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Kasumi

Kasumi

Cassandra Cain

F) Am50
A) In40
S) Gd10
E) Rm30
R) Ex20
I) Ex20
P) Rm30

Health: 130 Karma: 70
Resources: Ty Pop: 0

Known Powers:
Training: Through continuous intense training Cassandra represents the greatest fighting weapon ever conceived. She is to perform the following:
-Danger Sense: Batgirl is highly trained in various forms of hand-to-hand combat, and has the ability to "read" her opponents in battle. This permits her Am Intuition for any combat orientated Intuition FEAT checks.
Adrenal Surge: Cassandra has been known to augment her Strength. If she can make a Red Psyche FEAT, she gains the advantages of Rm strength for 1-10 turns.
-Iron Will: Ty, While bullets will wound her and necessitate medical treatment, she will pretty much ignore the shock from being shot.
-Stealth: Ex
-Body Reading: Simply by looking at someone moving, she can automatically determine with complete accuracy the Agility, Martial Arts training, Weaponry and Initiative score of the person, as well as the styles in which they are trained. This takes 1 round of concentration and a successful Intuition FEAT. Her initiative drops by 2 if she cannot read an opponent (such as no nervous system, not alive, etc.)

Equipment:
Uniform: Ex protection vs. Physical, Gd protection vs. Energy
Shadow Belt: Ex material, During her time as Kasumi on the Justice League Elite, Cain wore a belt of Thanagarian origin that allowed her to transform into and travel intangibly as a living shadow. It gives Kasumi the following abilities:
-Intangibility: Am
-Stealth: Mn
-Shadow Thin: Am ability to join the shadows
Katana Swords: (x2) In material, In Edge

Talents: Acrobatics, Climbing, Artist: (Dancing), All Martial Arts, Military, Pickpocket, Security Systems, Sleight of Hand, Weaponsmaster, Marksman, Blunt Weapons, Edged Weapons, Thrown Weapons, Thrown Objects, Resist Domination, Detective/Espionage

Contacts: Batman/Bruce Wayne, Justice League Elite