Command |
Description |
net_port 27960 | set network server port |
net_socksEnabled 0 | enable network proxy/firewall settings |
net_socksPort 1080 | set proxy/firewall port |
net_socksServer | set proxy/firewall socks server address |
noclip | disable clipping; enable flying and passing through walls |
nohealth 0 | disable health items on next map |
notarget | disable bots recognizing player as enemy |
password | set server password |
path | display current search path setting |
play <sound> | play sound.wav audio file |
port 27960 | set server port |
protocol 36 | set server protocol |
qport 38901 | set internal network port |
quit | exit |
r_allowExtensions 1 | enable OpenGL extensions |
r_allowSoftwareGL 0 | enable software rendering |
r_clear 0 | enable clearing of unrefreshed images |
r_colorbits 0 | set color bits (per pixel) see r_depthbits |
r_customaspect 1 | enable custom video aspect ratio (see r_customheight, r_customwidth) |
r_customheight 1024 | set screen height when r_mode is -1 (use r_mode 3; vid_restart to return to menu) |
r_customwidth 1600 | set screen width when r_mode is -1 (use r_mode 3; vid_restart to return to menu) |
r_depthbits 0 | set color depth bits (per pixel) see r_depthbits |
r_detailtextures 1 | enable detailed textures |
r_displayRefresh 0 | set monitor refresh rate at game resolution (also changes desktop refresh rate at that resolution) |
r_drawentities 1 | enable display of brush entities |
r_drawstrips 0 | enable triangle strips rendering (may increase FPS) |
r_drawSun 0 | enable rendering of a sun in the sky (as staic lighting behind clouds) 0 may improve FPS |
r_drawworld 1 | enable rendering of map architecture |
r_dynamiclight 1 | enable dynamic lighting (0 will increase FPS) |
r_ext_compiled_vertex_array 1 | enable compiled vertex array rendering if video card supports it |
r_ext_compress_textures 1 | enable texture compression |
r_ext_gamma_control 1 | enable external gamma control settings |
r_ext_multitexture 1 | enable multitexturing |
r_ext_swapinterval 1 | enable frame spawwing if video card supports it |
r_facePlaneCull 1 | enable culling of brush faces not in view (0 will slow FPS) |
r_fastsky 0 | enable faster (lower quality) sky (will increase FPS) |
r_finish 1 | enable synchronization of rendered frames |
r_fixtjunctions 1 | enable filling in of gaps between polygons |
r_flareFade 7 | set lens flare fading rate |
r_flares 1 | enable lens flares around light sources (0 will increase FPS) |
r_flareSize 40 | set lens flare size (smaller will increase FPS) |
r_fullbright 0 | enable max brightness, local game only |
r_fullscreen 1 | enable full screen mode |
r_gamma 1.6 | set gamma level |
r_glDriver 3dfxvgl | set gl driver name |
r_ignoreGLErrors 1 | enable ignoring of OpenGL errors |
r_ignorehwgamma 0 | enable ignoring of external (i.e. windows drivers) gamma settings |
r_intensity 1 | set video intensity level for OpenGL |
r_lastValidRenderer 3Dfx/Voodoo2/2 TMUs/4 MB | display video hardware that worked last |