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Kingdom Hearts- Abilities

Sora
ABLITY AP Description
Air Combo Plus 1 Extends aerial combo attack by one step. Equip more to extend further.
Berserk 1 Boosts attack power when HP is critically low. Combine with a weapon skill for more power.
Cheer 1 Increases the summons' MP gauge, giving them more time and attacks per battle. Equip to entire party to boost effect.
Combo Plus 1 Extends ground combo by one step. Equip more to extend it further.
Dodge Roll 1 Dive and roll to evade attack by pressing the square button.
Scan 1 View an enemy's HP gauge during battle.
Vortex 1 Close the distance to nearby enemies with this powerful spinning attack.
Aerial Sweep 2 Leap at an airborne enemy and strike a mighty blow.
Counterattack 2 Strike back after parrying an enemy blow. Successful counterattacks restore MP.
Guard 2 Guard against an enemy attack by pressing the square button.
Jackpot 2 Recieve more munny and HP/MP balls in battle. Equip to entire party to boost effect.
MP Rage 2 Recover MP whenever you're hit in battle. Heavier damage restores more MP. Equip more to boost effect.
Second Chance 2 Keep 1 HP even after taking a critical hit.
Treasure Magnet 2 Attract nearby HP/MP balls in battle. Equip two to attract them from even further away.
Blitz 3 Strike enemies ahead of you with a powerful finishing combo.
Critical Plus 3 Increases odds of dealing critical damage. Equip more to boost effect.
Lucky Strike 3 Raises luck so that enemies drop rare items more often. Equip to entire party to boost effect.
MP Haste 3 Boosts MP recovery rate in battle, allowing more spellcasting.
Sonic Blade 3 Slash an enemy while rushing past. Select follow-up attack at right time for a combo. [Mid-range attack. Cost:2 MP]
Strike Raid 3 Hurl the Keyblade at an enemy. Select follow-up attack at right time for a combo. [Long-range attack. Cost: 2 MP]
Ars Arcanum 4 A formidable attack. After a combo, select follow-up attack again for a double combo. [Short-range attack. Cost: 3 MP]
Ragnarok 4 After aerial combo, select follow-up attack attack at right time to unleash Ragnarok. [For airborne targets. Cost: 3 MP]
Trinity Limit 5 Channel the party's remaining MP to crush surrounding foes. Minimium 3 MP. [With companions nearby. Cost: All MP.]