Moses Spoiler List **MRD-001 Feral Imp Monster Dark/ Fiend Level 4 1300/1400 Common MRD-002 Winged Dragon, Guardian of the Fortress #1 Monster Wind/Dragon Level 4 1400/1200 Common MRD-003 Summoned Skull Monster Dark/ Fiend Level 6 2500/1200 Ultra Rare MRD-004 Rock Ogre Grotto #1 - Monster Earth/ Rock Level 3 800/1200 Common MRD-005 Armored Lizard Monster Earth/Reptile Level 4 1500/1200 Common MRD-006 Killer Needle Monster Wind/Insect Level 4 1200/1000 Common MRD-007 Larvae Moth Effect Monster Earth/Insect Level 2 This monster can only be special summoned by offering a Petit Moth as a Tribute on the 2nd of your turns after Petit Moth has been equipped with Cocoon of Evolution. 500/400 Common MRD-008 Harpie Lady Monster Wind/ Winged Beast Level 4 1300/1400 Common MRD-009 Harpie Lady Sisters Effect Monster Wind/ Winged Beast Level 6 - This monster may only be special summoned with the magic card Elegant Egotist 1950/2100 Super Rare MRD-010 Kojikocy Monster Earth/Warrior Level 4 1500/1200 Common MRD-011 Cocoon of Evolution Effect Monster Earth/ Insect Level 3 - You may treat this card as an Equip magic card on a face-up petit month on the field. When equipped, the ATK and DEF of Petit moth becomes the same as Cocoon of Evolution 0/2000 Common MRD-012 Crawling Dragon Monster Earth/Dragon Level 5 1600/1400 Common MRD-013 Armored Zombie Monster Dark Zombie Level 3 1500/0 Common MRD-014 Mask of Darkness Effect Monster Dark/Fiend Level 2 - Flip: Select 1 Trap from your Graveyard and return it to your hand. 900/400 Rare MRD-015 Doma The Angel of Silence Monster Dark/ Fairy Level 5 1600/1400 Common MRD-016 White Magical Hat Effect Monster Light/ Spellcaster Level 3 - When this card inflicts damage to your opponent's Life Points, 1 card must be randomly discarded from your opponent's hand to their graveyard. 1000/700 Rare MRD-017 Big Eye Effect Monster Dark/Fiend Level 4 - Flip: See the top 5 cards from the top of your Deck, Arrange them in any order desired and replace them on top of the deck. 1200/1000 Common MRD-018 B. Skull Dragon Fusion Monster Dark/ Dragon Level 9 - Summoned Skull + Red Eyes B. Dragon 3200/2500 Ultra Rare MRD-019 Masked Sorcerer Effect Monster Dark/ Spellcaster Level 4 - When you inflict damage on your opponent's life points with this card, draw 1 card from your deck 900/1400 Rare ***MRD-020 Roaring Ocean Snake Fusion Monster Water/Aqua Level 6 - Mystic Lamp + Hyosube 2100/1800 Common MRD-021 Water Omotics Monster Water/Aqua Level 4 1400/1200 Common MRD-022 Ground Attacker Bugroth Monster Earth/ Machine Level 4 1500/1000 Common MRD-023 Petit Moth Monster Earth/Insect Level 1 300/200 Common MRD-024 Elegant Egotist Magic When you have 1 or more Harpie Lady cards on the field, you can special summon 1 Harpie Lady or Harpie Lady Sisters card from your hand or deck N/A Rare MRD-025 Sanga of the Thunder Effect Monster Light/Thunder Level 7 - Reduce the Atk of an opponent's monster attacking this card to 0. This effect can only be used once. The card's owner chooses when to use this effect 2600/2200 Super Rare MRD-026 Kazejin Effect Monster Wind/ Spellcaster Level 7 - Reduce the Atk of an opponent's monster attacking this card to 0. This effect can only be used once. The card's owner chooses when to use this effect 2400/2200 Super Rare MRD-027 Suijin Effect Monster Water/Aqua Level 7 - Reduce the Atk of an opponent's monster attacking this card to 0. This effect can only be used once. The card's owner chooses when to use this effect 2500/2400 Super Rare MRD-028 Mystic Lamp Effect Monster Dark/ Spellcaster Level 1 - This card may attack your opponent directly 400/300 Common MRD-029 Steel Scorpion Effect Monster Earth/ Machine Level 1 - A non-machine monster attacking Steel Scorpion will be destroyed at the end of your opponent's 3rd turn after the attack 250/300 Common MRD-030 Ocubeam Monster Light/Fairy Level 5 1550/1650 Common MRD-031 Leghul Effect Monster Earth/ Insect Level 1 This monster may attack your opponent's life points directly 300/350 Common MRD-032 Ooguchi Effect Monster Water/ Aqua Level 1 This monster may attack your opponent's life points directly 300/250 Common MRD-033 Leogun