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My Goldeneye Poll MUSIC Goldeneye Theme Song Boris saying "Yes,I'm in" ThunderBall You Only Live Twice A View to a Kill Tips 'n' Tricks How to Find Oddjob & Mayday-Go to the last room in the train and kill 006,Xenia,and Ourmav.Blow everything up and run around until you find a key.Shoot all your ammo out on the back wall.Die and it should say New Cheat Enabled.Turn on the cheat and go to the Dam.Go to the 1st dock and go to the front left corner and hit the B button.Hit B again and it should show a scene af you going to the base.*Note*I havn't got it to work yet. 31 new Characters-This is the only button code in the game!Before you start,go to the last character in the character select screen. Hold L+R and press C-left Hold L and press C-up Hold L+R and press left on the D-pad Hold L and press right on the D-pad Hold R and press down on the D pad Hold L+R and press C-left Hold L+R and press C-up Hold L+R and press right on the D-pad Hold L+R and press C-down Hold L and press down on the D-pad Shoot Tank Shells From Your Hand-This is a pretty cool Glich that only works in tank levels.You also need to switch the unlimited ammo cheat on.Go to the tank and climb inside.switch your weapon to the one just before the tank shells.Then,while switching to the tank shells,jump off the tank.If you did it right,Bonds's weapon will still be on tank shells.Get ready to shoot some "Big Ones" from your hand. Make 2nd,3rd,and 4th Players the same Charater-Method:Set #of players to 4,Enter the Charater Select Screen and pick whatever character you want for the 4th player(1-3 don't matter).Then set the number of characters to 3 and go to the Character Select Screen and pick the same character you chose for the 4th player.Then set the #of players to 2 and go to the Charater Select Screen and and select the same character for player 2 as player 3 & 4.Now set # of players to 4 and start the game!(You can also do this for three player mode).The only limitation is that players 1 and 2 can never be the same charater.Aside from that,anything works. Walking through walls-If you goto the Dam with turbo mode on, go to the place where two guards are. Kill them and press forward towards the window and after awhile you will go through it! Harmless Rocket-Go to statue park with 2X Rockets and go to the silver box.Aim at where the opening would be and fire a rocket.It will go right through but won't come out the other side! Two faced Guard-In the First Siberia level get the alarm to go off and you will see a guard with two faces on one head. I may take a couple of times to make it work... BOOM!!!-In a level with an open sky you can blast people up using remote mines. try the jungle, runway,& the facility. Only Bond-Turn on turbo mode and all guns.Then go to Bunker 2.Once you have completed the level take out your remote mines and stick one to the exit door,run then press A+B and only Bond will run out. Natalya dies-On the jungle right before you go into the elevator shoot Natalya in the hand as soon as you step into the elevator.*Note*You have to kill Natalya. Flying Enemies-Go to the cradle with slow animation ,invisibility,and all guns.1.Go to the room with the Drone guns(don't wait for trevelian)2.Destroy them and the dish controls.3.run to the place where you and trevelian duke it out.4.look down over the edge,get your remote mines out ,throw one,count to 9,press A+B.guys hear mine and come down there.they don't see you to stop so they walk right off.after about 10 seconds,they come flying strait back up,still running. its pointless but very cool looking. More Ammo-To get more ammo for multiplayer simply shoot the ammo boxes in the center*Note*Only works on boxes that don't carry explosives. Watch the Guards-try standing by a guard or looking at him through a sniper rifle.He will do lots of funny things like scrath himself in several places,swing at flies nearby and even sneeze loudly.Its cool to watch. Floating Mine-When playing a mission or multiplayer,throw a mine on to a glass surface then shoot the glass until it breas.Strangly the mine is in mid-air and does not fall to the ground. Half Screen-Ever try actually splitting the screen?In multiplayer,me and a friend split the screen with cardboard so we couldn't see where the other guy was...then we turned off the sound,and sniper rifles on.It was great fun.Try It!! Mishkin gets Nasty-In the Archives level go to the room with all the boxes and talk to Mishkin.Anywhere in the conversation (before he leaves),take out a gun and aim to the side of Mishkin's head.Now fire!If Mishkin drops dead then you did the trick wrong,bonehead.If you did it right then Mishkin will pull out a D44 ,stop talking,and start shooting you.It's not helpful but it gives you a reason to kill him! Truck Stuck Trick-Go to the Dam.Go through killing everyone you see until you get to the part where you have to open the two gates for the truck to get through. then open the first gate but not the second,when the truck gets to the second gate hit the open thingy and right when the gate starts to open ,after the first one closes ,start hitting the open button alot and when you look at the truck it will be stuck in the wall!!! Tricks-In bunker 2 ,go get the CCTV tape.Now bring it up in your inventory.It's the Goldeneye movie box! Nice little plugola,eh? Back into the Vent-Using the 1.1 controller setup.1.Standing on the toilet under the vent, facing the door.2.Hold the R button down.3.Push and hold Right C and the