Characters weapons and skills
Character Skills and
Weapons
This is an overview of what we know about the character skills
and weapons. Limit breaks are NOT exactly limit breaks anymore.
They are more like desperation moves. We know of five characters
skills and we are very sure of Munba's. Character weapons have
not been seen yet, simply because the full game has not been
released. We do know of most of the general weapons that
characters will have. Here is our incomplete list of character
battle specs.
Squall
Squall's skills are very
confusing, so bear with us if we get this a little bit wrong.
Squall has a "limit bar" that is larger the more badly
he is damaged. For example, if Squall had 93 hitpoints left out
of 263, he would have a moderately small limit bar. If squall had
1 hitpoint left out of 263, his limit bar would be very long, and
he would do massive damage to the enemy. By pressing a certain
button (R1?) when the meter reaches a certain point, you can do a
limit break. It is not known if these limit breaks are done at
random or if you have a degree of control over it. For now, I
will list off Squalls primary skill as the limit slash.
Limit Slash-The
limit slash is where Squall does a string of sword maneuvers at
once and damages the enemy multiple times. Somehow during this, a
real limit break can be activated, but it is currently unknown
how you would do this.
Sacred Circle-Squall
jumps up into the air and draws in rays of light from the
surrounding area. Then he swings his sword and an explosive shock
wave rolls forth and hits all enemies. This will do moderate-heavy
damage.
Zell
Zell's limit breaks work like Sabins blitz ability in FF3 (or
FFVI in Japan). You press a certain button combination and he
will do a certain move. This was not how it worked in the demo,
but it was only a demo. When you initiate this skill, a meter
will start going on the right side of the command/status box.
While this meter is running you can input multiple limit attacks
as long as the meter is still going. For now, we have one
official limit attack, and one we don't exactly know the name of.
Meteo Barret
- Zell jumps into the air and draws electricity into his fist
from the area around him. Then he flies down onto a random enemy
with an electrified fist, causing heavy damage to the enemy.
Munba
Munbas skill is not entirely official. This is most likely
what his skill is, but don't rely on this one a lot. Munbas skill
is to attack an enemy, and sniff their blood. After this has
happened, Munba will gain the abilities of that enemy, possibly
something like Gau's rages from FF3/FF6.
Irvine
I'm not completely sure of exactly what Irvine's skills
consist of. He shoots multiple times while a meter on the right
side of the screen is going. It's said that these bullets can
have special attributes, but I'm not quite sure if that means you
can equip fire bullets, or if it means he enchants his bullets,
or if he will simply pull out a flamethrower and torch the living
crap out of any enemy that gets in his way.
Selphie
Selphie's special skill is a slot machine sort of thing. She
randomly casts a spell depending on what she got in the slot
machine. The more damaged she is, the more powerful magic she
will cast. It is unknown whether she casts normal magic or if she
casts spells specific to her special skill.
Quistis
Quistis's skills work almost exactly like the limits from
FFVII. This is from what I've seen so far, so this is subject to
change. When she initiates her skill, she gets a menu of
different skills that she can use, the ones we know are official
are called hyperquake and mazer eye. Unofficial ones include
Lightning Stroke and Enemy Skill.
Hyper Quake
- Quistis sends out shockwaves all around her, most likely
hitting all enemies within range, most likely for light-moderate
damage.. This could also be called Sonic Boom.
Mazer Eye
- Not quite sure about this one. It looks like she's sending
a robotics bomb at her enemies or something like that, but that
could just be another enemy. If that IS a bomb, then this skill
would most likely do very high damage to one enemy.