Site hosted by Angelfire.com: Build your free website today!

Magneta

Magneta

F) Gd10
A) Ex20
S) Gd10
E) Rm30
R) Ex20
I) Ex20
P) Rm30

Health: 70 Karma: 70
Resources: Ex Pop: 0

Known Powers:
Magnetic Control: Magneta can manipulate iron and iron-based alloys with Un ability to do the following:
-Lift ferrous objects as if with Un strength.
-Scramble machinery with Un ability.
-Inflict Un damage to iron-based or iron-alloyed characters.
-Detect magnetic fields with Mn ability.
-Use metal objects to attack or entrap opponents at line-of-sight range.
-Manipulate nonferrous objects with Mn ability.
-Assemble machinery in 1 round.

Equipment:
Body Armor: Ex protection vs. Physical and Energy

Talents: Computer, Electronics, Engineering, Detective/Espionage, Leadership

Contacts: J2, Wild Thing