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AMMO

Shomer-Tec Shooting Star: 375gr. flanged projectile traveling at 2100 feet per second(FPS). 2&3/4inch shell. Designed to give shotguns a long range ability. 3-4 inch groups at 50 yards for smooth bore; 3-4 inch groups at 100 yards for rifle barreled shotguns. Damage 6D6 Shomer-Tec Blockbuster Slug: 575gr. winged slug w/ massive internal cavity for such special applications as explosive, incendiary, or possibly anti-bug juice charges. Damage 5D6+10/ explosive, 4D6+8 for three melees/ incendiary, 1D6x10+6/ anti-bug rounds. For 2&3/4 inch 12 gauge only. Shomer-Tec Strung Buck: 2 .54 caliber hard alloy balls cast on 6" of 4 strand wire. Patterned after ammo used on sailing ships to cut the enemies rigging. Has a 45% chance of severing an unarmored arm or leg on a called shot against humans, 35% against bugs. Causes massive bleeding due to the severing of blood vessels. Damage 5D6 + an extra 1D6 per level due to blood loss. Also known as a Bolo round. For twelve or ten gauge shotguns.

12ga 3" Magnum Soild Slugs Damage 7d6 12ga 3" Magnum Scatter Slugs Damage 6d6 12ga 3" Magnum Razor-Bunnies Scatter Slugs (The razor bunnies are special slugs that are aerodynamically razorsharp projectiles.) Damage 7d6+7 12ga 3" Dust-Bunnies Soild Slugs (The Dust Bunnies are special slugs that are encased chemically-filled capsule that explodes on impact. They explode on impact filling the air with a particle dust (10ft) that will burn the those in the area of effect) Damage 1d4+1x10

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