controller stick left.4.Keep holding R,Right C and controller stick left until you see Bond jump into the vent.5.Release R,Right C and the controller stick left.6.Push back on the controller stick and thats it. Exploding box of Books-On the first Surface level get the large from the guy in the brown suit.Now go to the building with the safe in it.on the right side next to the corner there is a box.When you shoot and it explodes,books fly all over the floor. Exploding Bookshelf-At the first Surface go to any room with a bookshelf.Pull out your Golden PP7 and shoot it and it will blow up. Repair Man-Go to the first Surface.If you go behind a camera,you can go inside it! I like to call it "the repair man" because it's like your fixing it. Invisible mines-In multiplayer with proximity mines,kill the other player (s/he has to have a gun),and place the mine on the gun and then pick it up. You will then have invisible mines forever.Its a cool trick to surprise your enemies. Hidden weapons-On the Train,in the room you enter with all the boxes when you first start,blow up the last two boxes at the end of the room.When you do that,you will finda hidden RCP-90 on Agent mode,A DD44 Dostovei on Secret Agent, and nothing on 00 Agent. Information on Awards-In Goldeneye's multiplayer mode after everything is all done and it shows who was 1st,2nd,ect.,press left on your control stick 3 times. You can get an award. More information below. Good Awards Double Kill-Kill two people at the same time. Triple Kill-Kill three people at the same time. Quad Kill-Kill four people at the same time. AC-10-Armor Class-10...means you were extremely hard to hit. Most Deadly-Kicked the most butt,mostly goes to the best player. Most Honorable-Doesn't use cheap tricks to win,and fights fair. Most Professional-Doesn't mess around,goes for head shots and stuff like that. Marksmanship Award-Most accurate shots and hardly misses. Longest Innings-The one who stays alive the longest. Bad Awards Most Cowardly-The person who tries to stay out of the fights and hide. Most Dishonorable-Fights dirty and doesn't play fair. Most Frantic-The one who runs around alot and is crazy. Mostly Harmless-Hardly didn't kill any one and really stinks at fighting. Where's the Armor?-Didn't get any armor. Where's the Ammo?-Didn't get any ammo. Shortest Innings-The one who stays alive the shortest. Lemming Award-The most suicides. Floating Mines Trick-On the bunker in multiplayer with Remote Mines go to the main computer room.Look on the ceiling and there are 8 T.V.'s.Throw a Remote Mine on each one and detonate them.Now throw another one.Nothing happens.Now back up.It is floating in mid-air! Mad Scientists-In any difficulty,shoot a scientist twice (in a place that won't kill him)and he will pull out a DD44. This is an easy way to get a powerful gun. GOLDEN BOY-When you get the Gold PP7 Cheat go to the Facility and shoot 006 in the hand.Usually he says "Why James?" and starts shooting you but when you use the Gold PP7 he says "SO,THE GOLDEN BOYS A TRAITOR?" Two Faced Guard-In the first Surface level,get the alarm to go off(it may take a couple of times) and you will see a two faced guard.You may not get this to work,as I only got it to work once..... Floating Mines-On the Bunker in Multiplayer,place remot mines on the eight T.V.'s on the ceiling.Detonate them.Now throw another mine anywhere.Nothing happens.Now step back.You should see a mine floating!Now you can place mines anywhere in the level! Ouchies!-If you shoot Natalia in the rump,she will hop around holding her butt!Be careful mot to kill her. Game Shark Multiplayer in the CRADLE!!!!-8002A8F7 0029 Multiplayer in the STATUE!!!!-8002A8F7 0016 80024337 00XX Music Modifier - By: Ryan Breen (slimbeaner@hotmail.com) With this code, you will have the music of the description playing throughout the game Replace XX with: 01 Death Music Theme 1 02 Goldeneye Theme Song 03 Train 04 Depot 05 Multiplayer Theme 1 06 Multiplayer Theme 2 07 Facility 08 Control 09 Dam 10 Bunker 2 11 Statue 12 Elevator Music (except caverns) 13 Cradle 14 No Music. Sound Effects only. (It sounds cool. Just like real life). 15 Elevator Music (caverns only) 16 Egypt 17 Main Menu Theme 18 The music you hear when you look into your wrist watch. 19 Aztec 20 Softer music version of Depot 21 Multiplayer Theme 3 22 Multiplayer Theme 4 23 Multiplayer Theme 5 24 Multiplayer Theme 6 25 Multiplayer Theme 7 26 Faster Music version of Silo 27 Sound effects only 28 Multiplayer Theme 8 29 Faster Bunker music 30 The theme before you kill Trevelyen in the Cradle. 31 Music when you beat the Cradle (where Natalya and James are kissing and the credits scroll across the screen) 32 Runway 33 Multiplayer Theme 9 34 Surface 2 35 Wind Blowing (sound effect form Surface 2) 36 Death Theme 2 37 Jungle 38 Multiplayer Theme 10 39 Surface 1 40-43 Sound Effects only 0A Frigate 0B Archives 0C Silo 0D Multiplayer Theme 11 0E Streets 0F Bunker 1 1A Caverns 2A Alarm Music Theme at the end of Bunker 2 (after Natalya activates that computer.) 