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Piranha Man

Piranha Man

Charybdis

F) Am50
A) Rm30
S) Mn75
E) Am50
R) Gd10
I) Ex20
P) In40

Health: 205 Karma: 70
Resources: Rm Pop: 30

Known Powers:
Atlantian Physiology: Charybdis used a machine to transfer Aquaman’s abilities to himself. He now has the following abilities:
-Body Resistance: Ex resistance to Physical
-Resistance to Cold: Un
-Hyper Swimming: Rm
-Water Freedom: Piranha Man doesn't suffer penalties in underwater battles and receives +1cs Fighting, Endurance and Strength.
-Water Breathing: Piranha Man is amphibious and can breathe both air and water.
-Ultra Vision: Rm
Telepathy (Marine Life only): Un to talk to or control sea life
-Sonar Location: Am
Power Absorption: Piranha Man can absorb the abilities of other super humans with Mn ability.

Equipment:
None

Weakness: Dehydration: Piranha Man needs to immerse himself in water for at least an hour every 24 hrs to keep his powers and stats at peak levels. For every two (2) hours past that point, reduce all his physical stats and powers 1 rank. This affects his Health too. One (1) hour's immersion in water will immediately restore all lost ranks and health.

Talents: Martial Arts A, B, E, Leadership, Resist Domination, Underwater Combat

Contacts: None