Bane
F) Am50
A) In40
S) Rm30
E) Rm30
R) Rm30
I) In40
P) Am50
Health: 150 Karma: 120
Resources: Gd Pop: -15
Known Powers:
None
Equipment:
Cowl: Gd protection vs. Blinding attacks
Limitation:
Addicted to Venom: Bane must make a Red Psyche FEAT to avoid using Venom in situations.
Talents: Acrobatics, Crime, Intimidation, Wrestling, Guns, Military, Streetwise, Escape Artist, Tracking, Martial Arts A, B, C, E, Multi-Lingual: (Spanish, French, German, Russian, Mandarin, English, Urdu, Farsi, Latin)
Contacts: Secret Six