Once you get the Member's Card from the Subrosian Market, take it to the Horon Village Shop to gain access to the secret member's area behind the shopkeeper. There you'll be able to buy a bigger Satchel.
Aquamentus is a huge, green dragon with a single horn. He has two attacks. A charge attack and a fireball attack. The fireballs spread out so you can easily dodge them, as long as you're not right on top of the boss when he shoots them.
Aquamentus' second attack is a charge. When he is about to do this, he'll lower his head. This attack can be blocked by a Shield, but you are wiser to avoid it all together by maintaining your distance and stepping out of the way.
The way to take down Aquamentus is to get up close to him and nail him in the horn with your Sword. Once you get close, whack him as many times as possible before he goes on the counterattack. Twenty hits or so should bring him down.
As you might expect, Digdogger will be thwarted by the Magnetic Gloves. There is a spiked ball in the upper right corner of the room, that can be used to attack him. Digdogger's only means of counterattack is to bop around the room and try to jump on top of you and squash you.
Use the Gloves to drag the spiked ball back and forth, pushing or pulling it into him when he lands.If you can get him in the center of the arena and pull the ball behind him, you will hit him once. Then push it into him and pull it through him once more. You'll only need to hit him once more to go to phase two of this fight.
When you hit Digdogger a bunch, he'll separate into five parts. These guys are much faster than the big one, but they can be killed the same way. Try to get them all in one go, or Digdogger will recombine and you'll have to repeat the whole process. Hoewever, each time he separates, there will only be those parts that you haven't yet destroyed. Take them down with the Magnet ball attack.
This dinosaur can be tricky, but the advice from the owl should help. He's got two attacks, either he'll open his mouth and shoot fireballs at you, or he'll duck and charge. Whenever he opens his craw, chuck a Bomb inside.
He'll balloon up and look all gassy. When he does, lift him with the Bracelet and toss him on the bed of spikes.
If you run out of Bombs, hack at the plants at the four corners of the room to get more. Just keep repeating the process. Four spike-trips will send Dodongo to his grave.
Gohma is a big, bad crab/spider thing that will give you fits if you don't approach the fight with caution. Not only is this thing fast and can damage you just by running into you, but it has a massive claw on the left side of its body that will grab you if you get too close.
When you first enter the room, avoid the shadow that zips all over the floor. You'll be at a severe disadvantage if you let Gohma drop on you from the get go. Then, wait for it to move vertically . If it has its eye open, it can see you... so don't get too close, or it will spring and crush you in its claw. That does a good deal of damage, so avoid it at all costs. When the eye closes, move in and whack at the claw. Make sure you keep an eye on the eye. If it opens, get back! After you've hit it awhile, the claw will fall off and he'll resort to chucking its young at you.
When this happens, fall back to a corner and swing wildly with the Sword. When the larvae go down temporarily, equip your Seed Shooter and get under the crab. As it passes over you, shoot some seeds at its belly--but only when its eyes are open. It may take a while, but eventually the crab will go down.
Manhandla is pretty tough to beat. Sure, he's just a plant, but he's got four heads and take a while to drop. Each of the four heads is repeatedly spitting fireballs at you, so you'll have to move around quite a bit in order to stay alive. To take on Manhandla, you'll need your Feather and Magical Boomerang equipped. The Feather is to jump over the fireballs as you race around the arena. The Boomerang is to get at each of Manhandla's four venus-fly trap style noggins. You can only hurt them when their mouths are open, and often that means you'll have to nail the ones on the opposite side from where you are standing. The easiest way to do this is to stay near the bottom of the room, throwing you 'Rang directly up, next to the boss. When the Boomerang is at its furthest point, step under Manhandla, and the Boomerang will come back to you through his body, injuring him in the process.
The most important thing to keep in mind is to stay on the move. Don't worry about attacking... that will eventually take care of itself, as long as you keep sending your Boomerang out. When you've toppled all four of the plant's heads, he will turn into stem form only. When this happens, hit him repeatedly with your Boomerang at close range.
Eventually, he will shrivel, exposing a central heart. Use your Wooden Sword to destroy that and win the battle. One swing will do.
The room you fight this battle in has a rectangle of pit. If you mess up and fall in, you'll be knocked into the room below. If this happens, you'll need to get back upstairs via a trampoline. Place it anywhere besides the colored tiles to get back up to the fight.
Mothula will zip around the central platforms, scattering baby moths and fireballs as she goes. You'll want to get to the center and stay there. When Mothula sprays fireballs, hop over them with the Feather. The baby moths can be taken down with a swat from your Sword. When Mothula flies near you, whale on her with your weapon. It will take three or four quality barrages to take her down.
Go to the Mayor's House in Horon Village. On the far right wall is a cracked place. Place a Bomb next to it to open a passage, then head inside to get a Gasha Seed.
To get more Gasha Seeds, keep participating in the Subrosian Dance Competition any time you return to this land. If you are succesful, you'll get a Seed. Now go farm!
In Subrosia, right after you've traded the Star Shaped Ore for the Ribbon in the Market, exit the building and return. A Bigger Bomb Bag will now be in its place. The Market owner will trade you for 10 Bombs and 50 Ore Chunks. Now your Bomb sack will hold 30 Bombs.
In the Subrosian Market, you can keep buying Rings with Ore Chunks by leaving and returning. You can get about four or five Rings this way. They keep increasing in price, but Ore is plentiful here. And when the Rings run out, there are Silver Seeds in their place.
Once the Pirate Ship lands, you'll have an opportunity to get an easily overlooked Ring. Get off the ship to the left and move up and around the ship's bow to the beach. Follow the beach to the right until you find a Ring in a chest.