3A Death Theme 3 1B Death Theme 4 2B Jungle 3B Multiplayer Theme 12 1C Surface 2 2C Opening Theme 3C Theme when you beat Surface 2. (Cartoon at the end when the gaurds surround you.) 1D Train 2D Statue 3D Same thing as 3C 1E Sound Effects Only 2E Aztec when the Space Shuttle starts to count down. 3E Part of Theme from Frigate 1F Facility 2F Egypt Giant,and I mean GIANT,enemies-80357416 FFFF Slow moving,halfway stuck in the ground enemies (I made it)-8035724 FFFF Headless(There is a different one like this but not all are headless(I made it)-8035732 FFFF Extremely deep hole in DAM-80091182 8AEF Less Detail-800210AF FFFF Line Mode-80069657 0001 No Doors,No Enemies,Screen Map is not on,No Goldeneye Key,No cameras,No tables,No boxes,No computers,wrong starting point,and no ending point in Bunker-8002A8F6 0014 Destroy Almost Everything Codes-DAM--800D3B84 0001_FACILITY--800B6F84_RUNWAY,SURFACE,DEPOT--800D9F84 0001_BUNKER 1,SILO,BUNKER 2--800B4784 0001_FRIGATE--800C7384 0001_SURFACE 2--800E6784 0001_STATUE--800C5F84 0001_ARCIVES,CAVERNS,CRADLE,EGYPTIAN--800CD784 0001_STREETS--800D7784 0001_TRAIN,JUNGLE,CONTROL--800C0F84 0001_AZTEC 800B0B84 0001 Godzilla Bond(multi)-A002B1A0 0041 Goldfinger(Multi)-A002B19F 003E A002B19D 0018 Bill Clinton(Multi)-A002B19F 0035 A002B19D 0017 Cuba-8002A8FB 0014 Classical Music-8101199B FFFF Max ammo-800696A4 0001 2X Armor-80069659 0001 2X Health-80069658 0001 10X Health-80069660 0001 P1 All Guns-800CDD4C 0007 Extra Ammo-80030B28 0042 See-through-80021666 FFFF Silver Hand-800XXXB9 00F7 Walk on Water in the Dam(press the GS button)-880D33ED 00FF Get Across the Vent in the Facility(press the GS button)-880B67ED 00FF Tiny Bond in the Facility-800B690D 3F80 Streched out Bond-8002196B FFFF Earthquake mode-800XXX33 0001 Replace XXX with: D37-Dam B6B-Facility D9B-Runway,Surface #1,Depot B43-Bunker #1,Bunker #2,Silo C6F-Frigate E63-Surface #2 C5B-Statue Park CD3-Archives,Caverns,Cradle,Egyptain Temple D73-Streets C0B-Train,Jungle,Control B07-Aztec Complex Madness in Dam-8002118B FFFF Red Enemies-8002114E 0001 Broken Glass Mode-800218DF 0001 Invisible Characters-800210F5 00F6 Holes in the Wall Mode-800212DF 0001 Wall Designs-800213BA 0006 Red Enemies & Red Bond-8002115B FFFF Hologram Watch-810D57DE FF64 Debug Mode-80069669 0001 Wall Designs-800213BA 0006 Red Enimies and Red Bond-8002115B FFFF Nintendo Sign Blows up-800210B5 00F6 Smeared Graphics Mode-800214F2 000C Really Smeared Graphics Mode-8002138B FFFF Extra Tiny-If you thought Oddjob was small,just look how small you are after you put this code on!(you must pick Bond)-A002B19F 00XX 00-Jungle Commando 01-Grey tux Bond 02-Russian Soldier 03-Russian Infantary 04-Janus Special Forces 06-Boris 07-Ourmov 08/09-Trevelyan 10-Natalya 11-Janus Marine 12-Russian Commandant 13-Mishkin 14-Naval Officer 15-Siberian Special Forces 16-Bunker Enemy 17-Tux Bond 18-No Head Bond 19-Siberian 23-Scientist Bond 24-Helicopter Piolot 25-Siberian Guard 26-Arctic Commando 27/28-Moonraker Elite 29-Only Arm 0A-Valintin 0B-Xenia 0C-Baron Samedi 0D-Jaws 0E-MayDay 0F-Oddjob Ugly Bond (multi)-85307546 5430 Debug Mode-80069669 0001 Weak Enemies-8002CE48 0048 Hologram Watch-810D57DE FF64 Less Detail-800210AF FFFF Line Mode-80069657 0001 5-D-8002195F 0001 (more codes like this in Dave's Page) See Roger Moore's Picture-A002B19B 0001 See Timothy Dalton's Picture-A002B19B 0002 See Sean Connery's Picture-A002B19B 0003 Guards in Dam have Huge Feet-80324B1A 0001 Multiplayer Tiny Bond-A102B1A1 0000 Play as Miniature Helicopter Piolot(Must select Bond)-A002B19F 0024 Messed up Enemies-800211BF 0001 Secret Room (bunker)-8002A8F6 0014 2D-800211DF 0001 Graffitti-800214DF FFFF Madness in DAM-8002118B FFFF More Multiplayer characters-8002B197 0040 Preditor mode-8002114F FFFF Gold mode-8102143C 3FF0 8102144E 0000 Bond's Head on other bodies-8002B19D 00XX Natalya's head onother bodies-8002B1A9 00XX Replace XX with 18-Pimp Blue 19-civilian 20-Snowsuit 1A-Cheerleader 1B-Fat Woman 28-Woman Moonraker suit 29-Strange Arm Full Facility-880C8784 0001 Full Caverns-880C5F84 0001 Full Archives-880CD784 0001 NOTE:You must go to any locked door and press the GS button. Bulletproof Bond-8002CE44 0030 80030B20 0030 Infinite bullets to a clip-880XXXD3 0002 800XXXFF 0007 Replace XXX with: Dam-D37 Facility-B6B Runway,Surface,Depot-D9B Bunker 1,Silo-B43 Frigate-C6F Bunker 2-B43 Statue-C5B Archives,Caverns,Cradle,Egyptain-CD3 Streets-D73 Train,Jungle,Control-C0B Cheat Helper-8002A8FB 00XX Replace XX with: Dam-01 Facility-02 Runway-03 Surface-05 Bunker-06 Silo-08 Frigate-0A Surface 2-0C Bunker 2-OD Statue-0F Archives-10 Streets-11 Depot-12 Train-13 Jungle-15 Control-16 Caverns-17 Cradle-18 Aztec-1A Egypt-1C Level Skip:Egypt-8002A8FB 001C Rare logo-8002118A FFFF Play Multiplayer with all weapons Archives p1-800CDD4C 0007 p2-800D07CC 0007 p3-800D324C 0007 p4-800D6CCC 0007 Caverns p1-800C664C 0007 p2-800C8FCC 0007 p3-800CBA4C 0007 p4-800CE4CC 0007 facility p1-800C8D4C 0007 p2-800CB7CC 0007 p3-800CE24C 0007 p4-800D0CCC 0007 Bunker p1-800B9D4C 0007 p2-800BC7CC 0007 p3-800BF24C 0007 p4-800C1CCC 0007 Temple,Complex,library,basement,stack. p1-800A864C 0007 p2-800AAFCC 0007 p3-800ADA4C 0007 p4-800B4CCC 0007 Egyptian temple p1-800F364C 0007 p2-800F6FCC 0007 p3-800F8A4C 0007 p4-800FB4CC 0007 800214E2 0006 Multi Color Changing Walls 800213CF FFFF Missing Pieces 80091182 8AEF Incredibly Deep Hole in Dam 80091181 8AEF Flashing in a Few Places 80091283 FFEF Weird Bumble Bee Thing at the Begining of Dam 80021415 CCCC See Through Ground 80022056 0008 Colorful Polygons in Your Face 80022F76 0008 Music Weird 8002209F 0008 Awesome Intro 80021A56 00FF Walls are Alive 8102B522 000X More players in Multiplayer Mode, but with only two controllers plugged in. (Max 4 players) Thanks to GSCCC Replace X with: 2: for 2 players 3: for 3 players 4: for 4 players Ultimate code 8006992E FFFF + 8006992F FFFF + This code gives you all the levels, (including the 80069930 FFFF + 80069965 FFFF + secret ones) all of the in game cheats, and the 80069967 FFFF + 8006996A FFFF + special 007 mode. 8006996C FFFF + 8006996F FFFF + Yes you must insert all of these codes. 