This tutorial is copyright owned by Tags-N-Tubes. If you would like to provide a link to this tutorial for a graphics design group or tutorial link list, please write me at sinamin@tags-n-tubes.com.
For this tutorial you will need:
- PSP 7.02 or 7.04
- My tree tubes or you can make your own as I did, using Monica's great tutorial, which can be found here.
- Flaming Pear Glitterato, which you can get at http://www.flamingpear.com.
- Eye Candy 3
- KPT 6 to make your own grasses or download my Quest Graphics grass tube here.
- My bat selection files, which you can download here. Unzip and place in your PSP Selections folder.
Let's begin!
Open a new, transparent palette 500 x 400.
Flood fill with black
Effects, plug in effects, Flaming Pear, Glitterato with these settings:
Layer, New Raster Layer
Place your tree tube. If using more than one tree tube, add them in separate layers, making the lower layers smaller than the upper layers, to give the trees more dimension and the overall image more depth. If you used a series of layers for your trees then make your background layer invisible and merge your tree layers. At this point, I resized my tree layer to 125% of the original and sharpened, as I wanted a greater sense of size from that layer.
Layer, New Raster Layer
Place your grass tubes, remember to vary height and if you wish, placing each section of grass on its own layer, using your deformation tool to vary the shape of the grasses. If you are using KPT 6, create your own grasses using a 3DS model in Scenebuilder.
Layers, Merge, Merge Visible. (We are now merging all the image layers, not just the grass layers).
Effects, Illumination Effects, Lights, with the following settings:
Effects, Plugin Effects, Texturizer, Set to Canvas, 90%, 1 and Light from Top.
Now let's add even more realism to this scene.
Go to Colors, Histogram, Histogram Adjustment and use the settings shown below (don't' worry about the bats in the below screenshot, these are the correct settings for your image :)
Now, let's create the bats to place in our trees! At this point, you can add any tubes you wish to your image, you don't have to do the bats. But, remember to apply them in a separate layer and to apply the canvas texture to those layers before framing your image. We don't want the histogram function affecting the tubes, which is why this step is necessary.
Layers, New Raster Layer.
Selections, Load from Disk, and find my bat selection.
Flood fill with black. Do NOT deselect.
Effects, Plugin Effects, Eye Candy 3, Inner Bevel with the following settings:
Deselect.
Selections, Load from Disk, and find my bat eyes selection.
Flood fill with #A98443 for Green/Gold Eyes or #C00000 for Red Glowing Eyes, or select a color of your choice. Do NOT deselect.
Go to Effects, Blur, Gaussian Blur and apply a blur of 3.00.
Now you can deselect.
Now resize your bat to be in proportion with your image. I resized down 85% twice, sharpening after each time.
Now, place your first bat where you would like it. Then, Layers, Duplicate.
Rotate this duplicated bat and place where you would like it. Then Layers, Duplicate.
Once again, place your bat where you would like it.
Make your bottom layer invisible (background layer) and merger layers visible, which will merge just your bat layers.
If you texturized your image, apply the same texture to the bat layer.
Merge, Merge Layers Visible.
That's it!
Frame and you're done!
Here are some variations of the scene, with and without bats, including a gray scaled final image.