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Scarecrow

Scarecrow

Jonathan Crane

F) Ty6
A) Gd10
S) Pr4
E) Gd10
R) Ex20
I) Ex20
P) Rm30

Health: 30 Karma: 70
Resources: Ty Pop: -10

Known Powers:
None

Equipment:
Fear Gas: Up to Mn intensity, 2 areas, Effects last 1-10 turns per exposure. Victims must make an Intuition FEAT or suffer neuromuscular spasms, cardiac arrhythmia and panic attacks.
Staff: Ex material, Rm Blunt

Talents: Chemistry, Psychology, Crime

Contacts: None