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Generating a Tree

Let us examine the simple process of generating a tree.  You want a handsome tree, one that looks so real, you can see the bark on it and almost feel the texture.  In most cases, you add the definitions to your image source and render the final product.  It takes awhile, but when it completes, there is that tree in all the glory you expected with your selection of textures and coding.  How many landscapes have you ever seen with ONE tree?  Yea Right!

So now that we have that solitary tree and quite possibly random code that allows us to generate more than one tree, all unique and solitary in their own renders, we generate a series of trees with solid black backgrounds... each will take time to render, but we'll only have to do it ONCE for each tree, and after that, we'll use the results of that render in our main picture.

For this picture, 8 different trees were generated.  They are shown below and by clicking on them, you can get an 800x600 image of each.

Tree1.gif (87265 bytes) Tree2.gif (84871 bytes) Tree3.gif (91695 bytes) Tree4.gif (75882 bytes)
Tree5.gif (68382 bytes) Tree6.gif (77650 bytes) Tree7.gif (68017 bytes) Tree8.gif (68602 bytes)

© 1999, Robert J Becraft, All Rights Reserved.