80069971 FFFF + 80069974 FFFF + 80069976 FFFF + 80069979 FFFF + 8006997B FFFF Instructions: Here's what you do, first, without using GS, fill up all the files, so that there isn't any open ones. Then DELETE THE 2ND FILE ONLY, turn off the N64. put in the GS, and turn on the code above, the second file shouldn't be empty, it should be named 007, if it isn't, look for another one named 007, if you don't find anything, go to the empty file, and play on the Dam, Agent mode would be the easiest. Beat that level, when the screen that shows your time and weapon of choice, blah, blah, blah... hit the B button until you come to the place where you choose yer level, EVERY ONE SHOULD BE THERE, hit B again and check out yer cheats file, ALL 23 SHOULD BE THERE... When you pick your stage, you will see another difficulty level, 007, this is the level editor, you can change all kinds of stuff... No Clipping Codes Directions Single-Player Codes Dam Level Codes D0064F31 0030 No Clipping (X-Coordinate) 800D33ED 0050 880D33ED 0000 D0064F31 0030 2 No Clipping (Z-Coordinate) 800D33F5 0050 880D33F5 0000 Facility Level Codes D0064F31 0030 No Clipping (X-Coordinate) 800B67ED 0050 880B67ED 0000 D0064F31 0030 No Clipping (Z-Coordinate) 800B67F5 0050 880B67F5 0000 Runway, Surface A & Depot Level Codes D0064F31 0030 No Clipping (X-Coordinate) 800D97ED 0050 880D97ED 0000 D0064F31 0030 No Clipping (Z-Coordinate) 800D97F5 0050 880D97F5 0000 Bunker A, Bunker B & Silo Level Codes D0064F31 0030 No Clipping (X-Coordinate) 800B3FED 0050 880B3FED 0000 D0064F31 0030 No Clipping (Z-Coordinate) 800B3FF5 0050 880B3FF5 0000 Frigate Level Codes D0064F31 0030 No Clipping (X-Coordinate) 800C6BED 0050 880C6BED 0000 D0064F31 0030 No Clipping (Z-Coordinate) 800C6BF5 0050 880C6BF5 0000 Surface B Level Codes D0064F31 0030 No Clipping (X-Coordinate) 800E5FED 0050 880E5FED 0000 D0064F31 0030 No Clipping (Z-Coordinate) 800E5FF5 0050 880E5FF5 0000 Statue Level Codes D0064F31 0030 No Clipping (X-Coordinate) 800C57ED 0050 880C57ED 0000 D0064F31 0030 No Clipping (Z-Coordinate) 800C57F5 0050 880C57F5 0000 Archives, Cavern, Cradle & Eqyptian Level Codes D0064F31 0030 No Clipping (X-Coordinate) 800CCFED 0050 880CCFED 0000 D0064F31 0030 No Clipping (Z-Coordinate) 800CCFF5 0050 880CCFF5 0000 Streets Level Codes D0064F31 0030 No Clipping (X-Coordinate) 800D6FED 0050 880D6FED 0000 D0064F31 0030 No Clipping (Z-Coordinate) 800D6FF5 0050 880D6FF5 0000 Train, Jungle & Control Center Level Codes D0064F31 0030 No Clipping (X-Coordinate) 800C07ED 0050 880C07ED 0000 D0064F31 0030 No Clipping (Z-Coordinate) 800C07F5 0050 880C07F5 0000 Aztec Level Codes D0064F31 0030 No Clipping (X-Coordinate) 800B03ED 0050 880B03ED 0000 D0064F31 0030 No Clipping (Z-Coordinate) 800B03F5 0050 880B03F5 0000 Multi-Player Codes Temple, Complex, Library, Basement & Stack Level Codes D0064F31 0030 No Clipping (X-Coordinate) P1 800A77ED 0030 880A77ED 0000 D0064F31 0030 No Clipping (Z-Coordinate) P1 800A77F5 0030 880A77F5 0000 D0064F37 0030 No Clipping (X-Coordinate) P2 800AA26D 0030 880AA26D 0000 D0064F37 0030 No Clipping (Z-Coordinate) P2 800AA275 0030 880AA275 0000 D0064F3D 0030 No Clipping (X-Coordinate) P3 800ACCED 0030 880ACCED 0000 D0064F3D 0030 No Clipping (Z-Coordinate) P3 800ACCF5 0030 880ACCF5 0000 D0064F43 0030 No Clipping (X-Coordinate) P4 800AF76D 0030 880AF76D 0000 D0064F43 0030 No Clipping (Z-Coordinate) P4 800AF775 0030 880AF775 0000 Caves Level Codes D0064F31 0030 No Clipping (X-Coordinate) P1 800D97ED 0030 880D97ED 0000 D0064F31 0030 No Clipping (Z-Coordinate) P1 800D97F5 0030 880D97F5 0000 D0064F37 0030 No Clipping (X-Coordinate) P2 800DC26D 0030 880DC26D 0000 D0064F37 0030 No Clipping (Z-Coordinate) P2 800DC275 0030 880DC275 0000 D0064F3D 0030 No Clipping (X-Coordinate) P3 800DECED 0030 880DECED 0000 D0064F3D 0030 No Clipping (Z-Coordinate) P3 800DECF5 0030 880DECF5 0000 D0064F43 0030 No Clipping (X-Coordinate) P4 800E176D 0030 880E176D 0000 D0064F43 0030 No Clipping (Z-Coordinate) P4 800E1775 0030 880E1775 0000 Facility Level Codes D0064F31 0030 No Clipping (X-Coordinate) P1 800C7FED 0030 880C7FED 0000 D0064F31 0030 No Clipping (Z-Coordinate) P1 800C7FF5 0030 880C7FF5 0000 D0064F37 0030 No Clipping (X-Coordinate) P2 800CAA6D 0030 880CAA6D 0000 D0064F37 0030 No Clipping (Z-Coordinate) P2 800CAA75 0030 880CAA75 0000 D0064F3D 0030 No Clipping (X-Coordinate) P3 800CD4ED 0030 880CD4ED 0000 D0064F3D 0030 No Clipping (Z-Coordinate) P3 800CD4F5 0030 880CD4F5 0000 D0064F43 0030 No Clipping (X-Coordinate) P4 800CFF6D 0030 880CFF6D 0000 D0064F43 0030 No Clipping (Z-Coordinate) P4 800CFF75 0030 880CFF75 0000 Bunker Level Codes D0064F31 0030 No Clipping (X-Coordinate) P1 800B8FED 0030 880B8FED 0000 D0064F31 0030 No Clipping (Z-Coordinate) P1 800B8FF5 0030 880B8FF5 0000 D0064F37 0030 No Clipping (X-Coordinate) P2 800BBA6D 0030 880BBA6D 0000 D0064F37 0030 No Clipping (Z-Coordinate) P2 800BBA75 0030 880BBA75 0000 D0064F3D 0030 No Clipping (X-Coordinate) P3 800BE4ED 0030 880BE4ED 0000 D0064F3D 0030 No Clipping (Z-Coordinate) P3 800BE4F5 0030 880BE4F5 0000 D0064F43 0030 No Clipping (X-Coordinate) P4 800C0F6D 0030 880C0F6D 0000 D0064F43 0030 No Clipping (Z-Coordinate) P4 800C0F75 0030 880C0F75 0000 Archives Level Codes D0064F31 0030 No Clipping (X-Coordinate) P1 800CCFED 0030 880CCFED 0000 D0064F31 0030 No Clipping (Z-Coordinate) P1 800CCFF5 0030 880CCFF5 0000 D0064F37 0030 No Clipping (X-Coordinate) P2 800CFA6D 0030 880CFA6D 0000 D0064F37 0030 No Clipping (Z-Coordinate) P2 