In order to beat Agahnim, you'll need plenty of Ember Seeds, some quick feet and your Sword. This crafty mini-boss will try to trick you with subterfuge and sly craftiness. Oh, and a good deal of shiftiness. And some double-dealing.
His racket is that he separates into three parts, and you can't tell which one of him to hit. That is, until you drop an Ember Seed into each of the torches. When the torches are lit and Agahnim appears, a shadow will show up beneath the feet of the real McCoy. When this happens, approach the baddie and whack him with your Sword. But watch out for those huge fireballs he likes to throw. They're big and slow, but if you get near them, you'll feel the sting.
Eventually, each torch will fade, so they'll have to be lit several times during the course of the fight. If you run out of Ember Seeds, get more from the plants in the corners of the room. When Agahnim's flame is extinguished, he will drop a fairy and a portal.
Three separate squids make up the fighting force of Calamareye. These guys surface from pools in the arena and try to pepper Link with fireballs. Other than that, they aren't much of a threat. But they are invulnerable in water, so you'll have to get them out of there. To do this, equip the Bracelet and your Sword. Wait for a squid to surface, then pull him out of the pond and chuck him into the corner. Then attack with the Sword as he's flopping back to the water. Repeat this process until all three squid go down. When this happens, you'll get a portal, a new staircase in the lower right corner of the room and a fairy.
It's all a facade! This mini-boss is nothing more than a face, but he knows how to defend himself. He has three ways of doing so. Firstly, he will send out an army of spiders to nibble at you. Deal with them with your Sword. Secondly, he will send a stream of fireballs into the air. These are easy to dodge if you aren't up close. Just stay on the edge of the arena and watch the shadows. The third thing Facade will do is open the ground under your feet. When he starts making holes in the floor, run around like a crazy man until they go away.
To get back at the face, toss bombs at him when he appears. Make sure you aim at the center of his ugly mug, or you may miss the hit. You'll need five in order to drop him.
The Goriya Brothers share a single boomerang which they really like to throw back and forth. The problem happens when you get in their way. Ultimately, if you can predict where the boomerang will go, these guys will be pretty easy to beat.
Just dodge the whirling 'rang and slay the Brothers with your Sword. When they drop, you'll get a healing fairy and a portal back to the first room in the Dungeon.
This is one fast kitty! Syger is a sabre-toothed tiger with a red ball at the end of his tail. The object is to hit the ball, but Syger has advanced defenses, so this can be tough. This bad cat likes to curl up into a spiked ball and roll around the arena at top speed. When he does this, you'll have to avoid him. Pegasus Seeds help, so use them liberally.
When Syger stops, charge in on the side the ball is on. Hack at the blinking ball until Syger turns spiky again, then get on the defensive. You'll need to do this several times in order to beat him, but when you do, you'll get the requisite fairy and portal.
Vire's chamber is completely lined in spikes, so you'll have to step lively in order to beat him. Vire is the lapdog of Onox, but he definitely isn't a chip off the old baddie. He has several fireball attacks, but they are easily deflected by swatting your Sword.
The main thing about this fight is staying in the center of the arena. Vire will come in for a piece of you every once in a while, but if you just keep a-swinging, you'll take him down easily. Just keep that Sword slashing and Vire will be toast.
Near Talon's house, you will come across a pack of hapless Cuccos. Hit one of them with your sword. As it retaliates, drop a Mystery Seed on it and it will grow to Godzilla proportions. That's a lot of McNuggets.
Trading Items provide another quest for Link. You don't have to participate, but if you do, you'll reap a powerful Sword upgrade which will make the rest of the game much easier. Although you can trade items as you go along, I suggest doing it all at once.
1. Cuccodex Get this from Dr. Left after you light his torch for him.
2. Lon Lon Egg Give the Cuccodex to Malon on the north end of Horon Village. She'll give you the Lon Lon Egg.
3. Ghastly Doll Run into Maple with the Egg in your possession and she'll give you the Ghastly Doll.
4. Iron Pot Take the Ghastly Doll to the mayor's wife Mrs. Ruul. She will give you an Iron Pot.
5. Lava Soup Go into the Chef's Kitchen in Subrosia. Give him the Iron Pot and he'll give you Lava Soup.
6. Goron Vase Give the Lava Soup to the giant Goron atop Goron Mountain in order to get the Goron Vase.
7. Fish Go to Sunken City and find Ingo's house. Show him the Goron Vase and he'll zonk you a Fish.
8. Megaphone Take the Fish to the area near Eyeglass Lake. Here, you'll meet an old man trying to get his cat out of the tree. Use the Fish to get the cat down and the man will give you a Megaphone.
9. Mushroom Go to Mount Cucco and change the season to spring, then use the flower to get up to the high ledge. Go into the cave entrance and wake the sleeping guy inside with your Megaphone. This is Talon. He'll give you a Mushroom.
10. Wooden Bird Visit Syrup. She'll see the Mushroom and complete her Potion. For your help, she'll hook you up with a Wooden Bird.
11. Engine Grease Go back to Horon Village and go to the clock shop. Give the Wooden Bird to the clockmaker, and he'll give you the Engine Grease.
12. Phonograph Take the Engine Grease to the Windmill. Go to the top of the mill and talk to the man here. He'll take your Grease and give you a Phonograph. Great trade!
Once you have the Phonograph, go through the Tarm Ruins to the Lost Woods. Play the Phonograph for the music-loving Deku Scrub and he'll give you instructions on how to get the Noble Sword. Move to the stump to the left and change the season to Winter. Head west in the Winter, west in the Autumn, west in the Spring and west in the Summer. You'll end up at a secret location, where you'll receive the Noble Sword.