feet above the ground on the wall instead of 6.5 feet above the ground) L 6 H 6 bo L onT 1 bo 95% sp, SUCCESS
328 off long -->  900
330 L 4 L 6 bo chest 3 bo L obstruct wall, 20 yds onT 95% sp 1 bo
332 L 8 L off onT 10 yds 80% sp, not bad
333 L off long -->  1100
334 L chest bo -->  1100 2 yds away
335 L off long -->  200
336 would have been (acronym for would have been is whb) L 12 bo L 6 L 25 yds only 1 bo 95% sp onT, except wall obstr after 2nd L. Success
338 L off -->  long 700 bo 12 yds away
339 whb L 12 L, 15 yds no bo 75% sp -->  300, but bboard bar obstr
341 whb L 8 bo L 8 L 6 L 6 L 30 yds 95% sp 1 bo -->  600, but wall obstr after 3rd L
--sluggish wine last night-- (I am sort of the opposite of an alcoholic but the wine I drank the previous evening, approx 30 oz of it, made me feel sluggish today)
344 L off -->  100 hit wall
345 L off long -->  100
346 L straight up, good head despite strong spin, ultimately 25 yds 1 bo 95% sp onT, w/ approx 5 touches total
348 L off long -->  1230 onT
349 L 2, perfect turn -->  430, but R off long -->  430 onT 12 yds away
350 L off -->  1200
351 L a little long onT, bo 12 yds away
352 L off bo 2 yds away -->  1200 could have been continued but did not
354 L 8 L off -shot straight ahead- but 12 yds 98% sp no bo, onT
356 would have been L 10 bo L 6 L 95% sp 25 yds only 1 bo -->  500 but obstruct wall--bleachers hispanic boy and girlfriend, fan (I ran into all these things at the end of this run)
358 would have been L 12 bo L 20 yds 95% sp -->  400 approx onT obstr wall
359 L off -->  300 bo 12 yds away
 
Intermission:
 
Aimed for 'strong' line on Carolyn & Mark Ain banner, 9.5' above ground. Ball thrown softly helped. Thrown w/ right foot forward. Ran forward as follows: L $ L/kick, at on avg approx 50% sp
 
Roughly speaking havent done anything more difficult.
 
Surprised self w/early successes. This had to do w/ switch from throwing ball at pt (point) 6.5' high to pt 9.5' high, 9.5' high better results as of now. Implications for how passes should be made...
 
Passers concerned w/ looking good not producing a good pass that is easy to handle.
 
(A4-to right Air FOOT Variant 45 mins 415-500 PM)
(Aiming for 430 on imaginary clock dial)
415 L 12 bo L, but 95% sp approx onT, 15 yds only 1 bo --> 400
417 L off -->  300 bo 8 yds away
418 L off long -->  1230
420 L off long -->  130
420 L off long -->  530
421 L off long -->  530 bo 8 yds away
422 zig zag 2 bo 20 yds onT 85% sp
423 whb L 12 bo L 6 L 25 yds onT 95% sp only 1 bo but wall obstr after 2nd L
424 L off long --> 1200
Try not charging until ball hits wall (wait until ball has hit wall before charging forward to meet rebound. This innovation in effect until end of practice).
426 L 10 bo, bo -2 bounces, rare-, L 4 L obstr wall 20 yds onT 2 bo 95% sp
427 L 6 bo chest 1 thigh 15 yds 1 bo onT 95% sp
429 whb L 8 L-thigh 4 L 4 L 25 yds no bo 95% sp onT but wall obstr after 3rd touch
note-passes, timing and pace till ball (and how this relates to waiting) till ball hits wall for rush (rush at rebounding ball)
431 L 10 bo L off, shot str ahead by mistake but 97% sp onT only 1 bo
433 L off long --> 300
434 L long onT bo 12 yds away
435 L straight up, fierce spin (on ball), good H, 8 bo L 2 R wall obstr, after 2nd touch 95% sp, onT only 1 bo over 20 yds
437 10.5' high at wall (ball thrown at point 10.5' above ground on wall), even soft (even thrown softly) produces rebound too high it seems
438 L 10 bo R 3 R obstr wall last R good, getting real good at scooping up bouncers -->  fast tight air drib of at LEAST 12 yds, wall etc. getting in way alot.
440 L long --> 100
w/ pause for ball to hit wall before rush speed up to approx avg 80% on rush forward to meet rebound
442 L 1 H 1 H (good right turn) 2 L 2 R 1 R obstr wall; 20 yds onT, 95% sp no bo, great, classic!
444 L off long 1200 ball hit shin, as it often does w/ such mishaps
445 L off -->  1100
445 L 10 bo L obstr wall, 15 yds 1 bo 95% sp approx onT -->  400
447 L 8 R off onT 50% sp
448 L well kicked but off -->  130, wall obstr
449 L 8 L off-shot ahead, but 97% sp, exactly onT, 12 yds no bo
450 L 10 R-thigh, 2, R off: 15 yds 95% sp 1 bo -->  500 close to target
452 L 12 bo L off -->  300 60% sp
453 L H 7 bo L 2 R obstr wall, 95% sp after H, onT, 20 yds only 1 bo;
455 L 1 L off a little long but fast, tightly controlled turn of ball (on first touch of rebound)
457 L off long -->  1030
458 L 8 R off, but onT, 1st L was perfect, reached ball at 97% sp w/ R & miskicked it (on the second touch of the run)
459 L, 9, bo, R obstruct wall, but 15 yds 1 bo onT
 
End Comments-
 
As of now after B3 Air foot, I can officially declare superstardom within my reach, if I can just devote enough hours to the right kind of drills.
 
Explanation:..The A4 Air Foot done today was very difficult but I had begun to master it after just 90 minutes. The remaining drill for intercepting rebounds off walls with the foot and commencing an air dribble in some direction is the relatively easy D2. Thus the optimistic conclusion.
 
Here ends the verbatim transcription of the notes taken in practice today with later additions in parentheses
 
(end of verbatim transcription of notes taken during practice with later additions in parentheses)
 
General Notes:
 
Seems it would be splitting hairs to try to figure out which of A4-Airfoot, B3-Airfoot, and C4 Air foot are harder. They are all sort of in a tie for most difficult drill, but I showed promise with all of them thus the future looks good.  My estimate now is that this A4 Airfoot should be done with the ball thrown at a point 9.5 feet high on the wall, and the 3 yards rush forward towards the rebounding ball should be delayed until the ball has hit the wall, because this way the rush towards the ball is at a high speed and the ball is at a height such that I can strike it with my foot to commence the air dribble in the 430 direction.
 
 
Faces in the Crowd: There were hispanic teenagers and a hispanic dad who works at the Y wearing a Patriots Bruschi shirt going in and out of the gym while I was practicing. The dad had his little toddler in diapers with him running around the gym. He smiled at me and flashed me a thumbs-up sign. Seems by the time my performance improved in the second part of the second half I was most of the time alone in the gym.
 
Note: this soccer log entry approx 2363 wds in length, minus redundant 420 wds re how to read the notes, equals 1943 words. Took 83 minutes to type/write up. Seems I am getting more productive in terms of words per minute and at the same time less verbose, with less words of secondary importance written. Ta da!
 
 
Replique ball 7.5 psi
 
Bracara indoor shoes 2 layers sole padding
 
white sweat-socks


















 
Friday Sept 28 07
400-600
Waltham Y Gym

 
Watched boys play Indoor Soccer Game
 
40 minutes D2 Air Foot


D2 Air Variant-FOOT to Right Done First Time
 
Method: Throw ball at point 11.5' above ground on wall 2 yds away; run 4 paces in direction away from wall covering 4 yds; intercept rebounding ball with foot before it hits the ground; commence air-dribble in 430 or 730 direction given point ball rebounded from as approx 1200 on imaginary clock dial.
 
I got to the gym about 415 PM.
 
The hispanic grade school kids took over the entire YMCA Gym from before 415 to ...about 505 for their impromptu indoor soccer game. I talked to Joe Manzoli about it. My objection to such things happening too often for too long, is that: lots of gym time is taken in organized scheduled full court activity; then the remaining gym time is taken in unscheduled full court activity, so there is no time that is truly 'open' gym.  Seemed to me that to some extent it would be better if these people who keep taking over the entire gym, took over only one half of the gym instead.
 
I watched the tricky close quarters ground dribbling displayed by the hispanic grade school and junior high kids. I felt like I could learn from watching their trickiness in the art of close quarters ground dribbling. Seemed to me that in a sense I would be better off watching these kids as opposed to watching the best Latin American pros, because I am a novice in the art of Latin-style close quarters ground dribbling vs defenders. The simple fact is that I have had relatively very few hours of practice during my life and especially recently doing close quarters ground dribbling vs defenders.
 
About a third of the hispanic boys playing in the game in the gym, I guess, displayed that classic Latin Am style of close quarters ground dribbling. I tried to learn as I watched them.
 
One of them reminded me that an aspect of Latin Am dribbling is habitual feinting, feinting first this way and then that before taking off in some direction (by way of contrast I personally minimize the art of deliberate feints, though I do change my mind re where I am going to go with the ball and the position of my body reflects these changes of mind).  
 
Another of them reminded me that swinging the ball this way and that by rolling it using the sole of the foot is a fundamental part and parcel of Latin Am dribbling.
 
Another of them reminded me that feinting by dancing around a ball that is rolling forward is a fundamental part of Latin Am dribbling.
 
But as of now Italy has pulled ahead of Brazil and Argentina in the FIFA World Rankings. Italy is relatively speaking very aerial like me, judging from what I saw of the 2006 World Cup.
 
True the hispanic boys I watched at the YMCA today have at an early age already developed the Latin Am style; true, this kind of style looks good and works well in games featuring goals 3 feet high and 5 feet wide like the boys were using today in small spaces like an indoor basketball court. But regulation size soccer with regulation size 8 feet high 24 feet wide goals on a field 100 yards long and 60 yards wide, facing the toughest defenses in the world and having the best passers in the world on your side, is still the number one type of soccer and it is very different compared to indoors small pitch small goal amateur-boy type stuff.
 
