Legend |
|
Attribute Contest -- 5 Skill Pts, value of 50 required |
|
Obelisk #1 |
|
Chest/Crate |
|
Fruit Tree |
#1 |
Troughs (N & S) -- Poison |
#2 |
Well -- +2 Accuracy, permanent -- use spacebar |
#3 |
Pedestal -- Stoneskin, +10 Armor Class for 6 hours |
#4 |
Three Crates inside |
#5 |
Well -- 200 GP if less than 200 on hand and less than 100 in bank |
#6 |
Well -- +10 Might, temporary |
|
Dungeons |
D1 |
Castle Harmondale |
D2 |
White Cliff Caves |
D3 |
The Arena -- Sundays only |
|
Guilds |
GA |
Adept Guild of Air |
GB |
Adept Guild of Body |
GE |
Initiate Guild of Earth |
GF |
Adept Guild of Fire |
GM |
Initiate Guild of Mind |
GS |
Adept Guild of Spirit |
GW |
Initiate Guild of Water |
|
Features |
F1 |
Signal Fires to initiate the "Summon the Goblins" event. |
F2 |
Goblin Fort -- note four Spell Cannons and Chest under central Hatch |
F3 |
Site of Gognard's camp after Goblins are summoned |
|
Navigation |
N1 |
Road to The Tularean Forest -- 5 days max |
N2 |
Road to Erathia -- 5 days max |
N3 |
Shrine which teleports to The Land of the Giants after first used from the other end |
N4 |
Road to The Barrow Downs -- 5 days max |
NS |
The J.V.C. Corral (Stables) -- see the Travel Schedule |
|
Residences |
R1 |
Skinner's House Teacher: Disarm Trap Master Teacher: Stealing Expert |
R2 |
Torrent's Teacher: Water Magic Grandmaster |
R3 |
Arbiter's Hut -- various plot actions -- returns significant lost items |
R4 |
Bowes Residence Membership: Fire Guild Membership: Air Guild |
R5 |
Mark Manor Quest: Retrieve the Perfect Bow (Master Archer Promotion) Teacher: Bow Grandmaster |
R6 |
Hillsman Residence Teacher: Body Magic Expert Membership: Body Guild |
R7 |
Stillwater Residence Teacher: Spirit Magic Expert Membership: Spirit Magic Guild |
R8 |
Withersmythe's Home Teacher: Staff Expert Teacher: Leather Expert |
R9 |
Krewlyn Residence Teacher: ID Item Expert Teacher: Repair Item Expert |
R10 |
Temper Residence Teacher: Fire Magic Master Quest: Discover the Fate of the Arcomage Player |
R11 |
Mist Manor Teacher: Dodging Expert Teacher: Unarmed Expert |
R12 |
Farswell Residence Membership: Water Guild Membership: Earth Guild Trader: Sells Arrowheads (200 GP), Buys Tularean Wood (237 GP) |
R13 |
Hume Residence Quest: Find the Site of Power (Initiate Promotion) Quest: Kill the High Priest of Baa (Master Promotion) |
R14 |
Kern Residence Teacher: Earth Magic Expert |
R15 |
Weider Residence Teacher: Perception Expert Teacher: Identify Monster Grandmaster |
R16 |
Chadric's House Teacher: Sword Grandmaster Teacher: Axe Expert |
|
Shops & Services |
SA |
The Peasant's Smithy -- Leather, Chain & Shield Skills: Leather, Chain & Shield |
SB |
The Vault (Bank) |
SG |
Basic Principles -- trains to level 15 |
SH |
Harmondale Townhall |
SI |
On The House -- fills to 6 days Quest: Retrieve the Signet Ring Quest: Repair Castle Harmondale |
SM |
Otto's Oddities (Magic Shop) |
SP |
Philters and Elixers (Alchemist) |
ST |
WelNin Cathedral Quest: Retrieve the Lantern of Light |
SW |
Tempered Steel -- Swords, Daggers, Axes, Spears, Maces & Clubs Skills: Sword, Dagger & Mace |