Rhino
F) Rm30
A) Ex20
S) Mn75
E) Am50
R) Ty6
I) Ty6
P) Pr4
Health: 175 Karma: 16
Resources: PR Pop: -15
Known Powers:
Body Armor: Am vs. Physical and Force attacks, Rm vs. Energy, Heat, and acid attacks.
The horn on the suit does Rm edged damage.
Charging: The Rhino can move up to 4 areas in a round, but only in a
straight line. He receives a +2CS when charging and his armor provides
him with Un protection against any damage he might take.
Protective Mask: His mask has been equipped with a field that incinerates
Spider-Man's webbing before it touches his face.
Talents: Crime
Contacts: Kingpin, Leader