Monster Earth/Beast Level 5 1750/1550 Common MRD-034 Blast Juggler Effect Monster Fire/ Machine Level 3 Offer this card as a tribute during your standby phase if it is face up to destroy 2 face-up monsters with an attack of 1000 or less 800/900 Common MRD-035 Jinzo #7 Effect Monster Dark/ Machine Level 2 This monster may attack your opponent's life points directly 500/400 Common MRD-036 Magician of Faith Effect Monster Light/ Spellcaster Level 1 Flip: Return a Magic card from your graveyard to your hand. 300/400 Rare MRD-037 Ancient Elf Monster Light/ Spellcaster Level 4 1450/1200 Common MRD-038 Deepsea Shark Fusion Monster Water/Fish Level 5 Bottom Dweller + Tongyo 1900/1600 Common MRD-039 Bottom Dweller Monster Water/Fish Level 5 1650/1700 Common **MRD-040 Destroyer Golem Monster Earth/Rock Level 4 1500/1000 Common MRD-041 Kaminari Attack Fusion Monster Wind/ Thunder Level 5 Ocubeam + Mega Thunderball 1900/1400 Common MRD-042 Rainbow Flower Effect Monster Earth/Plant Level 2 This monster may attack your opponent's life points directly 400/500 Common MRD-043 Morinphen Monster Dark/Fiend Level 5 1550/1300 Common MRD-044 Mega Thunderball Monster Wind/ Thunder Level 2 750/600 Common MRD-045 Tongyo Monster Water/Fish Level 4 1350/800 Common MRD-046 Empress Judge Fusion Monster Earth/ Warrior Level 6 Queen's Double + Hibikime 2100/1700 Common MRD-047 Pale Beast Monster Earth/Beast Level 4 1500/1200 Common MRD-048 Electric Lizard Effect Monster Earth/ Thunder Level 3 A non Zombie-Type monster attacking electric lizard cannot attack the following turn 850/800 Common MRD-049 Hunter Spider Monster Earth/Insect Level 5 1600/1400 Common MRD-050 Ancient Lizard Warrior Monster Earth/ Reptile Level 5 1400/1100 Common MRD-051 Queen's Double Effect Monster Earth/ Warrior Level 1 This Monster may attack your opponent's life points directly 350/300 Common MRD-052 Trent Monster Earth/Plant Level 5 1500/1800 Common MRD-053 Disk Magician Monster Dark/ Machine Level 4 1350/1000 Common MRD-054 Hyosube Monster Water/ Aqua Level 4 1500/900 Common MRD-055 Hibikime Monster Earth/ Warrior Level 4 1450/1000 Common MRD-056 Fake Trap Trap When your opponent uses a Magic, Trap or Effect Monster Card to destroy your Trap Card(s) this card can be destroyed as a substitute for your trap card(s). N/A Rare MRD-057 Tribute to The Doomed Magic Discard 1 Card from your hand to your graveyard. Destroy 1 monster on the field regardless of its position N/A Super Rare MRD-058 Soul Release Magic select up to 5 cards from either you or your opponent's graveyard and remove them from the current Duel N/A Common MRD-059 The Cheerful Coffin Magic You can Discard up to 3 Monster Cards from your hand to the graveyard N/A Common ***MRD-060 Change of Heart Magic Select and Control 1 opposing monster (regardless of its position) on the field until end of turn N/A Ultra Rare Name Type Effect / Level Atk/Def Rarity MRD-061 Baby Dragon Monster Wind/ Dragon Level 3 1200/700 Common MRD-062 Blackland Fire Dragon Monster Dark/ Dragon Level 4 1500/800 Common MRD-063 Swamp Battleguard Effect Monster Earth/ Warrior Level 5 Increase the atk of this monster by 500 points for every Lava Battleguard on your side. 1800/1500 Common MRD-064 Battle Steer Monster Earth/ Beast- Warior Level 5 1800/1300 Common MRD-065 Time Wizard Effect Monster Light/ Spellcaster Level 2 Toss a coin and call heads or tails, if you call it right, your opponent's monster on the field are destroyed. If you call it wrong, your own monsters on the field are destroyed and you lose life points equal to half the total ATK of the destroyed monsters. This card can only be used during your turn, once per turn. 500/400 Ultra Rare MRD-066 Saggi the Dark Clown Monster Dark/ Spellcaster Level 3 600/1500 Common MRD-067 Dragon Piper Effect Monster Fire/Pyro Level 3 Flip: Destroys Dragon Capture Jar and turns all face up dragons into attack position 200/1800 Common MRD-068 Illusionist Faceless Mage Monster Dark/ Spellcaster Level 5 1200/2200 Common MRD-069 Sangan Effect Monster Dark/ Fiend Level 3 When this monster is sent fro mthe field into the grave yard, move 1 monster with an atk of 1500 or less from your deck into your hand. Your deck is then shuffled. 