Cyclone
Pierre Fresson
F) Gd10
A) Ex20
S) Ty6
E) Ex20
R) Ty6
I) Gd10
P) Ty6
Health: 56 Karma: 22
Resources: Gd Pop: -5
Known Powers:
Wind Control: Cyclone's suit allows him to control air pattern at Am intensity. He can perform the following stunts:
-Flight: Gd airspeed
-Air Disruption: Flying opponents must make an Agility FEAT roll to remain airborne. Gliding opponents must make a Red FEAT.
-Lift: Cyclone can lift others of the ground and into the air. Those opposing must make the more difficult of either a Strength or an Agility FEAT to remain on the ground. Opponents lifted off the ground are attacked by Am strenght winds doing In blunt damage. Opponents on the ground take Ex blunt damage.
-Vacuum: Cyclone can create a small vacuum large enough to suffocate a single opponent who must make an Endurance FEAT or be knocked unconscious for 1-10 rounds.
Talents: Aerial Combat, Taunting
Contacts: Masters of Evil V, Maggia