800CFA75 0030 880CFA75 0000 D0064F3D 0030 No Clipping (X-Coordinate) P3 800D24ED 0030 880D24ED 0000 D0064F3D 0030 No Clipping (Z-Coordinate) P3 800D24F5 0030 880D24F5 0000 D0064F43 0030 No Clipping (X-Coordinate) P4 800D4F6D 0030 880D4F6D 0000 D0064F43 0030 No Clipping (Z-Coordinate) P4 800D4F75 0030 880D4F75 0000 Caverns Level Codes D0064F31 0030 No Clipping (X-Coordinate) P1 800C57ED 0030 880C57ED 0000 D0064F31 0030 No Clipping (Z-Coordinate) P1 800C57F5 0030 880C57F5 0000 D0064F37 0030 No Clipping (X-Coordinate) P2 800C826D 0030 880C826D 0000 D0064F37 0030 No Clipping (Z-Coordinate) P2 800C8275 0030 880C8275 0000 D0064F3D 0030 No Clipping (X-Coordinate) P3 800CACED 0030 880CACED 0000 D0064F3D 0030 No Clipping (Z-Coordinate) P3 800CACF5 0030 880CACF5 0000 D0064F43 0030 No Clipping (X-Coordinate) P4 800CD76D 0030 880CD76D 0000 D0064F43 0030 No Clipping (Z-Coordinate) P4 800CD775 0030 880CD775 0000 Egyptian Level Codes D0064F31 0030 No Clipping (X-Coordinate) P1 800F27ED 0030 880F27ED 0000 D0064F31 0030 No Clipping (Z-Coordinate) P1 800F27F5 0030 880F27F5 0000 D0064F37 0030 No Clipping (X-Coordinate) P2 800F526D 0030 880F526D 0000 D0064F37 0030 No Clipping (Z-Coordinate) P2 800F5275 0030 880F5275 0000 D0064F3D 0030 No Clipping (X-Coordinate) P3 800F7CED 0030 880F7CED 0000 D0064F3D 0030 No Clipping (Z-Coordinate) P3 800F7CF5 0030 880F7CF5 0000 D0064F43 0030 No Clipping (X-Coordinate) P4 800FA76D 0030 880FA76D 0000 D0064F43 0030 No Clipping (Z-Coordinate) P4 800FA775 0030 880FA775 0000 GUN EQUIPPED MODIFIER Dam - Right Hand 800D37D3 00__ Dam - Left Hand 800D3B7B 00__ Facility - Right Hand 800B6BD3 00__
How to Find Oddjob & Mayday-Go to the last room in the train and kill 006,Xenia,and Ourmav.Blow everything up and run around until you find a key.Shoot all your ammo out on the back wall.Die and it should say New Cheat Enabled.Turn on the cheat and go to the Dam.Go to the 1st dock and go to the front left corner and hit the B button.Hit B again and it should show a scene af you going to the base.*Note*I havn't got it to work yet.
31 new Characters-This is the only button code in the game!Before you start,go to the last character in the character select screen.
Shoot Tank Shells From Your Hand-This is a pretty cool Glich that only works in tank levels.You also need to switch the unlimited ammo cheat on.Go to the tank and climb inside.switch your weapon to the one just before the tank shells.Then,while switching to the tank shells,jump off the tank.If you did it right,Bonds's weapon will still be on tank shells.Get ready to shoot some "Big Ones" from your hand.
Make 2nd,3rd,and 4th Players the same Charater-Method:Set #of players to 4,Enter the Charater Select Screen and pick whatever character you want for the 4th player(1-3 don't matter).Then set the number of characters to 3 and go to the Character Select Screen and pick the same character you chose for the 4th player.Then set the #of players to 2 and go to the Charater Select Screen and and select the same character for player 2 as player 3 & 4.Now set # of players to 4 and start the game!(You can also do this for three player mode).The only limitation is that players 1 and 2 can never be the same charater.Aside from that,anything works.
Walking through walls-If you goto the Dam with turbo mode on, go to the place where two guards are. Kill them and press forward towards the window and after awhile you will go through it!
Harmless Rocket-Go to statue park with 2X Rockets and go to the silver box.Aim at where the opening would be and fire a rocket.It will go right through but won't come out the other side!
Two faced Guard-In the First Siberia level get the alarm to go off and you will see a guard with two faces on one head. I may take a couple of times to make it work...
BOOM!!!-In a level with an open sky you can blast people up using remote mines. try the jungle, runway,& the facility.
Only Bond-Turn on turbo mode and all guns.Then go to Bunker 2.Once you have completed the level take out your remote mines and stick one to the exit door,run then press A+B and only Bond will run out.
Natalya dies-On the jungle right before you go into the elevator shoot Natalya in the hand as soon as you step into the elevator.*Note*You have to kill Natalya.
Flying Enemies-Go to the cradle with slow animation ,invisibility,and all guns.1.Go to the room with the Drone guns(don't wait for trevelian)2.Destroy them and the dish controls.3.run to the place where you and trevelian duke it out.4.look down over the edge,get your remote mines out ,throw one,count to 9,press A+B.guys hear mine and come down there.they don't see you to stop so they walk right off.after about 10 seconds,they come flying strait back up,still running. its pointless but very cool looking.
More Ammo-To get more ammo for multiplayer simply shoot the ammo boxes in the center*Note*Only works on boxes that don't carry explosives.
Watch the Guards-try standing by a guard or looking at him through a sniper rifle.He will do lots of funny things like scrath himself in several places,swing at flies nearby and even sneeze loudly.Its cool to watch.
Floating Mine-When playing a mission or multiplayer,throw a mine on to a glass surface then shoot the glass until it breas.Strangly the mine is in mid-air and does not fall to the ground.
Half Screen-Ever try actually splitting the screen?In multiplayer,me and a friend split the screen with cardboard so we couldn't see where the other guy was...then we turned off the sound,and sniper rifles on.It was great fun.Try It!!
