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Nor Cardassian Deck

I need many changes to this deck, such as an Infermary and disruptors, but I still enjoy playing the Cardassians now and then. The deck works out best if the Nor is right next to the Outpost, so that Medical- and Security-classified personnel can be transported easily.
SEED CARDS
Facilities
Cardassian Outpost
Nor

Missions
Eliminate Virus
Establish Station
Verify Evidence
Intercept Maquis
Orb Negotiations
Kressari Rendezvous

Objectives
HQ: Secure Homeworld

Sites
Ops
Promenade Shops
Guest Quarters
Ore Processing Unit
Docking Ports

 

 

 

 

Dilemmas
1)Male's Love Interest
Nausicans
Angry Mob
Hyper Aging
Security Precautions
2)Kidnappers
Hunter Gangs
Alien Parasites
Clan People
3)Kidnappers
The Gatherers
El-Adrel Creature
Archer
Malfunctioning Door
4)Hate Crime
Vantika's Neural Pathways
Cardassian Trap
Assassin's Blade
5)Two-Dimensional Creatures
Lethean Telepathic Attack
Gravitic Mine
Maglock
6)Cosmic String Fragment
Vole Infestation
Isolinear Puzzle
Maglock
REM Fatigue Halucinations

PLAY DECK
Personnel
Ari
Jasad
Jural x2
Kalita
Ty Kajada
Daro
Derell x4
Ghoren
Ulani Belor
Dakol
Perak x2
Telle
Parn x3
Sharat
Rekelen x2
Silaran Prin
Jenice Manheim
Soong-type Android

Ships
Galor x2
Military Freigher
Cardassian Shuttle
Miradorn Raider
Rigelian Freighter
Xepolite Freigher
Flaxian Scout Vessel

Equipment
Cardassian PADD x2
Engineering Tricorder
Engineering Kit x2
Hypospray

Events
Espionage: Card. on Fed.
Genetronic Replicator
HQ: War Room
Red Alert! x2
Spacedock

Objectives
Process Ore

 

 

 

 

 

 

Links

Star Trek CCG Page (menu)
My DS9 Page