Races |
Northman (barbarian) |
Northman (Dorwinion) |
Daleman |
Woodman |
Bonus Dice |
STR and END |
INT and PRS |
INT and DEX |
WIS and AGL |
Defense % bonus |
8 % |
8 % |
6 % |
10 % |
Damage Bonus |
@ 40 % |
@ 40 % |
@ 40 % |
@ 40 % |
Weapons Modifiers |
||||
Swords |
+ 10 % |
+ 15 % |
+ 5 % |
+ 5 % |
Crushing |
+ 15 % |
+ 10 % |
+ 5 % |
+ 5 % |
2-handed |
+ 10 % |
+ 5 % |
+ 0 % |
+ 0 % |
Short Blades |
+ 0 % |
+ 0 % |
+ 10 % |
+ 10 % |
Spears |
+ 5 % |
+ 5 % |
+ 10 % |
+ 10%/+15% (staff) |
Hand weapons |
+ 5 % |
+ 5 % |
+ 10 % |
+ 10 % |
Missile Weapons |
+ 5 % |
+ 5 % |
+ 15 % (bow) |
+ 10 % |
Abilities |
Class Bonus |
Prime Attribute |
Northman (barbarian) |
Northman (Dorwinion) |
Daleman |
Woodman |
Binding |
Scout |
INT |
1 |
3 |
2 |
2 |
Bushcraft |
Woodsman |
WIS |
2 |
1 |
1 |
3 |
Camouflage |
Woodsman |
WIS |
2 |
1 |
1 |
2 |
Direction Sense |
Scout |
WIS |
2 |
2 |
2 |
2 |
Evaluation |
Rogue |
INT |
2 |
3 |
2 |
1 |
Hand to Hand |
R** / S** |
DEX |
3 |
2 |
1 |
1 |
Herb & Root |
Woodsman |
INT |
1 |
1 |
2 |
3 |
Intuition |
Woodsman |
WIS |
3 |
1 |
1 |
2 |
Languages |
Scout / R* |
INT |
0 |
2 |
3 |
1 |
Move Silent |
Scout |
AGL |
2 |
1 |
1 |
3 |
Sign Language |
Scout |
WIS |
2 |
2 |
1 |
1 |
Throwing |
R** / W** |
DEX |
2 |
1 |
1 |
1 |
Tracking |
Woodsman |
WIS |
2 |
1 |
2 |
3 |
|
|
|
|
|
|
|
Mapping |
Rogue |
INT |
0 |
3 |
2 |
1 |
Open Locks |
Rogue |
DEX |
0 |
1* |
1* |
0 |
Pick Pockets |
R** |
DEX |
0 |
2* |
1* |
0 |
Trap Lore |
Rogue |
INT |
0 |
1* |
3* |
2* |
|
|
|
|
|
|
|
Sight |
S* |
PRS |
2 |
3 |
3 |
1 |
Smell |
W* |
PRS |
1 |
0 |
1 |
3 |
Hearing |
R* |
PRS |
2 |
2 |
2 |
2 |
|
|
|
|
|
|
|
Horsemanship |
R** / S** |
AGL |
0 |
2 |
1 |
0 |
Horse Archery |
|
AGL |
0 |
0 |
0 |
0 |