Batgirl
Barbara Gordon
F) Rm30
A) Ex20
S) Ex20
E) Rm30
R) Ex20
I) Ex20
P) Rm30
Health: 100 Karma: 70
Resources: Ex Pop: 0
Known Powers:
None
Equipment:
Body Armor: Ex vs. Physical, Energy and Shooting
Night Vision: Doesn't suffer penalties during night battles
Mike/Radio: 10 mile range, uses to keep in touch with Batman and Police. (scrambled and private channel In intensity)
Utility Belt: 10 Pouches that carries small items and the following:
-Batarangs: In material, Rm Blunt, 5 areas
-Grappling Gun: In material, fires up to 7 areas, used for transportation, Up to 3 areas
-Smoke Pellets: Rm Fog
-Rebreather/Gas Mask: 2.5 hours air supply
-Tracer: Up to 1 mile
-Magneseum Flare: Rm Illumination
-Binoculars: 10 areas
-Tape Recorder: 2.5 Hours
-Laser Torch: In intense laser that cuts through In material
-Lockpicks: +1CS to open locks on an Agility FEAT.
Talents: Computers, Martial Arts A, C, Detective/Espionage, Law Enforcement, Acrobatics
Contacts: Batman/Bruce Wayne, Nightwing/Dick Grayson, Robin/Tim Drake, Commissioner James Gordon, Gotham City PD
Barbara Gordon is the daughter of police commissioner James Gordon. She is a few years older than when we last saw her (about twenty-one) and has just graduated college with honors in the field of computer science. By day she works for the police department updating their crime files, by night she battles the underworld as Batgirl.
Early on Batman deduced the masked red-head who fought so hard to clear Commissioner Gordon could only be Gordon's daughter, Barbara. When Dick Grayson left Gotham, Batman found himself calling on Batgirl to work with him on special cases. Eventually Batman told Batgirl the secret of his dual identity and granted her free access to the Batcave and all its technology. The Batcomputer quickly became her domain and now she even surpasses Batman, Robin and Nightwing in cyber-expertise.
Barbara lives in a private townhouse near Gotham's trendy Park Ridge. A service lift in Barbara's bedroom closet runs down to the secret basement where Barbara stores her Batgirl crimefighting gear. In addition to costumes and weapons, the basement also serves as garage for Batgirl's highly-advanced Batcycle, a gift from Batman.
Her double life as Batgirl sometimes puts Barbara at an emotional crossroads. As the daughter of the Police Commissioner, Barbara was raised with respect for law and order, but her actions as Batgirl technically label her a vigilante. If Batgirl was ever caught and unmasked, the scandal would certainly destroy commissioner Gordon's career. Still, Gotham is a city that breeds an extreme kind of criminal and extreme crimefighters are needed to handle situations regular cops can't. Barbara believes the good she does as Batgirl is worth the potential risk to herself and her father.