Metal Gear Solid


(Last updated December 10, 1998)

Strategy Guide

  • Technical demonstration mode

    Beat the following modes in order "Training", "Time Trial", "Gun Shooting", "Survival". Note: Completing each mode will unlock the next mode in the sequence. Then, "Technical demonstration" mode will be unlocked. Use it to watch the CPU demonstrate its best time with the gun.

  • Infinite ammo

    Successfully complete the game without submitting when being tortured to save Meryl. Then at the end of the game you will receive a bandana. Save your game and then start a new game using the saved game. Now when you equip the bandana you can use an unlimited amount of ammo and will not have to reload your gun.

  • Stealth camouflage

    Successfully complete the game with submitting when being tortured to not save Meryl. Then at the end of the game you will receive stealth camouflage. Save your game and then start a new game using the saved game. Now when you equip the Stealth Camouflage enemies (except bosses) and cameras will not detect you.

  • Camera

    Reach area B2 of the tank hanger. Then, at the end of the hallway to the right of the door where you fight Ocerot is a secret room that is entered after using C4 explosive. In the room are security card level 4 and 6 doors. The camera is in the room behind the security card level 4 door. Alternatively, beat the game with submitting when being tortured. After you receive the camera there will be an "Album" option on the main menu, use this option to view pictures that have been taken.

  • New textures

    Successfully complete the game two times using the same saved game location, and getting a different ending both times by getting the bandana and stealth camouflage. Then, next (third) time reach Ninja without using the bandana or stealth camouflage. If done correctly, Ninja will be red. There will now be new textures for Snake and Ninja and new bonus music during the ending.

  • Alternate costume

    Successfully complete the game two times using the same saved game, and getting a different ending both times by getting the bandana and stealth camouflage. Then, Snake will change into a tuxedo in the elevator during the next (third) time the game is played.

  • Alternate title screen

    At the title screen, press the D-pad to change the background color.

  • Codec frequencies

    NameFrequency
    Campbell/Naomi140.85
    Mel Ling140.96
    Master141.80
    Otacon141.12
    Meryl140.15
    Nastasha141.52
    Deepthroat140.48

  • Konami game surprise

    Play the game using a memory card that contains a saved game from any prior Konami title (Castlevania, ISS Soccer, Suikoden, Silent Hill etc.) Then, when Psycho Mantis attempts to read your character's mind, he will mention various game titles.

  • Pantless Meryl

    Follow Meryl into the Women's bathroom and reach the last stall in under five seconds. Then, Meryl will be caught with her pants down during the next FMV sequence.

  • Humorous Meryl comments

    Look at Meryl with the scope or camera.

  • Hints, tips, and tricks
      Box destinations

      Equip a box while in the trucks to travel to the destination on the boxes.

      Annoy Cambell

      Snipe the rats above where you first encounter Wolf or Snipe the ravens when at your second encounter with Raven.

      Defeating Psycho Mantis

      Plug the controller into port two and press any button before fighting Psycho Mantis. The word "Hideo" will appear in the corner of a black screen. Use controller two to fight against Mantis to keep him from knowing your moves.

      Seeing through Psycho Mantis' eyes

      When fighting Psycho Mantis, press Triangle to see through his eyes.

      Easier driving scene

      To get a better view when shooting at Liquid Snake in the driving scene, hold Triangle while shooting the gun. -From: avidgamr@blueriver.net

  • Hidden ghosts

    Take a picture of the following locations using the camera to view hidden ghosts who are KCEJ development team members.

