Metal Gear Solid Integral


(Last updated July 3, 1999)

Strategy Guide

  • First person play mode

    Successfully complete the game once to unlock a first person play mode option.

  • Infinite ammo

    Successfully complete the game without submitting when being tortured to save Meryl. Then at the end of the game you will receive a bandana. Save your game, then start a new game using the same saved game. Now when you equip the bandana you can use an unlimited amount of ammo and will not have to reload your gun.

  • Stealth camouflage

    Successfully complete the game with submitting when being tortured to not save Meryl. Then at the end of the game you will receive stealth camouflage. Save your game, then start a new game using the same saved game. Now when you equip the stealth camouflage enemies (except bosses) and cameras will not detect you.

  • Camera

    Reach area B2 of the tank hanger. Then at the end of the hallway to the right of the door where you fight Ocerot is a secret room that is entered after using C4 explosive. In the room are security card level 4 and 6 doors. The camera is in the room behind the security card level 4 door. Alternatively, beat the game with submitting when being tortured. After you receive the camera there will be an "Album" option on the main menu, use this option to view pictures that have been taken.

  • New textures

    Successfully complete the game two times using the same saved game, and getting a different ending both times by getting the bandana and stealth camouflage. Then, next (third) time reach Ninja without using the bandana or stealth camouflage. If done correctly, Ninja will be red. There will now be new textures for Snake and Ninja and new bonus music during the ending.

  • Alternate costume

    Successfully complete the game two times using the same saved game, and getting a different ending both times by getting the bandana and stealth camouflage. Then, Snake will change into a tuxedo in the elevator during the next (third) time the game is played.

  • Alternate title screen

    At the title screen, press the D-pad to change the background color.

  • Konami game surprise

    Play the game using a memory card that contains a saved game from any prior Konami title (Castlevania, ISS Soccer, Silent Hill, Suikoden, etc.). Then when Psycho Mantis attempts to read your character's mind, he will mention various game titles.

  • Codec frequencies

    NameFrequency
    Campbell/Naomi140.85
    Mel Ling140.96
    Master141.80
    Otacon141.12
    Meryl140.15
    Nastasha141.52
    Deepthroat140.48

  • Hints
      Box destinations

      Equip a box while in the trucks to travel to the destination on the boxes.

      Annoy Cambell

      Snipe the rats above where you first encounter Wolf or Snipe the ravens when at your second encounter with Raven.

      Defeating Psycho Mantis

      Plug the controller into port two and press any button before fighting Psycho Mantis. The word "Hideo" will appear in the corner of a black screen. Use controller two to fight against Mantis to keep him from knowing your moves.

      Seeing through Psycho Mantis' eyes

      When fighting Psycho Mantis, press Triangle to see through his eyes.

      Easier driving scene

      To get a better view when shooting at Liquid Snake in the driving scene, hold Triangle while shooting the gun. -From: avidgamr@blueriver.net

  • Hidden ghosts

    Take a picture of the following locations using the camera to view hidden ghosts who are KCEJ development team members.