512 PM after the boys left, I started making noted attempts at D2 Air Foot. All the while I was trying to compute the proper methodology for doing the drill, then trying to keep track of the specs of doing the drill properly, juggling all these responsibilities impaired performance.
 
I concluded that: hiting the line with "corp' in it in the banner hanging on the wall, which is a line that is 11.5 feet above the ground, produces good results if I wait until the ball hits the wall before beginning to run away from the wall to intercept the ball with my foot before it bounces (today this 11.5' method is the one I used the most); throwing the  ball so as to hit a point 12.5 feet above the ground produces so far as I can tell, good results if you do not wait until the ball hits the wall before starting to run away from the wall.
 
With the 12.5' method you have more time to judge the trajectory of the ball after you have turned your body away from facing the wall, compared to the 11.5'  method. With the 11.5' method you get the quick reactions and high speeds you expect in top class soccer. In both cases you have about half as much time to judge ball trajectory as you do in a game--because in a game,  you can see the ball from the time your team-mate passes it until the time it is near your body; whereas in this D2 Air-FOOT drill, you can see the ball trajectory as it comes at you only after it has bounced off the wall.
 
My guess is that certain spectators are underawed by rebound off the wall drill successes, because they do not understand how with such drills the time to judge trajectory is less than in a game.
 
What makes D2 Air-FOOT especially harsh or difficult, is the fact that you switch from watching the ball as it bounces off the wall to watching it as it is in front of you, immediately prior to attempting to kick the ball with your foot before it hits the ground.
 
I concluded the best method for me as of now, is to: throw the ball at the wall from 2 yds from the wall at a point 11.5' above the wall; throw with my right foot facing forward; after the ball hits the wall, move my right foot away from the wall, take a step with my left, step with my right, and then kick the ball with my left before it hit the ground in an attempt to initiate an air dribble in some direction.
 
I concluded with this 11.5' method: the 4 paces run prior to kicking the ball are run at approx 90% max sprint speed; the drill is tough, tougher than I expected D2 Air FOOT to be, because of the fast approach to ball intercept speed, and due to the switch between looking towards the wall and looking away from the wall while tracking the ball rebounding off the wall with the eye prior to kicking it before it hits the ground.
 
The 40 minutes from 520 to 600 there was all this activity in the gym: Y staff setting up the 'Teen Night' for 630-930; teenage black girls and white girls showing up early for teen night, running around shooting basketball.
 
Seemed like when I took off in the 430 direction after intercepting the rebounding ball (given the point the ball rebounded from approx as 1200 on the imaginary clock dial) people/things would get in the way, and I would have to switch to taking off in the 730 direction; and then people/things would get in the way again and I would have to switch to the 430 direction and so forth.
 
The teenagers IMHO, ran around as if they were exceedingly oblivious to what the other person/people in the gym were doing (such appears somewhat typical with people who use the Waltham Y Gym).
 
This tall black teenage female who arrived at the gym long after I had started doing the D2 Air Foot drill in the gym, wandered into exactly the wrong spot on the gym with regards to avoiding a collision with me or the ball I was practicing with. I watched the ball rebound off the wall, turned to face away from the wall as it rebounded off the wall, ran 3 yds hit the ball with my left foot before it hit the ground, it sailed like a line drive in the 730 direction 15 yds before it bounced, I had put no effort into it it was effortless, the ball unintentionally went off like a shot when what I was trying to do was start an air dribble. And the black teenage female who wandered into the wrong spot screamed. Then she shouted "boy better watch it" in my direction-- I held my peace...I did alot of ball retrieving for one of them who smiled at me and they did not clash with me. 
 
Note to US Population: the fact a gym has basketball bacboard/rings in it, does not mean that basketball always takes precedence in said gym.
 
 Anyway as there were obstacles in the form of teen-aged girls and preparations for 'Teen Night' hither and thither I ended up taking off in the 600 direction after intercept of rebound often. Once I kind of slowed my air-dribble speed down to 50% max and sailed through the girls playing basketball touching the ball a few times keeping it controlled but off the ground. Undoubtedly they can remember me doing this.
 
There were some good runs after rebound intercept today on the D2 Air FOOT, which went far and fast on one bounce or less, but at the same time I was surprised at the difficulty of it and at how many of the attempts in the 40 minutes today sailed off my foot like line drives, flying off so far so fast that it was impossible to continue the air-dribble.
 

Replique ball 7.5 psi
 
Bracara indoor shoes 2 layers sole padding
 
white sweat-socks
















 
Friday Sept 28 07
Peter Gilmore Playground
Corner of Lowell & High
Waltham MA
830-955 PM


On Field Research into LHLH drill
85 mins
 
Research into how First Move on New LHLH Drill should be made

Looking at the results over the previous few days, I attempted to use the info recorded, to come up with a useful drill for outdoors when there is no wall to rebound the ball off of. I looked at what happens after I first contact the ball on the intercept rebound off the wall drills.
 
I decided that a good drill would be: flip ball up and kick forward, run five paces without ball, on sixth pace head ball, run five paces without touching ball, on sixth pace kick ball, run five paces without touching ball, on sixth pace head ball.
 
My initial estimate was that on the first kick of this LHLH drill, I should kick the ball so that it is 6 feet high when 5 yds away from where it was kicked from, and run forward to head it, as the first move in this drill.
 
My goal today was to calculate exactly how high the ball should go at arc of apex on the first kick of the LHLH, and how far away from the point the ball was first kicked the ball should be when it is first headed on the first header in the LHLH.
 
I started out on the playground at 835 PM. I would kick the ball from a point marked by a marker cone to a point again marked by a marker cone usually somewhere around 7 yds ahead of me and above  the ground and run forward to head the ball before it hit the ground. I wanted to determine what the optimum apex height and distance on the first kick of of the LHLH is and my notes taken during the practice served this intention.
 
From 835-859 there was the clumsiness I expected with the difficult art of flipping the ball up, kicking it forward and then heading it. But from 900 to 955 I was surprised at the consistency with which I did a good job of this foot to head trick: during this time there were 30 successes, 20 of which were high quality and 7 of which were perfect, from the point of view that a perfect run would be: flip the ball up, kick it forward, run  at least 5 yards forward at top speed, and head ball before it bounces.
 
I concluded that the first move on the LHLH should be as follows: flip ball up; kick ball forward with left foot, run 4 paces forward at top speed without touching ball; at end of 5th pace of run forward head ball at a point that is horizontally 7 yds from the point fhe ball was first kicked from; kick ball so that its apex height between being kicked and headed is 8 feet.
 
I concluded that a secondary alternative for the LHLH would be: flip ball up; kick ball forward with left foot, run 6 paces forward at top speed without touching ball; at end of 7th pace of run forward head ball at a point that is horizontally 10 yds from the point fhe ball was first kicked from; kick ball so that its apex height between being kicked and headed is 11 feet.  There is less evidence to support this latter 7 pace method than there is to support the 5 pace method.
 
At the start my intention was that I should concentrate on kicking the ball forward so that at the end of the 7th pace sprinted forward it was headed but the distances involved in this seemed a bit much for accuracy today.
 
I think it is important that usually the first step taken on the run forward after kicking the ball was with the right foot but sometimes it was with the left foot...this is of importance with regards to counting paces between kicks.
 
There were about a dozen hispanic grade school boys out on the court while I was doing the drill. A few of them were still out there from 900-930 the first hour of the hour I was hot (performing well).
 
Then I heard the roaring of a male voice which sounded like a father shouting at the boys on the court. The voice reminded me of the officers leading the regiments shouting out their commands during the Republic Day Parade (national military parade) in India.
 
After this voice made itself known the playground quietly and rapidly emptied of boys, it reminded me of the angels around God the father, who constantly chant, "chasten us not (Oh God) in thine hot displeasure'.
 
After the hispanic boys left some white boys with wavy brown hair ran around on the court for a while. I could not help noticing how they were significantly fatter than the hispanic boys.
 

Replique ball 7.5 psi
 
Bracara indoor shoes 2 layers sole padding
 
MAROON (as in 'U-High Maroons' my high school soccer team) soccer socks
















 
Sunday Sept 30 07
610-755
Waltham Y Gym


 
45 minutes D2 Air Foot --> 730
15 min break
45 min D2 Air Foot
--> 730



D2 Air Variant-FOOT TO 7:30
 
Method: Today was throw ball at point 11.5' above ground on wall 2 yds away; run 4 paces in direction away from wall covering 4 yds so as to get ball to left of body; intercept rebounding ball with foot before it hits the ground; commence air-dribble in 730 direction given point ball rebounded from as approx 1200 on imaginary clock dial. Air dribble means running forward keeping ball off the ground under some degree of control.
 
Verbatim Transcription of Notes Taken During Practice with comments added after Practice in Parentheses:
 
(
How to Read these Notes: The shorthand describes step-by-step what happened after I threw or kicked the ball at the wall. I left the 3 paces run before making first contact with the rebounding ball out of the notes.  if a bounce is not mentioned that means the ball did not bounce during the air-dribble.
 