    Name Location
    FujimuraElevator in the Comm Tower B complex
    FukushimaHeliport; looking out to sea from cliff
    HiranoElevator in Comm Tower B; deep in the shaft of top level
    IshiyamaHeliport top of building
    ItoInside elevator to tank hangar
    Jerem BlausteinSniper Wolf's corpse
    KanedaThe mirror located in the Women's restroom
    KimuraMG underground base; tip of Metal Gear 's railgun
    KinbaraDark area of stairs
    KitaoDecoy Octopus (fake DARPA chief) corpse
    KobayashiRock in canyon
    KobayashiJohnny Sasaki holding cell, near DARPA chief
    KojimaOtacon lab; the picture frame to the right
    KorekadoMen's restroom
    KozyouBehind the watertank-like structure in the Canyon
    KutomeObservation room
    MakimuraHidden armory store room; behind the weakened wall
    MatsuhanaHallway of corpses; outside Otacons lab
    MizutaniWhen fighting Metal Gear
    MoriLowest point of elevator; Comm Tower B
    MukaideReflection in wolfdog cave puddle
    MuraokaWater in cargo dock
    NakamuraIn Meryl's blood pool; where she is sniped
    NegishiSewage waterfall
    NishimuraNext to Baker's corpse
    OkajimaMaggots of the real DARPA Chef in cell
    OnodaWhere Baker is tied up
    SasakiPicture frames in the Commander's room
    SatoComm Tower A; roof destroyed by Hind D missiles
    Scott DolphDeep down in the dark from the walkway between Comm Towers A and B
    ShigenoHeliport,security caera by staircase
    ShikamaElectric floor
    ShimizuWolf dog cave; first crawling point
    ShinkawaDeep in Sniper Wolf's hallway behind the second pillar
    SonoyamaTorture machine
    TakadeNinja room; glass atedga
    TanakaHeliport; sleeping soldier
    TougoEnd of boiler room; in Blast Furnace with the steam
    ToyotaContainer in the middle of Raven's warehouse
    UeharaEdge of elevator; where the ravens are
    YamashitaTip of nuke warhead in nuke storage room
    YoshimuraDead end of air duct
    YoshiokaBridge on the third floor of the blast furnace


    Game Shark Codes

    Version 1.0

    Infinite Health800B7526 0600
    Max Health800B7528 0600
    Infinite Air800AE1AC 03E7
    Ghost Mode800AE188 0000
    800AE18A 0000
    Never Get A Cold800B752A 0000
    Radar Not Jammed When Spotted800AE178 0000
    All Modes VR Training800B672B 0020
    Never Reload800AE164 000D
    Walk Thru Walls80027250 9CC4
    80027252 0800
    Have SOCOM Pistol800B7532 03E7
    800B7546 03E7
    Have FAMAS Rifle800B7534 03E7
    800B7548 03E7
    Have Nikita800B7538 03E7
    800B754C 03E7
    Have Stinger800B753A 03E7
    800B754E 03E7
    Have PSG1 Rifle800B7544 03E7
    800B7558 03E7
    Have Grenades800B7536 03E7
    800B754A 03E7
    Have Claymore Mines800B753C 03E7
    800B7550 03E7
    Have C4800B753E 03E7
    800B7552 03E7
    Have Stun Grenades800B7540 03E7
    800B7554 03E7
    Have Chaff Grenades800B7542 03E7
    800B7556 03E7
    Have Cigarettes800B755A 0001
    Have Scope800B755C 0001
    Have Cardboard Box A800B755E 0001
    Have Cardboard Box B800B7560 0001
    Have Cardboard Box C800B7562 0001
    Have Night Vision Goggles800B7564 0001
    Have Thermal Goggles800B7566 0001
    Have Gasmask800B7568 0001
    Have Body Armor800B756A 0001
    Have Ketchup800B756C 0001
    Have Stealth Camouflage800B756E 0001
    Have Bandana800B7570 0001
    Have Camera800B7572 0001
    Have 255 Rations800B7574 03E7
    800B758A 03E7
    Have 255 Medicine800B7576 03E7
    800B758C 03E7
    Have 255 Diazepam800B7578 03E7
    800B758E 03E7
    Have PAL Key800B757A 0001
    Have Level 100 Key Card800B757C 0064
    Never Have Time Bomb800B757E 0000
    Have Mine Detector800B7580 0001
    Have MO Disc800B7582 0001
    Have Rope800B7584 0001
    Have Hankerchief800B7586 0001
    Have Suppressor Active800B7588 0000
    Weapon Equipped Modifier Code800B752C ????
    Item Equipped Modifier Code800B752E ????
    End Ranking Codes
    No Continues Used800B75BE 0000
    Lots of Kills800B75AE 0258
    0 Kills800B75AE 0000
    Found 0 times800B75AC 0000
    No Rations Used800B75BC 0000
    Never Saved800B75C0 0000
    First 2 Digits of Time Elapsed is 00800B75C6 0000
    Quantity Digits to Accompany Weapon Equipped Modifier Code
    0000 - SOCOM Pistol
    0001 - FAMAS Rifle
    0002 - Grenade
    0003 - Nikita
    0004 - Stinger
    0005 - Claymore
    0006 - C4
    0007 - Stun Grenade
    0008 - Chaff Grenade
    0009 - PSG1 Rifle
    FFFF - Nothing
    Quantity Digits to Accompany Item Equipped Modifier Code
    0000 - Cigarettes
    0001 - Scope
    0002 - Cardboard Box A
    0003 - Cardboard Box B
    0004 - Cardboard Box C
    0005 - Night Vision Goggles
    0006 - Thermal Goggles
    0007 - Gasmask
    0008 - Body Armor
    0009 - Ketchup
    000A - Stealth Camouflage
    000B - Bandana
    000C - Camera
    000D - Ration
    000E - Medicine
    000F - Diazepam
    0010 - PAL Key
    0011 - Level ? Card
    0012 - Time Bomb
    0013 - Mine Detector
    0014 - MO Disc
    0015 - Rope
    0016 - Hankerchief
    0017 - Suppressor
    FFFF - Nothing

