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Bloodwynd

Bloodwynd

F) Rm30
A) Rm30
S) Ex20
E) Rm30
R) In40
I) In40
P) Am50

Health: 110 Karma: 130
Resources: Gd Pop: 0

Known Powers:
Nercomancer: Bloodwynd is an accomplished necromancer. He can also summon the spirits of the dead with Am ability, which give him life energy and increased power. He also is able to perform the following:
-Death Sense: Am ability to sense where death has occurred
-Bloodwynd can force murderers to experience the pain of their victims. a Psyche FEAT vs. Am intensity on the victims part is allowed. If they pass, they are cleansed of evil and are a changed person. If they fail, they loose a rank of Psyche permenantly and pass out for 1-100 rounds... If below Fe they go insane. This works only on evil and those who hurt others, unless victim already tortures themselves (i.e. Morbius) or they do not have a soul. It shows victims the pain they inflict on Sh-X
-Dimensional Travel: Mn
-Flight: Am airspeed
-Eldritch Bolt: Mn
-Telepathy: Mn
-Teleportation: Un
-Other Spells: Bloodwynd is able to perform spells at Am ability.

Equipment:
Blood Gem: Am material, Blood Gem on his chest also grants him unspecified mystical powers with Un ability

Talents: Occult Lore and Background

Contacts: Justice League of America