Site hosted by Angelfire.com: Build your free website today!
TIPS and TRICKS cont.
    The highlighted texture is Tex #195. These textures are usually in order. Simply highlight the texture that you want to import, and click import. Once at your 'texture package folder' double click the "improved" icon. Repeat this for every texture on the mesh and wait for your new outfit to begin to appear.
BACK
HOME
OUTFITS
WADS
    That's all there is to it! Once you've modified everything you want to, COPY your new WAD into your TRLE/graphics/wads folder and use the level converter to build it up.
MESHES
TOOLS
LINKS
IMPORTANT NOTE: Be certain that you make a backup copy of the original WAD.
PROBLEMS THAT I'VE ENCOUNTERED:
    The first and possibly the worst problem that I've encountered thus far results in re-coloring the small (4x4) flesh textures used in Lara's arms, legs, and joints. Some of these same textures are used in her face and other parts. Changing these can have disastrous results. If you need to re-texture one of these, be certain that it's not used in another place that you don't want changed.
Usually these are in Lara's face, being her cheeks and under her chin. Another common one is Lara's elbows and knees. You might decide; for example, to give her a bai of long blue pants. You have successfully exported, re-colored and re-imported every texture that is used in Lara's legs. But when you scroll through the meshes, you see that her cheeks and elbows are now blue as well. I usually use the same mesh for the lower leg as I did for the upper thigh. For example, find the texture used in her thigh by clicking with CTRL-LEFT CLICK and assign it to each poly in the lower leg with LEFT CLICK. don't forget to locate and modify the knees and/or elbows!
STRPIX3 WINDOWS OF MISCELLANEOUS MESHES
(LEFT) ELBOW  as seen in 'centered' position
(LEFT) KNEE   turned a bit from its original position.
RIGHT SHOULDER as viewed in 'centered' position
NECK  Turned slightly from 'centered position
    Another useful bit of info would be that Lara's hips are actually made up of three different meshes, as is her torso (she has shoulders as well). It would be pointless to say EXACTLY which mesh numbers they are, since they are different in every WAD. But they will be close in numbering.
RIGHT
CENTER
LEFT
    So far, that's about all. Have fun and be original. If I come up with more tips, I'll be certain to add them in. Also, I'll be adding more "helps" to this page when I get them done. I hope to be able to include such tools as TR2WAD, TRWEST, WADMERGER, and others once I get to it.
NEXT PAGE
1