    NameLocation
    FujimuraElevator in the Comm Tower B complex
    FukushimaHeliport; looking out to sea from cliff
    HiranoElevator in Comm Tower B; deep in the shaft of top level
    IshiyamaHeliport top of building
    ItoInside elevator to tank hangar
    Jerem BlausteinSniper Wolf's corpse
    KanedaThe mirror located in the Women's restroom
    KimuraMG underground base; tip of Metal Gear 's railgun
    KinbaraDark area of stairs
    KitaoDecoy Octopus (fake DARPA chief) corpse
    KobayashiRock in canyon
    KobayashiJohnny Sasaki holding cell, near DARPA chief
    KojimaOtacon lab; the picture frame to the right
    KorekadoMen's restroom
    KozyouBehind the watertank-like structure in the Canyon
    KutomeObservation room
    MakimuraHidden armory store room; behind the weakened wall
    MatsuhanaHallway of corpses; outside Otacons lab
    MizutaniWhen fighting Metal Gear
    MoriLowest point of elevator; Comm Tower B
    MukaideReflection in wolfdog cave puddle
    MuraokaWater in cargo dock
    NakamuraIn Meryl's blood pool; where she is sniped
    NegishiSewage waterfall
    NishimuraNext to Baker's corpse
    OkajimaMaggots of the real DARPA Chef in cell
    OnodaWhere Baker is tied up
    SasakiPicture frames in the Commander's room
    SatoComm Tower A; roof destroyed by Hind D missiles
    Scott DolphDeep down in the dark from the walkway between Comm Towers A and B
    ShigenoHeliport,security caera by staircase
    ShikamaElectric floor
    ShimizuWolf dog cave; first crawling point
    ShinkawaDeep in Sniper Wolf's hallway behind the second pillar
    SonoyamaTorture machine
    TakadeNinja room; glass atedga
    TanakaHeliport; sleeping soldier
    TougoEnd of boiler room; in Blast Furnace with the steam
    ToyotaContainer in the middle of Raven's warehouse
    UeharaEdge of elevator; where the ravens are
    YamashitaTip of nuke warhead in nuke storage room
    YoshimuraDead end of air duct
    YoshiokaBridge on the third floor of the blast furnace


    Game Shark Codes

    Japanese Version

    Enable Code For Disc 1 & 2 (Must Be On)D00C3AB6 1000
    800C3AB6 1040
    D00C492A 1040
    800C492A 1000
    Enable Code For VR Disc (Must Be On)D00C209A 1040
    800C209A 1000
    Infinite Health800B4DAE 0600
    800B4DB0 0600
    Infinite Oxygen (Press R1)D00AB950 0008
    800ABA34 03E7
    Radar Not Jammed When Spotted800ABA00 0000
    Ghost ModeD00B4DB8 0000
    800ABA10 0000
    Auto Reload800AB9EC 001E
    800ABA04 001E
    Never Have Time Bomb800B4E06 0000
    Have 99 Rations800B4DFC 0063
    800B4E12 0063
    Have 99 Medicine800B4DFE 0063
    800B4E14 0063
    Have 99 Diazepam800B4E00 0063
    800B4E16 0063
    Have SOCOM Pistol800B4DBA 03E7
    800B4DCE 03E7
    Have FAMAS Rifle800B4DBC 03E7
    800B4DD0 03E7
    Have Nikita800B4DC0 03E7
    800B4DD4 03E7
    Have Stinger800B4DC2 03E7
    800B4DD6 03E7
    Have PSG1 Rifle800B4DCC 03E7
    800B4DE0 03E7
    Have Claymore Mines800B4DC4 03E7
    800B4DD8 03E7
    Have C4800B4DC6 03E7
    800B4DDA 03E7
    Have Grenades800B4DBE 03E7
    800B4DD2 03E7
    Have Stun Grenades800B4DC8 03E7
    800B4DDC 03E7
    Have Chaff Grenades800B4DCA 03E7
    800B4DDE 03E7
    Have Cigarettes800B4DE2 0001
    Have Scope800B4DE4 0001
    Have Cardboard Box A800B4DE6 0001
    Have Cardboard Box B800B4DE8 0001
    Have Cardboard Box C800B4DEA 0001
    Have Night Vision Goggles800B4DEC 0001
    Have Thermal Goggles800B4DEE 0001
    Have Gas Mask800B4DF0 0001
    Have Body Armor800B4DF2 0001
    Have Ketchup800B4DF4 0001
    Have Stealth Camouflage800B4DF6 0001
    Have Bandana800B4DF8 0001
    Have Camera800B4DFA 0001
    Have Level 7 Key Card800B4E04 0007
    Have Mine Detector800B4E08 0001
    Have MO Disc800B4E0A 0001
    Have Rope800B4E0C 0001
    Have Scarf800B4E0E 0001