H=header; bo=ball bounced; no bo = ball did not bounce during run;  bouncer=ball bounced; no/non bounce = ball did not bounce; zero/no bo = ball did not bounce;  rite=correct; (somenumber)% = speed as percent of max sprint speed for entire air dribble or segment of air dribble; (example): 60%/80% sp means the speed on the air dribble was 60% of maximum sprint speed for the first part of the air dribble and 80% of max sprint speed for the second part of the air dribble; on=correct; Thigh=ball hit with thigh; (somenumber) = number of paces run without touching the ball in between touches; L=ball kicked with left foot; R=ball kicked with right foot; " = same as above; RF=right foot; off=incorrect--there was something wrong with the touch on the ball preceding the word 'off'; dir=direction; LF=ball kicked with left foot; (number like times shown on a clock) = a direction given the point on the wall the ball was thrown at - from the perspective of the point first contact was made with the ball-- as twelve o'clock; obstruction/obstruct/obstr= ran into some obstacle such as bleachers curtain or wall; good = an especially good run; AD = air dribble; air drib - air dribble; some number followed by 'PM' = a direction as on a clock again; Ft = ball kicked with foot did not remember which foot; --> = to or towards; long = ball hit too far; ?? = dont remember what happened at this point; on target/on targ/onT = the air-dribble was in the correct intended direction as prescribed by the drill; up = ball kicked up towards ceiling); sp=speed; some number followed by 'yds' = the air-dribble covered this distance;  underled = the contact with the ball followed by the word 'underled', resulted in the ball being underled for the subsequent contact with the ball as I ran in some direction;  long=ball kicked too far; (example): L long bo 15 yds away 530 means the ball was kicked out too far, in the 530 direction on the imaginary clock, and bounced on the ground 15 yds from the point I kicked it;dk = ball was kicked immediately after it touched the ground after having been in the air, drop-kick style; whb= would have been; hand=hand touched ball; aw=away; w/ = with; curve= path to target marked by cones on air dribble after intercept, was a curving path.
)
 
(First 45 Mins 610-655 D2 Air-Foot AD-->730)
First 5 minutes not noted
615 L bo R 4 L 1: 20 yds 1 bo zig zag 80% sp
617 L 6 L obstr wall onT 80% sp
619 long bo 15 yds away --> 600
620 L 2 H 8 bo, bo R 6 bo: 70% sp 3 bo  --> 730
622 L off  --> 730
623 L exactly onT bo 20 yds away
623 L off  --> 430
urination break
626 L  --> 800, 6, bo, R, followed by no bounce several touch w/ feet air drib to target onT: 1 bo, 20 yds 70% sp zig zag
628 L 3 L  --> Hand (ball hit hand)  --> 600
629 L 1 L -a good catch of ball with foot-, 8 bo L  --> 600 50-95% sp  --> 600
631 L up 4 H up 4 H  --> 600, followed by several foot/thigh touch air drib  --> 730, 30-75% sp, no bo 20 yds onT
633 L off long  --> 530 bo 20 yds away effortless line drive
634 L off long line drive no bo hit backboard 20 yds away at 700, went in basket scored basket ( the ball was kicked 20 yds to where it hit the backboard and bounced into the basket)
636 L 11 bo H wall obstr, 20 yds 1 bo 95% sp  --> 630
637 L off long roller  --> 430
638 L ? H ? bo ?, thigh & foot touches: 20 yds onT 85% sp,  -->630 followed by 730
640 L off long  --> 530 bo 20 yds away
-getting too close to ball surprisingly bigger problem than being too far away from it-
642 L off long bo 15 yds away  --> 600
643 L off long  --> 530 bo 15 yds away
-just now remembered to wait till ball hits wall before run-
644 L 10 bo R-thigh 5 bo obstr wall: 15 yds 95% sp zig zag 1 bo onT
646 L 8 H 8 L obstr bleachers: 0 bo, 90-95% sp, onT, 20 yds, 1st classic success
648 zig zag 1 bo onT 20 yds, 80/90% sp, dont remember details
650 L off long  --> 400 bo 20 yds away
651 L off long  --> 630 bo 20 yds away
652 L roller long onT
653 L 10 bo  --> 630, L1 L 1 L 3 L  --> 730: 20 yds curve onT 95/75% sp only 1 bo
655 L off  --> 830 bo 15 yds away
 
Intermission.
 
Too little food - explain (I did not feel hungry for a long time before the practice and ate practically nothing) - caused low number runs, slower runs, lower quality. This D2 Air Foot tougher than I thought it would be in fact as tough as other air-foots, but it will eventually be mastered as I concluded the other air-foots will will be mastered, then I'll really have something skill-wise.
     At beginning forgot to wait till ball hit wall before starting run.
     Good on Air Dribs once ball goten into approx correct position. (my ability to go on long fast tightly controlled air dribbles after I get the ball in approx correct position, is strong and improving).
 
(Second 45 Mins 710-755 D2 Air-Foot AD-->730)
 
710 L long bo 25 yds away, -->  500 effortless
711 L long, off  -->   500 bo 15 yds away
713 L 10 bo L off long, 15 yds 95% sp, only 1 bo onT
715 L  -->   600, L dk, long  -->   730
716 L off long bo 12 yds away  -->   500
717 L 6 R off hard low shot straight ahead, but: 12 yds exactly onT 99% sp on 0 bo
718 L off long  -->   530 bo 15 yds away
720 L long bo 15 yds aw onT
721 L 6  -->   600, L 6  -->   730, L dk 6 bo L: 20 yds onT curve, on only 1 bo, onT
722 L off long bo 15 yds away onT
724 L off  -->   230
725 L off slow roller  -->   230
726 L off long  -->   530 bo 12 yds away
727 L 4 H 4 H 4 H 3 R chest 1 R: 15 yds curve first to 800 then  -->   730, no bo onT, 50/85% sp
730 L 10 bo  -->   600, L  -->   730 obstruct bleachers, 95% sp
731 L bo 25 yds away exactly onT
732 L 6 H 6 L off, but: 12 yds no bo onT 85/95% sp
734 L 8 bo chest  -->   500, 2 L  -->   730 obstr bleachers: 20 yds 1 bo 95/85% sp on only 1 bo, onT, curve
737 L long bo 15 yds away  -->   600
738 L H 1 H 2 H 2 H 2 L, obstr wall: 15 yds onT no bo 85% sp titely controlled
740 L off long  -->   530 bo 10 yds away
741 L 6 L 1 right-forearm --> 530, 1 L  -->  730 L 3 L 1 L 3 L obstr bleachers: 25 yds curve onT no bo titely controlled 95/90% sp, zero bo
744 L off  -->   630 bo 15 yds aw
746 L off long  -->   430
747 L 10 bo H 2 L: 25 yds onT 95% sp only 1 bo
749 L off long  -->   500 bo 15 yds away
 
END
 
     Showing improvement in terms of fast controlled Air Drivs combined with intentional changes of direction, after ball is in approx proper position.
     Seems a good strategy for D2 Air Foot situations might be to on 1st kick, first get control of the ball, and forget about direction, then on 2nd touch go in proper direction.
     Being underfed decreases both confidence and sense of achievement.
     Frig should be stocked w/ not just food but also kind of stuff you want to eat (when you are not hungry). (the frig being filled with food is incomplete without stuff that you feel like eating even when you are not hungry).
 
 
End of Verbatim Transcription of Notes Taken During Practice with comments added after Practice in Parentheses
 
 
General Notes: See above verbatim section. Looks like what is important on D2 Air Foot is: curving line towards target on air dribble may be natural and advantageous; controlling intercepted ball before moving in some direction on air dribble might be wise. Waiting until ball bounces off wall to start run away from wall did not seem to improve performance taken into account expected improvement with passage of time; but waiting until ball bounces off wall seems to make things quicker (faster aproach run before intercept), be more interesting and fun and more realistic, more game like.
 
Last night I had a dream in which I saw a soccer log like this. There was a mug shot type photo of a typical India-Indian guy with no beard and a bug mustache. He had something to do with the blog. There was a diagram of the intercept of the ball on the D2 Air FOOT which showed the trajectory of the ball after the intercept of the ball after the ball rebounded from the wall. A blue line in this diagram showed this trajectory as approx knee high and parallel to the ground, which is not the way it actually was today.
 
Throwing the ball higher up on the wall and turning to run away from the ball before the ball hits the wall would be easier, there would be more time to judge trajectory after the ball rebounds, but it would not be as interesting, exciting, challenging, fun, fast.
 
Faces in the Crowd: Except for a couple of white guys shooting baskets for about ten minutes each had gym to self.
 
 
Replique ball 7.5 psi
 
Bracara indoor shoes 2 layers sole padding
 
MAROON (as in 'U-High Maroons' my high school soccer team) soccer socks

















Tuesday
October 2 '07
Waltham Y Gym
354-700 PM
186 minutes without break, taking angle measurements on first kick of LHLH Drill
Researched How Angle of Kick and Hardness of Kick on First Kick of LHLH Drill Effects Outcomes
 
The LHLH Drill was discussed in a previous entry (Sept 28). It's first segment involves me flipping the ball up with my left foot, kicking the ball forward so as to be able to after sprinting forwards 7 yds head the ball before it touches the ground.
 
I decided that I needed information regarding how the angle the ball travels at after it is first kicked, and the hardness with which the ball is kicked, effects outcomes. After some trial and error I settled upon what I was going to record in the notes, how I was going to measure the angles. I found that it is too difficult to mentally keep track of angle and hardness for both the first kick and also on the first header of the LHLH. So I retreated into keeping track of such for the first kick only.
 
Table Showing Data on First Kick of LHLH Drill for Tuesday October 2
 
I flipped the ball up from the ground with my left foot and kicked it forward with my left foot. My intention was to after kicking the ball, sprint forward at full speed and then head the ball at a point 7 yards in front of the point at which I first kicked the ball with my left foot.
 
While I did this I kept track of the angle the ball traveled at from the point it left my foot to the point it reached its apex (1st column of table). The ball going straight up towards the ceiling would be counted as 90 degrees. The ball moving parallel to the ground would be counted as 0 degrees. The ball going at a 45 degree angle moving a yard forward for every yard it rose was counted as 45 degrees. And then there were the angles in between.
 
I also kept track of how hard I kicked the ball: soft, medium-soft, medium, medium-hard, hard, or very hard (2nd column of table).
 
In the table below, in the 3rd column you can find the time when the attempt was made, and what happened after the ball was kicked, for each combination of angle of ball after kick to apex of trajectory, and hardness of kick.
 
Figures such as 90% speed mean I sprinted at 90% the speed I can sprint at when I sprint as fast as I possibly can. If it says simply that I sprinted with no number given that means the sprint was at approx maximum sprint speed. If no mention is made of the ball bouncing between the time I kicked it and the time I headed it, that means the ball did not bounce between the time I kicked it and the time I headed it.  

