Command |
Description |
cvar_restart | reset cvars to defaults |
cvarlist | display list of console variables and current values |
d_bot "" | set bot name (not yet implemented) |
d_botai 0 | set bot ai skill level (not yet implemented) |
d_botaiming 0 | set bot aiming skill level (not yet implemented) |
d_noroam 0 | set bot roaming (not yet implemented) |
debuggraph 0 | enable debug graph display |
dedicated 0 | enable dedicated server mode = 2, ? = 1 |
demo <filename> | plays demo file demos/filename.dm3 |
developer 0 | enable developer mode (more verbose messages) |
dir <directory> [ext] | list directory |
disconnect | disconnect from server |
dmflags 0 | set deathmatch flags |
dumpuser <userid> | display user info denoted by userid (use info to find userid) |
echo "msg" | display msg to local screen only |
error | force a game error |
exec <script> | execute commands in script file |
fov 90 | set field-of-vision (smaller zooms in, larger zooms out) |
fraglimit 20 | set fraglimit for map changes |
freelook 1 | enable free look |
freeze <n> | freeze the game for n seconds |
g_forcerespawn 10 | set delay before forcing clients to respawn after being fragged (0 is never force) |
g_gravity 800 | set world gravity (lower is less gravity, higher jumps) |
g_knockback 1000 | set amount weapon fire moves player when hit |
g_motd "" | set server message of the say filename |
g_quadfactor 3 | set quad damage multiplier |
g_speed 320 | set gameplay speed |
g_synchronousclients 0 | enable synching of all client movements (1 required to record server demo) |
g_weaponrespawn 5 | set weapon respawn delay (0 is instant respawn) |
gamedate "May 10 1999" | current game version release date |
gamename "demoq3" | current game directory |
gfxinfo | display graphics info |
give <item> | give weapon, item, ammo, or ALL for all weapons |
gl_extensions <string> | list of loaded graphic extensions |
gl_pixelformat color(16) depth(16) stencil(8) | display OpenGL color, depth, and stencil bits |
gl_renderer 3Dfx/Voodoo2/2 TMUs/4 MB | video renderer name |
gl_vendor 3Dfx Interactive Inc. | video chipset manufacturer name |
gl_version 1.1.0 3Dfx stand-alone (Apr 29 1999) | video driver version |
god | enable gode mode (invisibility) |
graphheight 32 | set max value for graph displays |
graphscale 1 | set scale multiplier for graph diisplays |
graphshift 0 | set offset for graph displays |
gun_frame 0 | freezes hun model animation at specified frame number (0 is normal animation) |
gun_x 0 | set gun x position offset from center |
gun_y 0 | set gun y position offset from center |
gun_z 0 | set gun z position offset from center |
handicap 100 | set player handicap (max health), valid values 0 - 100 |
heartbeat | send heartbeat signal to master server |
host_speeds 0 | enable display of current FPS on-screen |