1000/600 Rare MRD-070 Great Moth Effect Monster Earth/ Insect Level 8 This monster can only be special summoned by offering a petit moth as a Tribute on the 4th turn of your turns after Petit moth has been equipped with cocoon of evolution. 2600/2500 Rare MRD-071 Kuriboh Effect Monster Dark/Fiend Level 1 Discard this card from your hand to the graveyard to make the damage inflicted to your life points by 1 opponent's monster 0. This effect must be activated during your opponent's battle phase. 300/200 Secret Rare MRD-072 Jellyfish Monster Water/ Aqua Level 4 1200/1500 Common MRD-073 Castle of Dark Illusions Effect Monster Dark/Fiend Level 4 Flip: Increases the ATK and DEF of all Zombie type monsters by 200 points. As long as this card remains face-up on the field, Zombie-Type monsters continues to increase by 200 points during each of your Standby Phases. This effect continues until your 4th turn after the card is activated. 920/1930 Common MRD-074 King of Yamimakai Monster Dark/Fiend Level 5 2000/1530 Common MRD-075 Catapult Turtle Effect Monster Water/ Aqua Level 5 Offer 1 Monster on your side of the field as a tribute to inflict damage equal to half of the tribute monster's ATK points. Monsters used for a Tribute summon or that are offered as Tributes for other cards' effects are excluded. 1000/2000 Super Rare MRD-076 Mystic Horseman Monster Earth/ Beast Level 4 1300/1550 Common MRD-077 Rabid Horseman Fusion Monster Earth/ Beast- Warrior Level 6 Battle Ox + Mystic Horseman 2000/1700 Common MRD-078 Crass Clown Effect Monster Dark/ Fiend Level 4 When this card is changed from defense position to attack position, return 1 monster on your opponent's side of the field to the owner's hand. 1350/1400 Common MRD-079 Pumpking the King of Ghosts Effect Monster Dark/ Zombie Lefecl 6 If Castle of Dark Illusions is face up o nthe field, increase the ATK and DEF of this card by 100 points. As Long as this Castle of Dark Illusions is on the field, this card continues to increase by 100 points during each of your standby phases. This effect continues until your 4th turn after the Card is activated 1800/2000 Common **MRD-080 Dream Clown Effect Monster Earth/ Warrior Level 3 When this monster is changed from attack position to defense position, destroy 1 monster on the field. 1200/900 Common MRD-081 Tainted Wisdom Effect Monster Dark/Fiend Level 3 When this card is changed from attack position to defense position, shuffle your deck. 1250/800 Common MRD-082 Ancient Brain Monster Dark/Fiend Level 3 1000/700 Common MRD-083 Guardian of the Labyrinth Monster Earth/ Warrior Level 4 1000/1200 Common MRD-084 Prevent Rat Monster Earth/ Beast Level 4 500/2000 Common MRD-085 The Little Swordsman of Aile Effect Monster Water/ Warrior Level 3 Offer 1 monster on your side of the field as a tribute to infcrease this monster's ATK points by 700 until end of turn. 800/1300 Common MRD-086 Princess of Tsurugi Effect Monster Wind/ Warrior Level 3 Flip: INflicts 500 points of Direct Damage to your opponent's life points for each magic/trap card your opponent has on the field 900/700 Rare MRD-087 Protector of the Throne Monster Earth/ Warrior Level 4 800/1500 Common MRD-088 Tremendous Fire Magic Inflicts 1000 points of direct damage on your opponent's Life Points and 500 points of Direct Damage to your life points. N/A Common MRD-089 Jirai Gumo Effect Monster Earth/ Insect Level 4 When you attack with this card, toss a coin and call it. If you call it right, attack normally. If you call it wrong reduce your life points by half before attacking. 2200/100 Common MRD-090 Shadow Ghoul Effect Monster Dark/ Zombie Increase the ATK of this monster by 100 points for each monster in your own graveyard 1600/1300 Rare Name Type Effect / Level Atk/Def Rarity MRD-091 Labyrinth Tank Fusion Monster Dark/ Machine Level 7 Giga-Tech Wolf + Cannon Soldier 2400/2400 Common MRD-092 Ryu-Kishin Powered Monster Dark/ Fiend Level 4 1600/1200 Common MRD-093 Bickuribox Fusion Monster Dark/ Fiend Level 7 Crass Clown + Dream Clown 2300/2000 Common MRD-094 Giltia the D. Knight Fusion Monster Light/ Warrior Level 5 Guardian of the Labyrinth + Protector of the Throne 1850/1500 Common MRD-095 Launcher Spider Monster Fire/ Machine Level 7 2200/2500 Common MRD-096 Giga-Tech Wolf Monster Fire/ Machine Level 4 1200/1400 Common MRD-097 Thunder Dragon Effect Monster Light/ Dragon Level 5 Discard this from your hand to the Graveyard to add up to 2 Thunder Dragon cards from your deck to your hand. Your deck is then shuffled. This effect is only activated during a Main Phase. 