Angle
in
Degrees

Ball
Kicked
How
Hard
 
Recorded
Result




30

soft






medium-
soft





medium
624 ball was kicked too long, could not reach it after I kicked it
635 ball kicked too far, could not reach it after I kicked it




medium-hard





hard





very
hard





not recorded
430 ball too far caught on bounce at sprint;
435 caught after 5 fast long paces with head fast perfect
 

 










Angle

Ball
Kicked
How
Hard
 
Recorded
Result




37-40

soft
448 caught on sprint at 7 yds with head, ball was a little low and long





medium-
soft
515 caight on sprint at 7 yds with head--ball was a little low, a little far




medium
517 caught on sprint at 8 yds with head, ball was a little low, a little far
638 ball kicked too low and far could not reach it




medium-hard
525 caught after 12 sprinted yds with foot




hard
445 caught with foot not head before bounce, after fast 10 yd sprint.




very
hard

















Angle

Ball
Kicked
How
Hard
 
Recorded
Result




45

soft






medium-
soft





medium
457 caught on sprint with foot at 8 yds




medium-hard
508 caught on bounce at 12 yds
509 caught on bounce at 12 yds again




hard
443 long caught on bounce
455 caught on 1 bounce after 12 yd fast sprint
523 caught on 1 bounce at 12 yds




very
hard

















Angle

Ball
Kicked
How
Hard
 
Recorded
Result




50-52

soft






medium-
soft





medium
504 caught on sprint with foot at 10 yds
640 ball caught with foot at 7 yds after 90% speed sprint

 




medium-hard
656 caught on sprint at 9 yds with foot




hard
649 caught at 10 yds on sprint with foot




very
hard

















Angle

Ball
Kicked
How
Hard
 
Recorded
Result




56

soft






medium-
soft





medium
459 caught on sprint at approx 8 yds with head, almost perfect
502 caught on sprint after 8 yds with head, almost perfect
658 caught after 6 yds full speed sprint with head
700 caught after 7 yds sprint with foot




medium-hard
506 caught on sprint with head at 10 yds

 




hard





very
hard

















Angle

Ball
Kicked
How
Hard
 
Recorded
Result




60

soft






medium-
soft





medium
513 caught on sprint at 8 yds with head, close to perfect
540 caught on sprint with foot at 10 yds before bounce
543 caught on sprint with foot at 10 yds before bounce again
600 caught with head after 8 yds full speed sprint, almost perfect
606 caught after 8 yd almost full speed sprint with foot
631 caught on sprint at 8 yds with head almost perfect




medium-hard
645 caught on sprint with head at full speed after 8yds, almost perfect




hard





very
hard

















Angle

Ball
Kicked
How
Hard
 
Recorded
Result




67

soft
439 headed after 3 fast paces





medium-
soft





medium
629 caught with head at 6 yds after slowish 70% speed run
643 caught with head after 50% speed run of 5 yds
651 caught with head after slow 50% speed run of 5 yds
653 caught with head after slow 50% speed run of 5 yds again
 
 




medium-hard
452 caught after 8 fast paces with head, good
538 caught with foot after 90% (100% = maximum sprint speed) speed sprint
at 10 yds
 




hard
442 Six fast  paces followed by header
450 caught with head after 6 long paces, almost perfect
520 caught on sprint with head after 12 yds sprinted using 7 long paces,
perfect if a 12 yd lead is what you are looking for.
537 caught with head after 90% (100%=maximum sprint speed) sprint at 10 yds
 

 




very
hard

















Angle

Ball
Kicked
How
Hard
 
Recorded
Result




74-78

soft






medium-
soft
557 caught after 85% (100= max sprint speed) speed run with head at 7 yds




medium
510 caught with head after slow run at 7 yds
553 caught with head at 7 yds after slowish 70% speed run
636 caught with head after 5 60% sp paces




medium-hard
604 caught on sprint at 8 yds with head, almost perfect




hard





very
hard

















Angle

Ball
Kicked
How
Hard
 
Recorded
Result




other

soft






medium-
soft





medium





medium-hard





hard





very
hard
















 
 
Conclusion
 
Today the intention was to head the ball at a marker 7 yds from the point at which I flipped the ball up with my left foot before kicking it with my left without taking a pace forward. The result was that the best results came on kicks featuring me heading the ball 8 yds away from the point at which I first flipped the ball up.
 
This implies that if I want to tighten things up and head the ball say 5 yds away from the point at which I first kick it, the marker cone showing the point at which I will be heading the ball should be set 4 yds away from the start not 5 yds away.
 
The results today showed that if I want to sprint full speed for 8 yds after I kick the ball before I head it, I should aim for a 58 degree trajectory and give the ball what I call a medium level of hardness in the kick.
 
The results today showed that if I want to sprint full speed for 10.5 yds after I kick the ball before I head it, I should aim for a 67 degree trajectory and give the ball what I call a 'hard' level of hardness in the kick.
 
What if I want to kick the ball and sprint forward not 8 but 7 yds before I head it, which was the original intention of the drill? The data obtained today makes it hard to say. But looking at the 658 and the 700 results it seems the wise approach would be to aim for a 52 degree angle (one third of the way from 45 to 67 degrees), or a 56 degree angle (half the way from 45 to 67 degrees), and kick the ball at 'medium' level of hardness and take it from there.  
 
Looks like: to reach ball after 11 yd sprint with foot before ball bounces, kick ball 'hard' at 38 degree angle (half way between 30 and 45);  to reach ball after 9 yd sprint with foot before ball bounces, kick ball 'medium-hard' at 52 degree angle (1/3rd of the way between 45 and 67);  to reach ball after 12 yd sprint with foot after ball bounces once, kick ball 'hard' at 45 degree angle. 
 
Generally the results today speak for themselves--about half of the attempts on which the first kick was so off that it could not be headed or kicked again after a decent run forward before it bounced twice were recorded--and only a couple of such occurrences were recorded. Obviously I have quickly developed the ability to consistently (accomplishing such on 95% of attempts) from a standing start flip the ball up and kick it forward so as to be able to sprint forward 6-12 yards at full speed and  kick the ball  again or head it before it bounces twice. I always felt clumsy on this first kick but I have surprised myself by my sudden mastery of it. I learned that the best way for me to approach this first kick is to: approach the ball from 45 degrees; kick the ball using force derived from body hip and knee not ankle.
 
Faces in the Crowd:
 
When I got to the YMCA about 330 PM I noticed that the Hispanic boys who were playing indoors in the basketball court last time (about a week ago), were on the outdoors field this time. I felt grateful for this as last time my practice was radically shortened since they were using the entire indoor basketball court. I remember thinking, that people who want to use the entire gym should take their game outdoors. I was wondering if the boys were being saintly or something allowing me to use the indoor gym.
 
At 5:30 PM the "strong and healthy kids"group led by the white woman with the shortish wavy brown hair, again arrived a half hour ahead of the time marked off for them on the schedule. They drew the curtain between my half and their half. Problem was I was practicing along the exact line the curtan was drawn on so I had to move. As a result I had to recalculate the visual markers on the ceiling and on the far wall that I was using to estimate ball trajectory angles. This was a time consuming and difficult thing to do especially since I was already tired out from having done the drill non-stop from 350-530 without a break.
 
The old bespectacled white guy at the Y who a few months ago said to me, "you're a king", this time was different; he muttered about my 'delinquent' brother being 'junk'. I have such luck. I go somewhere a thousand miles away from my brother, people think of me as some kind of king. Then my father helps my brother to follow me to where I have gone, and all they can think about is what junk he is.
 
 
Replique ball 7.5 psi
 
Bracara indoor shoes 2 layers sole padding
 
Light brown sweat socks


















 
Wednesday
October 3
Waltham Y Gym
348-526 PM
 
98 minutes without break, taking angle measurements on first kick of LHLH Drill

 
Researched How Angle of Header after First Kick of LHLH Drill Effects Outcomes
 
The LHLH Drill was discussed in a previous entry (sept 28). It's first segment involves me flipping the ball up with my left foot, kicking the ball forward so as to be able to after sprinting forwards 7 yds head the ball before it touches the ground. It's second segment involves heading the ball forward so as to
be able to kick it before it hits the ground, ideally without slowing down sprint speed.
 
I decided that I needed information regarding how the angle the ball travels at after it is first headed in the LHLH drill, effects outcomes.
 
Table Showing Data on First Header of LHLH Drill for Wednesday October 3
 
I flipped the ball up from the ground with my left foot and kicked it forward with my left foot. My intention was to after kicking the ball, sprint forward at full speed and then head the ball at a point 7 yards in front of the point at which I first kicked the ball with my left foot; and then after heading the ball continue the sprint forward and kick the ball before it hit the ground.
 
While I did this I kept track of the angle the ball traveled at from the point it bounced off my head to the apex of its arc. The ball going straight up towards the ceiling would be counted as 90 degrees. The ball moving parallel to the ground would be counted as 0 degrees. The ball going at a 45 degree angle moving a yard forward for every yard it rose was counted as 45 degrees. And then there were the angles in between.
 
I also kept track of what kind of kick preceded the header.  In the second column of the table if it says 'distance:short height: low', this means that relatively speaking the ball that was headed after it was kicked forward, was a ball that traveled forward a relatively small distance, and a ball whose apex height before I headed it was relatively low. if it says 'distance:long  height: high', this means that relatively speaking the ball that was headed after it was kicked forward, was a ball that traveled forward a relatively long distance, and a ball whose apex height before I headed it was relatively high.
 
In the table below, in the 3rd column you can find the time when the attempt was made, and what happened after the ball was kicked, for each combination of angle of ball--after being headed--to apex of trajectory, and type of kicked ball that was headed.
 
The third column in the table is a slightly modified verbatim transcription of the notes I took between runs.
 
The balls that were kicked out and then headed before they bounced today, were on average headed at a point 7 yards away from the point at which they were kicked.
 
How to read the shorthand in the third column:
 
Figures such as 90% speed mean I sprinted at 90% the speed I can sprint at when I sprint as fast as I possibly can. If it says simply that I sprinted with no number given that means the sprint was at approx maximum sprint speed. If no mention is made of the ball bouncing between the time I kicked it and the time I headed it, that means the ball did not bounce between the time I kicked it and the time I headed it.    
 