Mishkin gets Nasty-In the Archives level go to the room with all the boxes and talk to Mishkin.Anywhere in the conversation (before he leaves),take out a gun and aim to the side of Mishkin's head.Now fire!If Mishkin drops dead then you did the trick wrong,bonehead.If you did it right then Mishkin will pull out a D44 ,stop talking,and start shooting you.It's not helpful but it gives you a reason to kill him!
Truck Stuck Trick-Go to the Dam.Go through killing everyone you see until you get to the part where you have to open the two gates for the truck to get through. then open the first gate but not the second,when the truck gets to the second gate hit the open thingy and right when the gate starts to open ,after the first one closes ,start hitting the open button alot and when you look at the truck it will be stuck in the wall!!!
Tricks-In bunker 2 ,go get the CCTV tape.Now bring it up in your inventory.It's the Goldeneye movie box! Nice little plugola,eh?
Back into the Vent-Using the 1.1 controller setup.1.Standing on the toilet under the vent, facing the door.2.Hold the R button down.3.Push and hold Right C and the controller stick left.4.Keep holding R,Right C and controller stick left until you see Bond jump into the vent.5.Release R,Right C and the controller stick left.6.Push back on the controller stick and thats it.
Exploding box of Books-On the first Surface level get the large from the guy in the brown suit.Now go to the building with the safe in it.on the right side next to the corner there is a box.When you shoot and it explodes,books fly all over the floor.
Exploding Bookshelf-At the first Surface go to any room with a bookshelf.Pull out your Golden PP7 and shoot it and it will blow up.
Repair Man-Go to the first Surface.If you go behind a camera,you can go inside it! I like to call it "the repair man" because it's like your fixing it.
Invisible mines-In multiplayer with proximity mines,kill the other player (s/he has to have a gun),and place the mine on the gun and then pick it up. You will then have invisible mines forever.Its a cool trick to surprise your enemies.
Hidden weapons-On the Train,in the room you enter with all the boxes when you first start,blow up the last two boxes at the end of the room.When you do that,you will finda hidden RCP-90 on Agent mode,A DD44 Dostovei on Secret Agent, and nothing on 00 Agent.
Information on Awards-In Goldeneye's multiplayer mode after everything is all done and it shows who was 1st,2nd,ect.,press left on your control stick 3 times. You can get an award. More information below.
Floating Mines Trick-On the bunker in multiplayer with Remote Mines go to the main computer room.Look on the ceiling and there are 8 T.V.'s.Throw a Remote Mine on each one and detonate them.Now throw another one.Nothing happens.Now back up.It is floating in mid-air!
Mad Scientists-In any difficulty,shoot a scientist twice (in a place that won't kill him)and he will pull out a DD44. This is an easy way to get a powerful gun.
GOLDEN BOY-When you get the Gold PP7 Cheat go to the Facility and shoot 006 in the hand.Usually he says "Why James?" and starts shooting you but when you use the Gold PP7 he says "SO,THE GOLDEN BOYS A TRAITOR?"
Two Faced Guard-In the first Surface level,get the alarm to go off(it may take a couple of times) and you will see a two faced guard.You may not get this to work,as I only got it to work once.....
Floating Mines-On the Bunker in Multiplayer,place remot mines on the eight T.V.'s on the ceiling.Detonate them.Now throw another mine anywhere.Nothing happens.Now step back.You should see a mine floating!Now you can place mines anywhere in the level!
Ouchies!-If you shoot Natalia in the rump,she will hop around holding her butt!Be careful mot to kill her.
With this code, you will have the music of the description playing throughout the game Replace XX with:
01 Death Music Theme 1
02 Goldeneye Theme Song
03 Train
04 Depot
05 Multiplayer Theme 1
06 Multiplayer Theme 2
07 Facility
08 Control
09 Dam
10 Bunker 2
11 Statue
12 Elevator Music (except caverns)
13 Cradle
14 No Music. Sound Effects only. (It sounds cool. Just like real life).
15 Elevator Music (caverns only)
16 Egypt
17 Main Menu Theme
18 The music you hear when you look into your wrist watch.
19 Aztec
20 Softer music version of Depot
21 Multiplayer Theme 3
22 Multiplayer Theme 4
23 Multiplayer Theme 5
24 Multiplayer Theme 6
25 Multiplayer Theme 7
26 Faster Music version of Silo
27 Sound effects only
28 Multiplayer Theme 8
29 Faster Bunker music
30 The theme before you kill Trevelyen in the Cradle.
31 Music when you beat the Cradle (where Natalya and James are kissing and the credits scroll across the screen)
32 Runway
33 Multiplayer Theme 9
34 Surface 2
35 Wind Blowing (sound effect form Surface 2)
36 Death Theme 2
37 Jungle
38 Multiplayer Theme 10
39 Surface 1
40-43 Sound Effects only
0A Frigate
0B Archives
0C Silo
0D Multiplayer Theme 11
0E Streets
0F Bunker 1
1A Caverns
2A Alarm Music Theme at the end of Bunker 2 (after Natalya activates that computer.)
3A Death Theme 3
1B Death Theme 4
2B Jungle
3B Multiplayer Theme 12
1C Surface 2
2C Opening Theme
3C Theme when you beat Surface 2. (Cartoon at the end when the gaurds surround you.)
1D Train
2D Statue
3D Same thing as 3C
1E Sound Effects Only
2E Aztec when the Space Shuttle starts to count down.
