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Inhumanoids Character Specs.

This page contains the character specs. on each of the Inhumanoid figures as they are given on their packages.
Earth Corps Scientists


File Name: Herc Armstrong
Code Name: Hooker
Occupation: geologist
Height: 6 ft. 1 in.
Weight: 195 lbs
Eyes: black
Hair: black.
A renowned geologist, Herc Armstrong is filled with a burning desire to understand the world. He would do anything to gain new insights into the origin and structure of the planet. Herc doesn't like to take unneccesary chances but he realizes that the only way to defeat the Inhumanoids is to act quickly. As founder of the Earth Corps, he has been thrust into the mantle of leadership and forced to lead his friends into danger.
Exploration Suit Specifications
Height: 9 ft.
Weight: 475 lbs
Herc Armstrong's exploration suit is an electrically powered, computer-assisted exoskeleton which has been tested to withstand a concussive force equal to 100 pounds of TNT. Fully insulated and pressure regulated, it is able to maintain a steady internal environment and withstand external temperatue varations from 150 - 5000 degrees Fahrenheit. Attached to the suit's right arm is a titanium steel hook which can be fired up to 1000 feet. The hook is permanently attached to the suit and can be retracted by a computer operated winch. The suit is also equipped with lifts that can extend the height of the suit and additional 5 feet.

File Name: Edward (The Fist) Augutter
Code Name: Auger
Occupation: Spelunker, professional boxer (retired)
Height: 6 ft. 2 in.
Weight: 220 lbs.
Eyes: Brown
Hair: bald
A former heavyweight boxer and world renowned spelunker, Auger is a highly sophisticated individual. He believes in living the good life, frequents only the finest restaurants and has all his clothes tailor-made. A cool professional, he always seems to have complete control over his emotions. Auger is the most physical member of the Earth Corps and his thirst for adventure often leads him into danger.
Exploratin Suit Specifications
Height: 9 ft.
Weight: 650 lbs.
Auger's exploration suit is an electrically-powered, computer assisted exoskeleton that has been tested to withstand a concussive force of 150 pounds of TNT. Fully insulated and pressure-regulated, it can withstand external temperature variations of -50 to 6500 degrees Farenheit. Attached to the suit is a high speed, diamond-tipped drill that can penetrate virtually any substance. Auger's environment suit is the most heavily armored and has been specially designed to protect him from flying debris caused by the drilling apparatus.

File Name: Dr. Derek Bright
Code Name: Digger
Occupation: mining engineer
Height: 5 ft. 8 in.
Weight: 175 lbs.
Eyes: blue
Hair: brown
Dr. Derek Bright constantly seeks to improve his inventions and himself. He's always devising a new gadget and he continuously reads self help books. After his legs were injured in a mining accident (he is technically handicapped), Dr. Bright designed and built the explorations suits worn by the Earth Corps. He refuses to be left behind and usually leads the charge into danger.
Exploration Suit Specifications
Height: 9 ft.
Weight: 500 lbs
Dr. Bright's exploration suit is an electrically powered, computer-assisted exoskeleton equipped with several offensive weapons. It has been tested to withstand a concussive force equal to 50 pounds of TNT. Fully-insulated and pressure-regulated, the suit can withstand external temperature varations from 100 - 4000 degrees Fahrenheit. The suit's large, clawlike shovels are capable of lifting 500 lbs and can tear through virtually any substance.

File Name: Johnathon M. Slattery
Code Name: Liquidator
Occupation: Spelunker, semi-professional artist
Height: 6 ft.
Weight: 200 lbs
Eyes: black
Hair: black
Exploration Suit Specifications
Height: 9 ft.
Weight: 400 lbs.
The Liquidator's exploration suit is an electrically-powered, computer-assisted exoskeleton which has been tested to withstand a concussive force equal to 40 pounds of TNT. Fully insulated and pressure-regulated, the suit can withstand external temperature variations from -300 to 3000 degrees Farenheight. The Liquidator's suit is designed to discharge two different chemicals which combine to form a single-stream of highly corrosive solvent. Each of the drums in Liquidator's legs contains 25 gallons of each chemical.
Mutores


Name: Granok
Place of Origin: Earth's mantle
Arch Enemy: Tendril
Height: 12 ft
Weight: 3,520 lbs
Density: 187.2 lbs/ft3
Lords of the Middle Kingdom
Granok is the ruler of the Granite kingdom. He's a strong leader and a great and fearless fighter. He can still remember the stories his grandfather told him about the great Inhumanoid wars. Now the evil Inhumanoids are back and all of Granok's skills are being put to the test. Granok possesses very acute hearing and can tell by the rumbling of the palace walls when Tendril is about to strike. Herc Armstrong descibes Granok as, "A pillar of the community."

Name: Magnokor
Place of Origin: Earth's core
Arch enemy: Metlar
Height: 12 ft
Weight: 11,280 lbs
Density: 499.2 lbs/ft3
Magnokor is capable of splitting into two seperate polarized beings. One half, Pyre, is fiery and has a temper to match. The other half, Crygen, is icy and fueled with no passions whatsoever. Pyre and Crygen have the capacity of either attracting or rejecting each other, depending on how they are aligned. They can position themselves on either side of Metlar and paralyze him using the reverse polarity. Dr. Bright descibes Magnokor as, "A complete metaphysical contradiction-two opposing forces fused into one."
Earth Corps Vehicles


Terrascout Exploration Vehicle
The Terrascout is the Earth Corps' armed underground exploration vehicle. It is used for digging tunnels and searching for Inhumanoids. The Terrascout carries two Earth Corps scientists and is exceptionally maneuverable in battle.

Trappeur Protection Vehicle
This three-man subterranean vehicle guides the Earth Corps scientists on dangerous underground expeditions. It's equipped with a super-grip claw, retractable grappling hook and detachable hovercraft with unique harness trap. This vehicle captures and subdues the Inhumanoids. The Trappeur also maps subterranean chambers and detects all forms of organic and inorganic life.

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