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The Kingpin

The Kingpin of Crime

Wilson Fisk

F) Rm30
A) Gd10
S) Ex20
E) In40
R) Gd10
I) Ex20
P) Gd10

Health: 100 Karma: 40
Resources: In Pop: 0

Known Powers:
Body Armor: Through his fighting disciplines, he has Pr body armor vs. physical and Force attacks.
Weaponry:
Walking Stick: Rm strength material, contains a three-shot laser with a range of 2 areas, which does Ex Energy damage. The stick also carries two doses of Am potency sleeping gas, that puts the target to sleep for 1-10 hours if an Endurance FEAT roll is failed. The sleeping gas has a range of 1 area.
Minions: The Kingpin rarely travels alone. He maintains an army of goons for practice sessions and for delaying heroes that directly attack his organization.

Talents: Martial Arts A, B, C, Wrestling, Business/Finance, Intimidation, Manipulation, Politcs.

Contacts: Other Crime Syndicates

Minions

F) Ex20
A) Ty6
S) Gd10
E) Ex20
R) Ty6
I) Ty6
P) Ty6

Health: 56 Karma: 18

Equipment:
Guns: Rm shooting