Typical S.H.A.D.E. Agents
F) Ex20
A) Gd10
S) Gd10
E) Rm30
R) Ty6
I) Gd10
P) Ty6
Health: 70 Karma: 22
Resources: Ex Pop: 0
Known Powers:
None
Equipment:
Body Armor: Ex protection vs. Physical, Energy, Shooting and Edge
Mask: Ex material, has the following abilites:
-Air Supply: 2 hours
-Night Vision: Doesn't suffer any penalties in darkness
Energy Rifle: In Energy, 7 areas
Pistol: Ex Shooting, 5 areas
Flashlight: Gd Illumination
Talents: Law Enforcement, Detective/Espionage, Guns, Hand-to-Hand Combat, Martial Arts A, E
Contacts: S.H.A.D.E.