1600/1500 Common MRD-098 7 Colored Fish Monster Water/ Fish Level 4 1800/800 Common MRD-099 The Immortal of Thunder Effect Monster Light/ Thunder Level 4 Flip: You gain 3000 life points. After this card is flipped, when this is sent to the graveyard, you lose 5000 life points. 1500/1300 Common ***MRD-100 Punished Eagle Fusion Monster Wind/ Winged Beast Level 6 Blue-Winged Crown + Niwatori 2100/1800 Common MRD-101 Insect Soldiers of the Sky Effect Monster Wind/ Insect Level 3 The ATK of this card increases by 1000 points whenever it is attacking a Wind monster 1000/800 Common MRD-102 Hoshiningen Effect Monster Light/ Fairy Level 2 As long as this card remains face-up on the field, increase the atk of all Light Monsters by 500 and decrease the Atk of all Dark Monsters by 400 500/700 Rare MRD-103 Musician King Fusion Monster Light/ Spellcaster Level 5 Witch of the Black Forest + Lady of Faith 1750/1500 Common MRD-104 Yado Karu Effect Monster Water/ Aqua Level 4 When this monster is changed from Defense position to Attack position, you can place any number of cards from your hand at the bottom of your deck in any order you desire. 900/1700 Common MRD-105 Cyber Saurus Fusion Monster Earth/ Machine Level 5 Blast Juggler + Two-Headed King Rex 1800/1400 Common MRD-106 Cannon Soldier Effect Monster Dark/ Machine Level 4 Offer 1 Monster on your side of the field as a tribute to inflict 500 points of direct damage to your opponent's life points. Monster used for a triute summoned or that are offered as tributes due to other cards' effects are excluded. 1400/1300 Rare MRD-107 Muka Muka Effect Monster Earth/Rock Level 2 Increase the ATK and DEF of this monster by 300 for each card in your hand. 600/300 Rare MRD-108 The Bistro Butcher Effect Monster Dark/Fiend Level 4 When this card inflicts damage to your opponent, your opponent must draw 2 cards from his/her deck. 1800/1000 Common MRD-109 Star Boy Monster Water/ Aqua Level 2 As long as this card remains face-up on the field, increase the ATK of all water monsters by 500 points and decrease the ATK of all fire monsters by 400 points. 550/500 Rare MRD-110 Milus Radiant Effect Monster Earth/Beast Level 1 As long as this card remains face-up on the field, Increase the ATK of all Earth monsters by 500 and decrease the ATK of all wind monsters by 400 points. 300/250 Rare MRD-111 Flame Cerebrus Monster Fire/Pyro Level 6 2100/1800 Common MRD-112 Niwatori Monster Earth/ Winged Beast Level 3 900/800 Common MRD-113 Dark Elf Effect Monster Dark/ Spellcaster Level 4 This card requires a cost of 1000 of your life points to attack. 2000/800 Rare MRD-114 Mushroom Man #2 Effect Monster Earth/ Warrior Level 3 A player controlling this monster loses 300 Life points during each of his/her standby phases when this card is on the field. Control of this card is shifted to your opponent by paying 500 life points at your own end phase. 1250/800 Common MRD-115 Lava Battleguard Effect Monster Earth/ Warrior Level 5 Increase the Def of this card by 500 for each swamp battleguard on your side of the field 1550/1800 Common MRD-116 Witch of the Black Forest Effect Monster Dark/ Spellcaster Level 4 When this monster is sent from the field to the graeyard, move 1 monster with a DEF of 1500 or less from your deck into your hand. Your deck is then shuffled. 1100/1200 Rare MRD-117 Little Chimera Effect Monster Fire/Beast Level 2 As long as this card is face-up on the field, increase the ATK of all fire monsters by 500 and decrease the ATK of all water monsters by 400 points. 600/550 Rare MRD-118 Bladefly Effect Monster Wind/ Insect Level 2 As long as this card is face-up on the field, increase the ATK of all wind monsters by 500 and decrease the ATK of all earth monsters by 400 points. 