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Lightning Lad

Lightning Lad

Garth Ranzz

F) Ty6
A) Ex20
S) Gd10
E) Ex20
R) Ex20
I) Rm30
P) Ex20

Health: 56 Karma: 70
Resources: Ex Pop: 10

Known Powers:
Electrical Generation: Mn, Lightning Lad has the ability to generate and channel huge amounts of electrical and electrostatic energy. He uses these abilities in a number of ways, including:
-Electro-Bolts: Am Energy, 5 areas, and +1CS to hit.
-Electrical Shock (on touch): Mn damage, knocking out his opponent for 1-10 rounds unless the opponent makes an End FEAT vs. Mn intensity. Lightning Lad must successfully grapple his opponent before he may use this ability.
-Override: Am ability to override electrical systems and shut down computers or electrically powered robots. Robots with an Endurance stat may make an Endurance FEAT to avoid this reprogramming.
-Energy Absorbtion: Mn ability to absorb energy and use it in his energy blasts. He can absorb up to Un if he makes a yellow End. FEAT and Sh-X if he makes a Red End. FEAT

Equipment:
Legion Flight Ring

Talents: Medicine, First Aid, Forensics, Repair/Tinkering, Biology

Contacts: Legion of Super-Heroes