Command |
Description |
cg_markoffset 1 | set marks (decals) offset if cg_marks = 1 |
cg_marks 1 | enable display of decals (blast marks, etc.) setting to 0 may increase FPS |
cg_noplayeranims 0 | disable player animations |
cg_nopredict 0 | disable client-side prediction |
cg_raildissolution | set railgun trail dissolution |
cg_railTrailTime 400 | set persistance time for railgun trails |
cg_runpitch 0 | set amount player view bobs up and down while running |
cg_runroll 0 | set amount player view rolls side to side while running |
cg_shadows 1 | 0 = no shadows, 1 = enable simple shadows, 2 = enable complex shadows (try: r_stencilbits 8; vid_restart; cg_shadows 2) |
cg_simpleitems 0 | disable display of rings and spheres around items (1 may increase FPS) |
cg_stereoSeparation 0.4 | set stereo separation |
cg_swingspeed 0.3 | set speed player model rotates to match position (1 is no delay, 0 is no turn ever) |
cg_testentities 0 | enable display of test entities |
cg_thirdperson 0 | enable 3rd person (chase-cam) view |
cg_thirdpersonangle 0 | set third-person view angle |
cg_thirdpersonrange 40 | set third-person view range |
cg_tracerchance 0.4 | set frequency of tracer bullets (1 is all tracers) |
cg_tracerlength 100 | set length of tracer bullets |
cg_tracerwidth 1 | set width of tracer bullets |
changeVectors | display "FIND_NEW_CHANGE_VECTORS not defined." |
cheats 0 | enable cheats |
cinematic <name> | plays movie file video/name |
cl_anglespeedkey 1.5 | set the speed that the direction keys (not mouse) change the view angle |
cl_maxpackets 30 | set max client packet size |
cl_motd 1 | enable message-of-the-day display |
cl_mouseAccel 0 | enable mouse acceleration |
cl_nodelta 0 | disable delta compression (slows net performance, only use if net errors happen otherwise) |
cl_pitchspeed 140 | set pitch (up and down) change speed |
cl_run 1 | enable always-run (+speed toggles) |
cl_showmouserate 0 | display mouse sampling info |
cl_shownet 0 | display network quality info |
cl_showTimeDelta 0 | display time delta between server updates |
cl_timeNudge 0 | effectively adds local lag to try to make sure you interpolate instead of extrapolate (try 100 for a really laggy server) |
cl_timeout 125 | set the inactivity time before a client is disconnected (timed out) |
cl_yawspeed 140 | set turning speed (with keyoard, up to server max) |
clear | clear console buffer |
cm_nocurves 0 | disable player collisions with curved surfaces |
cm_playercurveclip 1 | enable player collisions with curved surfaces |
cmd | send server command |
cmdlist | display list of commands |
color 7 | set player rail trail color (1=blue, 2=green, 3=cyan, 4=red, 5-magenta, 6=yellow, 7=white) |
con_notifytime 3 | set console message persistance time in seconds (0 = no messages) |
conback "gfx/2d/conback.tga" | set console background image filename |
condump <filename> | dump console contents to demoq3/filename |
configstrings | displays gamedate, gamename, map, protocol, version, dmflags, frag/timelimits, hostname, maxclients, etc as / separated-strings for server-query programs |
connect <server_ip:port> | connect to server at ip address and port given |
crash | force the game to crash |
crosshairhealth 1 | enable crosshair health indication |
crosshairsize 24 | set crosshair size |