Med=medium; w/ = with; H=head; H followed by a number = ball headed at angle given by number after letter H; ht = height; hi = high; sp = speed; hite = height; w/o = without; spr = sprint; obstr = obstruction such as a wall impeded continuance of run; B followed by a negative number = the ball was falling to earth at this angle, 90 equals straight down, 45 equals moving forward a foot for every foot it falls; L = ball kicked with left foot; R = ball kicked with right foot; K = ball kicked with left or right foot; COS = caught on sprint at full speed unless speed specified;
 
Re the balls not headed after a kick and various other miskicks, a shorthand description is given showing step by step what happened.a number by itself = this many paces were run without touching the ball prior to what happened next; AD = air dribble, running forward while keeping the ball off the ground under some level of control;

 
Angle
of Header
Type of ball
Headed
Recorded
Result



negative 11 to
+ 11
distance: short
height: low
 
Thursday Oct 4 Practice 1 Results:
348 L short low H11 sent ball too far
357 L short low hite, well placed, caught on sprint, H negative 11; result ball caught on bo after aprox 4 paces w/o slowdown
 
Thursday Oct 4 Practice 2 Results:
858 short low caught at 3 yds at 50% sp, H negative 22, ball headed downwards, result, caught on bo after 3 paces at sprint
 
 
 
 





distance: short
height: medium





distance: short
height: high
 
Thursday Oct 4 Practice 2 Results:
847 short hi, caught at 80% sp at approx 5 yds, H at ZERO degrees, result, caught on bounce after 3-4 paces, with speed of run up to 95%





distance: medium
height: low
Wednesday Oct 3 Results:
441 well placed med length low ball caught on sprint w/ H; H11,
result, ball caught on bounce without slowdown after approx 5
paces.
 
Thursday Oct 4 Practice 2 Results:
840 med low, ball too low and far caught on sprint, H11, 3 paces K no slowdown (may have bounced before being caught)
932 med low COS at 7 yds ball low & far when headed with H11; result: ball kicked after 1 bo 8 yds away w/o slowdown





distance: medium
height: medium





distance: medium
height: high





distance: long
height: low
 
Thursday Oct 4 Practice 2 Results:
936 long low ball COS after 6 paces, ball too low & far when headed, H11, ball kicked after 6 more paces, 1 bo (not clear how sprint speed changed after header)





distance: long
height: medium





distance: long
height: high
 




Not recorded






 





Angle
of Header

Type of ball
Headed
 
Recorded
Result




22
distance: short
height: low





distance: short
height: medium

Thursday Oct 4 Practice 2 Results:
843 short medium caught on sprint at 5 yds, H22, result- 2 more paces, kick, no slowdown, perfect




distance: short
height: high
 
Thursday Oct 4 Practice 2 Results:
925 short high COS at 85% sp, result: 2-3 paces, K, sp up to 95% sp good run
 





distance: medium
height: low
Wednesday Oct 3 Results:
513 well placed med length low ball caught on sprint w/ head; H22;
result-ball kicked after 4 more paces without slowdown, perfect.





distance: medium
height: medium
Wednesday Oct 3 Results:
444 well placed med length/ht ball caught on sprint; H22 caused:
ball caught on bounce after 6 paces without slowdown
 
Thursday Oct 4 Practice 2 Results:
823 well placed medium distance/height ball caught on sprint at 7 yds; H22 result- 4 paces bo K, w/o change in speed
851 L med length/height, caught after 5 paces at 7 yds w/ H22; result- K after 3 paces no slowdown perfect
 




distance: medium
height: high
Wednesday Oct 3 Results:
403 fast medium hi well placed ball, headed at H22, sent ball to feet
w/ slight slowdown from 95% sp




distance: long
height: low
Wednesday Oct 3 Results:
348 low fast overled ball, H22 too far




distance: long
height: medium





distance: long
height: high
 




Not recorded






 





Angle
of Header

Type of ball
Headed
 
Recorded
Result




30
distance: short
height: low
 
Thursday Oct 4 Practice 2 Results:
817 short low caught at 90% sp w H30; result-kicked after 3-4 paces w/o slowdown





distance: short
height: medium
 
Thursday Oct 4 Practice 2 Results:
831 well placed short med caught on sprint at 5 yds; H30 result, ball kicked w/o bouncing after 3 paces w/o slowdown perfect





distance: short
height: high





distance: medium
height: low
Wednesday Oct 3 Results:
524 well placed med length low ball caught on sprint at 7 yds, H30,
result: perfect classic, ball kicked after 2 paces without slowdown




distance: medium
height: medium
Wednesday Oct 3 Results:
409 well placed medium ht/distance ball caught on full sprint; H30
produced perfect result ball caught on full sprint with foot after
approx 4 paces
437 well placed medium hite/distance ball caught full spr w/ H; H30
produced perfect result ball kicked after approx 3 paces w/o
slowdown.
450 well placed med hite/distance ball caught on spr w/ head, H30;
result: ball kicked after 3 paces after slight slowdown from 95-85%
speed.
458 well placed med length/ht ball caught on sprint, H30; result
4-5 more paces without slowdown, kick, perfect  classic
504 well placed medium length/ht ball, reached on full sprint
with head; H30: result-ball kicked after approx 4 paces with foot
without slowdown in sprint speed, classic, perfect




distance: medium
height: high





distance: long
height: low





distance: long
height: medium





distance: long
height: high
 




Not recorded






 





Angle
of Header

Type of ball
Headed
 
Recorded
Result




37
distance: short
height: low
Wednesday Oct 3 Results:
356 L low 80% sp H37 4 pace, L good a little slow tight on header
 
Thursday Oct 4 Practice 2 Results:
904 short med COS w H37; result, hit w/ thigh after 1 pace no slowdown or bounce




distance: short
height: medium
 
Thursday Oct 4 Practice 2 Results:
820 short medium caught at 80% sprint at 4 yds, H37, result- k after 3 paces w/o change in speed
945 well placed short length med height ball COS at 5 yds w H37; result 2-3 more paces, kick, good perfect run





distance: short
height: high





distance: medium
height: low





distance: medium
height: medium
 
Thursday Oct 4 Practice 2 Results:
922 L medium ht/length COS 85% sp H37 result: 2-3 paces, K, no slowdown





distance: medium
height: high





distance: long
height: low





distance: long
height: medium





distance: long
height: high
 




Not recorded






 





Angle
of Header

Type of ball
Headed
 
Recorded
Result




45-60
distance: short
height: low
Wednesday Oct 3 Results:
413 well placed low ht/short distance ball caught on full sprint w/ H;
ball headed at 45 degree angle medium hard, produced perfect
result ball caught full sprint w/ foot after 4 paces




distance: short
height: medium
 
Thursday Oct 4 Practice 2 Results:
825 well placed short dist/med ht ball caught on sprint at 5 yds; H45, ball headed to left, result- 2 paces, K, slowdown to 70% sp
 
Thursday Oct 4 Practice 2 Results:
909 short med caught at 85% sp at 3 yds; H56; result, 1 pace and another H56 w/o slowdown





distance: short
height: high
 
Thursday Oct 4 Practice 1 Results:
353 L short high kick caught at 50% sp w H; H45 result: ball K after 65% speed 5 paces




distance: medium
height: low
 
Thursday Oct 4 Practice 1 Results:
351 L medium low H45 ball caught on 1 bo on sprint





distance: medium
height: medium
Wednesday Oct 3 Results:
428 well placed med ht/length ball caught w/ H at full sprint, ball a
little low & far when headed, H45, caused slowdown difficult kick
ball did not go far enough when headed
506 well placed med length/ht ball caught on sprint with head; H45;
result-significant slowdown 95-80% sp, 4 paces, kick




distance: medium
height: high
 
Thursday Oct 4 Practice 1 Results:
L med length & hi, caught at 80% sp, H56, result, ball kicked after 3-4 w/o change in speed.
 
Thursday Oct 4 Practice 2 Results:
913 med length high ball COS after 6 paces w H45 result: hit w/thigh after 6 more paces no slowdown





distance: long
height: low





distance: long
height: medium





distance: long
height: high
Wednesday Oct 3 Results:
416 well placed long hi ball caught on sprint w H at approx 8 yds.
H45 produced perfect result, ball kicked after 5 more sprinted
paces w/o slowdown
422 well placed long hi ball caught on full sprint w/ H, ball a little
far to front when headed, H45, result ball would have been caught
on bo after 7 paces w/o slowdown, but wall obstr
446 long very hi ball caught at 60% sp w/ H, B at -67, H45 caused
ball to go too far ball bounced, obstr wall
509 very long very high ball caught on sprint with head after 8 paces;
H45; result-ball caught with foot after 8 more sprinted paces
without slowdown classic perfect if 12 sprinted yds between the
header and the kick is what u r looking for
 
Thursday Oct 4 Practice 2 Results:
940 long hi ball COS after 6 paces, H60, result: another H after 1-2 paces no slowdown
 





 
 
 






 





Angle
of Header

Type of ball
Headed
 
Recorded
Result




67
distance: short
height: low





distance: short
height: medium
 
Thursday Oct 4 Practice 1 Results:
402 L short med hite caught on sprint w/ H67: result, ball hit w/ thigh after 1 more pace w/o slowdown





distance: short
height: high
Wednesday Oct 3 Results:
520 fairly well placed short high ball caught on run with head
at 75% sp; H67; result: 3 paces continued slowish speed, kick
 
Thursday Oct 4 Practice 1 Results:
415 medium hite caught on sprint w/ H67 result: another header w/o slowdown in speed
 
Thursday Oct 4 Practice 2 Results:
916 short hi ball caught at 5 yds at 60% sp; H67; result-headed again after 1-2 paces no change in speed
928 short hi caught at 4 yds at 60% sp w/ H67 - result - another H after 1-2 paces no slowdown





distance: medium
height: low
Wednesday Oct 3 Results:
425 well placed med length low ht ball caught on spr w/ H; H67
produced drastic slowdown, ball sent off to side,  2 paces, kick




distance: medium
height: medium





distance: medium
height: high





distance: long
height: low





distance: long
height: medium





distance: long
height: high
Wednesday Oct 3 Results:
350 hi fast ball, B-67 H67 H67 this kept a fast air drib going at a fast
speed; 20 yds 95% speed no bounces
405 long hi well placed ball caught on sprint, H67 produced another
header
431 long very high ball caught at 50% sp; B-67 H67 result,
continued slow speed before cramped kick after 2 paces
 
