Star Sapphire
Carol Ferris
F) Gd10/Ty6
A) Rm30/Ty6
S) Ex20/Ty6
E) Rm30/Ty6
R) Rm30/Gd10
I) Ex20/Gd10
P) Mn75/Ty6
Health: 90/24 Karma: 125/26
Resources: Ty Pop: -10
Known Powers:
None
Equipment:
Star Sapphire: Am material, all of Star Sapphire's powers come from the jewel located on her forehead. She is able to perform the following power stunts:
-Body Armor: In protection vs. all attacks
-Force Manipulation: Sh-X, Star Sapphire can create and maintain 4 effect's per round. By making a sucessful Psyche FEAT roll, she may create and maintain a fifth effect. On the creation of solid objects, the GM decides which creations are within the power of the ring and assigns a power intensity FEAT: Simple weapons, entrapments devices, common geometric shapes, gigantic hands and simple containers are all powers stunts and are usually Mn rank.
-Kinetic Blast: Mn Force
-Flight: Sh-Z airspeed
-Life Support: The Gem provides CL1000 life support when required.
Talents: Resist Domination, Aerial Combat, Business/Finance, Pilot
Contacts: None