Zelda 64 Magic Arrows1. Fire Arrow: To get the Arrow go to Lake Hylia. You have to have beaten the Water Temple because the water must be risen to reach it. Go to the small island where the warp pad is. Next to the tall tree there is a plaque that says "Shoot for the morning sun". So you do just that. Pull out your Fairy Bow and shoot an arrow at the sun. If it works, you will hear a noise. Directly in front of the plaque is an island. The arrow should be there. The fire arrow allows Link to shoot an arrow with a flame on the end of it. This can be very useful to light torches with or just for fun. However all arrows use magic points. 2: Ice Arrow: To attain this arrow Link must have already beaten Gerudo's Fortress. When he does, he is sworn in as a member which means he can do the Gerudo Challenge. It is located off of Gerudo's Fortess. A Gerudo in a white suit will be standing by it. To get in you must pay 10 rupees. The Gerudo's Training is very hard. It takes a while to do but is worth it. To beat it, you must attain all the keys and reach the tresure box. Inside will be the Ice Arrow. The ice arrow allows Link to shoot an arrow with a freezing-ice tip. This arrow isn't as important as the Fire or Light Arrows, but it is fun. Line all arrows the fire arrow uses magi points. 3: Light Arrow: The Light arrow is the final and most important arrow. I don't want to spoil it for those who have finished the game but, it is given to you by Zelda. This happens during the very end of the game and you don't really have to do anything special to aquire it. The Light arrow is the most important of all and is essential towards defeating Ganondorf. It shoots an arrow with a tip of light that works well against evil. It is the most powerful of Magic arrows, but also costs the most in magic points. Zelda 64 Magic Abilities Magic Abilities Main All material in this site created by me belongs to the Cavern. All other material belongs to its respective owners. The Cavern - 2000 - 2001 |