The Thirst
F) Ex20
A) Gd10
S) Mn75
E) Mn75
R) Rm30
I) Rm30
P) Am50
Health: 180 Karma: 110
Resources: N/A Pop: -10
Known Powers:
Golem Physiology: The Thirst is a golem composed of dry river mud, the mystical ‘brother’ of a being called the Waterbearer, an ancient goddess. He has the following power stunts:
-Life Absorption: The Thirst is able to absorb life energy leaving his victims as withered husks. The victims must make a Red Endurance FEAT vs. being turned into a zombie-like husk.
-Mind Control: The Thirst is then able to mentally control the zombie-like husks with Mn ability.
-Water Absorption: The Thirst is able to absorb moisture from all water sources, which gives him power and allows him to grow with Un ability.
Equipment:
None
Talents: Mystic Background, Sailing
Contacts: None