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Rogue


Rogue

F) Ex20
A) Ex20
S) Am50
E) Am50
R) Ty6
I) Gd10
P) Ty6

Health: 140 Karma: 22
Resources: Gd Pop: 0

Known Powers:
Flight: Rm
Body Armor: In
Resistance: Am vs. drugs & disease
Combat Sense: In intuition
Power Absorbtion: Un on physical Contact. If Rogue has contact with her target for a round, she gains the targets' memories, powers, abilities & talents for 6-60 rounds. target falls unconscious
-Machines & Energy beings are immune
-If target's ranks are Sh-Y or higher, she must make an end FEAT. vs. stuns & slams
-If any absorbed abilities are Mn or higher, she must make a Psyche FEAT. or overcome that person's personality
-If Rogue is in contact for more than 1 round, She must make a Psyche FEAT. or permanently take over the powers with a loss of 1 rank of psyche
-Recently, Rogue's powers were thrown out of control when a Skrull touched her. Whoever's powers she's absorbed in the past, randomly show up ever 2-20 rounds.
-Bone Claws: Rm material, Ex Edge, Wolverine's claws have appeared to stick with Rogue
-Regeneration: 10 points/round

Equipment:
None

Talents: Bilingual (Russian & English), Martial Arts A,C, Detective/Espionage

Contacts: X-Men

Rogue in her Original Costume