Lightning Lord
Mekt Rannz
F) Ex20
A) Ex20
S) Ty6
E) Ex20
R) Ex20
I) Ex20
P) Ex20
Health: 66 Karma: 60
Resources: Ex Pop: 0
Known Powers:
Electrical Generation: Mn, Lightning Lord has the ability to generate and channel huge amounts of electrical and electrostatic energy. He uses these abilities in a number of ways, including:
-Electro-Bolts: Am Energy, 5 areas, and +1CS to hit.
-Electrical Shock (on touch): Mn damage, knocking out his opponent for 1-10 rounds unless the opponent makes an End FEAT vs. Mn intensity. Lightning Lord must successfully grapple his opponent before he may use this ability.
-Override: Am ability to override electrical systems and shut down computers or electrically powered robots. Robots with an Endurance stat may make an Endurance FEAT to avoid this reprogramming.
-Energy Absorbtion: Mn ability to absorb energy and use it in his energy blasts. He can absorb up to Un if he makes a Yellow End. FEAT and Sh-X if he makes a Red End. FEAT
Equipment:
None
Talents: Martial Arts B, Physics, Engineering, 30th Century Technology
Contacts: Legion of Super-Villains