    -Some Game Shark Codes from: avidgamer@blueriver.net

    Version 1.1

    Infinite Health800B752E 03E8
    Infinite Air800AE1B4 03E8
    Never Reload800AE16C 000D
    Have SOCOM Pistol & Ammo800B753A 0019
    Extra Ammo SOCOM Pistol80067CD8 0001
    Have FAMAS Rifle & Ammo800B753C 0065
    Extra Ammo FAMAS Rifle800682F4 0001
    Have Nikita & Ammo800B7540 0004
    Extra Ammo Nikita80068FE0 0001
    Have Stinger & Ammo800B7542 0004
    Extra Ammo Stinger80069524 0001
    Have PSG1 Rifle & Ammo800B754C 0005
    Extra Ammo PSG1 Rifle8006A378 0001
    Have Grenade800B753E 0008
    Have Claymore800B7544 0006
    Extra Claymores800698D8 0001
    Have C-4800B7546 0004
    Extra C-480069C24 0001
    Have Stun Grenade800B7548 0003
    Have Chaff Grenade800B754A 0003
    Have Cigarettes800B7562 0001
    Have Scope800B7564 0001
    Have Cardboard Box A800B7566 0001
    Have Cardboard Box B800B7568 0001
    Have Cardboard Box C800B756A 0001
    Have Night Vision Goggles800B756C 0001
    Have Thermal Goggles800B756E 0001
    Have Gasmask800B7570 0001
    Have Body Armor800B7572 0001
    Have Ketchup800B7574 0001
    Have Stealth Camouflage800B7576 0001
    Have Bandana800B7578 0001
    Have Camera800B757A 0001
    Have Rations800B757C 0002
    Have Medicine800B757E 0002
    Have Diazepam800B7580 0002
    Have PAL Key800B7582 0001
    Have Level 10 Key800B7584 000A
    Have Mine Detector800B7588 0001
    Have MO Disk800B758A 0001
    Have Rope800B758C 0001
    Have Hankerchief800B758E 0001
    Have Suppressor800B7590 0000
    Never Have Time Bomb800B7586 0000