Thursday Oct 4 Practice 1 Results:
407 L long & hi, caught at 50% sp w/ H67, result: 3 more paces same slow speed, kick
 




Not recorded






 





Angle
of Header

Type of ball
Headed
 
Recorded
Result




74-90
distance: short
height: low





distance: short
height: medium





distance: short
height: high





distance: medium
height: low





distance: medium
height: medium





distance: medium
height: high
Wednesday Oct 3 Results:
400 fast medium high well placed ball; H83; produced slowdown
to approx 50% sp & another header
 
Thursday Oct 4 Practice 2 Results:
well placed med length hi ball COS after 6 paces, H74, 1 pace H again without slowdown
 




distance: long
height: low





distance: long
height: medium





distance: long
height: high
Wednesday Oct 3 Results:
433 long very high ball caught on sprint after 7 paces with head,
H78 sent ball 3 yds to side forced stop on forward movement




Not recorded






 





distance: long
height: high
 



BALLS NOT
HEADED
AFTER 1ST
KICK
& OTHER
MISKICKS
ON 1ST
KICK

Wednesday Oct 3 Results:
352 20 yds fast no bounce air dribble using feet
354 L sprint 8 R shot 90% sp no bounce
358 Ft Air Drib 15 yds 90% sp no bounce
407 long hi ball caught on bounce at 98% sp
420 long low ball caught on bounce with chest at full sprint, 2, L
449 very long high ball caught on sprint on 1 bounce, kicked
454 ball kicked too far to continue AD
457 ball kicked low & far, caught on bounce w foot at sprint speed
501 ball kicked short reached easily 3 yds away on bounce
502 ball kicked short reached 2 yds away to side with head
516 ball kicked too long and far could not be reached
518 ball kicked low reached on full sprint at 7 yards with foot
523 ball kicked too low caught on full sprint at 7 yds with foot
 
Thursday October 4 Practice 1 Results:
344 L, 7 yds sprint, L
 
Thursday Oct 4 Practice 2 Results:
836 L30 caught at 80% sp at 7 yds w/ foot
919 L30 too long
 
Bad ones in Fuchsia color; especially respectable ones in
boldface black; ultra-cool ones in red.

 





 




 
 
Conclusion
 
Seemed like the stress of having to attempt to keep track of the angle at which the ball was headed after it was kicked and what happened after the ball was headed, even impaired performance on the first kick that preceded the header.
 
I felt like it took me longer than usual to hit my stride today which resulted in errors at the beginning, and then at the end fatigue resulted in an increase in the error rate, but in the middle time period the error rate was low--I felt that putting into effect the info I had obtained yesterday improved performance on the balls that were kicked to a point where they could be headed, even if a third of the time I did not succeed in kicking the ball out into such a position.
 
I recorded all the errors on the first kick at the bottom of the table. 13 out of 39 runs (33%) resulted in the error of the ball not being headed after a run of at least 4 yds forward before it bounced. But remember there was no warmup, everything was noted and recorded from the beginning.
 
Only 2 out of the 13 errors on first kick produced an end result of most probably losing possession of the ball; most of the errors produced approximately the same end result as would have occurred if the ball was headed after a run forward before it bounced after it was first kicked.
 
Heck I would say that on 95% of the runs today, despite one third of the first kicks producing no header on the second touch of the run, something cool/respectable happened anyway.
 
I was not able to collect alot of data today, but roughly speaking it now seems that on kicked balls caught with the head after a full speed sprint in this LHLH drill: medium length low height balls should be headed forward at a 22 degree angle; medium length medium height balls should be headed forward at a 30 degree angle; and medium length high balls should be headed forward at a 45 degree angle.
 
Seems: short length low balls should be headed forward at a 45 degree angle; short length medium height balls should be headed forward at a ?? angle; and short length high balls should be headed forward at a ?? angle.
 
Seems: long length low balls should be headed forward at a ?? degree angle; long length medium height balls should be headed forward at a ?? angle; and long length high balls should be headed forward at a 45 angle.
 
All the balls today were headed neither hard (putting the neck into heading the ball especially hard) or soft (getting rubber-necked, so as to head the ball softly). Seems wisdom re angles can later be combined with effecting how hard the ball is headed.
 
Faces in the Crowd:
 
The hispanic boys and notably mustache-boy, were playing soccer half court on the other half of the gym the whole time I was practicing today. Edgar who mustache-boy said is the best player on the Waltham High School soccer team was with them. I felt like they were being saints to be using only half the gym so that I could use the other half of the gym (seems when there is a lack of civility in society, small acts of civility seem saintly). I hustled to retrieve balls for them. After the workout they were in the hallway. As I passed through them I thanked Mustache-boy for letting me use half the gym. He said no problem or something. Then after I had passed them on the way down the hallway, Mustache-boy shouted what sounded like "Komee!", and all his friends burst out into laughter. I turned and said, 'what was that?', and mustache-boy who was still smiling at the hilariousness of him having shouted what sounded like "Komee" just shook his head, I was too tired to interrogate them about it, maybe later I'll ask him what he meant. But they did not seem unfriendly or disrespectful in their laughter.
 
On the internet I found that "comie" means, a flashy teenager (http://www.urbandictionary.com/define.php?term=comie)
 
Note: This entry (before the data of days subsequent to today added to table) 2603 words in length prior to additions to table after today.
 

Replique ball 7.5 psi
 
Bracara indoor shoes 2 layers sole padding
 
black sweat socks


















Thursday
October 4
344-530 PM
Waltham Y Gym

This entry covers research from 420-530 (70 minutes) re angle of first kick on LHLH when ball is headed five yds from kick point at start
 
Researched How Angle of Kick and Hardness of Kick on First Kick of LHLH Drill Effects Outcomes
 
Focus on balls headed FIVE yards from kick-point
 
The LHLH Drill has been discussed in  previous entries. It's first segment usually involves me flipping the ball up with my left foot, kicking the ball forward so as to be able to after sprinting forwards 7 yds head the ball before it touches the ground.
 
I had decided that I needed more information regarding how the angle the ball is headed at after it is kicked effects outcomes, when the kick is such that the ball is headed FIVE yards away from the point at which it is first kicked.
 
On October 3rd I recorded data showing how the angle the ball is headed at after it is kicked effects outcomes, looking at my performance in a drill in which the object was to head the ball SEVEN yards away from the point at which it was kicked.  I found that I ended up with too little information re heading the ball after what I called "short distance" kicks which produced headers five or less yards away from the kick point.
 
So I decided I needed more data re such "short distance" kicks; and I realized that the first step in acquiring such data was to master the technique of kicking the ball so as to later head it five yards away from the point at which it was kicked.
 
Table Showing Angle of First Kick on LH and Distance at which Ball Headed After Kick When Object is to Head Ball FIVE Yards Away From Kick Point
 
I flipped the ball up from the ground with my left foot and kicked it forward with my left foot. My intention was to after kicking the ball, sprint forward at full speed and then head the ball at a point FIVE yards in front of the point at which I first kicked the ball with my left foot.
 
While I did this I kept track of the angle the ball traveled at from the point it left my foot to the point it reached its apex (1st column of table). The ball going straight up towards the ceiling would be counted as 90 degrees. The ball moving parallel to the ground would be counted as 0 degrees. The ball going at a 45 degree angle moving a yard forward for every yard it rose was counted as 45 degrees. And then there were the angles in between.
 
I also usually  kept track of how hard I kicked the ball: soft, medium-soft, medium, medium-hard, hard, or very hard.
 
In the table below, in the 2nd column you can find the time when the attempt was made, and what happened after the ball was kicked, for each angle of ball after kick to apex of trajectory.
 
How to read the shorthand in the second column:
 
The second Column gives a brief step by step description of what happened after I kicked the ball, which is basically the notes taken in practice verbatim.
 
Numbers such as L74 L52 mean the ball was kicked with the left foot at a 74 or 52 degree angle. Words such as soft medium and hard after these figures tell how hard the ball was kicked.
 
Figures such as 90%, 20% etc. mean I sprinted at 90% the speed I can sprint at when I sprint as fast as I possibly can. If it says simply that I sprinted with no number given that means the sprint was at approx maximum sprint speed. If no mention is made of the ball bouncing between the time I kicked it on the first touch and the time I headed/kicked it on the second touch, that means the ball did not bounce between the first touch and the second touch.
 
Med=medium; w/ = with; H=head; H followed by a number = ball headed at angle given by number after letter H; ht = height; hi = high; sp = speed; hite = height; w/o = without; spr = sprint; obstr = obstruction such as a wall impeded continuance of run; B followed by a negative number = the ball was falling to earth at this angle, 90 equals straight down, 45 equals moving forward a foot for every foot it falls; L = ball kicked with left foot; R = ball kicked with right foot; COS/cos = caught on sprint; a number by itself = this many paces were run without touching the ball prior to what happened next; AD = air dribble, running forward while keeping the ball off the ground under some level of control;


Angle of
First Kick

Result



83-86
441 L86 caught at 20% sp at 2 yds
444 L83 hard caught at 30% sp 4 yds away w/ H



74
caught with H 2 yds away at 30% sp
432 L74 caught w H at 30% sp at 4 yds
450 L74 hard caught at 30% sp at 7 yds
525 L74 med caught w/ H at 3 yds at 30% sp



64-67
428 L67 ball kicked medium hard COS at 5 yds
437 L67 med caught at 50% sp w/ H at 5 yds
507 L64 med hard caught at 80% sp at 7 yds
518 L67 med caught at 50% sp at 5 yds



60
420 caught on sprint (cos) at 7 yds
442 L60 medium COS at 5 yds
458 L60 soft COS w/ H at 4 yds
520 L60 med caught at 50% sp at 5 yds



56
448 L56 medium-soft COS at 5 yds
457 L56 med COS w/ H at 6 yds



51-52
418 L52 caught on sprint at 6 yds
427 L51 HARD caught on sprint w head at 12 yds
431 L52 kicked med COS 6 yds
439 L52 medium caught on spr at 6 yds
453 L52 med-hard too long
454 L52 med-soft COS w/ H at 5 yds
455 L52 med-soft COS w/ H at 5 yds
505 L52 med-hard COS w/ head at 7 yds
515 L52 medium soft COS at 5 yds
527 L52 COS at 5 yds
 
 



45-48
434 L45 med sent ball too far
500 L45 med-hard ball too long
502 L48 med too long
529 L47 COS w/ H at 7 yds, ball too low & far to keep up



38-40
425 L40 ball too long
443 L40 med, ball out too far
512 L38 med caught on sprint w/ foot at 7 yds



30
447 L30 too long
510 L30 out too far










 
 
General Notes/Conclusion:
 
Today I did not bother with recording what happened on a few of the unimportant runs.
 
