Fairie Affinity
"Characters with the Merit Faerie Affinity (from various Storyteller games) are not themselves kinain but they have some attributes that are similar to the kinain. Faerie Affinity is the result of ancient pacts and oaths that were made between the fae of old and certain mortals and Prodigals. The power of these oaths has carried down to many of their descendants, giving them special status among the Kithain. A successful Kenning roll (difficulty 6) reveals if a character has a Faerie Affinity.
Characters with Faerie Affinity are partially aware of the Dreaming, and have the ability to see the fae mien of Kithain and any chimera the changeling is carrying or directly interacting with, although they cannot see other chimera unless they are enchanted. Such characters are easier to enchant, like the kinain, requiring only a Glamour roll against the subject´s Banality. Characters with Faerie Affinity also remain enchanted for the same amount of time as kinain [my note: "The base time is seven days, plus a number of days equal to her Faerie Blood Background and minus a number of days equal to her Banality, with a minimum of one day" also pg. 18]. A character with Faerie Affinity cannot be enchanted against her will because of the ancient pacts that gave her Faerie Affinity in the first place. A changeling who does so becomes an oathbreaker and an outcast in Kithain society"
Your presence does not frighten faeries; indeed, it attracts them and you are naturally attuned to their ways. Fairie Lore
You possess information pertaining to the Seelie and Unseelie faeries, but know something of their great kingdom: Arcadia. Most of your knowledge is heresay, and thus difficuult to verify.
* Novice: Your knolwedge is largely speculation and heresay.
This merit may be possessed by Faeries, Lupines, Occultists, Vampires, Magi, Hunters, Sorcerers, Gypsies, Wraiths, Kithain and some mortals.
Return to Information Page
(this merit, however does not negate any negative affects of whatever banality your character possesses)
** Practiced: You know some relevant facts.
*** Compentent: You possess a general knowledge of their ways.
**** Expert: You posses expansive knowledge.
***** Master: You tink you know the secrets of these creatures.
Return to Main Page