PRODUCT
by David EJ Felker
What is a creative product? How do we know if it is creative? What defines it to be a
product? These three important questions about product will be answered within this article.
You will learn about the work of MacKinnon, Besemer, and how to protect your ideas. Of the
4P’s, Product is the least examined area. MacKinnon (1978, P.187) stated “I would argue that
the starting point, indeed the bedrock of all studies of creativity, is an analysis of creative
products”.
Hilgard
(1959, p.162) speaks about the importance of products and the creative problem
solving process.
He Stated:
“The capacity to create useful or
beautiful products and to find ways of
resolving perplexity is not limited to
the highly gifted person, but is the
birthright of every person
of average talent. Because I
believe these
symposia to be concerned primarily
with ways of bringing the best out of
people, I have chosen to consider how
we might best encourage creativity
and problem solving approach among those with whom we deal, whether
they be children in our homes, students in our classes, or workers in our
factories, offices,
and laboratories”.
(Iskaksen, Dorval, &Treffinger, 1994, p. 8) “Creative products can
be found in the arts, sciences, the humanities, and in any discipline or domain
of human endeavor. They can be the
result of the efforts of individuals or groups.
They may be varying degrees of novelty and usefulness”.
These authors bring up an important point. Any person, no matter what field they are in
or, how educated they are, can create a creative product. You have already learned about style
(How you are creative?) and level (How creative are you?). Here are some examples of
Adaptive and Innovative products.
Adaptive |
Innovative |
Pens (today, there are many different styles) |
Laser technology |
Stamps |
TV |
Glue stick |
Light bulb |
Wendy’s burgers |
velcro |
and taste. An intangible product is a thought or an idea (i.e. Song, poem, or E=MC2).
MacKinnon was one of the first people to do extensive work in the area of product. His
work covers two different areas. These areas are criteria for creative products and the affect
style.
MacKinnon (1978, P.50-1) feels that there are five criterion to make a
product a creative product. The
first criterion is novelty. The
product must be original. The
second is adaptive to reality. The
product must solve a problem. The
third criterion is it must be evaluated, elaborated, developed, and communicated
to other. The product must be produced.
The fourth criterion is the product must be aesthetically pleasing.
The product must look good. The
fifth and final criterion is the product must transform human existance.
MacKinnon also feels there are two
different types of creativity artistic and scientific.
This ties heavily into style (How you are creative?).
MacKinnon ties it directly to the products that are created and how these
styles affect the creation of these products.
(Besemer,1980)CPAM is broken down by three scales (see figure xy). These scales are Novelty, Resolution, and Elaboration & Synthesis. Novelty is the extent of newness of the product. Resolution is the degree to which the product fits or meets the needs of the problematic situation. Elaboration & Synthesis is the degree to which the product combines unlike elements into a refined, developed, and coherent whole.
Within each scale are subscales (see figure x). They ask specific questions about the scale. They help to define the scale and rate the product.
Novelty has three subscales. These three subscales are Original, Transformational, and Germinal. An original product is unusual or it is infrequently seen in a universe of products made by people with similar experience and training. A transformational product is so revolutionary that it focuses a shift in the way that reality is perceived by it’s users, listeners, or viewers. A germinal product is likely to suggest additional, future creative products.
Resolution has three subscales. These subscales are Valuable, Logical, and Useful. A valuable product is judged worthy by users, listeners, or viewers because it fills a financial, physical, social, or psychological need. A logical product or solution follows the accepted or understood rules for the discipline. A useful product follows the practical applications.
Elaboration & Synthesis have four subscales. These subscales are Elegant, Complex vs. Simple, Understandable, and Well-Crafted. An elegant product is one that the solution is expressed in a refined, understandable way. A complex vs. simple product contains many elements at one or more levels vs. a product that is basic. An understandable product is presented in a communicative, understandable manner. A well-crafted product has been worked and reworked with care to develop it to its highest possible level for that time.
Protecting
Your Ideas
When it comes to protecting your ideas there are three different ways. They are a
copyright, trademark, and a patent. All there are very important and cover three different kinds
of ideas (Webster’s, 1988).
The first is a copyright. You may have seen this symbol, ã ,on a product. A copyright is
the exclusive right, granted by law, to written and artistic work. This means that plays, poems,
paintings can all be copyrighted.
The next is a trademark. The trademark, ä ,also has a symbol that is well known. A
trademark
is the design and wording used to distinguish a product.
A trademark that became everyday language is Band-Aid. The product is actually a bandage.
And finally is the Patent. The patent does not have a symbol. The product will read U.S.
Patent or Patent Pending. A patent protects inventions. An example of this would be a new
car by Chevrolet.
Bibliography
Anderson,
H. (ED.). (1959). Creativity and it’s cultivation. Hilgard, E.
“Creativity and problem solving. New York: Harper and Row.
Besemer,
S. P.(1980). Review and synthesis of the literature: Analysis of creative
products. Buffalo, NY: SUCB Thesis project.
Besemer,
S. P. & O’Quinn, K. (1989). The development, reliability, and validity of
the revised creative problem semantic scale. Creative Research Journal.
(2) p. 267-278.
Isaksen,
S. G., Dorval, K. B. & Treffinger, D. J. (1994). Creative approaches to
problem solving. Dubuque, Iowa: Kendall/ Hunt.
MacKinnon,
D. W. (1978). In search of human effectiveness: Identifying and developing
creativity. Buffalo, NY: Creative Education Foundation.
Neufeldt,
V. (ED) (1988). Webster’s new world dictionary: Third college edition.
Cleveland, OH: Simon & Schuster.