I feel that it was a mistake today to fail to pursue balls that were so low/far that I was unable to head the ball before it hit the ground after I kicked the ball at the beginning. Data re such occurrences is also helpful.
 
Seems that to be able to head the ball five yards from the point at which it was kicked on the sprint, one needs to kick the ball more softly than when one is aiming to head the ball at a point 7 yards away
 
Today the exact successes featuring the ball caught on the sprint with the head after five yards were:
 
428 L67 ball kicked medium hard COS at 5 yds
442 L60 medium COS at 5 yds
448 L56 medium-soft COS at 5 yds
454 L52 med-soft COS w/ H at 5 yds
455 L52 med-soft COS w/ H at 5 yds
515 L52 medium soft COS at 5 yds
527 L52 COS at 5 yds
 
It is kind of difficult based on these 7 exact successes to decide what to do. Take an average of all the seven angle numbers (equals 56)? Have two methods, a medium hard L60 and a soft L52? I decided that for now I would use the L52 medium-soft approach and that is what I used in the second practice session of Thursday October 4.
 
Faces in the Crowd
 
Mustache-boy and his friends were playing in the gym while I was practicing, towards the end the friendly white and I guess also hispanic woman who works at the Y pulled the curtain between them and us, she thought this was something that should be done. Some junior high school type white girls played some basketball while I was practicing. The Pop Warner Cheerleaders showed up again at the end of practice to take over the gym as they had yesterday.
 
Mustache-boy notified me that tomorrow they would be taking over the entire basketball court from 230 to 400 to play their indoor soccer game. He invited me to play with them. I marveled at this; seems like he had been reading this hyar soccer blog and knew all about how I think such full court takeovers should be officially scheduled ahead of time, how I think that when non-scheduled groups take over the full court they should allow YMCA members who want to join in to join in to the game.
 
Mustache-boy wanted to borrow my precious Adidas Replique soccer ball. I began to try to explain politely why he could not borrow the ball.  A boy who was with Mustach-boy, for now I'll call him Herod the Second, grew impatient with my polite explanations. If you do'nt want to (loan us your ball) just tell us, he exclaimed in apparent exasperation. I was thinking that Herod the Second looked Jewish, what with his round/square intelligent/capable-of-meanness face.
 
I introduced myself to Mustache-boy, shook his hand. Turns out his name is Sebastian.
 
I got my gauge and pump out of my car and pumped up the old worn out soccer ball they were playing with for them. Their ball was inflated to exactly zero point five pounds per square inch! I explained to them the importance of consistency/knowledge of PSI, and pumped their ball up to about 6.0 psi.
 
Then I drove home, got my spare soccer ball, pumped it to 7.5 psi, and loaned it to them. I was thinking, what kind of banana-republic is this, these junior-high-school-age boys have nothing but an old worn out undersized ultra-underinflated soccer ball, they want to borrow my ball. 
 
Edgar, one of them, while standing at the front desk of the Y,  took official possession of the loaned ball.
 
Which reminds me, that Sebastian says that Edgar is the best player on the Waltham High School soccer team. Sebastian has been almost constantly accompanied by Edgar lately. Edgar was there yesterday, Edgar has seen alot of me practicing.
 
The thing is, the practices he has seen have not been the flashy impressive type but rather the technical type, featuring: impaired performance due to mental recording of distance/angle/etc data; runs being aborted before they become spectacular because continuing the run impairs ability to recall and note the mentally recorded data; new and very difficult maneuvers being attempted; and, the hidden aspect that is the fact that the ball bouncing off the wall allows for less reaction time compared to what would be the case in an actual game.
 
Clerical Note: This soccer log entry took me 103 minutes to write/type. It is 1914 words long.
 

Replique ball 7.5 psi
 
Bracara indoor shoes 2 layers sole padding
 
light brown sweat socks

















 
Thursday
Oct 4 second practice
Waltham Y
817-950 PM

93 minutes testing what angle ball should be kicked at if ball is to be headed on the sprint before it bounces 5 yds from the point at which it was kicked
 
Researched How Angle of Header after First Kick of LHLH Drill Effects Outcomes
With Special Emphasis on balls headed 5 yds away from the point they were kicked
 
I started out the first practice today Thursday, with an objective in mind: to continue the research of the previous day Wednesday, into the question of how the angle of the header after the first kick of the LHLH drill effects Outcomes.
 
Wednesday the method was to: attempt to flip the ball up, kick it forward, sprint  forward and on the sprint head the ball at a point seven yards from which it was kicked before it bounced. The  result was, as you  can see looking at the table in the entry for Wednesday October 3, that there was too little data obtained regarding how the angle of the header effects outcomes when the ball is headed on the sprint FIVE or so yards away from the point at which it was kicked before it bounces.
 
My general theoretical progression has been: first I concluded studying the data obtained from the C4, B3, A2, and D2 drills (see September 11-30 entries)  that the LHLH drill should be performed with the ball being headed on the sprint before it bounces SEVEN yards away from the point at which it is kicked; I concluded that this seven yard distance is what comes naturally when an air-dribble is commenced starting with an airborne ball that come's one's way on the bounce or on the fly; I concluded that given the difficulty of the C4/B3/A4/D2 type drills at first I should be satisfied with what comes naturally; I realized however that given the need for tight control of the ball in game situations, I should aim to progress from what comes naturally, meaning the ball being headed before it bounces on the sprint SEVEN yards away from the point at which it is kicked, to what is less natural such as the ball being headed FIVE or THREE yards from the point at which it was kicked (nevertheless in my scheme of things the less natural techniques that are developed are based on what is most natural and developed first).
 
Thus in the second practice today I repeated the drill/data-taking done October  3,  recording in my mind during the runs and afterwards in notes how the angle of the header after the first kick effected outcomes, with the modification of aiming to head the ball five yards from the point at which I kicked it, as opposed to seven yards from the point at which I kicked it.
 
I started out the first practice session today doing what I did in the second practice session today. Then in the first practice session 26 minutes after I started, I switched to mentally and in my notes recording what the angle of the first kick should be if the ball is to be headed five yards away from the point at which it was kicked before it bounces--I realized the necessity of such, the results are recorded in the entry for the first practice today. Then in the second practice I went back to mentally and in my notes recording how the angles of the header after the first kick effects things.
 
There is a problem with regards to mentally recording what happens during the runs: it has been almost impossible for me to mentally record the angle of the trajectory both on the first kick of the run and also on the subsequent header. I have had to switch between recording one and recording the other. Thus the switching back and forth between recording this and recording that.
 
The mental recording of angles and distances and heights and lengths etc has been so difficult, that I have been aborting the runs as soon as I get the data I need, so as to insure that I do not forget the data that I mentally recorded in my head during the run. I find that for example if I kick the ball forward, mentally record the angle, catch the ball on the sprint with my head, and then continue the air-dribble producing the most spectacular effect possible, by the time I am done I have trouble remembering exactly what the angle was on the first kick.
 
And so the results of the data recorded regarding how the angle of the header effects things, when I was attempting to head the ball five yards from the kick point as done in part of the first practice and in the entire second practice today, are now recorded in the table in the Wednesday October 3 entry. In the October 3 recording of data I noted all the "miskicks"; Oct 4 I noted only some of them.
 
During the 26 minutes in the first practice today when I was recording the angle of the header, I did not know what angle the ball should be kicked at in order to head the ball on the sprint before it bounces five yards away from the point at which it is kicked. By the time I started the second practice I had settled on kicking the ball at a 52 degree angle so as to be able to head it on the sprint before it bounces five yards away from the point at which it was kicked.
 
As of now my conclusions are, to maintain full sprint speed or go up to full sprint speed when heading  'short' (ball headed approx 5 yds from kick point before it bounces) balls and to produce a kick after the header:
 
 On short low height (ball relatively low at apex of arc) balls: head ball at 45 degree angle to kick ball after 3-4 paces before it bounces without slowdown in speed; head ball at 37 degree angle to hit ball with thigh after 1 pace with no slowdown in speed; head ball at negative 17 degrees angle to move up to or maintain full sprint speed and catch ball on bounce after 3-4 paces.
 
 On short medium height (ball medium high at apex of arc) balls: head ball at 30 degree angle to kick ball after 3 paces before it bounces without slowdown in speed (seems H22 will result in ball kicked after 2 paces H37 after 4); head ball at 56 degree angle to head ball again after 1 pace without slowdown in speed.
 
 On short high height (ball  high at apex of arc) balls: head ball at 22 degree angle to kick ball after 2-3 paces before it bounces without slowdown in speed; head ball at 67 degree angle to head ball again after 1 pace without slowdown in speed.
 
Thus when it comes to the object of the LHLH drill, which is to kick the ball again after heading it without slowing down or while speeding up: for short low balls head ball at 45 degrees; for short medium balls head ball at 30 degrees; for short high balls head ball at 22 degrees; the average of these three is 32 degrees.
 
By way of comparison, I had earlier concluded that for medium length (ball headed 7 yds from kick point before it bounces) balls, in order to achieve the object of the LHLH drill which is to kick the ball after heading it before it bounces, one should: on low balls head the ball at 22 degrees, on medium balls head the ball at 30 degrees, and on high balls head the ball at 45 degrees. The average of all of these three is again 32 degrees.
 