600/700 Rare MRD-119 Lady of Faith Monster Light/ Spellcaster Level 3 1100/800 Common **MRD-120 Twin-Headed Thunder Dragon Fusion Monster Light/ Thunder Level 7 Thunder Dragon + Thunder Dragon 2800/2100 Super Rare Name Type Effect / Level Atk/Def Rarity MRD-121 Witch's Apprentice Effect Monster Dark/ Spellcaster Level 2 As long as this card is face-up on the field, increase the ATK of all Dark monsters by 500 and decrease the ATK of all light monsters by 400 points 550/500 Rare MRD-122 Blue-Winged Crown Monster Wind/ Winged Beast Level 4 1600/1200 Common MRD-123 Skull Knight Fusion Monster Dark/ Spellcaster Level 7 Tainted Wisdom + Ancient Brain 2650/2250 Common MRD-124 Gazelle the King of Mythical Beasts Monster Earth/ Beast Level 4 1500/1200 Common MRD-125 Garnecia Elefantis Monster Earth/ Beast- Warrior Level 7 2400/2000 Super Rare MRD-126 Barrel Dragon Effect Monster Dark/ Machine Level 7 Toss a coin 3 times. If 2 out of 3 are heads, destroy 1 monster on your opponent's side of the field. this card can only be used during your own turn, once per turn. 2600/2200 Ultra Rare MRD-127 Solemn Judgement Counter Trap Pay half your life points when your opponent either activates a Magic or Trap or summons a monster (including special summon) to negate the action and destroy the cards involved. N/A Ultra Rare MRD-128 Magic Jammer Counter Trap discard 1 card from your hand to the Graveyard to negate the activation of a Magic Card and destroy it. N/A Ultra Rare MRD-129 Seven Tools of the Bandit Counter Trap Pay 1000 of your life pints to negate the activation of a Trap card and destroy it. N/A Ultra Rare MRD-130 Horn of Heaven Counter Trap offer 1 of your own monsters on the field as a tribute to negate the summon (including special summon) of a monster and destroy it. N/A Ultra Rare MRD-131 Shield & Sword Magic For 1 turn, each face-up monster's original ATK becomes their orignial DEF and their orignial DEF becomes their original ATK. Monsters summoned after this card's activation are excluded. N/A Rare MRD-132 Sword of Deep-Seated Equip Magic A monster card equipped with this card inreases its ATK and DEF by 500. This this card is sen to the Graveyard place it on top of your deck. N/A Common MRD-133 Block Attack Magic Select 1 of your opponent's monsters and shift it to Defense mode. N/A Common MRD-134 The Unhappy Maiden Effect Monster Light/ Spellcaster Level 1 When this card is sent to the graveyard as a result of battle, the battle phase for that turn ends immediately. N/A common MRD-135 Robbin' Goblin Continous Trap EAch time 1 of your monsters inflicts damage to your opponent's life points, 1 card is randomly selected and discarded from your opponent's hand into their graveyard. N/A Rare MRD-136 Germ Infection Equip Magic the ATK of a non-machine type monster equipped with this card is decreased by 300 points at each of its standby phases N/A Common MRD-137 Paralyzing Potion Equip Magic A non machine type monster equipped with this card cannot attack N/A Common MRD-138 Mirror Force Trap When your opponent attacks, negate the attack and destroy all opponent's monsters in Attack position N/A Ultra Rare MRD-139 Ring of Magnetism Equip Magic A Monster equiped with this card decreases its ATK and DEF by 500 Points. All your opponent's monsters must attack the monster equipped with this card. N/A Common ***MRD-140 Share the Pain Magic Offer 1 monster on your side of the field as a tribute. Your opponent must select 1 monster on his/her side of the field and offer it as a tribute. N/A Common MRD-141 Stim-Pack Equip Magic A Monster equiped with this card increases its ATK by 700 points. Its ATK is then decreased by 200 points at each of its standby phases. N/A Common MRD-142 Heavy Storm Magic Destroys all Magic/Trap on the Field N/A Super Rare MRD-000 Gate Guardian Effect Monster Dark/ Warrior Level 11 This card can only be special summoned by offering Sanga of the Thunder, Kazejin, and Suijin on your side of the field as tribute. 3750/3400 Secret Rare MRD-143 Thousand Dragon Fusion Monster Wind/ Dragon Level 7 Baby Dragon + Time Wizard 2400/2000 Secret Rare