3E Part of Theme from Frigate
1F Facility
2F Egypt
A002B19D 0018
A002B19D 0017
D37-Dam
B6B-Facility
D9B-Runway,Surface #1,Depot
B43-Bunker #1,Bunker #2,Silo
C6F-Frigate
E63-Surface #2
C5B-Statue Park
CD3-Archives,Caverns,Cradle,Egyptain Temple
D73-Streets
C0B-Train,Jungle,Control
B07-Aztec Complex
Extra Tiny-If you thought Oddjob was small,just look how small you are after you put this code on!(you must pick Bond)-A002B19F 00XX
00-Jungle Commando
01-Grey tux Bond
02-Russian Soldier
03-Russian Infantary
04-Janus Special Forces
06-Boris
07-Ourmov
08/09-Trevelyan
10-Natalya
11-Janus Marine
12-Russian Commandant
13-Mishkin
14-Naval Officer
15-Siberian Special Forces
16-Bunker Enemy
17-Tux Bond
18-No Head Bond
19-Siberian
23-Scientist Bond
24-Helicopter Piolot
25-Siberian Guard
26-Arctic Commando
27/28-Moonraker Elite
29-Only Arm
0A-Valintin
0B-Xenia
0C-Baron Samedi
0D-Jaws
0E-MayDay
0F-Oddjob
18-Pimp Blue
19-civilian
20-Snowsuit
1A-Cheerleader
1B-Fat Woman
28-Woman Moonraker suit
29-Strange Arm
Dam-D37
Facility-B6B
Runway,Surface,Depot-D9B
Bunker 1,Silo-B43
Frigate-C6F
Bunker 2-B43
Statue-C5B
Archives,Caverns,Cradle,Egyptain-CD3
Streets-D73
Train,Jungle,Control-C0B
Dam-01
Facility-02
Runway-03
Surface-05
Bunker-06
Silo-08
Frigate-0A
Surface 2-0C
Bunker 2-OD
Statue-0F
Archives-10
Streets-11
Depot-12
Train-13
Jungle-15
Control-16
Caverns-17
Cradle-18
Aztec-1A
Egypt-1C
Play Multiplayer with all weapons Archives p1-800CDD4C 0007 p2-800D07CC 0007 p3-800D324C 0007 p4-800D6CCC 0007 Caverns p1-800C664C 0007 p2-800C8FCC 0007 p3-800CBA4C 0007 p4-800CE4CC 0007 facility p1-800C8D4C 0007 p2-800CB7CC 0007 p3-800CE24C 0007 p4-800D0CCC 0007 Bunker p1-800B9D4C 0007 p2-800BC7CC 0007 p3-800BF24C 0007 p4-800C1CCC 0007 Temple,Complex,library,basement,stack. p1-800A864C 0007 p2-800AAFCC 0007 p3-800ADA4C 0007 p4-800B4CCC 0007 Egyptian temple p1-800F364C 0007 p2-800F6FCC 0007 p3-800F8A4C 0007 p4-800FB4CC 0007 800214E2 0006 Multi Color Changing Walls 800213CF FFFF Missing Pieces 80091182 8AEF Incredibly Deep Hole in Dam 80091181 8AEF Flashing in a Few Places 80091283 FFEF Weird Bumble Bee Thing at the Begining of Dam 80021415 CCCC See Through Ground 80022056 0008 Colorful Polygons in Your Face 80022F76 0008 Music Weird 8002209F 0008 Awesome Intro 80021A56 00FF Walls are Alive 8102B522 000X More players in Multiplayer Mode, but with only two controllers plugged in. (Max 4 players) Thanks to GSCCC Replace X with: 2: for 2 players 3: for 3 players 4: for 4 players Ultimate code 8006992E FFFF + 8006992F FFFF + This code gives you all the levels, (including the 80069930 FFFF + 80069965 FFFF + secret ones) all of the in game cheats, and the 80069967 FFFF + 8006996A FFFF + special 007 mode. 8006996C FFFF + 8006996F FFFF + Yes you must insert all of these codes. 80069971 FFFF + 80069974 FFFF + 80069976 FFFF + 80069979 FFFF + 8006997B FFFF Instructions: Here's what you do, first, without using GS, fill up all the files, so that there isn't any open ones. Then DELETE THE 2ND FILE ONLY, turn off the N64. put in the GS, and turn on the code above, the second file shouldn't be empty, it should be named 007, if it isn't, look for another one named 007, if you don't find anything, go to the empty file, and play on the Dam, Agent mode would be the easiest. Beat that level, when the screen that shows your time and weapon of choice, blah, blah, blah... hit the B button until you come to the place where you choose yer level, EVERY ONE SHOULD BE THERE, hit B again and check out yer cheats file, ALL 23 SHOULD BE THERE... When you pick your stage, you will see another difficulty level, 007, this is the level editor, you can change all kinds of stuff... No Clipping Codes Directions Single-Player Codes Dam Level Codes D0064F31 0030 No Clipping (X-Coordinate) 800D33ED 0050 880D33ED 0000 D0064F31 0030 2 No Clipping (Z-Coordinate) 800D33F5 0050 880D33F5 0000 Facility Level Codes D0064F31 0030 No Clipping (X-Coordinate) 800B67ED 0050 880B67ED 0000 D0064F31 0030 No Clipping (Z-Coordinate) 800B67F5 0050 880B67F5 0000 Runway, Surface A & Depot Level Codes D0064F31 0030 No Clipping (X-Coordinate) 800D97ED 0050 880D97ED 0000 D0064F31 0030 No Clipping (Z-Coordinate) 800D97F5 0050 880D97F5 0000 Bunker A, Bunker B & Silo Level Codes D0064F31 0030 No Clipping (X-Coordinate) 800B3FED 0050 880B3FED 0000 D0064F31 0030 No Clipping (Z-Coordinate) 800B3FF5 0050 880B3FF5 0000 Frigate Level Codes D0064F31 0030 No Clipping (X-Coordinate) 800C6BED 0050 880C6BED 0000 D0064F31 0030 No Clipping (Z-Coordinate) 800C6BF5 0050 880C6BF5 0000 Surface B Level Codes D0064F31 0030 No Clipping (X-Coordinate) 800E5FED 0050 880E5FED 0000 D0064F31 0030 No Clipping (Z-Coordinate) 800E5FF5 0050 880E5FF5 0000 Statue Level Codes D0064F31 0030 No Clipping (X-Coordinate) 800C57ED 0050 880C57ED 0000 D0064F31 0030 No Clipping (Z-Coordinate) 800C57F5 0050 880C57F5 0000 Archives, Cavern, Cradle & Eqyptian Level Codes D0064F31 0030 No Clipping (X-Coordinate) 