Command |
Description |
serverstop | stop recording server demo |
set <variable> <value> | set variable to value indicated (diff between set/seta?) |
seta <variable> <value> | set variable to value indicated (diff between set/seta?) |
setenv <variable> <value> | set enevironment variable to value specified |
sets <variable> <value> | set server variable to value indicated (variable value will be reported on serverinfo command) |
setu <variable> <value> | set user variable to value indicated (variable value will be reported on userinfo command) |
shaderlist | display list of loaded shaders |
showdrop 0 | enable display of dropped packets |
showpackets 0 | enable network packet info display |
showtrace 0 | enable display of packet trace info |
skinlist | display list of loaded skins |
snaps 20 | sets number of snapshots sever sends to client (server run at 40Hz, so use 40, 20, or 10) |
snd "visor" | set player sounds |
snd_restart | restart sound system (required for some variable changes to take effect) |
soundinfo | display sound system info |
soundlist | display list of loaded sounds |
status | display each clients num, score, ping, name, address, port, and rate |
stopdemo | stop recordding demo (see record, pleaydemo) |
stopsound | stop playing current sound |
sv_allowdownload 1 | enable allowing clients to download maps |
sv_fps 20 | set server fps |
sv_hostname q3test test | set server name |
sv_killserver 0 | force server shutdown if 1 |
sv_mapChecksum | current map checksum for cheat-detection |
sv_master1 master3.idsoftware.com | set master server address |
sv_master2 | set master server address |
sv_master3 | set master server address |
sv_master4 | set master server address |
sv_master5 | set master server address |
sv_maxclients 8 | set max number of clients on server |
sv_nopredict 0 | disable client-side prediction |
sv_privateClients 0 | require password for clients |
sv_privatePassword | set server password |
sv_reconnectlimit 3 | set server reconnect limit |
sv_running 0 | server status |
sv_serverid 0 | server id |
sv_showloss 0 | enable sever packet loss display |
sv_timeout 120 | set server timeout time |
sv_zombietime 2 | set inactivity time before clients (zombies) are disconnected |
sys_cpuid 34 | system CPU id code |
sys_cpustring x86 (P5/Pentium2, MMX) | system CPU id string |
systeminfo | display timescale, sv_serverid, and g_syncronousClients |
team <s or p> | set spectator (s) or player (p) mode |
teamflags 0 | set team game flags |
testfog | test fog system |
testshader | test shader system |
timedemo 0 | enable timedemo mode (max fps) -- disabled |
timegraph 0 | enable timegraph display |
timelimit 0 | set minutes between map changes |