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GDI
vs. NOD
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Submitted
By: Ojomym on 4-15-01
This tactic
actually gives GDI a chance against NOD's Gorilla force.
Usually, GDI gets taken down quick by nods superior speed.
In GDI vs. NOD, you should be able to stop NOD's attempts at
taking out your harvesters and war factories. If you not
familiar with GA
Expansion, you should read that strategy as well to
get an idea of where to move during this strategy.
Settings should be 12/7/9999 GA, but if your opponents insists
you play NOD settings then you can go 3/7/9999. Move
your CY, according to GA
Expansion, deploy and build...
...OK, when you get your barracks up pump off grenadiers
like mad and spred them out, putting them in guard mode.
Before you get your weapons factory up, you may want to
protect your power of CY with your infantry. When you
DO get your weapons factory up, move all your infantry to it
and surround it, putting them all on guard mode. Now,
since you built mainly the same as NOD, u shouldn't be far
behind. Build Humm-Vees and expect a rush of either
buggies or recon bikes. when the rush comes let your
infantry and Humm-Vess beat the crap out of them, and keep
your weapons factory repaired. Either "A",
they didn't knock out your factory and your still golden, or
"B" they did but they have no units left. In
scenario "A" just keep expanding as normal to the
middle tiberium field. If you want, you can also build
and ORCA. These can be used to pick off stray enemy
units and harvesters. In scenario "B" where
they have nothing, or little left, bring everything you have
over to their base and take out their critical structures
(power, CY, Airstrip). That should be game. If
your both still alive and have sizable forces then continue
expanding and start putting up guard towers to protect your
factory and to combat enemy infantry. This reverses
the situation to NOD's. NOD used flamethrowers to take
out your infantry while using turrets to take out your
buildings/heavy units. GDI need to use Guard Towers to
take out enemy infantry and grenadiers to take out
structures/heavy units.
Things should be looking up now, the enemy is stumped on how
to take out your factory and if your skilled, you should be
winning the expansion war (aided by your Humm-Vees.
You see, Humm-Vess are just awesome, they are way better
than enemy buggies and pack about the same punch as a group
of recon bikes. Use Humm-Vess (aided by ORCA's if u
built any) to take out enemy harvesters.
When things look safe, and you opponent is at his knees for
money and units, put the mustard on by switching from
Humm-Vees to Medium tanks. If you really want to
torture your opponent, you can build a repair bay and sell
it as well. This will give you access to mammoth
tanks. Don't build too many of these though because
they are VERY expensive. Concentrate mostly on
Humm-Vess and tanks, then finish you enemy off when you see
fit. Good luck and have fun ;)
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