800CCFED 0050 880CCFED 0000 D0064F31 0030 No Clipping (Z-Coordinate) 800CCFF5 0050 880CCFF5 0000 Streets Level Codes D0064F31 0030 No Clipping (X-Coordinate) 800D6FED 0050 880D6FED 0000 D0064F31 0030 No Clipping (Z-Coordinate) 800D6FF5 0050 880D6FF5 0000 Train, Jungle & Control Center Level Codes D0064F31 0030 No Clipping (X-Coordinate) 800C07ED 0050 880C07ED 0000 D0064F31 0030 No Clipping (Z-Coordinate) 800C07F5 0050 880C07F5 0000 Aztec Level Codes D0064F31 0030 No Clipping (X-Coordinate) 800B03ED 0050 880B03ED 0000 D0064F31 0030 No Clipping (Z-Coordinate) 800B03F5 0050 880B03F5 0000 Multi-Player Codes Temple, Complex, Library, Basement & Stack Level Codes D0064F31 0030 No Clipping (X-Coordinate) P1 800A77ED 0030 880A77ED 0000 D0064F31 0030 No Clipping (Z-Coordinate) P1 800A77F5 0030 880A77F5 0000 D0064F37 0030 No Clipping (X-Coordinate) P2 800AA26D 0030 880AA26D 0000 D0064F37 0030 No Clipping (Z-Coordinate) P2 800AA275 0030 880AA275 0000 D0064F3D 0030 No Clipping (X-Coordinate) P3 800ACCED 0030 880ACCED 0000 D0064F3D 0030 No Clipping (Z-Coordinate) P3 800ACCF5 0030 880ACCF5 0000 D0064F43 0030 No Clipping (X-Coordinate) P4 800AF76D 0030 880AF76D 0000 D0064F43 0030 No Clipping (Z-Coordinate) P4 800AF775 0030 880AF775 0000 Caves Level Codes D0064F31 0030 No Clipping (X-Coordinate) P1 800D97ED 0030 880D97ED 0000 D0064F31 0030 No Clipping (Z-Coordinate) P1 800D97F5 0030 880D97F5 0000 D0064F37 0030 No Clipping (X-Coordinate) P2 800DC26D 0030 880DC26D 0000 D0064F37 0030 No Clipping (Z-Coordinate) P2 800DC275 0030 880DC275 0000 D0064F3D 0030 No Clipping (X-Coordinate) P3 800DECED 0030 880DECED 0000 D0064F3D 0030 No Clipping (Z-Coordinate) P3 800DECF5 0030 880DECF5 0000 D0064F43 0030 No Clipping (X-Coordinate) P4 800E176D 0030 880E176D 0000 D0064F43 0030 No Clipping (Z-Coordinate) P4 800E1775 0030 880E1775 0000 Facility Level Codes D0064F31 0030 No Clipping (X-Coordinate) P1 800C7FED 0030 880C7FED 0000 D0064F31 0030 No Clipping (Z-Coordinate) P1 800C7FF5 0030 880C7FF5 0000 D0064F37 0030 No Clipping (X-Coordinate) P2 800CAA6D 0030 880CAA6D 0000 D0064F37 0030 No Clipping (Z-Coordinate) P2 800CAA75 0030 880CAA75 0000 D0064F3D 0030 No Clipping (X-Coordinate) P3 800CD4ED 0030 880CD4ED 0000 D0064F3D 0030 No Clipping (Z-Coordinate) P3 800CD4F5 0030 880CD4F5 0000 D0064F43 0030 No Clipping (X-Coordinate) P4 800CFF6D 0030 880CFF6D 0000 D0064F43 0030 No Clipping (Z-Coordinate) P4 800CFF75 0030 880CFF75 0000 Bunker Level Codes D0064F31 0030 No Clipping (X-Coordinate) P1 800B8FED 0030 880B8FED 0000 D0064F31 0030 No Clipping (Z-Coordinate) P1 800B8FF5 0030 880B8FF5 0000 D0064F37 0030 No Clipping (X-Coordinate) P2 800BBA6D 0030 880BBA6D 0000 D0064F37 0030 No Clipping (Z-Coordinate) P2 800BBA75 0030 880BBA75 0000 D0064F3D 0030 No Clipping (X-Coordinate) P3 800BE4ED 0030 880BE4ED 0000 D0064F3D 0030 No Clipping (Z-Coordinate) P3 800BE4F5 0030 880BE4F5 0000 D0064F43 0030 No Clipping (X-Coordinate) P4 800C0F6D 0030 880C0F6D 0000 D0064F43 0030 No Clipping (Z-Coordinate) P4 800C0F75 0030 880C0F75 0000 Archives Level Codes D0064F31 0030 No Clipping (X-Coordinate) P1 800CCFED 0030 880CCFED 0000 D0064F31 0030 No Clipping (Z-Coordinate) P1 800CCFF5 0030 880CCFF5 0000 D0064F37 0030 No Clipping (X-Coordinate) P2 800CFA6D 0030 880CFA6D 0000 D0064F37 0030 No Clipping (Z-Coordinate) P2 800CFA75 0030 880CFA75 0000 D0064F3D 0030 No Clipping (X-Coordinate) P3 800D24ED 0030 880D24ED 0000 D0064F3D 0030 No Clipping (Z-Coordinate) P3 800D24F5 0030 880D24F5 0000 D0064F43 0030 No Clipping (X-Coordinate) P4 800D4F6D 0030 880D4F6D 0000 D0064F43 0030 No Clipping (Z-Coordinate) P4 800D4F75 0030 880D4F75 0000 Caverns Level Codes D0064F31 0030 No Clipping (X-Coordinate) P1 800C57ED 0030 880C57ED 0000 D0064F31 0030 No Clipping (Z-Coordinate) P1 800C57F5 0030 880C57F5 0000 D0064F37 0030 No Clipping (X-Coordinate) P2 800C826D 0030 880C826D 0000 D0064F37 0030 No Clipping (Z-Coordinate) P2 800C8275 0030 880C8275 0000 D0064F3D 0030 No Clipping (X-Coordinate) P3 800CACED 0030 880CACED 0000 D0064F3D 0030 No Clipping (Z-Coordinate) P3 800CACF5 0030 880CACF5 0000 D0064F43 0030 No Clipping (X-Coordinate) P4 800CD76D 0030 880CD76D 0000 D0064F43 0030 No Clipping (Z-Coordinate) P4 800CD775 0030 880CD775 0000 Egyptian Level Codes D0064F31 0030 No Clipping (X-Coordinate) P1 800F27ED 0030 880F27ED 0000 D0064F31 0030 No Clipping (Z-Coordinate) P1 800F27F5 0030 880F27F5 0000 D0064F37 0030 No Clipping (X-Coordinate) P2 800F526D 0030 880F526D 0000 D0064F37 0030 No Clipping (Z-Coordinate) P2 800F5275 0030 880F5275 0000 D0064F3D 0030 No Clipping (X-Coordinate) P3 800F7CED 0030 880F7CED 0000 D0064F3D 0030 No Clipping (Z-Coordinate) P3 800F7CF5 0030 880F7CF5 0000 D0064F43 0030 No Clipping (X-Coordinate) P4 800FA76D 0030 880FA76D 0000 D0064F43 0030 No Clipping (Z-Coordinate) P4 800FA775 0030 880FA775 0000
GUN EQUIPPED MODIFIER Dam - Right Hand 800D37D3 00__ Dam - Left Hand 800D3B7B 00__ Facility - Right Hand 800B6BD3 00__