Interesting how the diagnosis for medium length seven yards balls is the exact opposite of the diagnosis for short length five yards balls. It is as if the angle at which the ball hits the head plus the angle at which the ball is headed, should be a constant, or something like that.
 
NOTE: this entry was written night of October 6-7. It is 1343 words in length. Plus the additions to the Wednesday Oct 3 table amounted to 903 words. Total 2246 words.
 

Replique ball 7.5 psi
 
Bracara indoor shoes 2 layers sole padding
 
light brown sweat socks

















Friday October 5
Waltham Y Gym
250-525 PM
 

155 minutes soccer game on basketball court with Hispanic Boys
Full Court Soccer Game on Basketball Court at Waltham Y with Hispanic Boys
 
Typically we played for 20 minutes, took a 5 minute break, re-shuffled teams, played another 20 minute game and so on. The rule was that the goalie could use his hands in the area near the goal. The goal was about four feet high and five feet wide. (at Oak Sq Y the goals are again 4x5' but the goalie cannot use his hands).
 
I did not get much of a chance to take notes in between games this afternoon. I guess the breaks were too short, or there was too much conversation with the boys during the breaks. They became very curious when I told them about this soccer blog that you are now reading--it got to the point where one of them kept shouting that we should stop the conversation about the internet soccer blog and start the next game. I wrote out the URL web address of this blog you now read for them--they  could not read my handwriting even though I tried extra hard to be legible. One of them volunteered to write out the URL in his own supposedly more legible handwriting. Sebastian was given the paper with the URL
 
Here is a verbatim transcription of the notes I took During the Between Game Breaks today, with comments added by me later in parentheses:
 
Friday Oct 5
250-310
Edgar,. Julio, Alfonso, and Sebastian (were my team-mates the first game)
2-0 we won;
dribbled (by) 3 (maybe 2) of their guys, lost ball to 4th, on fast 17 yd penetration dribble (did this in my first minute on the court/pitch without warming up in any way at all) (Sebastian loudly cheered this dribble)
never beaten on defense (they tried to dribble the ball by me but never could)
alwez stripped attacker of the ball (whenever they attempted to dribble by me, and whenever I as a defender attacked them while one of them had possession of the ball, I succeeded in stripping the ball from them, knocking it away or taking possession of it)
 
310-330
 
I was moved to goalie. Their 1st shot on me, 1 on zero (the boy with the ball faced just me the goalie) they scored (my first minute as a goalie in months). Then lots of saves several really good saves (next I made alot of saves some admirable ones); then they scored again. The goalie (me) peppered w shots once I not on defense (the number of shots on goal increased dramatically when I was moved from goalie to defense which evinces how effective I was on defense). Had 30 yd shot missed by 6" (the ball rolled towards me in the goal, I shot it 30 yds at the other goal because I noticed the goalie was up and out of position, it traveled as a 6 feet high at apex of arc line drive towards the other goal and missed the left goalpost by 6", ball did not hit ground entire time--the left side of the goal is what I noticed was unguarded and I did indeed get the ball to the left side of the goal, beat the out of position goalie, missed by a little).
 
330-350
 
Continued solid defense, other team shying away from me (the boys on the other team began to avoid the area of the field I was in. I felt as if there was a force field around me of about 8 yd radius which no boy on the other team would enter...I have noticed this phenom before...it results in getting less steals etc than one otherwise would). Almost alwez stealing the ball when I try to, never being beat, less sense of more tired than other players now. Almost beat defender on dribble up the middle (defender just barely got his foot on the ball).
 
End of Verbatim transcription of notes taken during the games
 
We continued playing from 350-530, 20 minute games with 5 minute breaks between, I did not manage to take any notes during this time period. But I can remember some things.
 
I dribbled the ball fast towards the other team's goal, beat the defender by cutting from the outside of the court towards the middle, shot too quickly with my right foot (I am left footed), hard rolling shot went to right of right goalpost (I call the goalpost that from the goalie's perspective as he faces towards the field is to his right, the right goalpost).
 
Again I dribbled the ball fast towards the other team's goal, beat a defender by cutting from the outside, left side of the court towards the middle, shot with dont know which foot, hit left goalpost very hard--I was trying to get the ball to the left side of the goal and I did. Sebastian gave a loud cheer.
 
Yet again I dribbled the ball fast towards the other team's goal, beat the defender by cutting from the outside left side  of the court towards the middle, shot towards the left side of the goal which the goalie had left open, and scored, I'm almost sure with my left foot. Sebastian gave a loud cheer.
 
Edgar, who Sebastian said is from Guatemala and Waltham High School's best player, was on my team most of the game. He tried to dribble by me twice, he lost the ball to me both times--but almost every time he tried to dribble past one of the boys he succeeded. Then Edgar gave up on trying to dribble by me, I sort of dared him to try to dribble the ball through my legs, he shot the ball through my legs, and scored, the ball beat the goalie behind me also. Apparently on the technical note there is a problem with defenders blocking the goalie's field of vision.
 
I think I can learn something significant by watching Edgar closely. He allows the defender to touch the ball with his feet--when he Edgar is dribbling he sort ot takes such contact in stride is prepared for it and gets advantage out of it in the end, and in this me resembles the other Latin Am boys. His body changes position relative to where the ball is without him moving the ball, often and quickly--one second the ball will be to his right, the next second to his left as he moves around it. He makes alot of almost 180 degree turns.
 
Edgar and me both seem to be dribblers who suddenly change their mind as opposed to deliberate feinters, but our dribbling styles are different. I am (and was today) more like an arrow that flies straight towards the other team's goal at high speed than he is or most dribblers are.
 
Edgar benefits from playing with boys who are younger than him and beneath him in skill and physical ability; I think I too could benefit from such.  There are actions which are just as hard to succeed with vs boys as they are hard to succeed with vs young men. There are actions which are almost as hard to succeed with vs boys as they are hard to succeed with vs young men. There are things that you succeed with vs boys and you know you know inside that if the boys were young men you would still have succeeded with the thing.
 
Boys are more relaxed about you doing things like keeping the ball to yourself and attempting to dribble by someone.  Every weightlifter knows that sometimes it is a good idea to lift less than the maximum you are capable of; likewise it can be a good idea to play against opposition such as boys instead of young men.
 
In general during the games today:
 
At Oak Sq Y seemed that every time I beat a defender I beat him by cutting to my left. Today it seemed every time I beat a defender I beat him by cutting to my right. Such is grounds for hope.
 
I mostly played defense not goalie. Playing with new people for the first time you get more balls that way, it is less tiring, it is humble it makes friends. 100% of the time they were unable to dribble by me. 90% of the time when I as a defender attacked a dribbler the dribbler lost the ball. As a defender (not goalie) I blocked lots of shots and fired off lots of good passes. But I felt as if for some reason the boys did not appreciate my defense. I could be wrong but I guess that there are boys who expect a man who plays with them to take it easy on defense.
 
I did alot of passing, I was able to almost always chip or line drive the ball accurately, to where I wanted to on passes with either foot--I did not experience the rustiness I sometimes experienced at Oak Sq Y when I had not practiced chipping the ball for a while. I was able to do this both on first and second touch. Similarly the ball rolled to me while I was goalie and I shot it on the  first touch with my off-foot my right it went as a hard line drive straight to the goalie, like a pitch fired into the catcher's glove from 30 yds away.
 
This was different in several ways from the Oak Sq Y. The gym was much cooler and much less humid at the Waltham Y today. The games were mostly 5 on 5 whereas at Oak Sq they were mostly 4 on 4, at my level of fitness this is crucial. The ball we played with was one of my balls, the Sunoco ball, size 5, personally inflated by me to exactly 7.5 psi. I am not saying that the Okies were intentional rigged things in favor of youth,  but seems to me everything at Oak Sq Y was rigged to favor the young fit player over the older skilled player.
 
Seems the practice I had been doing the previous few days (technical aspects of first kick and header on second touch in air dribble) somehow prepared me well for the games today, even though such practice involved doing things that I did not do even once during the games today, as today I refrained from air-dribbling.
 
At the beginning I was more winded than the boys and the soles of my feet hurt but after an hour we were all equally winded and the pain in the soles of my feet went away; maybe those windsprints that I would do for 90 minutes nonstop with just a 15 minute break in the middle has something to do with this. I did not get nearly as winded as I used to at the Oak Sq Y.
 
I was impressed by Edgar and one of the other boys when I saw them actually beat defenders using the air-dribble, each did this once, knocking the ball over the defender with their foot and then catching it on the bounce once past the defender. Such happened only twice but I rarely see even that much air dribbling from Latin Ams or any other group. Hey they are fellow Walthamites of yours truly, who is "obsessed" with air-dribbling.
 
Kevin from Brazil spoke with me towards the end. He thought I was a "striker" who had been playing soccer for a long time.  As such he was the opposite of Tariq at the Oak Sq Y who is I guess a Jamaican black and who implied that I lacked experience as a player. I t old Kevin that I started playing soccer when I was in 2nd grade but had not played this kind of game that much during my life. Kevin is whiter than most of the other boys, most of the other boys are brown and  from Latin American nations that speak  Spanish, whereas Brazil features Portuguese ancestry and language.
 
Sebastian told me that everyone was clamoring for me to play goalie because I am very good at playing goalie.
 
At the end of the game the boys assured me that they did not need to continue to borrow my Sunoco soccer ball we played with today, it was as if they had read yesterday's blog and felt embarrassed. But Carlos borrowed it in the end.
 
In conclusion the big thing for me today, which happened four or five times, was me getting the ball at midfield on the left side of the field (actually a basketball court), beating one to three defenders while dribbling forward and towards the middle of the field.
 
Generally speaking I felt after today's game what I felt after games at the Oak Sq Y, which is: once I get in shape I will be able to: dribble by the defenders right up to the other goal whenever I want to using fast ground dribbling combined with changes of direction without bothering with deliberately feinting;  produce superior passing; never allow a defender to dribble by me. But I  felt closer to my goal of being in shape than I did during the Oak Sq Y days.
 
This 2245 word report took me 126 minutes to write/type.

















 
@2007 David Virgil Hobbs