Chocobo
Climate/Terrain | Any |
Frequency | Common |
Organization | Solitary or Pack |
Activity Cycle | Day |
Diet | Herbivore |
Intelligence | Semi (2-4) |
Treasure | Nil |
Alignment | Neutral |
No. Appearing | 1-30 |
Armor Class | 6 |
Movement | 32 |
Hit Dice | 3 |
Thac0 | 18 |
No. of Attacks | 3 |
Damage/Attack | 1d4/1d4/1d6 |
Special Attacks | Pin |
Special Defenses | Run |
Magic Resistance | 0% |
Size | M(4-8 feet tall) |
Morale | Exceptional (14-15) |
XP Value | 300 |
Description
A chocobo is a sprinting bird, resembing a bizzare cross
between ostriches and parakeets. They stand on average 6 feet
tall. Most chocobo's have yellow feathers, though other colors
can be found all over the world. Commonly used as mounts, they
can sprint incredibly fast, and if neccesary can flutter like a
chicken for almost 50 feet before landing again.
Combat
The chocobo usually avoids combat, though if forced into
it, usually leaps forward and scratches with it's two legs and
follows it up with a headbutt. If all three attacks hit, the
opponent saves vs. paralyzation, or he will be pinned. If this
happens, the pinned victim must make a strength check at -5 to
break free. When a chocobo has a victim pinned, it deals 1d4/1d4
constricting damage with it's claw, and continues to headbutt
each turn.
Habitat/Society
Chocobos live in all terrains. They mate multiple times
in a lifetime. Females only give birth to one chocobo at a time.
A chocobo mother builds a small nest in a secluded area, and both
mother and father protect the nest viciously.
Chocobos are easily tamed. A person with the riding proficiency may be able to make the chocobo attack with a successful proficiency check. Tamed chocobo's tend to be fiercely loyal.
Some chocobos form wild packs. If a pack is ever threatened. the chocobos form up and begin running away. And at some point, the chocobos turn around and trample the attackers.
Ecology
Chocobo eat various nuts and fruits from it's native
land. They mate about once a year.