_______Saga Frontier__________________

Three Words. This Game Sucks. The concept of 8 characters w/ 20+ Gameplay hours sounded neat in design. But boy was I wrong. First off the story makes no sense & you're given no direction at all in the game. You usually end up wondering "Why am I here?", "Where do I go?", and of course "What the heck do I do?". Secondly the difficulty is everywhere. Some parts are cake, while all of sudden they throw something completely foreign & extremely difficult at you. Like this one part where all of sudden you're expected to perform 7 hit Combinations against a boss (and that's the only way you can defeat her) & the game has done nothing to teach you about the freakin' combo system. You wanna talk about frustrating. If there was anything I liked about this, it would have to be the battle scenes. Each of the characters fought in their own unique style. And they even had tons of moves (team ups as well) without using those boring frames. But the gameplay just kills the whole darn experience. You won't have any fun here. You can't play a RPG that won't give you faintest ideas on where to go. And forget about talking to the towns people. All they have to say is a bunch of the chibberish that couldn't help you any less. What happened Square? And how do expect to bring a sequel out? Keep away from this one at all costs.

Thanks for pic, Dave!

the Breakdown (10 good to 1 bad)
CategoryRatingHow & Why
Graphics7Detailed, but Life-less Sprites
Music8Fantastic as usual, but not just as Memorable as other Pieces
Gameplay3Frustation & Lost Players Aren't Good
Innovation4Similar to Other RPG's with a Bunch of Neat Ideas that Ended up Sucking Really Bad
Replay1Heck, I didn't even Finish the Game because I was so Bewildered

Overall 4.6