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Items

Bob-ombs will become active as soon as you pick them up, then explode when they hit someone or something. If no one picks up a Bob-omb, it will activate itself after a few seconds, then walk around until it hits something.
A Freezie will temporarily encase an opponent inside a block of ice. The impact itself causes damage, and you can continue hitting the helpless opponent to cause further damage.
You can throw the Screw Attack item at opponents to send them into involuntary spins. It's more effective, however, to hold the item while you jump to lauch your own Samus-style Screw Attacks.
Flippers don't fly very far when you throw them--they work more like booby traps. The device will hang in the air momentarily and sucker punch any character who bumps it.
Motion-Sensor Bombs stick to surfaces then explode when a character gets close to them. Activated bombs are very hard to spot during a battle.
The Cloaking Device makes your character invisible--more or less. Although your human opponents will be able to see you occasionally, you can easily lauch sneak attacks. Be careful not to lose track of your location.
When you throw the Poke Ball, it will travel a short distance then release a random Pokemon. Most of the Pokemon will attack once they are released, but a few of them just stand around.
Ness's cuddly little buddy acts as a simple projectile in SSBM. Unlike other throwing items Mr. Saturn is reusable. After he bounces off an opponent, pick him up and throw him again.
If you fall into a Barrel Cannon, wait until the arrow is pointing in a safe direction then launch yourself like a cannon ball. Don't launch yourself when the arrow is pointing away from a platform.
When you are fighting in Coin Battle matches, you can knock gold, silver and bronze coins out of opponents when you land attacks.
Mario's famous Hammer from the original Donkey Kong game reappears in SSBM. Once you pick it up, the Hammer will automatically start pounding the ground and any unlucky opponent in your way.
The fan doesn't do alot of damage per hit, but you can wield the weapon with incredible speed. It's particularly effective when you can back an opponent against the wall. You can break an opponent's shield when smashing with the fan.



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